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UNITED
STATES
SECURITIES
AND EXCHANGE COMMISSION
Washington,
D.C. 20549
FORM
10-Q
(Mark
One)
|
☒ |
QUARTERLY
REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 |
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|
For
the quarterly period ended June 30, 2023 |
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or |
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☐ |
TRANSITION
REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 |
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For
the transition period from ___________ to ___________ |
Commission
file number: 001-39868
Motorsport
Games Inc.
(Exact
Name of Registrant as Specified in Its Charter)
Delaware |
|
86-1791356 |
State
or Other Jurisdiction of |
|
I.R.S.
Employer |
Incorporation
or Organization |
|
Identification
No. |
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5972
NE 4th Avenue |
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Miami,
FL |
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33137 |
Address
of Principal Executive Offices |
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Zip
Code |
Registrant’s
Telephone Number, Including Area Code: (305) 507-8799
Not
Applicable
Former
Name, Former Address and Former Fiscal Year, if Changed Since Last Report
Securities
registered pursuant to Section 12(b) of the Act:
Title
of each class |
|
Trading
Symbol(s) |
|
Name
of each exchange on which registered |
Class
A common stock, $0.0001 par
value
per share |
|
MSGM |
|
The
Nasdaq Stock Market LLC
(The
Nasdaq Capital Market) |
Indicate
by check mark whether the registrant: (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange
Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2)
has been subject to such filing requirements for the past 90 days. Yes ☒ No ☐
Indicate
by check mark whether the registrant has submitted electronically every Interactive Data File required to be submitted pursuant to Rule
405 of Regulation S-T (§ 232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant
was required to submit such files). Yes ☒ No ☐
Indicate
by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting
company, or an emerging growth company. See the definitions of “large accelerated filer,” “accelerated filer,”
“smaller reporting company,” and “emerging growth company” in Rule 12b-2 of the Exchange Act.
Large
accelerated filer ☐ |
Accelerated
filer ☐ |
Non-accelerated
filer ☒ |
Smaller
reporting company ☒ |
|
Emerging
growth company ☒ |
If
an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying
with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act.
Indicate
by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes ☐ No ☒
As
of August 21, 2023, the registrant had 2,720,328 shares of Class A common stock and 700,000 shares of Class B common stock outstanding.
All Class A common stock and Class B common stock share data and share-based calculations set forth in this Form 10-Q have been adjusted
to reflect the registrant’s 1-for-10 reverse stock split completed on November 10, 2022 on a retroactive basis for the periods
presented.
Motorsport
Games Inc.
Form
10-Q
For
the Quarter Ended June 30, 2023
TABLE
OF CONTENTS
CAUTIONARY NOTE
REGARDING FORWARD-LOOKING STATEMENTS
This
Quarterly Report on Form 10-Q (this “Report”) of Motorsport Games Inc. (the “Company,” “Motorsport Games,”
“we,” “us” or “our”) contains certain statements, which are not historical facts and are “forward-looking
statements” within the meaning of federal securities laws. These forward-looking statements are subject to certain risks, trends
and uncertainties. Forward-looking statements give our current expectations and projections relating to our financial condition, results
of operations, plans, objectives, strategies, future performance and business. You can identify forward-looking statements by the fact
that they do not relate strictly to historical or current facts. We use words, such as “could,” “would,” “may,”
“might,” “will,” “expect,” “likely,” “believe,” “continue,” “anticipate,”
“estimate,” “intend,” “plan,” “project” and other similar expressions to identify some
forward-looking statements, but not all forward-looking statements include these words. For example, forward-looking statements include,
but are not limited to, statements we make relating to:
|
● |
our
liquidity and capital requirements, including, without limitation, as to our ability to continue
as a going concern; our belief that we will not have sufficient cash on hand to fund our
operations for the remainder of 2023 based on the cash and cash equivalents available as
of July 31, 2023 and our average cash burn; our belief that additional funding will be required
in order to continue operations; our expectation that we will continue to have a net cash
outflow from operations for the foreseeable future as we continue to develop our product
portfolio and invest in developing new video game titles; our expectation that we will continue
to incur losses for the foreseeable future as we continue to incur significant expenses;
our plans to address our liquidity short fall, including our exploration of several options,
