‘Call of Duty: Modern Warfare’ to Support DirectX Raytracing on PC, Powered by NVIDIA GeForce RTX
June 05 2019 - 1:00PM
NVIDIA and Activision today announced that NVIDIA is the official
PC partner for Call of Duty®: Modern Warfare®, the highly
anticipated, all-new title scheduled for release on Oct. 25.
NVIDIA is working side by side with developer Infinity Ward to
bring real-time DirectX Raytracing (DXR), and NVIDIA® Adaptive
Shading gaming technologies to the PC version of the new Modern
Warfare.
“Call of Duty: Modern Warfare is poised to reset the bar upon
release this October,” said Matt Wuebbling, head of GeForce
marketing at NVIDIA. “NVIDIA is proud to partner closely with this
epic development and contribute toward the creation of this
gripping experience. Our teams of engineers have been working
closely with Infinity Ward to use NVIDIA RTX technologies to
display the realistic effects and incredible immersion that Modern
Warfare offers.”
The most celebrated series in Call of Duty will make its return
in a powerful experience reimagined from the ground up. Published
by Activision and developed by Infinity Ward, the PC version of
Call of Duty: Modern Warfare will release on Blizzard Battle.net.
Modern Warfare features a unified narrative experience and
progression across an epic, heart-racing, single-player story, an
action-packed multiplayer playground, and new cooperative
gameplay.
“Our work with NVIDIA GPUs has helped us throughout the PC
development of Modern Warfare,” said Dave Stohl, co-studio head at
Infinity Ward. “We’ve seamlessly integrated the RTX features like
ray tracing and adaptive shading into our rendering pipeline. It’s
been a great addition to our existing technology, and we look
forward to our PC fans experiencing it for themselves very
soon.”
DXR brings real-time, cinematic-quality rendering to content
creators and game developers. DXR consists of a highly scalable
ray-tracing technology and runs on NVIDIA Turing, NVIDIA Volta and
NVIDIA Pascal architecture GPUs.
NVIDIA Adaptive Shading is a new, advanced shading technique
that enables developers to improve performance and achieve a
real-time visual fidelity previously impossible in games. By
adjusting the rate at which portions of the screen are shaded, the
technology reduces the work the GPU has to do, which boosts
performance without denigrating image quality.
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About NVIDIANVIDIA’s (NASDAQ: NVDA) invention
of the GPU in 1999 sparked the growth of the PC gaming market,
redefined modern computer graphics and revolutionized parallel
computing. More recently, GPU deep learning ignited modern AI — the
next era of computing — with the GPU acting as the brain of
computers, robots and self-driving cars that can perceive and
understand the world. Today, NVIDIA is increasingly known as “the
AI computing company.” More information
at http://nvidianews.nvidia.com/.
For further information, contact:Brian
BurkeGlobal PR Principal, gaming technologiesNVIDIA
Corporation+1-512-401-4385bburke@nvidia.com
Certain statements in this press release including, but not
limited to, statements as to: Call of Duty: Modern Warfare
supporting DirectX Raytracing on PCs powered by NVIDIA GeForce RTX;
Call of Duty: Modern Warfare being one of the most anticipated
games of the year and it being poised to reset the bar this
October; the benefits and impact of NVIDIA, Activision and Infinity
Ward partnering on Call of Duty: Modern Warfare; the benefits,
impact and performance of DXR, NVIDIA RTX technologies and Adaptive
Shading; NVIDIA’s pride in partnering and contributing to this game
release and the work NVIDIA engineers have done to utilize NVIDIA
technologies in the game; the anticipated launch date and platform
for the release of Call of Duty: Modern Warfare; the features of
Modern Warfare; NVIDIA GPUs helping the development of Modern
Warfare and RTX features being integrated into the rendering
pipeline; the benefits of using NVIDIA RTX technologies and
excitement for fans to experience Modern Warfare; and NVIDIA
Adaptive Shading enabling developers to improve performance and
achieve visual fidelity previously thought impossible by reducing
the work the GPU has to do are forward-looking statements that are
subject to risks and uncertainties that could cause results to be
materially different than expectations. Important factors that
could cause actual results to differ materially include: global
economic conditions; our reliance on third parties to manufacture,
assemble, package and test our products; the impact of
technological development and competition; development of new
products and technologies or enhancements to our existing product
and technologies; market acceptance of our products or our
partners' products; design, manufacturing or software defects;
changes in consumer preferences or demands; changes in industry
standards and interfaces; unexpected loss of performance of our
products or technologies when integrated into systems; as well as
other factors detailed from time to time in the most recent reports
NVIDIA files with the Securities and Exchange Commission, or SEC,
including, but not limited to, its annual report on Form 10-K and
quarterly reports on Form 10-Q. Copies of reports filed with the
SEC are posted on the company's website and are available from
NVIDIA without charge. These forward-looking statements are not
guarantees of future performance and speak only as of the date
hereof, and, except as required by law, NVIDIA disclaims any
obligation to update these forward-looking statements to reflect
future events or circumstances.
© 2019 NVIDIA Corporation. All rights reserved. NVIDIA, the
NVIDIA logo, GeForce, GeForce RTX, NVIDIA Pascal, NVIDIA RTX,
NVIDIA Turing and NVIDIA Volta are trademarks and/or registered
trademarks of NVIDIA Corporation in the U.S. and other countries.
Other company and product names may be trademarks of the respective
companies with which they are associated. Features, pricing,
availability and specifications are subject to change without
notice.
ACTIVISION, CALL OF DUTY and MODERN WARFARE are trademarks of
Activision Publishing, Inc.
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