$1.22 billion Net Bookings, in line with
guidance
Company updates outlook for fiscal 2025 and
reiterates Net Bookings outlook for fiscal year 2025 of $5.55 to
$5.65 billion
Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported
results for the first quarter of its fiscal year 2025, ended June
30, 2024. For further information, please see the first quarter
fiscal 2025 results slide deck posted to the Company’s investor
relations website at take2games.com/ir.
Management Comments
“We achieved solid first quarter results by engaging our players
with exciting new game releases and content updates, while also
maintaining our focus on efficiency. Our management team remains
confident in our path forward and we are reiterating our Net
Bookings outlook for the year of $5.55 to $5.65 billion,” said
Strauss Zelnick, Chairman and CEO of Take-Two Interactive.
“We are highly optimistic about our future — our core franchises
remain vibrant, our teams are hard at work on the most ambitious
development pipeline in our history, and we are evaluating
continually new growth opportunities that have the ability to
enhance our business model and financial profile. As we pursue our
strategic priorities, we expect to achieve sequential increases in
Net Bookings in Fiscal 2026 and 2027, which we believe will drive
long-term shareholder value.”
First Quarter Fiscal 2025 Financial and
Operational Highlights
- Total Net Bookings* grew 1% to $1.22 billion, as compared to
$1.20 billion during last year’s fiscal first quarter.
- Net Bookings from recurrent consumer spending** were flat and
accounted for 83% of total Net Bookings.
- The largest contributors to Net Bookings were NBA® 2K24, Grand
Theft Auto® Online and Grand Theft Auto V, Toon Blast™, our
hyper-casual mobile portfolio, Empires & Puzzles™, Match
Factory!™, Red Dead Redemption® 2 and Red Dead Online, Words With
Friends™, and Merge Dragons!™.
- GAAP net revenue increased 4% to $1.34 billion, as compared to
$1.28 billion in last year’s fiscal first quarter.
- Recurrent consumer spending** increased 3% and accounted for
82% of total GAAP net revenue.
- The largest contributors to GAAP net revenue were NBA 2K24,
Grand Theft Auto Online and Grand Theft Auto V, Toon Blast, Empires
& Puzzles, our hyper-casual mobile portfolio, Match Factory!,
Red Dead Redemption 2 and Red Dead Online, Words With Friends, and
Merge Dragons!.
- GAAP net loss was $262.0 million, or $1.52 per share, as
compared to $206.0 million, or $1.22 per share, for the comparable
period last year.
* Net Bookings is our operational metric and defined as the net
amount of products and services sold digitally or sold-in
physically during the period, and includes licensing fees,
merchandise, in-game advertising, strategy guides and publisher
incentives. ** Recurrent consumer spending is generated from
ongoing consumer engagement and includes virtual currency, add-on
content, in-game purchases and in-game advertising.
First Quarter Fiscal 2025 Financial
Results
The following data is used internally by the Company’s
management and Board of Directors to adjust the Company’s GAAP and
Non-GAAP financial results in order to facilitate comparison of its
operating performance between periods and to better understand its
core business and future outlook:
Three Months Ended June 30,
2024
Financial Data
in millions
Statement of
Operations
Change in deferred net revenue
and related cost of revenue
Stock-based
compensation
Amortization of acquired
intangibles
Business
reorganization
Business acquisition
Other (a)
GAAP
Total net revenue
$1,338.2
(120.1)
Cost of revenue
567.1
(11.1)
(2.9)
(164.4)
Gross profit
771.1
(109.0)
2.9
164.4
Operating expenses
956.0
(72.4)
(17.7)
(49.5)
(16.8)
(Loss) income from operations
(184.9)
(109.0)
75.3
182.0
49.5
16.8
Interest and other, net
(24.2)
0.6
1.9
2.1
(Loss) gain on fair value adjustments,
net
(3.1)
0.7
2.4
(Loss) income before income
taxes
(212.2)
(108.3)
75.3
182.0
49.5
19.4
4.5
Non-GAAP
EBITDA
24.9
(109.0)
75.3
49.5
18.0
4.5
Note: For management reporting purposes, the table above assumes
a management tax rate of 18% and a fully diluted share count of
174.6 million in order to calculate diluted net income per
share.