including, but not limited to: additional funding in the form of potential equity and/or
debt financing arrangements or similar transactions, strategic alternatives for our business,
including, but not limited to, the sale or licensing of our assets, and further cost reduction
and restructuring initiatives; statements relating to a potential a sale of our NASCAR license,
including that if such sale is consummated, we expect that we would no longer have the right
to use the NASCAR brand for our products, subject to certain limited exceptions, as well
as our belief that our existing business model will need to be modified, our risk profile
relating to our operations will be significantly altered, that we may encounter difficulties
or challenges in continuing operations, and that our cash flows and results of operations
will likely be materially adversely impacted; our expectation that if any strategic alternative
is executed, including the consummation of a sale of our NASCAR license, this would help
to reduce certain working capital requirements and reduce overhead expenditures, thereby
reducing our expected future cash-burn, and provide some short-term liquidity relief, but
that we will continue to require additional funding and/or further cost reduction measures
in order to continue operations, which includes further restructuring of our business and
operations; our plan to continue to seek to reduce our monthly net cash-burn by reducing
our cost base through maintaining and enhancing cost control initiatives, such as those that
we expect to achieve through our previously announced organizational restructuring program
(the “2022 Restructuring Program”), and plans to continue to evaluate the structure
of our business for additional changes in order to improve both our near-term and long-term
liquidity position; statements regarding potential alternatives we may be required to adopt
if we are unable to satisfy our capital requirements, and our belief that if we are ultimately
unable to satisfy our capital requirements, we would likely need to dissolve and liquidate
our assets under the bankruptcy laws or otherwise; our belief that there is a substantial
likelihood that Motorsport Network, LLC (“Motorsport Network”) will not fulfill
our future borrowing requests under the $12 million Line of Credit (as defined in this Report);
and statements regarding our cash flows and anticipated uses of cash; |
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● |
our
future business, results of operations, financial condition and/or liquidity, including with respect to the ongoing effects of the
war between Russia and Ukraine; |
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● |
our
intended corporate purpose to make the thrill of motorsports accessible to everyone by creating the highest quality, most sophisticated
and most innovative experiences for racers, gamers and fans of all ages; |
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● |
new
or planned products or offerings, including the anticipated timing of our new product launches under our updated product roadmap,
such as our anticipated release of our Le Mans Ultimate game in December 2023 and our INDYCAR game in 2024, as well as the possibility of further adjustments
to our product roadmap due to the continuing impact of our liquidity position; |
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● |
our
intentions with respect to our mobile games, including expectations that we will continue to focus on developing and further enhancing
our multi-platform games for mobile phones, as well as the anticipated timing of the release of our future mobile games; |
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|
● |
our
plans to strive to become a leader in organizing and facilitating esports tournaments, competitions, and events for our licensed
racing games as well as on behalf of third-party racing game developers and publishers; |
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● |
our
belief that connecting virtual racing gamers and esports fans on a digital entertainment and social platform represents the greatest
opportunity to enhance the way that people learn, watch, play, and experience racing video games and racing esports; |
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|
● |
our
future plans and expectations for Traxion.GG (“Traxion”), our online destination for the virtual racing community, including
with regards to its functionality and content; |
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● |
our
beliefs regarding the growing importance and business viability of esports, especially within the racing and motorsport genres; |
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● |
our
intention to expand our license arrangements to other internationally recognized racing series and the platforms we operate on; |
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our
expectation that we will be able to extend or re-negotiate our promotion agreement with Motorsport Network on reasonable terms; |
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our
