Join the resistance and reclaim Earth from
alien rule
Join the conversation on Twitter using the
hashtag #XCOM2
2K and Firaxis Games announced today that XCOM® 2, the
sequel to the Game of the Year* award-winning strategy title, is
available now in North America for the PlayStation®4 computer
entertainment system, and Xbox One.
“Firaxis took the XCOM franchise to a whole new level with
XCOM 2’s epic story and replayability, making it the most
thrilling game in the series,” said Sarah Anderson, Senior Vice
President of Marketing at 2K. "We’re pleased to now bring that
experience to gamers on PS4™ system and Xbox One."
In XCOM 2, humanity had lost the war against the alien
threat that established a new world order on Earth. XCOM, formerly
a secret paramilitary organization, is largely forgotten and must
strike back from the shadows to reclaim Earth from the aliens’ rule
and free mankind from their evil plans.
XCOM 2 is rated T for Teen by the ESRB and is now
available for the PlayStation®4 system, and Xbox One, for $59.99.
XCOM 2 is also available for Windows PC, Mac and Linux by
Feral Interactive. For more information, please visit www.XCOM.com,
become a fan on Facebook, follow the game on Twitter or subscribe
to XCOM on YouTube.
For more information on the Mac and Linux version, Please visit
http://www.feralinteractive.com, find Feral Interactive on Twitter
http://www.twitter.com/feralgames or Facebook
http://www.facebook.com/feralinteractive.
*XCOM: Enemy Unknown was named 2012 Game of the Year by the
following outlets: GameTrailers, GiantBomb, and
Kotaku.
Firaxis Games is a 2K studio. 2K is a publishing label of
Take-Two Interactive Software, Inc. (NASDAQ:TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products through its two wholly-owned labels Rockstar
Games and 2K. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are
delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, Hangar
13, and Cat Daddy Games. 2K’s stable of high quality titles
includes the critically acclaimed BioShock®, Borderlands™, and
XCOM® franchises, the beloved Sid Meier’s Civilization series,
Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the
#1 rated and #1 selling basketball franchise**. 2K is headquartered
in Novato, California and is a wholly owned label of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO). For more information,
please visit www.2k.com.
**According to 2008 - 2016 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through August 2016.
Cautionary Note Regarding
Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," "will," or words of
similar meaning and include, but are not limited to, statements
regarding the outlook for the Company's future business and
financial performance. Such forward-looking statements are based on
the current beliefs of our management as well as assumptions made
by and information currently available to them, which are subject
to inherent uncertainties, risks and changes in circumstances that
are difficult to predict. Actual outcomes and results may vary
materially from these forward-looking statements based on a variety
of risks and uncertainties including: our dependence on key
management and product development personnel, our dependence on our
Grand Theft Auto products and our ability to develop other hit
titles, the timely release and significant market acceptance of our
games, the ability to maintain acceptable pricing levels on our
games, and risks associated with international operations. Other
important factors and information are contained in the Company's
most recent Annual Report on Form 10-K, including the risks
summarized in the section entitled "Risk Factors," the Company’s
most recent Quarterly Report on Form 10-Q, and the Company's other
periodic filings with the SEC, which can be accessed at
www.take2games.com. All forward-looking statements are qualified by
these cautionary statements and apply only as of the date they are
made. The Company undertakes no obligation to update any
forward-looking statement, whether as a result of new information,
future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20160927005622/en/
2KRichie Churchill,
415-209-8186richie.churchill@2k.comorAccess Communications for
2KIan Guss, 917- 522-3536iguss@accesspr.comorTake-Two
Interactive Software, Inc.Alan Lewis (Corporate Press),
646-536-2983alan.lewis@take2games.com
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