Good Gaming CEO David B. Dorwart Issues January Update to Shareholders
February 12 2018 - 8:50AM
InvestorsHub NewsWire
Kennett Square, PA -- February 12, 2018 --
InvestorsHub NewsWire -- Good Gaming, Inc. (OTC PINK: GMER) (the
“Company”) CEO, David B. Dorwart, is pleased to provide his latest
monthly corporate update for the month of January 2018 through the
issuance of this letter to shareholders.
As promised, below is a quick update about the progress we have
made and continue to make towards profitability and scale.
Minecraft Division
As we begin 2018, we have high hopes for Good Gaming. In a
recurring theme for our business, January once again had record
revenues for Minecraft as the division continues to grow rapidly.
As we stated last month, we purchased three servers (Minecade,
Olimpo, and HC Games) at the beginning of January. HC Games has
already been integrated into our server and we will spend the
remainder of February and the month of March updating and
refreshing the other two servers. We will continue to add new
content on the Good Gaming server to build upon the foundation
which we started last year.
Minecraft highlights for the month include:
- Passing $15,000 in revenue for the month of January
Once again passing 1,000 transactions for the month
Setting a record with more than 800 concurrent users
We expect Minecade to come online with all refreshed content in
March 2018. This server will focus on Minecraft mini-games
including our version of Battle Royale. We are very excited to
launch this server to our existing player base as well as to the
legacy Minecade users.
Olimpo is a Spanish language server which we are very excited to
launch sometime during the second quarter of this year. At
one time, Olimpo was one of the largest Spanish servers in the
market. We are currently building our infrastructure to be able to
launch our Minecraft programs to the Spanish-speaking community,
and provide them with a great Minecraft experience in their native
tongue.
Tournaments and Leagues
We are currently looking for the right partners to launch this
product. We have identified several potential partners and are
beginning preliminary discussions to gauge interest and feedback on
our proposed structure. We anticipate this sector of our business
model to take a longer time frame to initiate, as it will take time
to implement our proposed system.
LAN Centers
We continue to have excellent discussions with people interested in
the LAN Center/VR Center space. We are looking to partner with the
right organization in order to create the right situation. Our main
goal here is whatever model we initiate, it must be able to scale
properly.
As I have mentioned before, we like this space, yet find it
difficult to find the right business model for us to scale. In
reviewing the normal LAN model, I find it too skinny for my taste
when it comes to profit per location. A large part of LAN models
show that profits come from sundry income such as food and drinks.
We don’t particularly like a model that requires too much effort in
keeping food, snacks and drinks in house. This potentially creates
too many moving pieces for us to worry about when it comes to
scaling the business. However, we do see great potential with the
competitive parts of a LAN model and will continue to move forward
with finding the right fit for us.
We have also spent time reviewing the VR (Virtual Reality)
model, of which, I like more than a typical LAN Center. We are
currently exploring several options in this space and hope to
finalize our due diligence later this month.
As I have said many times over, we will not invest in this space
until we feel that we have the formula to be successful and
scalable.
In conclusion, we have made nice progress moving the chains down
the field in our Minecraft Division. I am proud of our development
team and have a very high confidence level in them and their
ability to scale the Minecraft Division into something financially
meaningful for GMER. We also continue to make progress with our
vision of developing various models that will help us to diversify
into Tournaments and Leagues, as well as the LAN Center/VR space.
As progress continues, we will be sure to keep our shareholders
abreast of our milestones.
Until next month, game away!
David B. Dorwart
For more information please visit our website:
https://www.good-gaming.com
For more information on of our Premium Membership services:
https://www.good-gaming.com/membership
Social networks:
Twitter: https://twitter.com/GoodGamingInc
Facebook: https://www.facebook.com/goodgaminginc/?fref=ts
Investors
Hangout: https://investorshangout.com/Good-Gaming-Inc-GMER-62551/
About Good Gaming:
Good Gaming is a leading competitive online tournament gaming and
social network platform targeting over 250 million esports players
and participants worldwide who want to communicate with each other,
develop strategies and compete at novice, competitive and
professional levels. Depending on a Gamer’s level of skill, players
have the ability to win tournaments which include prize money,
gifts and raffles. Good Gaming recently confirmed its partnership
with one of the world's leading games publishers and is launching a
series of tournaments in 2017. The esport industry has experienced
exponential growth going from $500 million to $1.2 billion over the
last two years with industry analysts forecasting a $5 billion
global industry by 2020.
Safe Harbor
This release contains statements that constitute forward-looking
statements within the meaning of Section 27A of the Securities Act
of 1933, as amended, and Section 21E of the Securities Exchange Act
of 1934, as amended. These statements appear in a number of places
in this release and include all statements that are not statements
of historical fact regarding the intent, belief or current
expectations of Good Gaming Inc., its directors or its officers
with respect to, among other things: (i) financing plans; (ii)
trends affecting its financial condition or results of operations;
(iii) growth strategy and operating strategy. The words "may,"
"would," "will," "expect," "estimate," "can," "believe,"
"potential" and similar expressions and variations thereof are
intended to identify forward-looking statements. Investors are
cautioned that any such forward-looking statements are not
guarantees of future performance and involve risks and
uncertainties, many of which are beyond Good Gaming Inc.’s ability
to control, and that actual results may differ materially from
those projected in the forward-looking statements as a result of
various factors. More information about the potential factors that
could affect the business and financial results is and will be
included in Good Gaming Inc.’s filings with the Securities and
Exchange Commission.
Public Relations and Shareholder Information: Joseph M. Vazquez IIIPhone: (800) 686-5044Email: infinityglobalconsulting@gmail.com
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