Record Full-Year Revenue and Second Highest
Quarterly Revenue
Strong Core Social Casino Business with
Record Quarterly Payer Conversion Rate of 8.9%
Project All-Star Initiative Driving Strong
Performance with 5th Consecutive Quarterly Record for Gold Fish®
and Strong Sequential Growth at Quick Hit® and Jackpot
Party®
Alictus Acquisition Advances Expansion in
Casual Games
SciPlay Corporation (NASDAQ: SCPL) (“SciPlay” or the “Company”)
today reported results for the fourth quarter and year ended
December 31, 2021.
Josh Wilson, Chief Executive Officer of SciPlay, said,
“We are decisively executing on our strategy to become a
diversified global mobile game developer. Our investments in
strategic initiatives were significant contributors to our strong
performance in the quarter and we expect to continue to benefit
from these growth initiatives over the coming years. Our core
business is performing exceptionally well, as evidenced by record
engagement and monetization metrics. Strategic initiatives such as
Project All-Star have allowed us to further improve the player
experience. We are rapidly expanding in casual, organically and
through acquisitions. Alictus, a proven, fast growing hyper-casual
game developer with a deep pipeline, allows us to further scale in
casual and enter the $13 billion global mobile in-game advertising
market. We are wrapping up 2021 on a strong note and are excited
about what lies ahead."
Daniel O'Quinn, Interim Chief Financial Officer of
SciPlay, added, "We are very proud of our game teams for
delivering record revenue of $606 million in 2021 and our second
highest quarterly revenue in the fourth quarter. Our strategic
initiatives contributed to record engagement and monetization
metrics in the quarter. Our ARPDAU and Payer Conversion metrics set
new records of $0.74 and 8.9%, respectively. Our business remains
highly cash generative, and our balance sheet is strong. As we
continue to invest in our business, we will remain highly
disciplined and focused on driving profitable growth and enhancing
shareholder value."
SUMMARY RESULTS
Three Months Ended
Year Ended
($ in millions)
December 31,
December 31,
2021
2020
2021
2020
Revenue
$
154.4
$
147.1
$
606.1
$
582.2
Net income
12.2
31.0
125.0
146.0
Net income margin
7.9
%
21.1
%
20.6
%
25.1
%
Net cash provided by operating
activities
37.5
61.5
163.8
193.4
Capital expenditures
1.1
2.1
9.1
7.1
Non-GAAP Financial
Measures (1)
Adjusted EBITDA (“AEBITDA”)
$
47.4
$
45.0
$
185.9
$
188.7
AEBITDA margin
30.7
%
30.6
%
30.7
%
32.4
%
Balance Sheet
Measures
As of
December 31,
2021
As of
December 31,
2020
Cash and cash equivalents
$
364.4
$
268.9
Available liquidity(2)
514.4
418.9
(1) The financial measures “AEBITDA” and
“AEBITDA margin” are non-GAAP financial measures defined below
under “Non-GAAP Financial Measures” and reconciled to the most
directly comparable GAAP measures in the accompanying supplemental
tables at the end of this release.
(2) Available liquidity is calculated as
cash and cash equivalents plus the undrawn capacity on our
revolver.
Key Performance Indicators
(in millions, except ARPDAU, AMRPPU,
and percentages)
Three Months Ended
Year Ended
December 31,
Increase /
December 31,
Increase /
2021
2020
(Decrease)
2021
2020
(Decrease)
Mobile Penetration
89%
87%
2.0pp
89%
87%
2.0pp
Average Monthly Active Users
5.9
6.9
(1.0)
6.2
7.4
(1.2)
Average Daily Active Users
2.3
2.5
(0.2)
2.3
2.7
(0.4)
ARPDAU
$0.74
$0.63
$0.11
$0.71
$0.60
$0.11
Average Monthly Paying Users
0.5
0.5
—
0.5
0.5
—
AMRPPU
$98.38
$91.40
$6.98
$95.26
$92.75
$2.51
Payer Conversion Rate
8.9%
7.8%
1.1pp
8.5%
7.1%
1.4pp
Fourth Quarter 2021 Financial
Highlights
- Fourth quarter revenue was $154.4 million, an increase
of 5.0% over the prior year period. Mobile revenue grew 7.2% over
the prior year period to $137.8 million. Revenue growth in the
quarter was due to strong game performance with Gold Fish® Casino
achieving its 5th consecutive quarterly record revenue, the
relaunch of Quick Hit® Slots driving 17% growth versus the prior
year and 14% sequential growth, while Jackpot Party® Casino
generated its second highest quarterly revenue ever.