(a) Other includes adjustments for (i) the revaluation of the
Turkish Lira against the U.S. Dollar and (ii) fair value
adjustments related to certain equity investments.
Outlook for Fiscal 2025
Take-Two is revising its outlook for the fiscal year ending
March 31, 2025 and providing its initial outlook for its fiscal
second quarter ending September 30, 2024:
Fiscal Year Ending March 31, 2025
The Company is also providing selected data, which is used
internally by its management and Board of Directors to adjust the
Company’s GAAP and Non-GAAP financial outlook in order to
facilitate comparison of its operating performance between periods
and to better understand its core business and future outlook:
Fiscal Year Ending March 31,
2025
Financial Data
$ in millions except for per
share amounts
Outlook (1)
Change in deferred net revenue
and related cost of revenue
Stock-based
compensation
Amortization and impairment of
acquired intangibles
Business reorganization and
other (a)
GAAP
Total net revenue
$5,570 to $5,670
$(20)
Cost of revenue
$2,382 to $2,407
$10
$(13)
$(667)
Operating expenses
$3,695 to $3,715
$(302)
$(70)
$(93)
Interest and other, net
$112
$(12)
(Loss) income before income
taxes
$(619) to $(564)
$(30)
$315
$737
$105
Net loss
$(757) to $(690)
Net loss per share
$(4.33) to $(3.95)
Net cash provided by operating
activities
approximately $(200)
Capital expenditures
approximately $140
Non-GAAP
EBITDA
$365 to $420
$(30)
$315
$93
Adjusted Unrestricted Operating Cash
Flow
approximately $(150)
Operational metric
Net Bookings
$5,550 to $5,650
- Management reporting tax rate anticipated to be 18%
- Share count used to calculate GAAP net loss per share is
expected to be 174.9 million
- Share count used to calculate management reporting diluted net
income per share is expected to be 177.4 million
(a) Other includes adjustments for (i) business acquisition
expenses, (ii) the revaluation of the Turkish Lira against the U.S.
Dollar, and (iii) fair value adjustments related to certain equity
investments.
Second Quarter Ending September 30, 2024
The Company is also providing selected data, which is used
internally by its management and Board of Directors to adjust the
Company’s GAAP and Non-GAAP financial outlook in order to
facilitate comparison of its operating performance between periods
and to better understand its core business and future outlook:
Three Months Ending September
30, 2024
Financial Data
$ in millions except for per share
amounts
Outlook (1)
Change in deferred net revenue
and related cost of revenue
Stock-based
compensation
Amortization of intangible
assets
Business reorganization and
business acquisition
GAAP
Total net revenue
$1,290 to $1,340
$130
Cost of revenue
$609 to $627
$13
$(168)
Operating expenses
$982 to $992
$(77)
$(18)
$(22)
Interest and other, net
$28
$(2)
(Loss) income before income
taxes
$(329) to $(307)
$117
$77
$186
$24
Net loss
$(400) to $(373)
Net loss per share
$(2.30) to $(2.15)
Non-GAAP
EBITDA
$(81) to $(59)
$117
$77
$22
Operational metric
Net Bookings
$1,420 to $1,470
- Management reporting tax rate anticipated to be 18%
- Share count used to calculate GAAP net loss per share is
expected to be 173.8 million
- Share count used to calculate management reporting diluted net
income per share is expected to be 177.4 million
1)
The individual components of the financial
outlook may not foot to the totals, as the Company does not expect
actual results for every component to be at the low end or high end
of the outlook range simultaneously.
Key assumptions and dependencies underlying the Company’s
outlook include: a continuation of the current economic backdrop;
the timely delivery of the titles included in this financial
outlook; continued growth in the installed base of PlayStation 5
and Xbox Series X|S, as well as engagement on Xbox One and
PlayStation 4; the ability to develop and publish products that
capture market share for these current generation systems while
also leveraging opportunities on PC, mobile and other platforms;
factors affecting our performance on mobile, such as player
acquisition costs; our ongoing focus on our live services portfolio
and new game pipeline; and stable foreign exchange rates. See also
“Cautionary Note Regarding Forward Looking Statements” below.