intention to continue seeking to expand our audience base through traditional marketing and sales distribution channels including
Facebook, Twitter, Twitch, YouTube and other online social networks; |
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● |
our
belief that our esports business has the potential to generate incremental revenues through the further sale of media rights to our
esports events and competitions, as well as merchandising and sports betting, if the esports audience pattern continues to grow; |
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● |
our
expectation that having a broader product portfolio will improve our operating results and provide a revenue stream that is less
cyclical than releasing a single game per year; |
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● |
our
plans to drive ongoing engagement and incremental revenue from recurrent consumer spending on our titles through in-game purchases
and extra content; |
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our
expectation that we will continue to derive significant revenues from sales of our products to a very limited number of distribution
partners; |
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our
expectation that we will continue to invest in technology, hardware and software to support our games and services, including with
respect to security protections; |
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● |
our
belief that the global adoption of portable and mobile gaming devices leading to significant growth in portable and mobile gaming
is a continuing trend; |
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our
intention to continue to look for opportunities to expand the recurring portion of our business; |
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our intended use of proceeds from the sales of our equity securities; |
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our
statements and assumptions relating to the impairment of assets; |
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our
plans and intentions with respect to our remediation efforts to address the material weakness in our internal control over financial
reporting; |
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● |
our
belief that the outcome of all pending legal proceedings in the aggregate is not reasonably likely to have a material adverse effect
on our business, prospects, results of operations, financial condition and/or cash flows, except as otherwise disclosed in this Report,
and that in light of the uncertainties involved in legal proceedings generally, the ultimate outcome of a particular matter could
be material to the Company’s operating results for a particular period depending on, among other things, the size of the loss
or the nature of the liability imposed and the level of the Company’s income for that particular period, including, without
limitation, our beliefs regarding the merit of any plaintiff’s allegations and the impact of any claims and litigation that
we are subject to; |
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our
intention to not declare dividends in the foreseeable future; |
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our
ability to utilize net operating loss carryforwards; |
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our
expectations regarding the future impact of implementing management strategies, potential acquisitions and industry trends; |
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our
belief that we may decide in the future to avail ourselves of certain corporate governance requirements of The Nasdaq Stock Market
LLC (“NASDAQ”) as a result of being a “controlled company” within the meaning of the NASDAQ rules; |
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● |
our
expectations relating to the 2022 Restructuring Program and any
further cost reduction and restructuring initiatives, including expected savings; and |
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● |
our
expectation that our current development operations will not have significant exposure to changes in circumstances arising from the
Ukraine-Russia conflict. |
The
forward-looking statements contained in this Report are based on assumptions that we have made in light of our industry experience and
our perceptions of historical trends, current conditions, expected future developments and other factors that we believe are appropriate
under the circumstances. As you read and consider this Report, you should understand that these statements are not guarantees of performance
or results. They involve risks, uncertainties (many of which are beyond our control) and assumptions that are difficult to predict. Although
we believe that these forward-looking statements are based on reasonable assumptions, you should be aware that many factors could affect
our actual operating and financial performance and cause our performance to differ materially from the performance anticipated in the
forward-looking statements. Important factors that could cause our actual results to differ materially from those projected in any forward-looking
