- Live television coverage of The Race All-Star Series -
Fully Charged by ROKiT Phones expands on Eurosport
- Discovery Inc.-owned network to show Torque's
esports events on cable, satellite, IPTV and simulcast over the
internet and mobile (including social media), VoD and catch
up
- Reaching 150 countries across Europe
- Eurosport joins ESPN and more than 70 other networks
showcasing the esports racing series
SILVER SPRING, Md. and
LONDON, April 23, 2020 /PRNewswire/ -- The Discovery
Inc. (NASDAQ: DISCA)-owned Eurosport, a pan-European television
sports network, has signed a content partnership deal with Torque
Esports (OTCQB: MLLLF) (TSXV: GAME) to show its ground-breaking
All-Stars esports racing championship.
Created by Torque Esports, The Race All-Star Series - Fully
Charged by ROKiT Phones will now be carried by Eurosport into more
than 150 countries and territories across its channels including
cable, satellite, IPTV and simulcast over the internet and mobile
(including social media), VoD and catch up.
The new broadcast deal follows the recent announcement of
Torque's content partnership with the Disney (NYSE: DIS)-owned
ESPN. Torque Esports also has additional highlights content
partnerships making the All-Stars esports events available via more
than 70 additional networks, with a potential reach of 610 million
homes.
Torque Esports created the All-Star series following the
cancellation of major international motorsport events, including
Formula 1, IndyCar, NASCAR, Formula E, and more.
The televised events feature the world's leading professional
racers doing battle against top international virtual racers. Each
of the 80+ weekly competitors is racing in their own home and
joined together using the rFactor 2 racing platform.
The All-Star series also features the Legends Trophy event,
which brings together racing heroes from yesteryear including
ex-Formula 1 World Champions Emerson
Fittipaldi, Jacques
Villeneuve, and Jenson
Button.
"We're thrilled to welcome Eurosport as one of our broadcast
partners. Having live coverage, direct into European homes is a
great step forward for the All-Star Series," Torque Esports
President and CEO, Darren Cox
said.
"We had a fantastic reaction to our initial ESPN broadcasts and
we're thrilled to expand our live television reach throughout
Europe.
"Our esports series is just going from strength to strength; new
commercial partners in ROKiT Phones, television networks like ESPN
and Eurosport, millions of impressions on social media, and more
and more drivers wanting to take part.
"The series has given both Torque Esports in particular and
esports racing, in general, a massive boost, and we're looking to
expand on that further in the months ahead."
The expanded television audience has enabled Torque Esports to
provide more value for corporate partners.
"It's tremendous to see the huge increase in viewership for The
Race All-Star Cup," said Jonathan
Kendrick, Chairman and Co-Founder of All-Star Series title
partner, ROKiT.
"The quality of the driver line-ups, coupled with the
action-packed format and new global broadcast partners, means that
we are very pleased to be title partner.
"Whilst real-world racing continues to be suspended, the
All-Star Cup has proven to be an outstanding way for ROKiT Phones
to engage with new and existing motorsport fans in an authentic and
innovative way."
The final round of the first installment of The Race All-Star
Series - Fully Charged by ROKiT phones will begin at 5:00 pm UK | 6:00
pm Europe | 12 noon US
Eastern | 9:00 am US Pacific this
Saturday.
The championship prizes up for grabs include a full-day test in
a Formula 1 team's simulator for the best performing sim driver and
a US$30,000 donation to the favorite
charity of the top professional real-world racer.
Series two will start on Saturday, May
1 with a five-race championship.
About Torque Esports
Torque focuses on three areas -
esports data provision, esport tournament hosting and esports
racing.
Torque aims to revolutionize esports racing and the racing
gaming genre via its industry-leading gaming studio Eden Games which focuses on mobile racing games
and its unique motorsport IP, including World's Fastest Gamer
(created and managed by wholly-owned subsidiary IDEAS+CARS,
Silverstone UK). With the proposed acquisition of simulator company
AiS – Torque offers gamers everything from Free to Play mobile
games to the highest end simulators.
Building on the leading position of Stream Hatchet, a
wholly-owned subsidiary, Torque also provides robust esports data
and management information to brands, sponsors, and industry
leaders. Its tournament organizing arm, UMG, has recently added a
digital tournament platform to its portfolio of assets in its
ever-growing ecosystem.
For more information, visit www.torqueesport.com.
Cautionary Statement on Forward-Looking Information
This news release contains forward-looking statements.
Forward-looking statements involve known and unknown risks,
uncertainties and other factors which may cause the actual results,
performance or achievements of Torque to be materially different
from any future results, performance or achievements expressed or
implied by the forward-looking statements. Often, but not always,
forward-looking statements can be identified by the use of words
such as "plans", "expects" or "does not expect", "is expected",
"estimates", "intends", "anticipates" or "does not anticipate", or
"believes", or variations of such words and phrases or state that
certain actions, events or results "may", "could", "would", "might"
or "will" be taken, occur or be achieved. Accordingly, readers
should not place undue reliance on the forward-looking statements
and information contained in this press release.
Since forward-looking statements and information address future
events and conditions, by their very nature, they involve inherent
risks and uncertainties. Actual results could differ materially
from those currently anticipated due to a number of factors and
risks.
Readers are cautioned that the foregoing list of factors is not
exhaustive. Additional information on other factors that could
affect the operations or financial results of the parties are
included in reports on file with applicable securities regulatory
authorities.
The forward-looking statements contained in this news release
are made as of the date of this release and, accordingly, are
subject to change after such date. Torque does not assume any
obligation to update or revise any forward-looking statements,
whether written or oral, that may be made from time to time by us
or on our behalf, except as required by applicable law.
Neither the TSX Venture Exchange nor its Regulation Services
Provider (as that term is defined in policies of the TSX Venture
Exchange) accept responsibility for the adequacy or accuracy of
this release.
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SOURCE Torque Esports Corp.