SRS Labs (NASDAQ:SRSL), the industry leader in surround sound, audio enhancement, and voice post-processing technologies, announced today that its SRS 5.1™ Surround Sound audio encoding technology is now available as part of the FMOD audio middleware solution for the PC and Mac platforms. The support for SRS 5.1 Surround Sound will be integrated into the widely popular and respected FMOD Ex API, which is the audio engine that many best selling games use today.

“PC gaming has been incredibly popular since the first consumer computer systems hit the market in the late 70s and with decades of innovation under its belt, the PC has become not only the most popular gaming platform but, by far, the most powerful,” said Allen H. Gharapetian, Senior Vice President of Marketing for SRS Labs. “With half of the gaming experience relying on sound to fully immerse a player in the action, we are excited to be working with FMOD to make SRS 5.1, our highly effective, tested and trusted surround sound audio technology, available to game developers using FMOD’s popular API.”

SRS 5.1 is designed to provide content creators with the tools to create and deliver true, high-quality streamed surround sound encoded content to any type of playback device. Developers using the FMOD Ex API will automatically get access to SRS’ powerful surround sound audio encoding engine, making it extremely easy for developers to design their games to feature immersive surround sound. Because millions of PCs today already feature SRS audio solutions like Premium Sound™ or Audio Essentials™, every one of these PCs are natively equipped with the capability to decode SRS 5.1 surround encoded content.

“With the PC being the world’s most popular gaming platform, we wanted to make sure that our developers had access to surround sound encoding technology from one of the PC industry’s most popular surround sound solution providers,” said Brett Paterson, CEO of Firelight Technologies Pty Ltd. “We are very excited to be working with the audio experts at SRS Labs to integrate their highly efficient 5.1 surround sound encoding solution into our API. Unlike most surround sound codecs, SRS 5.1 is able to be transmitted via a standard low-bandwidth stereo audio stream, as opposed to a resource intensive discrete multi-channel stream, which can cause detrimental bandwidth restrictions that affect graphics performance.”

Some of the other major benefits associated with SRS encoding and decoding solutions include:

  • Multichannel and front-rendered surround sound
  • Smooth steering and full bandwidth for a seamless and immersive surround environment
  • Backwards compatibility with legacy matrix decoders and stereo playback
  • Codec agnostic – SRS 5.1 works in harmony with any audio codec
  • Surround streaming over bit rates as low as 96kbps

For more information about this announcement, SRS or our technologies, please contact us at pr@srslabs.com or visit us on Facebook, Twitter and YouTube.

SRS Labs’ company description and important cautions regarding forward-looking statements made in this release is available at www.srslabs.com/boilerplate.

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