Premier WWE® simulation video game experience
arrives for Windows PC, including the largest roster of WWE and
NXT® Superstars in franchise history, significant gameplay
additions and enhancements, extensive customization options and
more
2K today announced that WWE® 2K17, the latest
addition to the flagship WWE video game franchise, is now available
for Windows PC. The new release delivers all the authenticity and
action offered in WWE 2K17 for the PlayStation®4 computer
entertainment system and Xbox One, including the largest roster of
WWE and NXT® Superstars in franchise history; extensive new options
in Creation Suite and Universe Mode; the opportunity to “Become a
Paul Heyman Guy” in MyCareer Mode; as well as substantial gameplay
additions and enhancements.
This Smart News Release features multimedia.
View the full release here:
http://www.businesswire.com/news/home/20170207005147/en/
2K today announced that WWE® 2K17, the
latest addition to the flagship WWE video game franchise, is now
available for Windows PC. (Photo: Business Wire)
Fans may choose between the WWE 2K17 Standard Edition
($49.99) and the WWE 2K17 Deluxe Edition ($74.99), as well
as purchase the WWE 2K17 Season Pass ($29.99). All
downloadable content currently available for all console versions
is available for Windows PC on launch day. The Hall of Fame
Showcase, which includes playable real-life and fantasy matchups
inspired by WWE’s Hall of Fame Class of 2016 inductees, will be
available as downloadable content for all platforms later this
year.
“We received great feedback from fans and critics that helped us
further improve the game’s core gameplay mechanics and expand
several popular features, including the Creation Suite, Universe
Mode and MyCareer Mode,” said Greg Thomas, President at Visual
Concepts. “Coupled with last year’s success in bringing the series
to PC, we are confident WWE 2K17 will deliver our most
authentic and comprehensive WWE gameplay experience to an even
broader global audience.”
Details on all available Windows PC content options for WWE
2K17 are as follows:
WWE 2K17 Standard Edition for
Windows PC – Content with Game Purchase:
- Full Game;
- Goldberg Pack: Access to two
playable versions of legendary WCW and WWE star Bill Goldberg, as
well as playable WCW Monday Nitro and Halloween Havoc arenas.
WWE 2K17 Deluxe Edition for
Windows PC – Content with Game Purchase:
- Full Game;
- Goldberg Pack: Access to two
playable versions of legendary WCW and WWE star Bill Goldberg, as
well as playable WCW Monday Nitro and Halloween Havoc arenas;
- Season Pass, including:
- MyPlayer Kick Start: Players
will gain access to unlock and boost created Superstar ratings and
attributes made available at launch as part of the game’s MyCareer
Mode; players can also unlock all clothing made available at launch
that provides attribute boosts in MyCareer Mode;
- Accelerator: Access to all
unlockable content available in the game’s VC Purchasable Section
(excluding downloadable content); Ability to decide the overall
rankings and attribute levels for all playable characters
throughout the life of the product;
- NXT Enhancement Pack: Playable
NXT Superstars Apollo Crews, Nia Jax and Shinsuke Nakamura; Players
can also earn a 50 percent boost in points while competing at NXT
during MyCareer Mode;
- Legends Pack: Playable WWE
Legends Brutus “The Barber” Beefcake, Eddie Guerrero, Greg “The
Hammer” Valentine, Sycho Sid and Tatanka;
- New Moves Pack: Variety of new
in-game moves, including the Swingout Neckbreaker (made popular by
WWE Superstar Charlotte); the Elbro Drop (made popular by WWE
Superstar Zack Ryder); the Face Wash Combo (made popular by NXT
Superstar Samoa Joe); and the TJP Clutch (made popular by WWE
Superstar T.J. Perkins);
- Future Stars Pack: Playable WWE
and NXT Superstars Austin Aries, Karl Anderson, Luke Gallows, Mojo
Rawley and Tye Dillinger;
- Hall of Fame Showcase (available
post-launch): Playable matches include Cactus Jack and Diamond
Dallas Page vs. The Fabulous Freebirds (Jimmy Garvin and Michael
“PS” Hayes) (WCW Saturday Night 1992); The Fabulous Freebirds
(Buddy Roberts and Michael “PS” Hayes) vs. Kerry and Kevin Von
Erich (WCCW 1986); Ivory vs. Jacqueline (SmackDown 2000); Sting
(gold and black tights) vs. Ric Flair (Clash of Champions 1988);
Sting (n.W.o. Wolfpac ring gear) vs. Bret Hart (WCW Halloween Havoc
1998); Papa Shango vs. The Godfather (Dream Match); and Big Boss
Man (with Albert) vs. Big Show (Armageddon 1999).
WWE 2K17 Season Pass for Windows
PC – Content with Purchase:
- MyPlayer Kick Start;
- Accelerator;
- NXT Enhancement Pack;
- Legends Pack;
- New Moves Pack;
- Future Stars Pack;
- Hall of Fame Showcase (available
post-launch).
