Versant and Electrotank Take on Online Gaming's Speed and Scale Challenges With Java and NoSQL at GDC Online
October 08 2012 - 10:00AM
Versant Corporation (Nasdaq:VSNT), a worldwide leader in developing
data management software infrastructure for complex,
mission-critical applications, today announced that its customer
Electrotank, one of the leading providers of high-performance
online game technology, will deliver a presentation at GDC Online
2012 about how they are meeting the Big Data demands of online
multiplayer games.
As mobile has taken the gaming industry by storm, bringing more
and more people online and into the gaming fray, Big Data's
challenges have become acute for game developers. Electrotank's
session will offer a practical example of how Java-based standards
can be used to leverage NoSQL technologies to make faster, more
detailed experiences available to an ever-growing community of
online gamers.
Electrotank's Director of Platform Engineering, RJ Lorimer will
present the session "Lag Sucks: Making Online Gaming Faster with
NoSQL, and without Breaking the Bank." As the technical lead for
game technology products at Electrotank, RJ Lorimer oversees
research and development, and manages integration and
implementation with partner technologies and projects. His session
will explore how the combination of Electrotank's cross-platform
client-server game technology and Versant JPA for NoSQL data
management solution can increase the persistence, performance and
scalability of massively-multiplayer online games (MMOs), social
games, and serious games for browsers and mobile devices.
"Whether they're playing World of Warcraft or social casino
games, no one wants to experience a delay in the middle of their
online gaming experience," said Versant's Vice President of
Technology, Robert Greene. "This presentation will give attendees
the chance to learn how to access new Big Data management and
analytics technologies that meet the demands of a gaming crowd that
is bigger than ever. Adding NoSQL to the mix will allow game
developers to spend less while making gaming even more exciting for
more people."
Session
Details: |
What: |
Speaking Session: "Lag Sucks: Making Online
Gaming Faster with NoSQL, and without Breaking the Bank" |
Who: |
RJ Lorimer, Director of Platform Engineering,
Electrotank |
When: |
Tuesday, October 9, 2012 at 4:50p.m. –
5:15p.m. CDT |
Where: |
GDC Online, Austin Convention Center, Austin,
Texas; Room 15 |
For more information on GDC Online, please visit
http://www.gdconline.com/, and meet Versant at GDC Online in the
exhibition hall at booth # 723 or contact info@versant.com. For
more information on Electrotank's session respective products,
visit www.electrotank.com.
About Versant
Versant Corporation (Nasdaq:VSNT) is an industry leader in
building specialized NoSQL data management systems to enable the
real-time enterprise. Using the Versant Database Engine,
enterprises can handle complex information in environments that
demand high performance, concurrency, and availability,
significantly cut hardware and administration costs, speed and
simplify development, and deliver products with a strong
competitive edge. Versant's solutions are deployed in over 150,000
installations across a wide array of industries, including
telecommunications, energy, financial services, transportation,
manufacturing, and defense. For more than 20 years, Versant has
been a trusted partner of Global 2000 companies such as Ericsson,
Verizon, Siemens, and Financial Times, as well as the U.S.
Government. For more information, call 650-232-2400 or visit
www.versant.com.
About Electrotank
Electrotank is a leading provider of high-performance game
technology. Our products include ElectroServer, the most robust
real-time multiplayer networking engine for Flash, Unity 3, iPhone,
Android, XNA, and HTML5; and, the Electrotank Universe Platform
(EUP), an extensible end-to-end platform for the rapid development
of unique virtual worlds, MMORPGs, social games and serious games
in Flash and Unity 3. For over a decade Electrotank's game
technologies been delivering data-driven real-time multiplayer
experiences to millions of online and mobile gamers.
CONTACT: Media Contact(s):
Versant Corporation
Dennis Sones
dsones@versant.com
Tel. 650.232.2400
March Communications
Nate Hubbell
versant@marchpr.com
Tel. 617.960.9857
Electrotank
Karen Ffinch
kffinch@electrotank.com
Tel. 252.281.5781
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