Rovio Entertainment Corp.: Q3 2023 interim report: SEGA acquired 97.7% of Rovio – the redemption procedure of the remaining shares started
October 27 2023 - 2:00AM
Rovio Entertainment Corp.: Q3 2023 interim report: SEGA acquired
97.7% of Rovio – the redemption procedure of the remaining shares
started
Rovio Entertainment Corporation Stock Exchange Release October
27, 2023 at 9:00 a.m. EEST
Rovio Entertainment Corp.: Q3 2023 interim report:
SEGA acquired 97.7% of Rovio – the redemption procedure of the
remaining shares started
July–September 2023 highlights
- SEGA gained control of 97.7% of Rovio’s issued and outstanding
shares and commenced redemption proceedings to obtain ownership of
the remaining issued and outstanding shares.
- Rovio’s group revenue declined by 5.6% to EUR 73.1 million
(77.4). On a comparable (*) basis, revenue declined by 0.3%. The
decline was mainly driven by Angry Birds 2 and Angry Birds
Journey.
- There were no new game launches during the quarter. Moomin:
Puzzle & Design, Wizard Hero and Hunter Assassin 2 continued in
soft launch.
- Group EBITDA decreased to EUR 10.0 million (12.2), and the
EBITDA margin decreased to 13.7% (15.7).
- Group adjusted EBITDA increased to EUR 15.8 million (15.7), and
the adjusted EBITDA margin increased to 21.7% (20.2).
- Group operating profit decreased to EUR 6.7 million (8.6), and
the operating profit margin decreased to 9.1% (11.1).
- Group adjusted operating profit increased to EUR 12.5 million
(12.1), and the adjusted operating profit margin increased to 17.1%
(15.6). Adjustments in the reporting period amounted to EUR 5.8
million and consisted of advisory costs related to the acquisition
by SEGA of EUR 10.4 million, one-time long-term incentive and bonus
scheme settlements of EUR 1.9 million and changes in the contingent
liability of the Ruby Games acquisition of EUR -6.4 million.
- Games’ gross bookings declined by 4.7% to EUR 67.5 million
(70.8). Comparable (*) gross bookings increased by 0.7%.
- User acquisition investments decreased to EUR 21.1 million
(21.3), representing 29.6% of games’ revenue (28.7).
- Operating cash flow decreased to EUR -0.9 million (8.6). The
negative cash flow was due to costs related to the acquisition by
SEGA.
- Earnings per share increased to EUR 0.12 (0.10). Adjusted
earnings per share increased to EUR 0.18 (0.14).
January–September 2023 highlights
- Rovio’s group revenue declined by 7.9% to EUR 221.8 million
(240.8). On a comparable (*) basis, revenue declined by 7.0%. The
decline was due to the high spike of Angry Birds Journey launch in
Q1’22 and lower revenue from Angry Birds 2.
- Group EBITDA decreased to EUR 32.0 million (37.6), and the
EBITDA margin decreased to 14.4% (15.6).
- Group adjusted EBITDA decreased to EUR 38.7 million (44.3), and
the adjusted EBITDA margin decreased to 17.4% (18.4).
- Group operating profit decreased to EUR 22.4 million (26.6),
and the operating profit margin decreased to 10.1% (11.0).
- Group adjusted operating profit decreased to EUR 29.1 million
(33.3), and the adjusted operating profit margin decreased to 13.1%
(13.8).
- Games’ gross bookings declined by 7.0% to EUR 208.3 million
(224.1). Comparable (*) gross bookings declined by 6.1%.
- User acquisition investments decreased to EUR 66.3 million
(73.2), representing 30.7% of games’ revenue (31.5).
- Operating cash flow decreased to EUR -1.2 million (37.9) due to
changes in working capital, the New Mexico lawsuit settlement
payment in January and costs related to the acquisition by
SEGA.
- Earnings per share were stable at EUR 0.30 (0.30). Adjusted
earnings per share declined to EUR 0.37 (0.38).
*) Comparable growth is calculated at constant USD/EUR exchange
rates.
