Company veteran to lead one of the
interactive entertainment industry’s premier video game development
and publishing labels
Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today
announced that David Ismailer has been appointed as the new
President of 2K, a wholly-owned label of the Company that develops
and publishes interactive entertainment for consumers around the
globe.
Mr. Ismailer began working with Take-Two in 2002 as Vice
President and Senior Counsel. In 2005, the year that 2K was formed,
he was appointed the label’s Chief Operating Officer and Senior
Vice President of Publishing Operations. During his tenure in that
position for more than a decade, Mr. Ismailer oversaw 2K’s
day-to-day operations and diversification, including building and
supporting 2K’s world-class teams, and their ability to deliver
consistently some of the industry’s most critically and
commercially successful franchises such as BioShock, Borderlands,
Carnival Games, Mafia, NBA 2K, Sid Meier’s Civilization, WWE 2K and
XCOM. Prior to joining Take-Two, he was an attorney at Morrison
Cohen, where he practiced M&A and intellectual property
law.
Mr. Ismailer holds a Bachelor of Business Administration from
the University of Michigan and a J.D. from the Benjamin Cardozo
School of Law.
“David is one of our most driven and dedicated leaders, who has
a proven track record of success and an overwhelmingly profound
sense of team,” said Strauss Zelnick, Chairman and CEO of Take-Two.
“Since the formation of 2K, he has played an integral role in its
evolution to become one of the industry’s premier labels that is
renowned throughout the world for its portfolio of iconic
franchises. We are confident that under David’s leadership, 2K will
continue to flourish and reach exciting new heights for many years
to come.”
“Having been at 2K since day one, I’ve had the pleasure of
working alongside some of the most talented and committed
professionals in our industry,” said David Ismailer, President of
2K. “I am immensely proud of what we have achieved together. My
goal is to enable and empower our teams further, and to provide
them with the opportunity to build upon our rich history of
creating innovative and engaging entertainment experiences for
audiences around the world.”
About Take-Two Interactive
Software
Headquartered in New York City, Take-Two Interactive
Software, Inc. is a leading developer, publisher and marketer
of interactive entertainment for consumers around the globe. The
Company develops and publishes products principally through its two
wholly-owned labels Rockstar Games and 2K. Our products are
designed for console systems and personal computers, including
smartphones and tablets, and are delivered through physical retail,
digital download, online platforms and cloud streaming services.
The Company’s common stock is publicly traded on NASDAQ under the
symbol TTWO. For more corporate and product information please
visit our website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, Hangar
13, Cat Daddy Games and 2K China. 2K’s stable of high quality
titles includes the critically acclaimed BioShock®, Borderlands™,
and XCOM® franchises, the beloved Sid Meier’s Civilization series,
the innovative Evolve™, the popular WWE 2K franchise and NBA 2K,
the #1 rated and #1 selling basketball franchise*. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2k.com.
*According to 2008 - 2017 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through April 2017.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding
Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," “should,” "will," or
words of similar meaning and include, but are not limited to,
statements regarding the outlook for the Company's future business
and financial performance. Such forward-looking statements are
based on the current beliefs of our management as well as
assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks and changes in
circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements
based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, and risks associated with international
operations. Other important factors and information are contained
in the Company's most recent Annual Report on Form 10-K, including
the risks summarized in the section entitled "Risk Factors," the
Company’s most recent Quarterly Report on Form 10-Q, and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the
date they are made. The Company undertakes no obligation to update
any forward-looking statement, whether as a result of new
information, future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20170531005159/en/
Take-Two Interactive Software, Inc.Investor
RelationsHenry A. Diamond, 646-536-3005Senior Vice
PresidentInvestor Relations & Corporate
CommunicationsHenry.Diamond@take2games.comorCorporate PressAlan
Lewis, 646-536-2983Vice PresidentCorporate Communications &
Public AffairsAlan.Lewis@take2games.com
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