Asia Region Producing Significant Growth in eSport Gaming as Good
Gaming's Asia Open Tournaments Experience 400% Increase in
Sign-Ups
CHICAGO, IL--(NewMediaWire - Jul 19, 2017) - Good Gaming, Inc.
(OTC PINK: GMER) (the "Company"), owner and operator of the
world's most scalable eSports tournament and social network
platform for novice, competitive and professional electronic
gamers, is pleased to announce that they will be increasing
tournament play due to increased sign-ups in their Asia region
tournaments.
The global games market is expected to increase 7.8% to $108.9
billion with Asia-Pacific countries expecting to generate $27.5
billion or one-quarter of all revenues in 2017.
Recent reports have indicated significant growth in Asia and
Asia-Pacific countries for eSport gaming with Southeast Asia
boasting the fastest growing eSport enthusiasts in the world.
Current estimates put eSport gaming's compounded annual growth
(CAGR) in Asian countries at approximately 36.1%. With a current
audience of just over 10 million gaming enthusiasts in 2017 that
number is expected to climb to 19.8 million by 2020.
Looking to exploit various growth opportunities in Asia, Good
Gaming started their tournament play in Asia with their Asia Open
Tournament series approximately three months ago. Since initiating
tournament game play in this region, the Company is happy to report
they have experienced a 400% increase in sign-ups to date. Because
of this growth, the Company plans on adding four more tournaments
starting in the month of August. In addition, the Company plans on
adding more content in order draw more memberships across the
board.
According to company analytics, the countries showing the most
sign-ups for the Asia Open Tournaments include South Korea, Japan,
Taiwan and the Philippines. South Korea has produced approximately
34% of the total sign-ups over the last three months.
David B. Dorwart, Good Gaming CEO, stated, "We are very pleased
to see our Asia Open tournaments starting to ramp up with sign-ups
from gaming enthusiasts, since starting this tournament series
three months ago. As a company with a global audience, we will
continue to pursue regions throughout the world where our gaming
tournaments show the most promise for demand."
To learn more about Good Gaming and the eSport industry please
visit:
https://issuu.com/goodgaming/docs/gg_investor_presentation_spring_201
Please visit our website:
https://www.good-gaming.com
For more information on our Premium Membership services:
https://www.good-gaming.com/membership
Social networks:
Twitter: https://twitter.com/GoodGamingInc
Facebook: https://www.facebook.com/goodgaminginc/?fref=ts
Investors
Hangout: https://investorshangout.com/Good-Gaming-Inc-GMER-62551/
About Good Gaming:
Good Gaming is a leading competitive online tournament gaming
and social network platform targeting over 250 million eSports
players and participants worldwide who want to communicate with
each other, develop strategies and compete at novice, competitive
and professional levels. Depending on a Gamer's level of skill,
players have the ability to win tournaments which include prize
money, gifts and raffles. Good Gaming recently confirmed its
partnership with one of the world's leading games publishers and is
launching a series of tournaments in 2017. The eSport industry has
experienced exponential growth going from $500 million to $1.2
billion over the last two years with industry analysts forecasting
a $5 billion global industry by 2020.
Safe Harbor
This release contains statements that constitute forward-looking
statements within the meaning of Section 27A of the Securities Act
of 1933, as amended, and Section 21E of the Securities Exchange Act
of 1934, as amended. These statements appear in a number of places
in this release and include all statements that are not statements
of historical fact regarding the intent, belief or current
expectations of Good Gaming Inc., its directors or its officers
with respect to, among other things: (i) financing plans; (ii)
trends affecting its financial condition or results of operations;
(iii) growth strategy and operating strategy. The words "may,"
"would," "will," "expect," "estimate," "can," "believe,"
"potential" and similar expressions and variations thereof are
intended to identify forward-looking statements. Investors are
cautioned that any such forward-looking statements are not
guarantees of future performance and involve risks and
uncertainties, many of which are beyond Good Gaming Inc.'s ability
to control, and that actual results may differ materially from
those projected in the forward-looking statements as a result of
various factors. More information about the potential factors that
could affect the business and financial results is and will be
included in Good Gaming Inc.'s filings with the Securities and
Exchange Commission.