Computex -- NVIDIA and Bethesda today announced that
Wolfenstein®: Youngblood™, the next installment in the legendary
Wolfenstein franchise, will include support for real-time
ray-tracing effects, NVIDIA® Adaptive Shading and other advanced
gaming technologies that will let gamers experience the rich
realism and depth of the game’s visuals.
To celebrate the return of the Wolfenstein franchise, NVIDIA
kicked off a “Born to Hunt” bundle for GeForce RTX™ GPUs, starting
today. For a limited time, gamers will receive Wolfenstein:
Youngblood, which is scheduled to release on July 26, with the
purchase of an eligible GeForce RTX 2080 Ti, 2080, 2070 or 2060
GPU-equipped graphics card, desktop PC or laptop.
Ray tracing is the advanced graphics technique used to give
movies their ultra-realistic visual effects. NVIDIA GeForce RTX
GPUs contain specialized processor cores designed specifically to
accelerate ray tracing so the visual effects in games can be
rendered in real time.
“Wolfenstein: Youngblood is an innovative take on the original
franchise, which has a rich history of using forward-looking
technologies to set its games apart,” said Matt Wuebbling, head of
GeForce marketing at NVIDIA. “Bethesda’s use of ray tracing will
dramatically enhance the image quality, while NVIDIA Adaptive
Shading will boost performance.”
Wolfenstein: Youngblood is set in an alternate history 19 years
after the events of Wolfenstein II: The New Colossus. The new
first-person shooter is the first modern co-op Wolfenstein
adventure. Team up with a friend or play solo as one of BJ
Blazkowicz’s twin daughters and wield a powerful arsenal of new
weapons, gadgets and abilities to liberate Paris.
“With Wolfenstein: Youngblood, a whole new generation of gamers
could be getting their first exposure to the Wolfenstein franchise,
and we want to make sure it blows them away,” Jim Kjellin, chief
technology officer at MachineGames, the developer for Wolfenstein:
Youngblood. “With NVIDIA’s GeForce RTX GPUs, we have access to
technologies that deliver spectacular images and still maintain the
performance necessary for flawless gameplay.”
Ray tracing brings real-time, cinematic-quality rendering to
content creators and game developers. Wolfenstein: Youngblood uses
NVIDIA VKRay™, an extension that allows any developer using the
Vulkan API to add ray-traced effects to their games.
NVIDIA Adaptive Shading is a new, advanced shading technique
that enables developers to improve performance and achieve a
real-time visual fidelity previously impossible in games. By
adjusting the rate at which portions of the screen are shaded, the
technology reduces the work the GPU has to do, which boosts
performance without denigrating image quality.
More gaming technologies will be announced closer to the launch
of the game.
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About Bethesda SoftworksBethesda Softworks,
part of the ZeniMax Media Inc. family of companies, is a worldwide
publisher of interactive entertainment software. Titles featured
under the Bethesda label include such blockbuster franchises as The
Elder Scrolls®, Fallout®, DOOM®, QUAKE®, Wolfenstein®, Dishonored®,
The Evil Within™, Prey® and RAGE®. For more information on Bethesda
Softworks’ products, visit www.bethsoft.com.
About NVIDIA NVIDIA’s (NASDAQ: NVDA) invention
of the GPU in 1999 sparked the growth of the PC gaming market,
redefined modern computer graphics and revolutionized parallel
computing. More recently, GPU deep learning ignited modern AI — the
next era of computing — with the GPU acting as the brain of
computers, robots and self-driving cars that can perceive and
understand the world. More information at
http://nvidianews.nvidia.com/.
For further information, contact:Brian
BurkeGlobal PR Principal, gaming technologiesNVIDIA
Corporation+1-512-401-4385bburke@nvidia.com
Certain statements in this press release including, but not
limited to, statements as to: Wolfenstein: Youngblood using ray
tracing, NVIDIA Adaptive Shading, NVIDIA VKRay and other
technologies; the availability of the Born to Hunt bundle including
NVIDIA GPUs and Wolfenstein: Youngblood; the release of
Wolfenstein: Youngblood; the benefits, impact and performance of
NVIDIA’s technologies, ray tracing, NVIDIA GeForce RTX GPUs,
NVIDIA VKRay and NVIDIA Adaptive Shading; Wolfenstein: Youngblood
being an innovative take on the franchise and the franchise using
forward-looking technologies to set its games apart; Bethesda’s use
of ray tracing dramatically enhancing the image quality and NVIDIA
Adaptive Shading boosting performance in the game; Wolfenstein:
Youngblood enabling a whole new generation of gamers to get their
exposure to the Wolfenstein franchise; NVIDIA GeForce RTX GPUs
providing technologies that deliver spectacular images and maintain
the performance for flawless gameplay; NVIDIA Adaptive Shading
enabling developers to improve performance and achieve real-time
visual fidelity previously impossible in games; and more gaming
technologies to be announced closer to the launch of the game are
forward-looking statements that are subject to risks and
uncertainties that could cause results to be materially different
than expectations. Important factors that could cause actual
results to differ materially include: global economic conditions;
our reliance on third parties to manufacture, assemble, package and
test our products; the impact of technological development and
competition; development of new products and technologies or
enhancements to our existing product and technologies; market
acceptance of our products or our partners' products; design,
manufacturing or software defects; changes in consumer preferences
or demands; changes in industry standards and interfaces;
unexpected loss of performance of our products or technologies when
integrated into systems; as well as other factors detailed from
time to time in the most recent reports NVIDIA files with the
Securities and Exchange Commission, or SEC, including, but not
limited to, its annual report on Form 10-K and quarterly reports on
Form 10-Q. Copies of reports filed with the SEC are posted on the
company's website and are available from NVIDIA without charge.
These forward-looking statements are not guarantees of future
performance and speak only as of the date hereof, and, except as
required by law, NVIDIA disclaims any obligation to update these
forward-looking statements to reflect future events or
circumstances.
© 2019 NVIDIA Corporation. All rights reserved. NVIDIA, the
NVIDIA logo, GeForce RTX and NVIDIA VKRay are trademarks and/or
registered trademarks of NVIDIA Corporation in the U.S. and other
countries. Other company and product names may be trademarks of the
respective companies with which they are associated. Features,
pricing, availability and specifications are subject to change
without notice.
© 2019 Bethesda Softworks LLC, a ZeniMax Media company.
MachineGames, Arkane, Bethesda, Bethesda Softworks, ZeniMax and
related logos are registered trademarks or trademarks of ZeniMax
Media Inc. in the U.S. and/or other countries. Wolfenstein, id, id
Software, id Tech and related logos are registered trademarks or
trademarks of id Software LLC in the U.S. and/or other countries.
All rights reserved.
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