statements are discussed in “Risk Factors” in Part I, Item 1A of our Annual Report on Form 10-K for the year ended December
31, 2022 (the “2022 Form 10-K”) and in “Risk Factors” in Part II, Item 1A of this Report, as updated in our subsequent
filings with the Securities and Exchange Commission (the “SEC”). In addition to factors that may be described in our filings
with the SEC, including this Report, the following factors, among others, could cause our actual results to differ materially from those
expressed in any forward-looking statements made by us:
|
(i) |
difficulties
and/or delays in accessing available liquidity, and other unanticipated difficulties in resolving our continuing financial condition
and ability to obtain additional capital to meet our financial obligations, including, without limitation, difficulties in securing
funding that is on commercially acceptable terms to us or at all, such as our inability to complete in whole or in part any
potential debt and/or equity financing transactions or similar transactions, any inability to achieve cost reductions, including,
without limitation, those which we expect to achieve through the 2022 Restructuring Program and any further cost reduction and
restructuring initiatives, as well as any inability to consummate one or more strategic alternatives for our business, including,
but not limited to, the sale or licensing of our assets, and/or less than expected benefits resulting from any such strategic
alternative; difficulties, delays or our inability to efficiently manage our cash and working capital; higher than expected
operating expenses; adverse impacts to our liquidity position resulting from the higher interest rate and higher inflationary
environment; the unavailability of funds from anticipated borrowing sources; the unavailability of funds from our inability to
reduce or control costs, including, without limitation, those which we expect to achieve through the 2022 Restructuring Program and any further cost reduction and restructuring initiatives;
lower than expected operating revenues, cash on hand and/or funds available from anticipated borrowings or funds expected to be
generated from cost reductions resulting from the implementation of cost control initiatives, such as through the 2022 Restructuring
Program and any further cost reduction and restructuring initiatives; and/or less than anticipated cash generated by our operations; and/or adverse effects on our liquidity resulting from
changes in economic conditions (such as continued volatility in the financial markets, whether attributable to COVID-19, the ongoing
war between Russia and Ukraine or otherwise; significantly higher rates of inflation, significantly higher interest rates and higher
labor costs; the impact of higher energy prices on consumer purchasing behavior, monetary conditions and foreign currency
fluctuations, tariffs, foreign currency controls and/or government-mandated pricing controls, as well as in trade, monetary, fiscal
and tax policies), political conditions (such as military actions and terrorist activities) and pandemics and natural disasters;
and/or the unavailability of funds from (A) delaying the implementation of or revising certain aspects of our business strategy; (B)
reducing or delaying the development and launch of new products and events; (C) reducing or delaying capital spending, product
development spending and marketing and promotional spending; (D) selling assets or operations; (E) seeking additional capital
contributions and/or loans from Motorsport Network, the Company’s other affiliates and/or third parties; and/or (F) reducing
other discretionary spending; |
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(ii) |
difficulties,
delays or less than expected results in achieving our growth plans, objectives and expectations, such as due to a slower than anticipated
economic recovery and/or our inability, in whole or in part, to continue to execute our business strategies and plans, such as due
to less than anticipated customer acceptance of our new game titles, our experiencing difficulties or the inability to launch our
games as planned, less than anticipated performance of the games impacting customer acceptance and sales and/or greater than anticipated
costs and expenses to develop and launch our games, including, without limitation, higher than expected labor costs; |
|
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|
(iii) |
difficulties,
delays in or unanticipated events that may impact the timing and scope of new product launches, such as due to difficulties or delays
related to our transition from using development staff in Russia to using development staff in other countries and/or difficulties
and/or delays arising out of any resurgence of the ongoing and prolonged COVID-19 pandemic; |
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(iv) |
less
than expected benefits from implementing our management strategies and/or adverse economic, market and geopolitical conditions that
negatively impact industry trends, such as significant changes in the labor markets, an extended or higher than expected inflationary