- Net income was $12.2 million compared to $31.0 million
in the prior year period, primarily driven by a charge of $24.5
million related to a settlement agreement for a putative
class-action lawsuit in the State of Washington and higher expenses
related to the Scientific Games merger proposal. Net income margin
was 7.9% for the quarter, a decrease of 13.2 percentage points from
the prior year period.
- AEBITDA, a non-GAAP financial measure defined below, was
$47.4 million compared to $45.0 million in the prior year period,
an increase of 5.3%. Higher revenue performance was offset by an
increase in general and administrative and R&D expenses as the
Company continued to invest in talent to support its growth
initiatives. Sales and marketing expense continued to decline as a
percentage of revenue. AEBITDA margin, a non-GAAP financial measure
defined below, was 30.7%, an increase of 10 bps from the prior year
period.
- Net cash provided by operating activities was $37.5
million, a $24.0 million decrease from the prior year due to an
unfavorable working capital change primarily associated with the
timing of platform collections.
- Cash and cash equivalents increased $33.6 million to
$364.4 million from the third quarter 2021. Total available
liquidity, which includes our undrawn revolver, was $514.4 million
at year-end 2021.
Fourth Quarter Key Performance
Highlights
- Payer Conversion Rate reached an all-time high of
8.9% validating our strategy as we leveraged our live services
capabilities to enhance game play and engagement, driving increased
monetization.
- Average Monthly Revenue Per Paying User (AMRPPU)
increased $6.98 to $98.38 over the prior year quarter.
- Average Revenue Per Daily Active User (ARPDAU) grew
17.5% from the prior year quarter to $0.74.
Full Year 2021 Financial
Highlights
- Revenue grew 4.1% to $606.1 million, compared to prior
year revenue of $582.2 million. This was due to increased player
engagement driving improved monetization as key strategic
initiatives drove strong game performance.
- Net income decreased $21.0 million to $125.0 million as
compared to $146.0 million in prior year primarily due to a charge
of $24.5 million related to the State of Washington settlement
agreement and higher expenses related to the Scientific Games
merger proposal. Net income margin of 20.6% was down from 25.1% in
the prior year.
- AEBITDA, a non-GAAP financial measure defined below, was
$185.9 million as compared to $188.7 million in the prior year, a
decrease of 1.5%, due to higher operating expenses offset by a
record revenue for full-year 2021. During the year, we added talent
to our game and marketing teams to support our growth initiatives.
AEBITDA margin, a non-GAAP financial measure defined below, was
30.7%, a decrease of 170 bps.
- Net cash provided by operating activities was
$163.8 million, a decline of 15.3% year-over-year, reflecting
strong results offset by timing of payables.
- Cash and cash equivalents increased by $95.5 million to
$364.4 million as of year-end 2021.
Full Year 2021 Key Performance
Highlights
- Payer Conversion Rate grew 140 bps to 8.5% validating
our strategy of continuing to focus on live operations to enhance
game play and engagement, driving increased monetization.
- AMRPPU increased $2.51 to $95.26 over the comparable
year.
- ARPDAU grew 18.3% from the prior year period to
$0.71.
- Mobile Penetration increased 200 bps from the prior year
to 89%.
Earnings Conference Call
As previously announced, SciPlay executive leadership will host
a conference call on Wednesday, March 2, 2022, at 8:30 a.m. EST to
review the Company’s fourth quarter and full year results. To
access the call live via a listen-only webcast and presentation,
please visit
http://investors.sciplay.com/news-and-events/events-and-presentations
and click on the webcast link under the Investor Information
section. To access the call by telephone, please dial: +1 (877)
825-6464 (U.S.) or +1 (636) 692-6519 (International) and reference
Conference ID: SciPlay 6186296. A replay of the webcast will be
archived in the Investors section on www.sciplay.com.