Product Releases
The following have been released since April 1, 2024:
Label
Product
Platforms
Release Date
Private Division
No Rest for the Wicked
Early Access on PC
April 18, 2024
2K
NFL 2K Playmakers
iOs, Android
April 23, 2024
2K
TopSpin 2K25
PS4, PS5, Xbox One, Xbox Series X|S,
PC
April 26, 2024
Zynga
Star Wars: Hunters
iOS, Android, Switch
June 4, 2024
Rockstar Games
Bottom Dollar Bounties Summer Update
PS4, PS5, Xbox One, Xbox Series X|S,
PC
June 25, 2024
Zynga
Game of Thrones: Legends
iOs, Android
July 25, 2024
Take-Two's future lineup announced to-date includes:
Label
Product
Platforms
Release Date
2K
NBA 2K25
PS5, PS4, Xbox Series X|S Xbox One, PC,
Switch
September 6, 2024
2K
WWE 2K25
TBA
Q4 Fiscal 2025
2K
Sid Meier's Civilization VII
PS5, PS4, Xbox Series X|S Xbox One, PC
Q4 Fiscal 2025
Private Division
Tales of the Shire: A The Lord of the
Rings Game
PS5, Xbox Series X|S, PC, Switch
Fiscal 2025
Rockstar Games
Grand Theft Auto VI
PS5, Xbox Series X|S
Fall of Calendar 2025
Zynga
CSR Racing 3
iOS, Android
TBA
Ghost Story Games
Judas
PS5, Xbox Series X|S, PC
TBA
Private Division
Tales of the Shire: A The Lord of the
Rings Game
Netflix
TBA
Conference Call
Take-Two will host a conference call today at 4:30 p.m. Eastern
Time to review these results and discuss other topics. The call can
be accessed by dialing (877) 407-0984 or (201) 689-8577. A live
listen-only webcast of the call will be available by visiting
http://ir.take2games.com and a replay will be available following
the call at the same location.
Non-GAAP Financial
Measures
In addition to reporting financial results in accordance with
U.S. generally accepted accounting principles (GAAP), the Company
uses Non-GAAP measures of financial performance: Adjusted
Unrestricted Operating Cash Flow, which is defined as GAAP net
cash from operating activities, adjusted for changes in restricted
cash, and EBITDA, which is defined as GAAP net income (loss)
excluding interest income (expense), provision for (benefit from)
income taxes, depreciation expense, and amortization and impairment
of acquired intangibles.
The Company’s management believes it is important to consider
Adjusted Unrestricted Operating Cash Flow, in addition to net cash
from operating activities, as it provides more transparency into
current business trends without regard to the timing of payments
from restricted cash, which is primarily related to a dedicated
account limited to the payment of certain internal royalty
obligations.
The Company’s management believes it is important to consider
EBITDA, in addition to net income, as it removes the effect of
certain non-cash expenses, debt-related charges, and income taxes.
Management believes that, when considered together with reported
amounts, EBITDA is useful to investors and management in
understanding the Company’s ongoing operations and in analysis of
ongoing operating trends and provides useful additional information
relating to the Company’s operations and financial condition.
These Non-GAAP financial measures are not intended to be
considered in isolation from, as a substitute for, or superior to,
GAAP results. These Non-GAAP financial measures may be different
from similarly titled measures used by other companies. In the
future, Take-Two may also consider whether other items should also
be excluded in calculating these Non-GAAP financial measures used
by the Company. Management believes that the presentation of these
Non-GAAP financial measures provides investors with additional
useful information to measure Take-Two's financial and operating
performance. In particular, these measures facilitate comparison of
our operating performance between periods and may help investors to
understand better the operating results of Take-Two. Internally,
management uses these Non-GAAP financial measures in assessing the
Company's operating results and in planning and forecasting. A
reconciliation of these Non-GAAP financial measures to the most
comparable GAAP measure is contained in the financial tables to
this press release.
