Live the life of a baller in a completely
immersive and interactive basketball community
2K today unveiled the evolution of the NBA 2K
franchise with the introduction of the first live world inside
NBA 2K18. The team is bringing the most loved elements of
NBA 2K – MyPARK, Pro-Am and the popular MyCAREER experience
– together into a shared world for players to truly experience the
life of an NBA athlete, both on the court and off.
“We’ve elevated the NBA 2K experience to new heights by
putting players at the center of a fully-immersive basketball
environment to explore, socialize, and most importantly compete,”
said Greg Thomas, President of Visual Concepts. We can’t wait to
see what this means for the future of the brand, and for fans to
get their hands on NBA 2K18 starting September 15th.”
The Neighborhood is unlike anything ever seen in NBA 2K
or any other sports career mode before. MyPLAYERs live in a
neighborhood environment with several locations in the city blocks
to visit, flush with other MyPLAYERs and characters with whom to
interact. Experiences and ratings revolve around player actions,
whether it’s running into Kyrie Irving while getting a shave at the
barbershop, competing on the courts in The Playground, getting
inked at the tattoo parlor, listening to the latest beats or
showing off the latest gear to friends while strolling the block. A
user’s experience is entirely shaped by how they compete, allowing
them to reap the rewards of playing NBA 2K18 the way they
enjoy it most.
NBA 2K18 is also introducing the Road to 99, the
overarching meta-game that rewards users for improving their
MyPLAYER’s overall rating, regardless of which modes they choose to
play. Featuring a unified badge system across Pro-Am, Park and
their NBA journey in MyCAREER, their attributes, animations and
badges all combine to define their play style on your road to a 99
overall rating.
As previously announced, on September 8, fans can get an early
taste of NBA 2K18 with this year’s version of “The Prelude,”
a free, downloadable experience that begins their journey into The
Neighborhood available on PlayStation®4 and Xbox One. Players can
kick-off their NBA 2K18 experience prior to the game’s
launch and continue where they left off when the game officially
releases one week later.
Developed by Visual Concepts, NBA 2K18 is rated by the
E10+ by the ESRB. NBA 2K18 will be available for
PlayStation®4 system and PlayStation®3 computer entertainment
system, Xbox One and Xbox 360; Nintendo Switch and Windows PC
platforms on September 19, 2017.
Fans can pre-order NBA 2K18 at participating North
American retail and online vendors, ensuring they receive their
copy and in-game bonuses ahead of the game’s September 19th release
date.
Follow @NBA2K on social media for the latest NBA 2K18
news.
2K is a publishing label of Take-Two Interactive Software, Inc.
(NASDAQ: TTWO).
Online Account (13+) required to access online features. See
www.take2games.com/legal and www.take2games.com/privacy for
additional details.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products principally through its two wholly-owned
labels Rockstar Games and 2K. Our products are designed for console
systems and personal computers, including smartphones and tablets,
and are delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, Hangar
13, Cat Daddy Games and 2K China. 2K’s stable of high quality
titles includes the critically acclaimed BioShock®, Borderlands™,
and XCOM® franchises, the beloved Sid Meier’s Civilization series,
the innovative Evolve™, the popular WWE 2K franchise and NBA 2K,
the #1 rated and #1 selling basketball franchise*. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2k.com.
*According to 2008 - 2017 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through July 2017.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," “should,” "will," or
words of similar meaning and include, but are not limited to,
statements regarding the outlook for the Company's future business
and financial performance. Such forward-looking statements are
based on the current beliefs of our management as well as
assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks and changes in
circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements
based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, and risks associated with international
operations. Other important factors and information are contained
in the Company's most recent Annual Report on Form 10-K, including
the risks summarized in the section entitled "Risk Factors," the
Company’s most recent Quarterly Report on Form 10-Q, and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the
date they are made. The Company undertakes no obligation to update
any forward-looking statement, whether as a result of new
information, future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20170831005144/en/
2KRyan Peters,
415-507-7607ryan.peters@2k.comorTake-Two Interactive Software,
Inc.Alan Lewis, 646-536-2983Corporate
Pressalan.lewis@take2games.comorAccess Brand Communications for
2KKim Taylor, 415-844-6289kimt@accesstheagency.com
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