Equinix, Inc. (Nasdaq:EQIX), a provider of global data center services, today announced details of its relationship with OnLive, the pioneer of on-demand, instant-play video games. An Equinix customer for more than four years, OnLive chose to deploy the OnLive Game Service with Equinix in order to achieve the performance benefit gained by connecting directly to multiple carriers and strategic business partners. These benefits have enabled OnLive to quickly meet growing demand while ensuring consumers a great gaming experience.

“OnLive makes the impossible possible by providing consumers instant access to top video games over a broadband connection. Equinix is at the epicenter of our strategy,” said Charlie Jablonski, VP of Operations at OnLive. “Having access to a large ecosystem of carriers and potential content partners has greatly expedited our rollout schedule and made scaling the service seamless and efficient. The power of Equinix’s global platform is evident every time a gamer uses OnLive to play instantly.”

According to the telecom and digital media industry analyst group In-Stat, more than 92 million U.S. households will have broadband service to their home by 2013, and nearly 50 million will also be using mobile broadband to take their electronic entertainment with them, wherever they go. “The accelerated adoption of broadband entertainment services means game companies are not just competing with each other, they are competing with an array of digital entertainment services that are a click away with a broadband connection,” said Gerry Kaufhold, principal analyst with In-Stat. “What’s more, TV sets are beginning to ship with network connections built in. When the Web gets to the TV set, it’s a game changer. Savvy companies are expanding on traditional delivery methods with direct-to-Internet approaches that prolong consumer engagement with the product, and with the brand.”

Officially launched in June 2010, the OnLive Game Service offers immediate access to premium video game content on a PC or Mac via a broadband wired or Wi-Fi connection through a web browser, and soon on an HDTV via the MicroConsole™ TV adapter. In order to deploy and scale the service to meet worldwide demand, OnLive leveraged Equinix’s Internet Exchange, a service that enables companies to interconnect their networks to move data securely, efficiently and with minimal latency. The ability to connect with the largest networks in the world optimizes application delivery and lowers costs—crucial elements for any content-driven company.

“As consumers continue to gravitate to on-demand consumption of video games across a widening array of connected devices—in the home, in the hand and beyond—it’s essential that game companies work in concert with the media ecosystem of CDNs, service providers, social networks, cloud companies and smart-phone device platforms to mobilize and monetize their games and their brand,” said Jim Poole, general manager, Global Networks, Mobility and Content at Equinix. “Equinix is home to more market leaders in the digital media space than any other global data center services provider. OnLive understands the inherent opportunity this presents to their business, and we are pleased we can continue to support their vision.”

About OnLive

OnLive is the pioneer of on-demand, instant-play video game services, delivering real-time interactive experiences and rich media through the Internet. With groundbreaking video compression technology, OnLive harnesses cloud computing to provide the power and intelligence needed to instantly deliver the latest, premium game titles directly on PCs and Macs via a web browser and soon on any HDTV via the MicroConsole™ TV adapter. OnLive technology is backed by hundreds of patents and patents pending. The company is headquartered in Palo Alto, Calif. OnLive investors include Warner Bros., Autodesk, Maverick Capital, AT&T, British Telecommunications (BT) and The Belgacom Group. More information is available at www.onlive.com.

About Equinix

Equinix, Inc. (NASDAQ:EQIX) connects businesses with partners and customers around the world through a global platform of high performance data centers, containing dynamic ecosystems and the broadest choice of networks. More than 3,100 enterprises, cloud, digital content and financial companies connect to more than 600 network service providers and rely on Platform Equinix to grow their business, improve application performance and protect their vital digital assets. Equinix operates in 35 strategic markets across North America, Europe and Asia-Pacific and continually invests in expanding its platform to power customer growth.

Learn more at http://www.equinix.com.

Forward Looking Statements

This press release contains forward-looking statements that involve risks and uncertainties. Actual results may differ materially from expectations discussed in such forward-looking statements. Factors that might cause such differences include, but are not limited to, the challenges of acquiring, operating and constructing IBX centers and developing, deploying and delivering Equinix services; unanticipated costs or difficulties relating to the integration of companies we have acquired or will acquire into Equinix; a failure to receive significant revenue from customers in recently built out or acquired data centers; failure to complete any financing arrangements contemplated from time to time; competition from existing and new competitors; the ability to generate sufficient cash flow or otherwise obtain funds to repay new or outstanding indebtedness; the loss or decline in business from our key customers; and other risks described from time to time in Equinix's filings with the Securities and Exchange Commission. In particular, see Equinix's recent quarterly and annual reports filed with the Securities and Exchange Commission, copies of which are available upon request from Equinix. Equinix does not assume any obligation to update the forward-looking information contained in this press release.

Equinix and IBX are registered trademarks of Equinix, Inc. International Business Exchange is a trademark of Equinix, Inc. OnLive and MicroConsole are trademarks or registered trademarks of OnLive, Inc. Other trademarks are the property of their respective owners and are used by permission.

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