Motorsport Games Inc. (NASDAQ: MSGM) (“Motorsport Games” or the
“Company”) today announced the 24 Hours of Le Mans Virtual, the
esports finale to the ever-entertaining Le Mans Virtual Series,
takes place this weekend on January 14 and 15, 2023. The all-star
entry list has attracted the interest of major broadcasters from
around the globe including
Motor Trend On Demand
in North America,
CNBC Pan Latin America and Pan
Europe,
Eurosport Player across Europe and
M-Net SuperSport in the Sub-Saharan regions of
Africa. With broadcasters streaming the event digitally through OTT
platforms and on demand services, this exciting and extremely
popular esports discipline will be available to millions of homes
across the world.
The event features motorsport and esports
champions from all four corners of the world, including
Formula One Champion Max Verstappen, who will be
racing from Monaco, Formula 2 Champion Felipe
Drugovich in Brazil and Formula 3 Champion Victor
Martins in France, who will join IndyCar’s Romain
Grosjean and Felix Rosenqvist, plus a host of real world
and esports racing stars ready to take on the world’s greatest
virtual endurance race.
The storied Silverstone racing track in the UK
will be the host venue for a special, live TV show covering this
unique two-day event, and the studio will welcome an expert
commentary team made up of FIA World Endurance Championship lead
commentator Martin Haven, real world racing and esports experts
Chris McCarthy and Lewis McGlade, plus highly experienced
motorsport commentator Ben Constanduros. A number of “pitlane”
reporters will be based around the world to capture interviews and
live action including Hayley Edmonds in Paris and current WEC
competitor, 2020 Le Mans Virtual driver and FIA F2 and F3
commentator Alex Brundle in the UK.
The 180 competitors – representing 41 different
nationalities – piloting the 45 cars (4 drivers in each car in
rotation over the 24 hours) will be located on 164 different
simulators across the world, and the digital interest from a wide
variety of international broadcasters fully reflects the spread of
drivers and teams.
Eurosport will cover the full
2-day event live throughout its European regions on
Eurosport Player, and global coverage will be on
Motorsport.tv. With a large number of successful
esports racers hailing from Eastern Europe, the
twice-round-the-clock event will be shown live in Croatia
(Max Sport), Poland (Motowizja FB and SportKlub), Slovakia (Arena)
and Ukraine (Sports TV Ch2), while countries such as
Malta (TVMSports+) and Turkey (BeIN) will also
broadcast live coverage.
Motor Trend will cover the full
race live in North America on its OTT service, while TYC in
Mexico will show the first and last hour of the event
within the populous country. Mnet SuperSport and
Africa XP will take the broadcast live across
Sub-Saharan and Pan-Africa regions, thus extending the coverage to
four continents around the world. Finally, live coverage will be
aired in Fiji (FBC) and Singapore (delayed) on
Singtel.
In addition to the live airings above, a wide
range of territories will show a special 52-minute highlights show
after the event, and information about these broadcasters including
CNBC, Disney/Fox in China and
Sport 1 in India will be communicated in due
course.
The ACO and FIA WEC’s official YouTube
and social media channels will be showing all the action
live from start to finish, as will the Le Mans Virtual Series
official website (www.lemansvirtual.com). The broadcast begins at
12:15 GMT (13:15 CET/07:15 EST)
and the famous French national flag will be dropped for the start
of the biggest endurance esports event of the year at 13:00
GMT (8:00 EST / 14:00 CET).
For further information, graphics, images and results, see
below.LMVS PORTALDirect link:
https://portal.motorsportgames.com/app/login-
username: LMVS_2022- password:
LMVS2022
About Le Mans Virtual SeriesLe
Mans Virtual Series is a global, elite esports series made up of
five rounds which bring together endurance racing and sim racing’
top teams to compete on some of the world’s most famous racetracks.
International FIA-licensed real-world drivers are teamed up with
elite esports squads to take on endurance classics for a total
prize fund of US$250,000, culminating in the prestigious 24 Hours
of Le Mans Virtual. Le Mans Virtual Series is a joint venture
between leading racing game developer, publisher and esports
ecosystem provider of official motorsport racing series throughout
the world, Motorsport Games, and the Automobile Club de l’Ouest
(ACO) - the creator and organizer of the world-famous 24 Hours of
Le Mans and promoter of the FIA World Endurance Championship (FIA
WEC).
Round 1 |
8 Hours of
Bahrain, Bahrain |
September 17,
2022 |
Round 2 |
4 Hours of Monza, Italy |
October 8, 2022 |
Round 3 |
6 Hours of Spa, Belgium |
November 5, 2022 |
Round 4 |
500 Miles of Sebring, USA |
December 3, 2022 |
Round 5 |
24 Hours of Le Mans Virtual |
January 14/15, 2023 |
About Motorsport
Games:Motorsport Games, a Motorsport Network company, is a
leading racing game developer, publisher and esports ecosystem
provider of official motorsport racing series throughout the world.
