Tracks and Auto-Documents System Architecture and Data Flows
for Distributed Software; Fills a Gap in the Market
NEW
YORK, June 21, 2024 /PRNewswire/ --
Multiplayer, the collaborative developer platform for teams
who work on distributed software, officially announces its
General Availability today. Multiplayer's new embedded
observability features auto-document data flows and system
architecture down to the component level, including dependencies
and APIs. The product has been available in beta since February 2024.
Conceptualized and built by developers to fill a gap in the
market, Multiplayer is a collaborative tool purpose-built for the
complicated and multi-layered system architectures that underpin
most companies' operations. Multiplayer replaces clunky and
inefficient legacy diagramming tools and instead, visualizes system
architecture holistically, and in its component parts, with
software specifically built for this purpose.
Its new observability feature set, which is still in beta, uses
Open Telemetry to capture distributed traces from your system to
auto-document every technical decision and change to your
platform. Instead of vital information sitting in a
developer's head (or nowhere at all!), Multiplayer centralizes
everything into a "single source of truth" and eliminates the risk
of that archive walking out the door. The platform also streamlines
the onboarding process and provides AI features that act as your
distributed system's internal expert.
Says CTO and co-founder Thomas
Johnson, whose 20-plus years as a developer informs every
product decision, "Documentation is so important, especially in a
distributed system. When changes aren't tracked, bad things happen
- bad code, redundancy, technical debt, a lack of cohesion and the
risk of losing everything when a key person walks out the door.
We've removed the need to manually create and update documentation
so your actual running system can be your source of truth."
Says CEO and co-founder Steph
Johnson, "Our users fall into two camps - those who aren't
doing any documentation, which has enormous security risks, and
those who are documenting things manually, which is tedious and a
waste of time. With Multiplayer, teams don't have to spend any time
on documentation. Every change to the platform is captured and
retained."
Jeremy Battles, CEO of
FilingRamp, says he relies on Multiplayer to service some of the
largest insurance carriers in the U.S. "We build on Multiplayer
because clients trust us to get their filings approved quickly and
securely. By auto-documenting our system architecture with
Multiplayer, our developers can focus on important feature
development instead of documentation."
Sign up here for Multiplayer's Free, Pro or Enterprise
version of the product.
About Multiplayer:
Multiplayer is a collaborative
platform that makes it easier for teams to work on distributed
software. Started in 2023 by Steph and
Thomas Johnson, Multiplayer brings all the elements of
backend software development into a single platform so teams can
visualize their systems and auto-document their architecture.
Investors included Bowery Capital with participation from Okapi
Venture Capital, Armory Square Ventures, Alumni Ventures,
Mitch Wainer, co-founder of
DigitalOcean, and Edith Harbaugh,
founder of LaunchDarkly. To learn more,
visit www.multiplayer.app.
Contact:
Ruth Sarfaty
2019604664
379417@email4pr.com
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SOURCE Multiplayer