Key figures
|
7–9/ |
7–9/ |
Change, |
1–9/ |
1–9/ |
Change, |
1–12/ |
EUR million |
2023 |
2022 |
% |
2023 |
2022 |
% |
2022 |
Revenue |
73.1 |
77.4 |
-5.6% |
221.8 |
240.8 |
-7.9% |
317.7 |
EBITDA |
10.0 |
12.2 |
-17.9% |
32.0 |
37.6 |
-14.9% |
43.3 |
EBITDA margin |
13.7% |
15.7% |
|
14.4% |
15.6% |
|
13.6% |
Adjusted EBITDA |
15.8 |
15.7 |
1.0% |
38.7 |
44.3 |
-12.8% |
53.9 |
Adjusted EBITDA margin, % |
21.7% |
20.2% |
|
17.4% |
18.4% |
|
17.0% |
Operating profit |
6.7 |
8.6 |
-22.0% |
22.4 |
26.6 |
-15.8% |
28.6 |
Operating profit margin, % |
9.1% |
11.1% |
|
10.1% |
11.0% |
|
9.0% |
Adjusted operating profit |
12.5 |
12.1 |
3.8% |
29.1 |
33.3 |
-12.8% |
39.2 |
Adjusted operating profit margin, % |
17.1% |
15.6% |
|
13.1% |
13.8% |
|
12.3% |
Profit before tax |
9.3 |
10.2 |
-8.9% |
26.5 |
30.4 |
-12.9% |
30.6 |
Adjusted profit for the period |
13.6 |
10.4 |
30.8% |
28.4 |
28.2 |
0.8% |
31.4 |
Capital expenditure |
1.8 |
1.3 |
34.5% |
6.3 |
4.6 |
38.7% |
7.0 |
User acquisition |
21.1 |
21.3 |
-0.9% |
66.3 |
73.2 |
-9.5% |
96.5 |
Return on equity (ROE), % |
11.5% |
19.0% |
|
11.5% |
19.0% |
|
14.4% |
Net gearing ratio, % |
-62.6% |
-81.3% |
|
-62.6% |
-81.3% |
|
-72.7% |
Equity ratio, % |
86.0% |
72.3% |
|
86.0% |
72.3% |
|
79.3% |
Earnings per share, EUR |
0.12 |
0.10 |
16.5% |
0.30 |
0.30 |
-0.4% |
0.30 |
Earnings per share, diluted EUR |
0.12 |
0.10 |
17.1% |
0.30 |
0.30 |
-0.5% |
0.30 |
Adjusted earnings per share, EUR |
0.18 |
0.14 |
29.7% |
0.37 |
0.38 |
-0.8% |
0.42 |
Net cash flows from operating activities |
-0.9 |
8.6 |
-110.9% |
-1.2 |
37.9 |
-103.3% |
49.9 |
Employees (average for the period) |
558 |
522 |
6.9% |
560 |
506 |
10.7% |
513 |
Unless otherwise stated, the comparison figures in brackets
refer to the corresponding period in the previous year.
Calculations and definitions are presented in the Performance
measures section.
The changes in comparable currencies have been calculated by
translating the reporting period figures with the average USD/EUR
exchange rates of the comparison period for the US dollar
denominated in-app-purchases in the United States and for global ad
network sales.
Alex Pelletier-Normand, CEOIn the third quarter
of 2023, Rovio moved on to a new phase, as SEGA gained control of
97.7% of Rovio’s issued and outstanding shares. While the market
dynamics continued to be weaker than last year, we remained
disciplined in our own operations and focused on finding out
synergies that our life with SEGA may entail to bring out the best
in Rovio.
The global mobile gaming market declined in the third quarter by
0.7% compared to the same period in the previous year but remained
stable sequentially. At Rovio, our comparable gross bookings
increased by 0.7% and 3.8%, respectively. As in the previous
quarters, the growth was primarily driven by Angry Birds Dream
Blast.
We have high ambitions in terms of developing our top live games
further and launching new ones. We strengthened the team in
Stockholm, in the home nest of Angry Birds 2, by appointing
Johannes Mang as the new Head of Studio. Johannes brings with him a
storied history of working in games as a service, as well as new
product and feature development in AAA and mobile games. Regarding
our new titles, we are working on improving the monetization of
Moomin: Puzzle & Design and are planning the global launch
window for the first quarter of 2024.
Our brand licensing business has continued to showcase new
content, with Angry Birds Slingshot Stories, one of the IP’s most
beloved short format series, just returning with a new season in
October for the fans to dig into. The previous seasons have boasted
over 120 million views on the Angry Birds YouTube channel alone,
which demonstrates the enduring popularity of this entertaining
franchise.
SEGA’s acquisition of Rovio has progressed to the point that
they have commenced redemption proceedings in respect of Rovio’s
minority shares in order to obtain ownership of all the issued and
outstanding shares. At the same time, the synergy and integration
work that we conduct in good cooperation with SEGA is progressing
at full speed. We look forward to reaping the benefits and are
beyond excited about the future opportunities that the vibrant IPs
and talents we have together will bring.
2023 outlook (specified)We expect our
comparable revenue to be lower than last year and adjusted
operating profit to be at last year’s level.
Additional information on user acquisition investments
in Q4 2023User acquisition investments in Q4 2023 are
expected to be 25–30% of games’ revenues.
2023 outlook (previous)We expect our comparable
revenue and adjusted operating profit to be at last year’s
level.
More informationAlex Pelletier-Normand, CEO,
tel. +358 40 730 3442 (Investor Relations phone)René Lindell, CFO,
tel. +358 40 730 3442 (Investor Relations phone)
Rovio in briefRovio Entertainment Corporation
is a global mobile-first games company that creates, develops and
publishes mobile games, which have been downloaded over 5 billion
times. Rovio is best known for the global Angry Birds brand, which
started as a popular mobile game in 2009, and has since evolved
from games to various entertainment, animations and consumer
products in brand licensing. Rovio has produced The Angry Birds
Movie (2016), and its sequel, The Angry Birds Movie 2 was released
in 2019. The company offers multiple mobile games and has eight
game studios – one in Espoo (Finland), one in Stockholm (Sweden),
one in Copenhagen (Denmark), one in Barcelona (Spain), two in
Montreal and one in Toronto (Canada). The studios also include a
subsidiary in Izmir (Turkey) called Ruby Games, which was acquired
in 2021. Most of the employees are based in Finland where Rovio is
headquartered. The company’s shares are listed on the main list of
NASDAQ Helsinki stock exchange with the trading code ROVIO. Sega
Europe Limited has acquired more than 90 percent of Rovio’s issued
and outstanding shares and will delist the company from NASDAQ
Helsinki stock exchange as soon as permitted under applicable
laws.
- Rovio Q3-2023_interim report
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