Combining innovative and engaging video games with exciting esports
competitions and content for racing fans and gamers, Motorsport
Games strives to make the joy of racing accessible to everyone. The
Company is the officially licensed video game developer and
publisher for iconic motorsport racing series across PC,
PlayStation, Xbox, Nintendo Switch and mobile, including NASCAR,
INDYCAR, 24 Hours of Le Mans and the British Touring Car
Championship (“BTCC”), as well as the industry leading rFactor 2
and KartKraft simulations. rFactor 2 also serves as the official
sim racing platform of Formula E, while also powering F1 Arcade
through a partnership with Kindred Concepts. Motorsport Games is an
award-winning esports partner of choice for 24 Hours of Le Mans,
Formula E, BTCC, the FIA World Rallycross Championship and the
eNASCAR Heat Pro League, among others. Motorsport Games is building
a virtual racing ecosystem where each product drives excitement,
every esports event is an adventure and every story inspires.
Forward-Looking
Statements:Certain statements in this press release which
are not historical facts are forward-looking statements within the
meaning of Section 27A of the Securities Act of 1933, as amended,
and Section 21E of the Securities Exchange Act of 1934, as amended,
and are provided pursuant to the safe harbor provisions of the
Private Securities Litigation Reform Act of 1995. Any statements in
this press release that are not statements of historical fact may
be deemed forward-looking statements. Words such as “continue,”
“will,” “may,” “could,” “should,” “expect,” “expected,” “plans,”
“intend,” “anticipate,” “believe,” “estimate,” “predict,”
“potential,” and similar expressions are intended to identify such
forward-looking statements. These forward-looking statements
include, but are not limited to, statements concerning the timing,
participants, expected benefits and anticipated coverage of the 24
Hours of Le Mans Virtual. All forward-looking statements involve
significant risks and uncertainties that could cause actual results
to differ materially from those expressed or implied in the
forward-looking statements, many of which are generally outside the
control of Motorsport Games and are difficult to predict. Examples
of such risks and uncertainties include, but are not limited to:
difficulties, delays in or unanticipated events that may impact the
timing and expected benefits of the Le Mans Virtual Series, such as
due to unexpected changes in the event participants, as well as
challenges that may arise from difficulties, delays or less than
expected results in achieving the Company’s growth plans,
strategies, objectives and expectations, such as due to a slower
than anticipated economic recovery and/or the Company’s inability,
in whole or in part, to continue to execute its business strategies
and plans, such as due to less than anticipated participation in or
viewership of the Le Mans Virtual Series events. Factors other than
those referred to above could also cause Motorsport Games’ results
to differ materially from expected results. Additional examples of
such risks and uncertainties include, but are not limited to: (i)
delays and higher than anticipated expenses related to the ongoing
and prolonged COVID-19 pandemic, any resurgence of COVID-19 and the
Russia invasion of Ukraine; (ii) Motorsport Games’ ability (or
inability) to maintain existing, and to secure additional, licenses
and other agreements with various racing series; (iii) Motorsport
Games’ ability to successfully manage and integrate any joint
ventures, acquisitions of businesses, solutions or technologies;
(iv) unanticipated operating costs, transaction costs and actual or
contingent liabilities; (v) the ability to attract and retain
qualified employees and key personnel; (vi) adverse effects of
increased competition; (vii) changes in consumer behavior,
including as a result of general economic factors, such as
increased inflation, higher energy prices and higher interest
rates; (viii) Motorsport Games’ inability to protect its
intellectual property; and/or (ix) local, industry and general
business and economic conditions. Additional factors that could
cause actual results to differ materially from those expressed or
implied in the forward-looking statements can be found in
Motorsport Games’ filings with the Securities and Exchange
Commission (the “SEC”), including its Annual Report on Form 10-K
for the fiscal year ended December 31, 2021, its Quarterly Reports
on Form 10-Q filed with the SEC during 2022, as well as in its
subsequent filings with the SEC. Motorsport Games anticipates that
subsequent events and developments may cause its plans, intentions
and expectations to change. Motorsport Games assumes no obligation,
and it specifically disclaims any intention or obligation, to
update any forward-looking statements, whether as a result of new
information, future events or otherwise, except as expressly
required by law. Forward-looking statements speak only as of the
date they are made and should not be relied upon as representing
Motorsport Games’ plans and expectations as of any subsequent date.
Additionally, the business and financial materials and any other
statement or disclosure on, or made available through, Motorsport
Games’ website or other websites referenced or linked to this press
release shall not be incorporated by reference into this press
release.
Website and Social Media Disclosure:
Investors and others should note that we
announce material financial information to our investors using our
investor relations website (ir.motorsportgames.com), SEC filings,
press releases, public conference calls and webcasts. We use these
channels, as well as social media and blogs, to communicate with
our investors and the public about our company and our products. It
is possible that the information we post on our websites, social
media and blogs could be deemed to be material information.
Therefore, we encourage investors, the media and others interested
in our company to review the information we post on the websites,
social media channels and blogs, including the following (which
list we will update from time to time on our investor relations
website):
Websites |
Social Media |
motorsportgames.com |
Twitter: @msportgames & @traxiongg |
traxion.gg |
Instagram: msportgames & traxiongg |
motorsport.com |
Facebook: Motorsport Games & traxiongg |
|
LinkedIn: Motorsport Games |
|
Twitch: traxiongg |
|
Reddit: traxiongg |
The contents of these websites and social media
channels are not part of, nor will they be incorporated by
reference into, this press release.
Press Contacts:
US Press: pr@motorsportgames.com
Fiona Miller, Miller Media & Communications,
on +44 7770 371332 or media@lemansvirtual.com
A photo accompanying this announcement is available at
https://www.globenewswire.com/NewsRoom/AttachmentNg/605e6cdb-4bf9-4e1d-8eb2-7d0f74409751
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