Final Results
The financial results discussed herein are presented on a
preliminary basis; final data will be included in Take-Two’s
Quarterly Report on Form 10-Q for the period ended June 30,
2024.
About Take-Two Interactive
Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher, and marketer of interactive
entertainment for consumers around the globe. We develop and
publish products principally through Rockstar Games, 2K, Private
Division, and Zynga. Our products are designed for console gaming
systems, PC, and mobile, including smartphones and tablets. We
deliver our products through physical retail, digital download,
online platforms, and cloud streaming services. The Company’s
common stock is publicly traded on NASDAQ under the symbol TTWO.
For more corporate and product information please visit our website
at http://www.take2games.com.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding
Forward-Looking Statements
The statements contained herein, which are not historical facts,
including statements relating to Take-Two Interactive Software,
Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns)
outlook, are considered forward-looking statements under federal
securities laws and may be identified by words such as
"anticipates," "believes," "estimates," "expects," "intends,"
"plans," "potential," "predicts," "projects," "seeks," "should,"
"will," or words of similar meaning and include, but are not
limited to, statements regarding the outlook for our future
business and financial performance. Such forward-looking statements
are based on the current beliefs of our management as well as
assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks, and changes in
circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements
based on a variety of risks and uncertainties including risks
relating to our combination with Zynga Inc.; the risks of
conducting business internationally, including as a result of
unforeseen geopolitical events; the impact of changes in interest
rates by the Federal Reserve and other central banks, including on
our short-term investment portfolio; the impact of inflation;
volatility in foreign currency exchange rates; our dependence on
key management and product development personnel; our dependence on
our NBA 2K and Grand Theft Auto products and our ability to develop
other hit titles; our ability to leverage opportunities on
PlayStation®5 and Xbox Series X|S; factors affecting our mobile
business, such as player acquisition costs; the timely release and
significant market acceptance of our games; and the ability to
maintain acceptable pricing levels on our games.
Other important factors and information are contained in the
Company's most recent Annual Report on Form 10-K, including the
risks summarized in the section entitled "Risk Factors," the
Company’s most recent Quarterly Report on Form 10-Q, and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the
date they are made. The Company undertakes no obligation to update
any forward-looking statement, whether as a result of new
information, future events or otherwise.
TAKE-TWO INTERACTIVE SOFTWARE,
INC.
CONDENSED CONSOLIDATED
STATEMENTS OF OPERATIONS (Unaudited)
(in millions, except per share
amounts)
Three Months Ended June
30,
2024
2023
Net revenue:
Game
$
1,216.7
$
1,096.1
Advertising
121.5
188.6
Total net revenue
1,338.2
1,284.7
Cost of revenue:
Product costs
203.3
178.9
Game intangibles
163.5
186.9
Software development costs and
royalties
76.2
115.7
Internal royalties
69.0
72.6
Licenses
55.1
51.4
Total cost of revenue
567.1
605.5
Gross profit
771.1
679.2
Selling and marketing
431.4
399.4
Research and development
219.8
238.6
General and administrative
210.5
197.9
Depreciation and amortization
44.8
40.4
Business reorganization
49.5
7.2
Total operating expenses
956.0
883.5
Loss from operations
(184.9
)
(204.3
)
Interest and other, net
(24.2
)
(25.4
)
(Loss) gain on fair value adjustments,
net
(3.1
)
0.8
Loss before income taxes
(212.2
)
(228.9
)
Provision for (benefit from) income
taxes
49.8
(22.9
)
Net loss
$
(262.0
)
$
(206.0
)
Loss per share:
Basic and diluted loss per share
$
(1.52
)
$
(1.22
)
Weighted average shares outstanding
Basic
172.3
169.4
TAKE-TWO INTERACTIVE SOFTWARE,
INC.