About SciPlay
SciPlay Corporation (NASDAQ: SCPL) is a leading developer and
publisher of digital games on mobile and web platforms. SciPlay
currently offers social casino games Jackpot Party® Casino, Gold
Fish® Casino, Hot Shot Casino® and Quick Hit® Slots, MONOPOLY
Slots, and 88 Fortunes® Slots and casual games Bingo Showdown®,
Solitaire Pets™ Adventure, and Backgammon Live. All of SciPlay’s
games are offered and played on multiple platforms, including
Apple, Google, Facebook and Amazon. In addition to developing
original games, SciPlay has access to a library of more than 1,500
real-world slot and table games provided by Scientific Games
Corporation and its Subsidiaries. For more information, please
visit www.sciplay.com.
All ® and © notices signify copyrights owned by and/or marks
registered in the United States by SciPlay Games, LLC and/or SG
Gaming, Inc., and or their respective affiliates.
© 2022 SciPlay Corporation. All Rights Reserved.
You can access our filings with the SEC through the SEC website
at www.sec.gov or through our website, and we strongly encourage
you to do so. We routinely post information that may be important
to investors on our website at http://investors.sciplay.com/, and
we use our website as a means of disclosing material information to
the public in a broad, non-exclusionary manner for purposes of the
SEC's Regulation Fair Disclosure (Reg FD). The information
contained on, or that may be accessed through, our website is not
incorporated by reference into, and is not a part of, this
document, and shall not be deemed "filed" under the Securities
Exchange Act of 1934, as amended.
All ® notices signify marks registered in the United States. ©
2022 SciPlay Corporation. All Rights Reserved.
SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF
INCOME
(Unaudited, in millions,
except per share amounts)
Three Months Ended
Year Ended
December 31,
December 31,
2021
2020
2021
2020
Revenue
$
154.4
$
147.1
$
606.1
$
582.2
Operating expenses:
Cost of revenue(1)
48.7
46.8
190.0
185.3
Sales and marketing(1)
33.6
33.7
135.3
130.7
General and administrative(1)
15.6
19.5
62.4
66.2
Research and development(1)
10.9
9.0
39.7
33.3
Depreciation and amortization
4.2
2.8
15.5
9.7
Restructuring and other(2)
28.4
0.3
31.5
2.0
Total operating expenses
141.4
112.1
474.4
427.2
Operating income
13.0
35.0
131.7
155.0
Other (expense) income:
Other (expense) income, net
(0.6
)
(1.5
)
(1.0
)
(0.6
)
Total other (expense) income, net
(0.6
)
(1.5
)
(1.0
)
(0.6
)
Net income before income taxes
12.4
33.5
130.7
154.4
Income tax expense
0.2
2.5
5.7
8.4
Net income
12.2
31.0
125.0
146.0
Less: Net income attributable to the
noncontrolling interest
10.0
26.6
105.7
125.1
Net income attributable to SciPlay
$
2.2
$
4.4
$
19.3
$
20.9
Basic and diluted net income attributable
to SciPlay per share(3):
Basic
$
0.09
$
0.19
$
0.80
$
0.92
Diluted
$
0.09
$
0.18
$
0.77
$
0.86
Weighted average number of shares of Class
A common stock used in per share calculation:
Basic shares
24.5
22.9
24.2
22.8
Diluted shares
24.8
24.8
25.0
24.4
(1) Excludes depreciation and
amortization.
(2) For 2021 periods, includes $24.5
million legal settlement charge.
SCIPLAY CORPORATION
CONDENSED CONSOLIDATED BALANCE
SHEETS
(Unaudited, in millions,
except par value)
As of December 31,
2021
2020
ASSETS
Cash and cash equivalents
$
364.4
$
268.9
Accounts receivable, net (allowance for
doubtful accounts of $—)
39.6
36.6
Prepaid expenses and other current
assets
6.4
5.9
Total current assets
410.4
311.4
Property and equipment, net
3.5
4.4
Operating lease right-of-use assets
6.8
8.5
Goodwill
131.1
129.8
Intangible assets and software, net
49.6
30.3
Deferred income taxes
78.5
82.5
Other assets
1.7
1.9
Total assets
$
681.6
$
568.8
LIABILITIES AND STOCKHOLDERS’
EQUITY
Accounts payable
$
20.0
$
23.2
Accrued liabilities
50.2
22.9
Due to affiliate
1.6
5.5
Total current liabilities
71.8
51.6
Operating lease liabilities
5.4
7.5
Liabilities under TRA
64.7
68.5
Other long-term liabilities
14.7
5.7
Total liabilities
156.6
133.3
Total stockholders’ equity(1)
525.0
435.5
Total liabilities and stockholders’
equity
$
681.6
$
568.8
(1) Includes $426.4 million and $355.5
million in Noncontrolling interest as of December 31, 2021 and
December 31, 2020, respectively.