About WWE 2K17 for Windows
PC:
- Extensive Roster: Featuring
more than 135 playable WWE and NXT Superstars, including cover
Superstar Brock Lesnar, John Cena, Dwayne “The Rock”
Johnson, Stone Cold Steve Austin, Andre the Giant, “Macho
Man” Randy Savage, A.J. Styles, Seth
Rollins, Kevin Owens, Finn Bálor, Dean Ambrose,
Charlotte, Bayley, Sasha Banks and Samoa Joe, WWE
2K17 delivers the largest roster in WWE games history;
- Bill Goldberg: Consumers who
purchase WWE 2K17 for Windows PC at any participating
retailer will receive two playable characters of legendary WCW® and
WWE star Bill Goldberg, as well as playable WCW Monday Nitro and
Halloween Havoc arenas, at no extra cost;
- Gameplay Enhancements: WWE
2K17 gives players greater control of the action,
including the return of playable backstage and crowd areas. Primary
gameplay enhancements include increased responsiveness, updated
game systems like Ladders, Taunts and a new Secondary Submission
System, as well as thousands of new animations;
- Creation Suite: WWE
2K17’s Creation Suite delivers greater control for players to
customize, build and share their own unique WWE Superstars, Arenas,
Entrances, Shows and more. New features include the full Highlight
Replay system, which enables players to record video highlights
from their matches and use the footage to design custom entrance
videos in Create-a-Video and Create-a-Victory;
- MyCareer Mode: The
franchise’s career-driven mode, now in its third year, lets players
experience what it takes to become a WWE Superstar, including
options to jump ahead to the main roster, become a “Paul Heyman
Guy,” engage in deeper rivalries, earn more than one title, get
merchandise royalties and more. In addition, they can take
advantage of a brand new Promo Engine that enables players to put
their speaking and charisma skills on display. A series of scripted
options and a performance meter show how impactful chosen words
resonate with the audience; the more intense the reaction, the
better the rewards for a player, including boosted ratings,
popularity and bank account;
- Universe Mode: WWE
2K17 introduces a new Show Presentation system and Promo
Engine. These new features provide increased possibilities,
including run-ins, as well as pre- and post-match attacks and the
ability to express the thoughts and emotions of WWE Superstars. In
addition, players will experience revamped Universe Mode cut
scenes, including familiar and brand new scenarios;
- Soundtrack: Personally
curated by legendary hip-hop recording artist, producer,
entrepreneur and WWE enthusiast Sean “Diddy” Combs a.k.a. Puff
Daddy, the WWE 2K17 in-game soundtrack features 13
unique songs from established and emerging artists, including:
- Action Bronson & Joey Bada$$
(feat. Rico Love) – “What About The Rest Of Us”;
- Anderson .Paak – “Come Down”;
- Andy Black – “We Don’t Have To
Dance”;
- Axwell Λ Ingrosso – “This
Time”;
- Black Sabbath – “Paranoid”;
- Bring Me The Horizon – “Run”;
- FIDLAR – “Drone”;
- French Montana (feat. Kodak
Black) – “Lockjaw”;
- iSHi (feat. French Montana, Wale,
& Raekwon) – “We Run”;
- P. Diddy, Black Rob & Mark
Curry – “Bad Boy For Life”;
- Travis Barker & Yelawolf
– “Out of Control”;
- Twenty One Pilots – “Ride”;
- Yellow Claw (feat. Lil Eddie)
– “We Made It.”
Developed collaboratively by Yuke’s and Visual Concepts, a 2K
studio, WWE 2K17 is rated “T” for Teen by the ESRB
and is now available on PS4™ and PlayStation®3 computer
entertainment systems, Xbox One, Xbox 360 and Windows PC. For
more information on WWE 2K17 and 2K,
visit wwe.2k.com, become a fan on Facebook, follow the
game on Twitter and Instagram using the hashtag #WWE2K17
or subscribe on YouTube.
About WWE
WWE, a publicly traded company (NYSE:WWE), is an integrated
media organization and recognized leader in global entertainment.
The company consists of a portfolio of businesses that create and
deliver original content 52 weeks a year to a global audience. WWE
is committed to family friendly entertainment on its television
programming, pay-per-view, digital media and publishing platforms.
WWE programming reaches more than 650 million homes worldwide in 25
languages. WWE Network, the first-ever 24/7 over-the-top premium
network that includes all live pay-per-views, scheduled programming
and a massive video-on-demand library, is currently available in
more than 180 countries. The company is headquartered in Stamford,
Conn., with offices in New York, Los Angeles, London, Mexico City,
Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.
Additional information on WWE (NYSE:WWE) can be found at wwe.com
and corporate.wwe.com. For information on our global activities, go
to http://www.wwe.com/worldwide/.
Trademarks: All WWE programming, talent names, images,
likenesses, slogans, wrestling moves, trademarks, logos and
copyrights are the exclusive property of WWE and its subsidiaries.
