TIDMGAME
GameAccount Network Re-Branding to GAN
Brand evolution reflects continued Success providing
Enterprise-level Internet Gaming Solutions in the United States
ISE: GAMELSE: GAME
London & Dublin | September 8, 2015: GameAccount Network plc
("GameAccount Network", "GAN" or the "Company"), an award-winning
developer and supplier of enterprise-level B2B internet gaming
software, services and online gaming content in the United States,
announces the evolution of it corporate brand to 'GAN' effective
from tomorrow, September 9, 2015.
The evolution from GameAccount Network to GAN is consistent with
the Company's established position as a cutting-edge Internet
gaming technology business. The Company commences trading as 'GAN'
immediately and will launch its new-look logo and design schema
tomorrow, September 9, 2015 at eGaming Review North America's
"Power50" Internet gaming conference at Pelican Hill hotel, Newport
Beach, California.
Highlights
-- GAN is the industry's commonly-adopted acronym for 'GameAccount
Network' in the United States
where the Company has been focused on bringing land-based US
casino
operators online since 2011
-- Re-brand to GAN and accompanying launch of our new website www.GAN.com
reflects the values and commitment of a cutting-edge Internet
gaming
technology company delivering Regulated Internet gaming,
Simulated
Gaming and Casual Mobile Gaming principally to land-based
casino
operators in the United States
-- New-look trademarks, logo mark and brand identity being fully
showcased at Global Gaming Expo (G2E) in Las Vegas where the
Company
is exhibiting (Stand 1416) September 29, September 30 &
October 1, 2015
-- The Company will shortly migrate its corporate website, www.GameAccountNetwork.com
to www.GAN.com
together with all business email addresses, effective from
the
commencement of G2E on September 29, 2015
-- The Company's sub-brands including Simulated GamingT, SENSE3T,
GameSTACKT and iBridge FrameworkT will continue to be
supported
Dermot Smurfit, Chief Executive Officer of GAN commented:
"GAN has been our adopted acronym in the United States for
years. Effective immediately we become GAN as a Company and from
G2E later this month we will also become GAN.com. The three-letter
domain name GAN.com better-reflects our corporate identity as a
highly specialist B2B Internet gaming technology company which is
uniquely focused on bringing land-based casinos online and
supporting them in the competitive online operating environment
with a wide range of support services. The GAN brand is already a
valuable asset and will become increasingly important over time as
we continue to expand our market share in the United States and
other selected land-based casino markets worldwide."
Dana Takrudtong, Vice President Sales & Marketing of GAN
commented:
"We're excited to show GAN's new brand identity at the Power 50
event and again to the whole Industry at G2E. We strongly believe
GAN already reflects the values inherent in our well-earned
reputation as the market-leading specialist B2B-only team capable
of delivering your land-based casino online here in the United
States. Our reputation for integrity, technical capability and
independence in this market in reinforced by our reputation for
on-time delivery of complex technical platforms, websites, Apps and
more. If anyone can, GAN can ..."
FAQ's about GAN'sSimulated GamingT
-- Simulated GamingT is the innovative Internet gaming service designed
by GameAccount Network specifically for land-based US casinos
to
launch in advance of prospective regulation, offering a
gamin
g-as-entertainment consumer website and mobile Apps enabled
with
unique monetization features such as real-time Slot Tournaments
and a
compelling Internet gaming content portfolio including many
genuine US
casino slots direct from the real gaming floors of US casinos in
total
comprising over 200 casino slot, table and skill-based
games,
including poker, backgammon, gin rummy, poker dice and
blackjack
tournaments
-- Launched in the US by GameAccount Network in January 2014, Simulated
GamingT has been proven to monetize Internet traffic to
existing
websites operated by land-based US casinos with average revenue
per
daily active user (ARPDAU) of $2.75 in 2014, as against an
original
estimate of $0.60, greatly exceeding equivalent numbers reported
by
Social Casino operators on Facebook
-- Supported by 33 months of operating data across four (4) major US
casino's deployments, Simulated GamingT is now proven to
drive
increased visitation on-property and in 2014 delivered on
average a
28% uplift in on-property theoretical win from increased
visitation by
existing patrons who also engage with Simulated GamingT
online
-- US casino operators report up to 50% of their surveyed casino patrons
are already engaged in playing Social Casinos on Facebook.
Simulated
GamingT enables land-based US casinos access to the Social
Casino
market worth an estimated $1.3bn per annum in the United States
in
2015 and is proven to increase property visitation among
existing
patrons, reactivate lapsed patrons bringing them back
on-property and
drive acquisition of new patrons from outside the typical
drive
distance to the
propertywww.GameAccountNetwork.comwww.GAN.com
(from September 29, 2015)
For further information please contact:
GANFTI Consulting
Dermot Smurfit Mark Kenny/Jonathan Neilan
Chief Executive Officer
+44 (0) 20 7292 6262 +353 1 6633686
dsmurfit@GameAccountNetwork.comgameaccount@fticonsulting.com
Davy
John Frain / Roland French
+353 1 679 6363
GAN | Overview
GAN is a leading developer and supplier of enterprise-level
Business to Business gaming software systems and online gaming
content. GAN is listed on the ESM Market of the Irish Stock
Exchange and the AIM Market of the London Stock Exchange under the
ticker: GAME
The Company has developed an Internet gaming enterprise software
system, GameSTACKT, which it licences to online and land-based
gaming operators as a turn-key technology solution for both
regulated real-money and simulated online gaming. The Internet
Gaming System, developed in London under a UK Gaming Commission
licence, is certified to the highest technical standards currently
required by gaming regulators.
GAN is also a leading developer of proprietary online games with
a complementary business converting offline casino slot machines
and table games into online equivalents on behalf of major
land-based slot machine manufacturers including Aristocrat, Konami,
Multimedia Games, Incredible Technologies, GamoMat, Reel Time
Gaming, High Flyer Games, DEQ Systems Corp (EZ BACCARAT®) and
Ainsworth.
GAN has an established business in Europe, licensing gaming
content to UK, Spanish and Italian gaming operators including
Bet365, Rank, Lottomatica, Sisal MatchPoint and SNAI.
In the United States, GAN has partnered with Betfair Plc to
provide its Internet Gaming System following the introduction of
regulated real-money online gaming in New Jersey in November 2013.
In New York, GameAccount Network has launched a Simulated GamingT
website via www.EmpireCityCasino.com in September 2014. In
Pennsylvania, GAN launched a Simulated GamingT website
www.ParxOnline.com in March 2015 with on-property real money mobile
gaming anticipated in 2015. In September 2014 an undisclosed
multi-State US casino operator chose GAN's Simulated GamingT
launching in 2015. In March 2015 Maryland Live! Casino in Maryland
chose GAN to upgrade their existing free-to-play website to a
monetized Simulated GamingT website, launched in early August 2015.
Also in August 2015 major Californian Tribal casino operator San
Manuel chose GAN's Simulated GamingT launching in September
2015.
In Australia, GAN has partnered with and launched for a
consortium of land-based gaming venue operators the
www.Club8Casino.com.au Simulated GamingT website.
View source version on businesswire.com:
http://www.businesswire.com/news/home/20150908005816/en/
This information is provided by Business Wire
(END) Dow Jones Newswires
September 08, 2015 07:00 ET (11:00 GMT)
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