environment (such as the impact on consumer discretionary spending as a result of significant increases in energy and gas prices
which have been increasing since early in 2020), a higher interest rate environment, tax increases impacting consumer discretionary
spending and or quantitative easing that results in higher interest rates that negatively impact consumers’ discretionary spending,
or adverse developments relating to the ongoing war between Russia and Ukraine; |
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(v) |
delays
and higher than anticipated expenses related to the ongoing and prolonged COVID-19 pandemic; |
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|
(vi) |
difficulties
and/or delays adversely impacting our ability (or inability) to maintain existing, and to secure additional, licenses and other agreements
with various racing series; |
|
(vii) |
difficulties
and/or delays adversely impacting our ability to successfully manage and integrate any joint ventures, acquisitions of businesses,
solutions or technologies; |
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(viii) |
unanticipated
operating costs, transaction costs and actual or contingent liabilities; |
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|
(ix) |
difficulties
and/or delays adversely impacting our ability to attract and retain qualified employees and key personnel; |
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(x) |
adverse
effects of increased competition; |
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(xi) |
changes
in consumer behavior, including as a result of general economic factors, such as increased inflation, recessionary factors, higher
energy prices and higher interest rates; |
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(xii) |
difficulties
and/or delays adversely impacting our ability to protect our intellectual property; |
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(xiii) |
local,
industry and general business and economic conditions; |
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(xiv) |
unanticipated
adverse effects on our business, prospects, results of operations, financial condition, cash flows and/or liquidity as a result of
unexpected developments with respect to our legal proceedings; |
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(xv) |
difficulties,
delays or our inability to successfully complete the 2022 Restructuring Program and any further cost reduction and restructuring initiatives,
which could reduce the benefits realized from such activities; |
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(xvi) |
higher
than anticipated restructuring charges and/or payments and/or changes in the expected timing of such charges and/or payments; and/or
less than anticipated annualized cost reductions from our plans and/or changes in the timing of realizing such cost reductions, such
as due to less than anticipated liquidity to fund such activities and/or more than expected costs to achieve the expected cost reductions;
and |
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|
(xvii) |
difficulties,
delays, less than expected results or our inability to successfully implement any strategic alternative or potential option for our
business, including, but not limited to, the sale or licensing of certain of our assets, which could result in, among other things,
less than expected financial benefits from such actions. |
Additionally,
there are other risks and uncertainties described from time to time in the reports that we file with the SEC. Should one or more of these
risks or uncertainties materialize or should any of these assumptions prove to be incorrect, our actual operating and financial performance
may vary in material respects from the performance projected in these forward-looking statements. Further, any forward-looking statement
speaks only as of the date on which it is made, and except as required by law, we undertake no obligation to update any forward-looking
statement contained in this Report to reflect events or circumstances after the date on which it is made or to reflect the occurrence
of anticipated or unanticipated events or circumstances, except as otherwise required by law. New factors that could cause our business
not to develop as we expect emerge from time to time, and it is not possible for us to predict all of them. Further, we cannot assess
the impact of each currently known or new factor on our results of operations or the extent to which any factor, or combination of factors,
may cause actual results to differ materially from those contained in any forward-looking statements.
PART
I: FINANCIAL INFORMATION
Item
1. Condensed Consolidated Financial Statements (Unaudited)
MOTORSPORT
GAMES INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED BALANCE SHEETS
(UNAUDITED)
| |
June 30, 2023 | | |
December 31, 2022 | |
| |
| | |
| |
Assets | |
| | | |
| | |
| |
| | | |
| | |
Current assets: | |
| | | |
| | |
Cash and cash equivalents | |
$ | 1,966,553 | | |
$ | 979,306 | |
Accounts receivable, net of allowances of $2,532,383 and $2,252,383 as of June 30, 2023 and December 31, 2022, respectively | |
| 1,018,784 | | |