CONDENSED CONSOLIDATED BALANCE
SHEETS
(in millions, except per share
amounts)
June 30, 2024
March 31, 2024
(Unaudited)
ASSETS
Current assets:
Cash and cash equivalents
$
1,081.1
$
754.0
Short-term investments
15.4
22.0
Restricted cash and cash equivalents
306.1
252.1
Accounts receivable, net of allowances of
$1.2 and $1.2 at June 30, 2024 and March 31, 2024, respectively
594.2
679.7
Software development costs and
licenses
62.7
88.3
Contract assets
80.7
85.0
Prepaid expenses and other
418.8
378.6
Total current assets
2,559.0
2,259.7
Fixed assets, net
422.0
411.1
Right-of-use assets
344.0
325.7
Software development costs and licenses,
net of current portion
1,606.0
1,446.5
Goodwill
4,706.8
4,426.4
Other intangibles, net
3,005.9
3,060.6
Long-term restricted cash and cash
equivalents
84.7
95.9
Other assets
216.2
191.0
Total assets
$
12,944.6
$
12,216.9
LIABILITIES AND STOCKHOLDERS'
EQUITY
Current liabilities:
Accounts payable
$
170.3
$
195.9
Accrued expenses and other current
liabilities
1,067.7
1,062.6
Deferred revenue
945.3
1,059.5
Lease liabilities
64.1
63.8
Short-term debt, net
598.9
24.6
Total current liabilities
2,846.3
2,406.4
Long-term debt, net
3,054.4
3,058.3
Non-current deferred revenue
38.2
42.9
Non-current lease liabilities
404.9
387.3
Non-current software development
royalties
90.0
102.1
Deferred tax liabilities, net
311.1
340.9
Other long-term liabilities
208.2
211.1
Total liabilities
$
6,953.1
$
6,549.0
Stockholders' equity:
Preferred stock, $0.01 par value, 5.0
shares authorized; no shares issued and outstanding at June 30,
2024 and March 31, 2024
—
—
Common stock, $0.01 par value, 300.0 and
300.0 shares authorized; 198.8 and 194.5 shares issued and 175.2
and 170.8 outstanding at June 30, 2024 and March 31, 2024,
respectively
2.0
1.9
Additional paid-in capital
9,962.5
9,371.6
Treasury stock, at cost; 23.7 and 23.7
common shares at June 30, 2024 and March 31, 2024, respectively
(1,020.6
)
(1,020.6
)
Accumulated deficit
(2,841.9
)
(2,579.9
)
Accumulated other comprehensive loss
(110.5
)
(105.1
)
Total stockholders' equity
$
5,991.5
$
5,667.9
Total liabilities and stockholders'
equity
$
12,944.6
$
12,216.9
TAKE-TWO INTERACTIVE SOFTWARE,
INC.
CONDENSED CONSOLIDATED
STATEMENTS OF CASH FLOWS (Unaudited)
(in millions)
Three Months Ended June
30,
2024
2023
Operating activities:
Net loss
$
(262.0
)
$
(206.0
)
Adjustments to reconcile net loss to net
cash provided by operating activities:
Amortization and impairment of software
development costs and licenses
85.9
69.0
Stock-based compensation
75.3
78.7
Noncash lease expense
16.1
15.0
Amortization and impairment of
intangibles
182.0
249.6
Depreciation
35.9
31.5
Interest expense
37.1
36.8
Other, net
5.5
7.9
Changes in assets and liabilities, net of
effect from purchases of businesses:
Accounts receivable
91.6
141.3
Software development costs and
licenses
(197.9
)
(125.2
)
Prepaid expenses and other current and
other non-current assets
49.0
(14.4
)
Deferred revenue
(118.3
)
(87.4
)
Accounts payable, accrued expenses and
other liabilities
(191.2
)
(191.8
)
Net cash (used in) provided by operating
activities
(191.0
)
5.0
Investing activities:
Change in bank time deposits
6.6
0.8
Sale and maturities of available-for-sale
securities
—
78.0
Purchases of fixed assets
(35.1
)
(31.5
)
Purchases of long-term investments
(11.1
)
(5.0
)
Business acquisitions
9.6
(1.6
)
Other
(4.7
)
(2.6
)
Net cash (used in) provided by investing
activities
(34.7
)
38.1
Financing activities:
Tax payment related to net share
settlements on restricted stock awards
—
(41.3
)
Issuance of common stock
23.3
18.8
Payment for settlement of convertible
notes
(8.3
)
—
Proceeds from issuance of debt
598.9
999.3
Cost of debt
(5.4
)
(7.5
)
Repayment of debt
—
(989.6
)
Payment of contingent earn-out
consideration
(12.0
)
(0.5
)
Net cash provided by (used in) financing
activities
596.5
(20.8
)
Effects of foreign currency exchange rates
on cash, cash equivalents, and restricted cash and cash
equivalents
(0.9
)
3.8
Net change in cash, cash equivalents, and
restricted cash and cash equivalents
369.9
26.1
Cash, cash equivalents, and restricted
cash and cash equivalents, beginning of year (1)
1,102.0
1,234.6
Cash, cash equivalents, and restricted
cash and cash equivalents, end of period (1)
$
1,471.9
$
1,260.7
(1) Cash, cash equivalents and restricted
cash and cash equivalents shown on our Condensed Consolidated
Statements of Cash Flow includes amounts in the Cash and cash
equivalents, Restricted cash and cash equivalents, and Long-term
restricted cash and cash equivalents on our Condensed Consolidated
Balance Sheet.
