HP Inc. and a global community of creators today unveiled a
groundbreaking virtual reality (VR) simulation of what life on Mars
could look like for a human population of one million people. The
HP Mars Home Planet program, led by HP and NVIDIA®, is the
culmination of a year-long engagement with the creative community
to simulate life on the Red Planet.
The program attracted over 90,000 creative
professionals, architects, engineers and students spanning more
than 150 countries. The most innovative ideas were brought to life
through a VR experience created by Technicolor that premieres this
week at SIGGRAPH, the world's largest conference on computer
graphics. The non-VR trailer is available here.
“The ultimate power for fully-immersive VR
experiences comes from the creative community and the computing
process delivered by HP and our partners,” said Xavier Garcia, vice
president and general manager, Z by HP, HP Inc. “HP’s technology
leadership, rich history of product innovation and understanding of
the creative workflow is bringing amazing ideas to life.”
The HP Mars Home Planet VR experience takes
users through a Martian Community Onboarding Center, showing
innovations in areas such as architecture, engineering and
transportation that enable humans to make the leap to Mars.
Technicolor developed the stunning visuals for the experience in
Epic’s Unreal Engine, resulting in the first ever
six-degrees-of-freedom VR piece built for motion-enabled chairs,
using HP Windows Mixed Reality headsets. The environments and key
assets from the VR experience will be released back to the creative
community through an Unreal Engine download this fall.
“We are living in interesting times when
technological advancement is being met by a broad array of
foundational space science and planetary research—a confluence that
will optimistically serve to accelerate our path toward human
exploration and settlement of Mars,” said Dr. Darlene Lim,
Principal Investigator, NASA Biologic Analog Science. “Today,
people around the world are dreaming and innovating towards this
future, and the amazing entries from the HP Mars Home Planet
project’s creative community give us a virtual window into what
life on Mars could be like for a million members of humanity.”
Universities and schools worldwide also took on
the universe-changing effort of reinventing, designing and
experiencing life in an urban area of Mars Valley in VR. Supported
by HP technology and leaders in higher education, these
institutions created teams as part of the Education League for HP
Mars Home Planet. Ten universities in Europe and two universities
in Australia competed in the project, with Japan conducting a
separate contest with 110 submissions—judged separately—to select
winners who submitted entries to HP Mars Home Planet.
HP Enhances Commercial VR Portfolio for
Channel and CustomersAdditionally, today HP announced
enhancements to its game-changing commercial VR products and
end-to-end VR solutions for workflow transformation. Details on
HP’s advancements include:
- HTC Vive Pro will be added to HP’s
head-mounted display (HMD) portfolio this September. Designed for
demanding users, the VIVE Pro is a premium VR headset, offering a
complete package of top-tier graphics, high-resolution audio and
optimized ergonomics.
- Pixo VR provides VR training
solutions for the construction, manufacturing, energy and utilities
verticals. Its fully immersive and interactive training helps boost
learning retention and performance while reducing on-the-job errors
and accidents through VR scenarios that can be both repeated and
randomized.
- StarVR is adopting HP’s powerful VR
hardware and its VR Backpack to showcase the new StarVR headset.
This HMD with an industry-leading 210-degree field of view,
integrated eye tracking, advanced optics and custom AMOLED displays
is a premium VR headset built from the ground-up for enterprise and
professional entertainment.
- The HP VR Launch Kit for Unreal
Engine beta is now live and available for download at
www.Epic.gm/HPvrkit. Addressing a range of cumbersome aspects of
VR, the kit has been created to accelerate decisions by
dramatically streamlining VR adoption, development and deployment
for design visualization.
The expanded HP solutions are part of the
company’s continued momentum in the commercial VR category. Recent
examples include location-based entertainment activations with Dave
& Buster’s Jurassic World VR experience and Noitom’s Alice
Space Lunar Mission; an alliance with DiSTI to provide VR training
solutions; and collaboration on a clinical trial with Firsthand
Technology to help patients manage pain.
About HP Mars Home PlanetThe
global project, pairing co-creation with VR to simulate a utopian
civilization on the Red Planet, received nearly 1,000 entries from
the HP Mars Home Planet project’s participants. The final phase,
culminated with nine winners of its Rendering Challenge. Previously
announced were winners of the Concept Challenge and the 3D Modeling
Challenge.
The winners of each phase were determined by
public voting and an esteemed panel of judges, including: Dr.
Robert Zubrin, President, Mars Society; Carla Swickerath, CEO,
Studio Libeskind; Chris DeFaria, President, Dreamworks Animation
Group; Stacy Wolff, VP Industrial Design, HP; Dr. Darlene Lim,
Principal Investigator, NASA Biologic Analog Science; Dr. Sanjay
Vijendran, Mars Mission, European Space Agency; John Spencer,
Executive VP & Chief Designer, Mars World Enterprises; Hilda
Espinal, CTO, Cannon Design; Jeff Mottle, CEO, CGarchitect; Andrew
Rink, Marketing Strategist, NVIDIA; and Sean Young, Product
Development & AEC, HP.
HP Mars Home Planet involved members of its
Advisory Board, including Marcie Jastrow, SVP of Immersive Media
and head of the Technicolor Experience Center; Ted Gagliano,
president of Post Production for Twentieth Century Fox; Ted
Schilowitz, futurist at Paramount Pictures; Jen Dennis, head of VR
at RSA Films; and Joaquin Ruiz, Dean of the College of Sciences at
the University of Arizona.
Advancing the work initially done for Mars 2030
– a VR experience created by Fusion with the National Aeronautics
and Space Administration (NASA) – HP, NVIDIA® and Launch Forth
teamed up with Autodesk, Unreal Engine, Fusion, HTC Vive,
Microsoft, Chaos Group, Allegorithmic and Technicolor to bring HP
Mars Home Planet to life.
The project is powered by Launch Forth, a
product design platform powered by a robust co-creation community
of designers, engineers and solvers. Allowing people everywhere to
collaborate on ideas, solve problems and create solutions for
challenges big and small, Launch Forth utilizes open innovation to
accelerate the product development process.
For more information on HP Mars Home Planet,
visit http://www.hpmarshomeplanet.com/.
For more information on HP VR ready products,
visit http://www8.hp.com/us/en/solutions/vrready/index.html.
About HPHP Inc. creates
technology that makes life better for everyone, everywhere. Through
our portfolio of printers, PCs, mobile devices, solutions, and
services, we engineer experiences that amaze. More information
about HP Inc. is available at http://www.hp.com.
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Jim Christensen, HP
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www.hp.com/go/newsroom |
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408.309.0186 |
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Jim.Christensen@hp.com |
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Emily Good |
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Edelman for HP
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Emily.Good@edelman.com |
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notice. The only warranties for HP products and services are set
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editorial errors or omissions contained herein.
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