SCIPLAY CORPORATION
CONDENSED CONSOLIDATED
STATEMENTS OF CASH FLOWS
(Unaudited, in
millions)
Three Months Ended
Years Ended
December 31,
December 31,
2021
2020
2021
2020
Net cash provided by operating
activities
37.5
61.5
$
163.8
$
193.4
Net cash used in investing activities
(1.1
)
(2.1
)
(14.8
)
(19.7
)
Net cash used in financing activities
(2.9
)
(1.4
)
(53.6
)
(16.0
)
Effect of exchange rate changes on cash,
cash equivalents and restricted cash
0.1
0.6
0.1
0.6
Increase in cash, cash equivalents and
restricted cash
33.6
58.6
95.5
158.3
Cash, cash equivalents and restricted
cash, beginning of period
330.8
210.3
268.9
110.6
Cash, cash equivalents and restricted
cash, end of period
$
364.4
$
268.9
$
364.4
$
268.9
Supplemental cash flow information:
Cash paid for income taxes
$
0.3
$
0.5
$
4.8
$
2.0
Cash paid for contingent consideration
included in operating activities
—
—
—
4.0
Non-cash investing and financing
transactions:
Non-Cash additions to intangible assets
related to license agreements
—
0.7
14.1
1.8
SCIPLAY CORPORATION
RECONCILIATION OF NET INCOME
ATTRIBUTABLE TO SCIPLAY TO AEBITDA
(Unaudited, in
millions)
Three Months Ended
Year Ended
December 31,
December 31,
2021
2020
2021
2020
Net income attributable to SciPlay
$
2.2
$
4.4
$
19.3
$
20.9
Net income attributable to noncontrolling
interest
10.0
26.6
105.7
125.1
Net income
12.2
31.0
125.0
146.0
Restructuring and other(1)
28.4
0.3
31.5
2.0
Depreciation and amortization
4.2
2.8
15.5
9.7
Income tax expense
0.2
2.5
5.7
8.4
Stock-based compensation
1.8
6.9
7.2
22.0
Other expense, net
0.6
1.5
1.0
0.6
AEBITDA
$
47.4
$
45.0
$
185.9
$
188.7
Revenue
$
154.4
$
147.1
$
606.1
$
582.2
Net income margin (Net income/Revenue)
7.9
%
21.1
%
20.6
%
25.1
%
AEBITDA margin (AEBITDA/Revenue)
30.7
%
30.6
%
30.7
%
32.4
%
(1) Refer to AEBITDA definition for a
description of items included in restructuring and other. For 2021
periods, restructuring and other includes a $24.5 million legal
settlement charge.