TAKE-TWO INTERACTIVE SOFTWARE, INC. and
SUBSIDIARIES
Net Revenue and Net Bookings by
Geographic Region, Distribution Channel, and Platform
(in millions)
Three Months Ended
June 30, 2024
Three Months Ended
June 30, 2023
Amount
% of total
Amount
% of total
Net revenue by geographic
region
United States
$
820.5
61
%
$
803.9
63
%
International
517.7
39
%
480.8
37
%
Total Net revenue
$
1,338.2
100
%
$
1,284.7
100
%
Net Bookings by geographic
region
United States
$
728.5
60
%
$
726.2
60
%
International
489.6
40
%
475.3
40
%
Total Net Bookings
$
1,218.1
100
%
$
1,201.5
100
%
Three Months Ended
June 30, 2024
Three Months Ended
June 30, 2023
Amount
% of total
Amount
% of total
Net revenue by distribution
channel
Digital online
$
1,295.5
97
%
$
1,240.0
97
%
Physical retail and other
42.7
3
%
44.7
3
%
Total Net revenue
$
1,338.2
100
%
$
1,284.7
100
%
Net Bookings by distribution
channel
Digital online
$
1,187.3
97
%
$
1,165.8
97
%
Physical retail and other
30.8
3
%
35.7
3
%
Total Net Bookings
$
1,218.1
100
%
$
1,201.5
100
%
Three Months Ended
June 30, 2024
Three Months Ended
June 30, 2023
Amount
% of total
Amount
% of total
Net revenue by platform
Mobile
$
722.5
54
%
$
680.0
53
%
Console
508.9
38
%
504.3
39
%
PC and other
106.8
8
%
100.4
8
%
Total Net revenue
$
1,338.2
100
%
$
1,284.7
100
%
Net Bookings by platform
Mobile
$
709.3
58
%
$
689.6
57
%
Console
405.4
33
%
419.2
35
%
PC and other
103.4
9
%
92.7
8
%
Total Net Bookings
$
1,218.1
100
%
$
1,201.5
100
%
TAKE-TWO INTERACTIVE SOFTWARE, INC. and
SUBSIDIARIES
ADDITIONAL DATA
(in millions)
Three Months Ended June 30,
2024
Net revenue
Cost of revenue- Product
costs
Cost of revenue- Game
intangibles
Cost of revenue- Software
development costs and royalties
Cost of revenue- Internal
royalties
Cost of revenue-
Licenses
As reported
$
1,338.2
$
203.3
$
163.5
$
76.2
$
69.0
$
55.1
Net effect from deferred revenue and
related cost of revenue
(120.1
)
(3.2
)
(8.6
)
0.7
Stock-based compensation
(2.9
)
Amortization and impairment of acquired
intangibles
(0.8
)
(163.5
)
Three Months Ended June 30,
2024
Selling and marketing
Research and
development
General and
administrative
Depreciation and
amortization
Business
reorganization
Interest and other,
net
(Loss) gain on fair value
adjustments, net
As reported
$
431.4
$
219.8
$
210.5
$
44.8
49.5
$
(24.2
)
$
(3.1
)
Net effect from deferred revenue and
related cost of revenue
0.6
Stock-based compensation
(21.2
)
(23.2
)
(28.0
)
Amortization and impairment of acquired
intangibles
(1.6
)
(7.2
)
(9.0
)
Acquisition related expenses
(0.1
)
(16.8
)
1.9
0.7
Impact of business reorganization
(49.5
)
Other
2.1
2.4
Three Months Ended June 30,
2023
Net revenue
Cost of revenue -Game
intangibles
Cost of revenue - Product
costs
Cost of revenue- Software
development costs and royalties