All other trademarks, logos and copyrights are the property of
their respective owners.
Forward-Looking Statements: This press release contains
forward-looking statements pursuant to the safe harbor provisions
of the Securities Litigation Reform Act of 1995, which are subject
to various risks and uncertainties. These risks and uncertainties
include, without limitation, risks relating to: WWE Network; major
distribution agreements; our need to continue to develop creative
and entertaining programs and events; the possibility of a decline
in the popularity of our brand of sports entertainment; the
continued importance of key performers and the services of Vincent
K. McMahon; possible adverse changes in the regulatory atmosphere
and related private sector initiatives; the highly competitive,
rapidly changing and increasingly fragmented nature of the markets
in which we operate and greater financial resources or marketplace
presence of many of our competitors; uncertainties associated with
international markets; our difficulty or inability to promote and
conduct our live events and/or other businesses if we do not comply
with applicable regulations; our dependence on our intellectual
property rights, our need to protect those rights, and the risks of
our infringement of others’ intellectual property rights; the
complexity of our rights agreements across distribution mechanisms
and geographical areas; potential substantial liability in the
event of accidents or injuries occurring during our physically
demanding events including, without limitation, claims relating to
CTE; large public events as well as travel to and from such events;
our feature film business; our expansion into new or complementary
businesses and/or strategic investments; our computer systems and
online operations; a possible decline in general economic
conditions and disruption in financial markets; our accounts
receivable; our revolving credit facility; litigation; our
potential failure to meet market expectations for our financial
performance, which could adversely affect our stock; Vincent K.
McMahon exercises control over our affairs, and his interests may
conflict with the holders of our Class A common stock; a
substantial number of shares are eligible for sale by the McMahons
and the sale, or the perception of possible sales, of those shares
could lower our stock price; and the relatively small public
“float” of our Class A common stock. In addition, our dividend is
dependent on a number of factors, including, among other things,
our liquidity and historical and projected cash flow, strategic
plan (including alternative uses of capital), our financial results
and condition, contractual and legal restrictions on the payment of
dividends (including under our revolving credit facility), general
economic and competitive conditions and such other factors as our
Board of Directors may consider relevant. Forward-looking
statements made by the Company speak only as of the date made and
are subject to change without any obligation on the part of the
Company to update or revise them. Undue reliance should not be
placed on these statements. For more information about risks and
uncertainties associated with the Company’s business, please refer
to the “Management’s Discussion and Analysis of Financial Condition
and Results of Operations” and “Risk Factors” sections of the
Company’s SEC filings, including, but not limited to, our annual
report on Form 10-K and quarterly reports on Form 10-Q.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive
Software, Inc. is a leading developer, publisher and marketer
of interactive entertainment for consumers around the globe. The
Company develops and publishes products through its two
wholly-owned labels Rockstar Games and 2K. Our products are
designed for console systems and personal computers, including
smartphones and tablets, and are delivered through physical retail,
digital download, online platforms and cloud streaming services.
The Company’s common stock is publicly traded on NASDAQ under the
symbol TTWO. For more corporate and product information please
visit our website at www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, Hangar
13 and Cat Daddy Games. 2K’s stable of high quality titles includes
the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM®
franchises, the beloved Sid Meier’s Civilization series, Evolve™,
Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest
rated* annual sports title of this console generation.
2K is headquartered in Novato, California and is a wholly owned
label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO). For
more information, please visit www.2k.com.
*According to 2008 - 2016 Metacritic.com
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding
Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," "will," or words of
similar meaning and include, but are not limited to, statements
regarding the outlook for the Company's future business and
financial performance. Such forward-looking statements are based on
the current beliefs of our management as well as assumptions made
by and information currently available to them, which are subject
to inherent uncertainties, risks and changes in circumstances that
are difficult to predict. Actual outcomes and results may vary
materially from these forward-looking statements based on a variety
of risks and uncertainties including: our dependence on key
management and product development personnel, our dependence on our
Grand Theft Auto products and our ability to develop other hit
titles, the timely release and significant market acceptance of our
games, the ability to maintain acceptable pricing levels on our
games, and risks associated with international operations. Other
important factors and information are contained in the Company's
most recent Annual Report on Form 10-K, including the risks
summarized in the section entitled "Risk Factors," the Company’s
most recent Quarterly Report on Form 10-Q, and the Company's other
periodic filings with the SEC, which can be accessed at
www.take2games.com. All forward-looking statements are qualified by
these cautionary statements and apply only as of the date they are
made. The Company undertakes no obligation to update any
forward-looking statement, whether as a result of new information,
future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20170207005147/en/
2KJaime Jensen,
415-507-7910jaime.jensen@2k.comorAccess Emanate for
2KJessica Roache,
415-844-6203jroache@access-emanate.comorTake-Two Interactive
Software, Inc.Alan Lewis, 646-536-2983Corporate
Pressalan.lewis@take2games.comorWWEMatthew Altman,
203-352-1177matthew.altman@wwecorp.com
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