| 1,809,110 | |
Due from related parties | |
| 68,421 | | |
| 206,532 | |
Prepaid expenses and other current assets | |
| 1,043,214 | | |
| 1,048,392 | |
Total Current Assets | |
| 4,096,972 | | |
| 4,043,340 | |
Property and equipment, net | |
| 394,608 | | |
| 522,433 | |
Operating lease right of use assets | |
| 300,265 | | |
| 971,789 | |
Intangible assets, net | |
| 8,544,394 | | |
| 13,360,230 | |
Total Assets | |
$ | 13,336,239 | | |
$ | 18,897,792 | |
| |
| | | |
| | |
Liabilities and Stockholders’ Equity | |
| | | |
| | |
| |
| | | |
| | |
Current liabilities: | |
| | | |
| | |
Accounts payable | |
$ | 876,198 | | |
$ | 2,372,219 | |
Accrued expenses and other current liabilities | |
| 3,359,598 | | |
| 3,416,424 | |
Due to related parties | |
| 32,129 | | |
| 4,589,211 | |
Purchase commitments | |
| 2,239,821 | | |
| 2,563,216 | |
Operating lease liabilities (current) | |
| 190,604 | | |
| 380,538 | |
Total Current Liabilities | |
| 6,698,350 | | |
| 13,321,608 | |
Operating lease liabilities (non-current) | |
| 112,900 | | |
| 617,288 | |
Other non-current liabilities | |
| 3,105,037 | | |
| 3,055,498 | |
Total Liabilities | |
| 9,916,287 | | |
| 16,994,394 | |
| |
| | | |
| | |
Commitments and contingencies (Note 9) | |
| - | | |
| - | |
| |
| | | |
| | |
Stockholders’ Equity: | |
| | | |
| | |
| |
| | | |
| | |
Preferred stock, $0.0001 par value per share; authorized 1,000,000 and 1,000,000 shares; and none issued and outstanding as of June 30, 2023 and December 31, 2022, respectively | |
| - | | |
| - | |
Class A common stock - $0.0001 par value per share; authorized 100,000,000 and 100,000,000 shares; 2,720,328 and 1,183,808 shares issued and outstanding as of June 30, 2023 and December 31, 2022, respectively | |
| 269 | | |
| 117 | |
Class B common stock - $0.0001 par value per share; authorized 7,000,000 and 7,000,000 shares; 700,000 and 700,000 shares issued and outstanding as of June 30, 2023 and December 31, 2022, respectively | |
| 70 | | |
| 70 | |
Common stock, value | |
| 70 | | |
| 70 | |
| |
| | | |
| | |
Additional paid-in capital | |
| 91,736,545 | | |
| 76,446,061 | |
Accumulated deficit | |
| (87,251,102 | ) | |
| (73,979,131 | ) |
Accumulated other comprehensive loss | |
| (1,208,945 | ) | |
| (933,406 | ) |
Total Stockholders’ Equity Attributable to Motorsport Games Inc. | |
| 3,276,837 | | |
| 1,533,711 | |
Non-controlling interest | |
| 143,115 | | |
| 369,687 | |
Total Stockholders’ Equity | |
| 3,419,952 | | |
| 1,903,398 | |
Total Liabilities and Stockholders’ Equity | |
$ | 13,336,239 | | |
$ | 18,897,792 | |
The
accompanying notes are an integral part of these unaudited condensed consolidated financial statements.
MOTORSPORT
GAMES INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF OPERATIONS
(UNAUDITED)
| |
| | |
| | |
| | |
| |
| |
Three Months Ended June 30, | | |
Six Months Ended June 30, | |
| |
2023 | | |
2022 | | |
2023 | | |
2022 | |
Revenues | |
$ | 1,739,130 | | |
$ | 2,008,987 | | |
$ | 3,468,485 | | |
$ | 5,330,776 | |
Cost of revenues [1] | |
| 866,167 | | |
| 856,157 | | |
| 2,114,903 | | |
| 2,869,963 | |
Gross profit | |
| 872,963 | | |
| 1,152,830 | | |
| 1,353,582 | | |
| 2,460,813 | |
| |
| | | |
| | | |
| | | |
| | |
Operating expenses: | |
| | | |
| | | |
| | | |
| | |
Sales and marketing [2] | |
| 434,788 | | |
| 1,540,220 | | |
| 1,053,198 | | |
| 3,228,669 | |
Development [3] | |
| 1,787,768 | | |
| 2,681,643 | | |
| 4,184,902 | | |
| 5,085,980 | |
General and administrative [4] | |
| 3,154,233 | | |
| 3,349,609 | | |
| 5,933,343 | | |
| 6,772,763 | |
Impairment of goodwill | |
| - | | |
| - | | |
| - | | |
| 4,788,268 | |
Impairment of intangible assets | |
| 4,004,627 | | |
| 149,048 | | |
| 4,004,627 | | |
| 4,640,102 | |
Depreciation and amortization | |
| 104,854 | | |
| 117,725 | | |
| 202,208 | | |
| 233,796 | |
Total operating expenses | |
| 9,486,270 | | |
| 7,838,245 | | |
| 15,378,278 | | |
| 24,749,578 | |
Loss from operations | |
| (8,613,307 | ) | |
| (6,685,415 | ) | |
| (14,024,696 | ) | |
| (22,288,765 | ) |
Interest expense | |
| (244,750 | ) | |
| (191,662 | ) | |
| (443,870 | ) | |
| (393,258 | ) |
Other income (expense), net | |
| 657,175 | | |
| (610,594 | ) | |
| 1,008,492 | | |
| (772,693 | ) |
Net loss | |
| (8,200,882 | ) | |
| (7,487,671 | ) | |
| (13,460,074 | ) | |
| (23,454,716 | ) |
Less: Net loss attributable to non-controlling interest | |
| (29,858 | ) | |
| (82,375 | ) | |
| (188,103 | ) | |
| (911,803 | ) |
Net loss attributable to Motorsport Games Inc. | |
$ | (8,171,024 | ) | |
$ | (7,405,296 | ) | |
$ | (13,271,971 | ) | |
$ | (22,542,913 | ) |
| |
| | | |
| | | |
| | | |
| | |
Net loss attributable to Class A common stock per share: | |
| | | |
| | | |
| | | |
| | |
Basic and diluted | |
$ | (3.02 | ) | |
$ | (6.34 | ) | |
$ | (5.42 | ) | |
$ | (19.32 | ) |
| |
| | | |
| | | |
| | | |
| | |
Weighted-average shares of Class A common stock outstanding: | |
| | | |
| | | |
| | | |
| | |
Basic and diluted | |
| 2,704,106 | | |
| 1,167,359 | | |
| 2,448,131 | | |
| 1,167,087 | |
The
accompanying notes are an integral part of these unaudited condensed consolidated financial statements.