Cost of revenue- Internal
royalties
Cost of revenue-
Licenses
As reported
$
1,284.7
$
186.9
$
178.9
$
115.7
$
72.6
$
51.4
Net effect from deferred revenue and
related cost of revenue
(83.2
)
(2.2
)
(5.2
)
0.6
Stock-based compensation
(6.7
)
Amortization and impairment of acquired
intangibles
(186.9
)
Acquisition related expenses
10.0
Three Months Ended June 30,
2023
Selling and marketing
Research and
development
General and
administrative
Depreciation and
amortization
Business
reorganization
Interest and other,
net
(Loss) gain on fair value
adjustments, net
As reported
$
399.4
$
238.6
$
197.9
$
40.4
$
7.2
$
(25.4
)
$
0.8
Net effect from deferred revenue and
related cost of revenue
0.6
Stock-based compensation
(24.3
)
(23.6
)
(24.1
)
Amortization and impairment of acquired
intangibles
(46.3
)
(7.2
)
(8.9
)
Acquisition related expenses
(0.2
)
(1.7
)
(25.3
)
(4.6
)
1.5
Impact of business reorganization
(7.2
)
Other
13.8
(2.3
)
TAKE-TWO INTERACTIVE SOFTWARE, INC. and
SUBSIDIARIES
RECONCILIATION OF GAAP TO NON-GAAP
MEASURE
(in millions)
Three Months Ended June
30,
2024
2023
Net cash from operating
activities
$
(191.0
)
$
5.0
Net change in Restricted cash (1)
(41.8
)
(78.8
)
Adjusted Unrestricted Operating Cash
Flow
$
(232.8
)
$
(73.8
)
Three Months Ended June
30,
2024
2023
Restricted cash beginning of period
$
348.0
$
407.2
Restricted cash end of period
390.8
484.9
Restricted cash related to
acquisitions
(1.0
)
1.1
(1) Net change in Restricted cash
$
(41.8
)
$
(78.8
)
TAKE-TWO INTERACTIVE SOFTWARE, INC. and
SUBSIDIARIES
RECONCILIATION OF GAAP TO NON-GAAP
MEASURE
(in millions)
Three Months Ended June
30,
2024
2023
Net loss
$
(262.0
)
$
(206.0
)
Provision for (benefit from) income
taxes
49.8
(22.9
)
Interest expense
19.2
12.6
Depreciation and amortization
44.8
40.4
Amortization of acquired intangibles
173.1
240.4
EBITDA
$
24.9
$
64.5
Outlook
Fiscal Year Ending March 31,
2025
Net loss
$(757) to $(690)
Provision for income taxes
$138 to $126
Interest expense
$96
Depreciation
$151
Amortization of acquired intangibles
$737
EBITDA
$365 to $420
Outlook
Three Months Ended September
30, 2024
Net loss
$(400) to $(373)
Provision for income taxes
$71 to $66
Interest expense
$25
Depreciation
$37
Amortization of acquired intangibles
$186
EBITDA
$(81) to $(59)
View source
version on businesswire.com: https://www.businesswire.com/news/home/20240808382300/en/
(Investor Relations) Nicole Shevins Senior Vice President
Investor Relations & Corporate Communications Take-Two
Interactive Software, Inc. (646) 536-3005
Nicole.Shevins@take2games.com
(Corporate Press) Alan Lewis Vice President Corporate
Communications & Public Affairs Take-Two Interactive
Software, Inc. (646) 536-2983 Alan.Lewis@take2games.com
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