Death Breathes New Life into Sanctuary
April 03 2014 - 9:00AM
Business Wire
More than 2.7 million players join the crusade
against the Angel of Death with the launch of Diablo® III: Reaper
of Souls™
Malthael claimed that no one could stop Death . . . actually,
Diablo® III players have already stopped Death more than 1.5
million times and counting. On March 25, players the world over
launched a crusade against the fallen angel with the release of
Diablo III: Reaper of Souls™ for Windows® and Mac®. As of the first
week of the expansion’s availability, more than 2.7 million copies
have sold-through online and at retailers worldwide.*
Players, community personalities, and members of the press
joined Blizzard to celebrate the expansion’s release on the evening
of March 24 at launch parties in Seoul, Taipei, Warsaw, Stockholm,
and Los Angeles. The icy grasp of the Angel of Death reached
players around the world through live streams from several of the
events, with total Diablo III views on Twitch on launch day alone
exceeding 2.4 million.†
“With Reaper of Souls, we wanted to emphasize all the things
that Diablo gamers have always loved about the series, from the
dark gothic setting to the piles and piles of epic loot,” said Mike
Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re
excited to see that players are enjoying the changes we’ve made to
the game, and we look forward to achieving our Paragon levels
alongside everyone else in the weeks and months ahead.”
Reaper of Souls continues the Diablo III story with a
challenging new act that takes players from the legendary city of
Westmarch to the unhallowed halls of the Pandemonium Fortress,
culminating in an epic battle with Malthael, the Angel of Death.
The expansion also adds the unstoppable Crusader class to Diablo
III’s roster of heroes, and increases the game’s level cap to 70,
adding several powerful spells and abilities for the original five
hero classes.
Other new features in Reaper of Souls include Adventure Mode: a
new game mode that allows players to choose their own path across
Sanctuary in total freedom; Bounties: randomized objectives that
award gold and experience; Nephalem Rifts: fast-paced randomized
dungeons offering endless replayability and heaps of loot; and the
Mystic: a powerful new artisan who provides gear-customization
options.
Diablo III: Reaper of Souls is available for purchase in retail
stores throughout the U.S., Canada, Europe, South Korea, Australia,
New Zealand, Southeast Asia, Taiwan, Hong Kong, and Macau, as well
as digitally around the world via the game’s official website
(http://www.diablo3.com/reaperofsouls). The expansion will launch
in Russia and the CIS, and at retail stores in Mexico, Chile, and
Brazil, on April 15. Reaper of Souls has been fully localized in
English, German, French, Latin American Spanish, European Spanish,
Korean, Traditional Chinese, Russian, Italian, Polish, and
Brazilian Portuguese.
With multiple games in development, Blizzard Entertainment has
numerous positions currently available—visit
http://jobs.blizzard.com for more information and to learn how to
apply.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft® and
the Warcraft®, StarCraft®, and Diablo® franchises, Blizzard
Entertainment, Inc. (www.blizzard.com), a division of Activision
Blizzard (NASDAQ: ATVI), is a premier developer and publisher of
entertainment software renowned for creating some of the industry’s
most critically acclaimed games. Blizzard Entertainment’s track
record includes sixteen #1-selling games* and multiple Game of the
Year awards. The company’s online-gaming service, Battle.net®, is
one of the largest in the world, with millions of active
players.
*Based on internal company records and reports from key
distribution partners.†Source: Twitch.
Cautionary Note Regarding Forward-looking
Statements: Information in this press release that involves
Blizzard Entertainment's expectations, plans, intentions or
strategies regarding the future, including statements about
scheduled release dates, are forward-looking statements that are
not facts and involve a number of risks and uncertainties. Factors
that could cause Blizzard Entertainment's actual future results to
differ materially from those expressed in the forward-looking
statements set forth in this release include unanticipated product
delays and other factors identified in the risk factors sections of
Activision Blizzard’s most recent annual report on Form 10-K and
any subsequent quarterly reports on Form 10-Q. The forward-looking
statements in this release are based upon information available to
Blizzard Entertainment and Activision Blizzard as of the date of
this release, and neither Blizzard Entertainment nor Activision
Blizzard assumes any obligation to update any such forward-looking
statements. Forward-looking statements believed to be true when
made may ultimately prove to be incorrect. These statements are not
guarantees of the future performance of Blizzard Entertainment or
Activision Blizzard and are subject to risks, uncertainties and
other factors, some of which are beyond its control and may cause
actual results to differ materially from current expectations.
Photos/Multimedia Gallery Available:
http://www.businesswire.com/multimedia/home/20140403005535/en/
Blizzard Entertainment, Inc.Rob HilburgerVP, Global
Communications949-242-8404rhilburger@blizzard.comorEmil
RodriguezDirector, Global PR949-955-1380
x12064elrodriguez@blizzard.comorSteven KhooPR Manager949-955-1380
x12508skhoo@blizzard.com
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