MOTORSPORT
GAMES INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF COMPREHENSIVE LOSS
(UNAUDITED)
| |
| | |
| | |
| | |
| |
| |
Three Months Ended June 30, | | |
For the Six Months Ended June 30, | |
| |
2023 | | |
2022 | | |
2023 | | |
2022 | |
Net loss | |
$ | (8,200,882 | ) | |
$ | (7,487,671 | ) | |
$ | (13,460,074 | ) | |
$ | (23,454,716 | ) |
Other comprehensive (loss) income: | |
| | | |
| | | |
| | | |
| | |
Foreign currency translation adjustments | |
| (196,951 | ) | |
| 136,976 | | |
| (275,539 | ) | |
| 11,731 | |
Comprehensive loss | |
| (8,397,833 | ) | |
| (7,350,695 | ) | |
| (13,735,613 | ) | |
| (23,442,985 | ) |
Comprehensive loss attributable to non-controlling interests | |
| (32,009 | ) | |
| (140,224 | ) | |
| (226,572 | ) | |
| (1,028,945 | ) |
Comprehensive loss attributable to Motorsport Games Inc. | |
$ | (8,365,824 | ) | |
$ | (7,210,471 | ) | |
$ | (13,509,041 | ) | |
$ | (22,414,040 | ) |
The
accompanying notes are an integral part of these unaudited condensed consolidated financial statements.
MOTORSPORT
GAMES INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENTS OF CHANGES IN STOCKHOLDERS’ EQUITY
(UNAUDITED)
| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| |
| |
For the Three and Six Months Ended June 30, 2023 | |
| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
Total Stockholders’ | | |
| | |
| |
| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
Equity / Member’s | | |
| | |
Total | |
| |
Class A | | |
Class
B | | |
Additional | | |
| | |
Accumulated Other | | |
Equity Attributable | | |
| | |
Stockholders’
Equity / | |
| |
Common
Stock | | |
Common
Stock | | |
Paid-In | | |
Accumulated | | |
Comprehensive | | |
to Motorsport | | |
Non-controlling | | |
Member’s | |
| |
Shares | | |
Amount | | |
Shares | | |
Amount | | |
Capital | | |
Deficit | | |
Loss | | |
Games Inc. | | |
Interest | | |
Equity | |
Balance - January 1, 2023 | |
| 1,183,808 | | |
$ | 117 | | |
| 700,000 | | |
$ | 70 | | |
$ | 76,446,061 | | |
$ | (73,979,131 | ) | |
$ | (933,406 | ) | |
$ | 1,533,711 | | |
$ | 369,687 | | |
$ | 1,903,398 | |
Issuance of common stock | |
| 734,741 | | |
| 74 | | |
| - | | |
| - | | |
| 10,571,460 | | |
| - | | |
| - | | |
| 10,571,534 | | |
| - | | |
| 10,571,534 | |
Issuance of common stock for extinguishment of related party debt | |
| 780,385 | | |
| 78 | | |
| - | | |
| - | | |
| 3,948,488 | | |
| - | | |
| - | | |
| 3,948,566 | | |
| - | | |
| 3,948,566 | |
Stock-based compensation | |
| - | | |
| - | | |
| - | | |
| - | | |
| 249,233 | | |
| - | | |
| - | | |
| 249,233 | | |
| - | | |
| 249,233 | |
Other comprehensive loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (78,588 | ) | |
| (78,588 | ) | |
| (36,318 | ) | |
| (114,906 | ) |
Net loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (5,100,947 | ) | |
| - | | |
| (5,100,947 | ) | |
| (158,245 | ) | |
| (5,259,192 | ) |
Balance - March 31, 2023 | |
| 2,698,934 | | |
$ | 269 | | |
| 700,000 | | |