RECONCILIATION OF NET INCOME
MARGIN
TO AEBITDA MARGIN
(Unaudited)
Three Months Ended
Year Ended
December 31,
December 31,
2021
2020
2021
2020
Net income margin (Net income/Revenue)
7.9%
21.1%
20.6%
25.1%
Restructuring and other
18.4%
0.2%
5.2%
0.3%
Depreciation and amortization
2.7%
1.9%
2.6%
1.7%
Income tax expense
0.1%
1.7%
0.9%
1.4%
Stock-based compensation
1.2%
4.8%
1.2%
3.7%
Other expense, net
0.4%
0.9%
0.2%
0.2%
AEBITDA margin (AEBITDA/Revenue)
30.7%
30.6%
30.7%
32.4%
Forward-Looking Statements
Throughout this press release, we make “forward-looking
statements” within the meaning of the U.S. Private Securities
Litigation Reform Act of 1995. Forward-looking statements describe
future expectations, plans, results or strategies and can often be
identified by the use of terminology such as “may,” “will,”
“estimate,” “intend,” “plan,” “continue,” “believe,” “expect,”
“anticipate,” “target,” “should,” “could,” “potential,”
“opportunity,” “goal,” or similar terminology. These statements are
based upon management’s current expectations, assumptions and
estimates and are not guarantees of timing, future results or
performance. Therefore, you should not rely on any of these
forward-looking statements as predictions of future events. Actual
results may differ materially from those contemplated in these
statements due to a variety of risks and uncertainties and other
factors, including, among other things:
- the continuing impact of the COVID-19 pandemic and any
resulting social, political, economic and financial
complications;
- Scientific Games’ announced decision to withdraw its offer to
acquire our public shares not already owned by Scientific Games may
subject us to risks and uncertainties;
- our ability to attract and retain players;
- expectations of growth in total consumer spending on social
gaming, including social casino gaming;
- our reliance on third-party platforms and our ability to track
data on those platforms;
- our ability to continue to launch and enhance games that
attract and retain a significant number of paying players;
- our ability to expand in international markets;
- our reliance on a small percentage of our players for nearly
all of our revenue;
- our ability to adapt to, and offer games that keep pace with,
changing technology and evolving industry standards;
- competition;
- our dependence on the optional virtual coins, chips and bingo
cards (collectively referred to as “coins, chips and cards”) to
supplement the availability of periodically offered free coins,
chips and cards;
- our ability to access additional financing and restrictions and
covenants in debt agreements, including those that could result in
acceleration of the maturity of our indebtedness;
- the discontinuation or replacement of LIBOR, which may
adversely affect interest rates;
- fluctuations in our results due to seasonality and other
factors;
- dependence on skilled employees with creative and technical
backgrounds;
- our ability to use the intellectual property rights of our
parent, Scientific Games Corporation, and other third parties,
including the third-party intellectual property rights licensed to
Scientific Games Corporation, under our intellectual property
license agreement (“IP License Agreement”) with our parent;
- protection of our proprietary information and intellectual
property, inability to license third-party intellectual property
and the intellectual property rights of others;
- security and integrity of our games and systems;
- security breaches, cyber-attacks or other privacy or data
security incidents, challenges or disruptions;
- reliance on or failures in information technology and other
systems;
- loss of revenue due to unauthorized methods of playing our
games;
- the impact of legal and regulatory restrictions on our
business, including significant opposition in some jurisdictions to
interactive social gaming, including social casino gaming, and how
such opposition could lead these jurisdictions to adopt legislation
or impose a regulatory framework to govern interactive social
gaming or social casino gaming specifically, and how this could
result in a prohibition on interactive social gaming or social
casino gaming altogether, restrict our ability to advertise our
games, or substantially increase our costs to comply with these
regulations;
- laws and government regulations, both foreign and domestic,
including those relating to our parent, Scientific Games
Corporation, and to data privacy and security, including with
respect to the collection, storage, use, transmission, sharing and
protection of personal information and other consumer data, and
those laws and regulations that affect companies conducting
business on the internet, including ours;
- the continuing evolution of the scope of data privacy and
security regulations, and our belief that the adoption of
increasingly restrictive regulations in this area is likely within
the U.S. and other jurisdictions;
- risks relating to foreign operations, including the complexity
of foreign laws, regulations and markets; the uncertainty of
enforcement of remedies in foreign jurisdictions; the effect of
currency exchange rate fluctuations; the impact of foreign labor
laws and disputes; the ability to attract and retain key personnel
in foreign jurisdictions; the economic, tax and regulatory policies
of local governments; compliance with applicable anti-money
laundering, anti-bribery and anti-corruption laws;
- influence of certain stockholders, including decisions that may
conflict with the interests of other stockholders;
- our ability to achieve some or all of the anticipated benefits
of being a standalone public company;
- our dependence on distributions from SciPlay Parent Company,
LLC (“SciPlay Parent LLC”) to pay our taxes and expenses, including
substantial payments we will be required to make under the Tax
Receivable Agreement (the “TRA”);
- failure to establish and maintain adequate internal control
over financial reporting;
- stock price volatility;
- litigation and other liabilities relating to our business,
including litigation and liabilities relating to consumer
protection, gambling-related matters, employee matters, alleged
service and system malfunctions, alleged intellectual property
infringement and claims relating to our contracts, licenses and
strategic investments;
- our ability to complete acquisitions and integrate businesses
successfully;
- our ability to pursue and execute new business
initiatives;
- our expectations of future growth that will place significant
demands on our management and operations;
- natural events and health crises that disrupt our operations or
those of our providers or suppliers;
- changes in tax laws or tax rulings, or the examination of our
tax positions;
- levels of insurance coverage against claims;
- our dependence on certain key providers; and
- U.S. and international economic and industry conditions.
Additional information regarding risks and uncertainties and
other factors that could cause actual results to differ materially
from those contemplated in forward-looking statements is included
from time to time in our filings with the SEC, including the
Company's current reports on Form 8-K and quarterly reports on Form
10-Q. Additional information will also be set forth in our annual
report on Form 10-K for the year ended December 31, 2021 (including
under the headings "Forward-Looking Statements" and "Risk
Factors"). Forward-looking statements speak only as of the date
they are made and, except for our ongoing obligations under the
U.S. federal securities laws, we undertake no and expressly
disclaim any obligation to publicly update any forward-looking
statements whether as a result of new information, future events or
otherwise.
This press release may contain references to industry market
data and certain industry forecasts. Industry market data and
industry forecasts are obtained from publicly available information
and industry publications. Industry publications generally state
that the information contained therein has been obtained from
sources believed to be reliable, but that the accuracy and
completeness of that information is not guaranteed. Although we
believe industry information to be accurate, it is not
independently verified by us and we do not make any representation
as to the accuracy of that information. In general, we believe
there is less publicly available information concerning
international social gaming industries than the same industries in
the U.S. Some data is also based on our good faith estimates, which
are derived from our review of internal surveys or data, as well as
the independent sources referenced above. Assumptions and estimates
of our and our industry's future performance are necessarily
subject to a high degree of uncertainty and risk due to a variety
of factors, including those described in "Risk Factors" in Part I,
Item 1A of our 2021 Annual Report on Form 10-K. These and other
factors could cause future performance to differ materially from
our assumptions and estimates.
Non-GAAP Financial Measures
Adjusted EBITDA, or AEBITDA, as used herein, is a non-GAAP
financial measure that is presented as supplemental disclosure and
is reconciled to net income attributable to SciPlay as the most
directly comparable GAAP measure as set forth in the above table.
We define AEBITDA to include net income attributable to SciPlay
before: (1) net income attributable to noncontrolling interest; (2)
interest expense; (3) income tax expense; (4) depreciation and
amortization; (5) restructuring and other, which includes charges
or expenses attributable to: (a) employee severance; (b) management
changes; (c) restructuring and integration; (d) M&A and other,
which includes: (i) M&A transaction costs; (ii) purchase
accounting adjustments (including contingent acquisition
consideration); (iii) unusual items (including legal settlements
related to major litigation) and (iv) other non-cash items; (e)
cost-savings initiatives; (6) stock-based compensation; (7) loss
(gain) on debt financing transactions; and (8) other expense
(income) including foreign currency (gains) and losses. We also use
AEBITDA margin, a non-GAAP measure, which we calculate as AEBITDA
as a percentage of revenue.
Our management uses AEBITDA and AEBITDA margin to, among other
things: (i) monitor and evaluate the performance of our business
operations; (ii) facilitate our management’s internal comparisons
of our historical operating performance; and (iii) analyze and
evaluate financial and strategic planning decisions regarding
future operating investments and operating budgets. In addition,
our management uses AEBITDA and AEBITDA margin to facilitate
management’s external comparisons of our results to the historical
operating performance of other companies that may have different
capital structures and debt levels.
Our management believes that AEBITDA and AEBITDA margin are
useful as they provide investors with information regarding our
financial condition and operating performance that is an integral
part of our management’s reporting and planning processes. In
particular, our management believes that AEBITDA is helpful because
this non-GAAP financial measure eliminates the effects of
restructuring, transaction, integration or other items that
management believes have less bearing on our ongoing underlying
operating performance. Management believes AEBITDA margin is useful
as it provides investors with information regarding the underlying
operating performance and margin generated by our business
operations.
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version on businesswire.com: https://www.businesswire.com/news/home/20220301006116/en/
Media Relations Christina Karas +1 702-532-7986 Vice
President, Corporate Communications media@scientificgames.com
Investor Relations Daniel O’Quinn +1 512-787-4937 Interim
Chief Financial Officer
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