$ | 70 | | |
$ | 91,215,242 | | |
$ | (79,080,078 | ) | |
$ | (1,011,994 | ) | |
$ | 11,123,509 | | |
$ | 175,124 | | |
$ | 11,298,633 | |
Stock-based compensation | |
| 21,394 | | |
| - | | |
| - | | |
| - | | |
| 521,303 | | |
| - | | |
| - | | |
| 521,303 | | |
| - | | |
| 521,303 | |
Other comprehensive loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (196,951 | ) | |
| (196,951 | ) | |
| (2,151 | ) | |
| (199,102 | ) |
Net loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (8,171,024 | ) | |
| - | | |
| (8,171,024 | ) | |
$ | (29,858 | ) | |
| (8,200,882 | ) |
Balance - June 30, 2023 | |
| 2,720,328 | | |
$ | 269 | | |
| 700,000 | | |
$ | 70 | | |
$ | 91,736,545 | | |
$ | (87,251,102 | ) | |
$ | (1,208,945 | ) | |
$ | 3,276,837 | | |
$ | 143,115 | | |
$ | 3,419,952 | |
| |
For
the Three and Six Months Ended June 30, 2022 | |
| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
Total Stockholders’ | | |
| | |
| |
| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
Equity | | |
| | |
| |
| |
Class A | | |
Class B | | |
Additional | | |
| | |
Accumulated
Other | | |
Equity Attributable | | |
| | |
Total | |
| |
Common
Stock | | |
Common
Stock | | |
Paid-In | | |
Accumulated | | |
Comprehensive | | |
to Motorsport | | |
Non-controlling | | |
Stockholders’ | |
| |
Shares | | |
Amount | | |
Shares | | |
Amount | | |
Capital | | |
Deficit | | |
Loss | | |
Games Inc. | | |
Interest | | |
Equity | |
| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| |
Balance - January 1, 2022 | |
| 1,163,590 | | |
$ | 116 | | |
| 700,000 | | |
$ | 70 | | |
$ | 75,652,853 | | |
$ | (37,988,326 | ) | |
$ | (945,375 | ) | |
$ | 36,719,338 | | |
$ | 1,262,665 | | |
$ | 37,982,003 | |
Stock-based compensation | |
| 3,769 | | |
| - | | |
| - | | |
| - | | |
| 353,030 | | |
| - | | |
| - | | |
| 353,030 | | |
| - | | |
| 353,030 | |
Other comprehensive loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (125,245 | ) | |
| (125,245 | ) | |
| (59,293 | ) | |
| (184,538 | ) |
Net loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (15,137,617 | ) | |
| - | | |
| (15,137,617 | ) | |
| (829,428 | ) | |
| (15,967,045 | ) |
Balance - March 31, 2022 | |
| 1,167,359 | | |
$ | 116 | | |
| 700,000 | | |
$ | 70 | | |
$ | 76,005,883 | | |
$ | (53,125,943 | ) | |
$ | (1,070,620 | ) | |
$ | 21,809,506 | | |
$ | 373,944 | | |
$ | 22,183,450 | |
Beginning balance | |
| 1,167,359 | | |
$ | 116 | | |
| 700,000 | | |
$ | 70 | | |
$ | 76,005,883 | | |
$ | (53,125,943 | ) | |
$ | (1,070,620 | ) | |
$ | 21,809,506 | | |
$ | 373,944 | | |
$ | 22,183,450 | |
Stock-based compensation | |
| - | | |
| - | | |
| - | | |
| - | | |
| 238,573 | | |
| - | | |
| - | | |
| 238,573 | | |
| - | | |
| 238,573 | |
Other comprehensive income (loss) | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| 136,976 | | |
| 136,976 | | |
| (57,849 | ) | |
| 79,127 | |
Net loss | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (7,405,296 | ) | |
| - | | |
| (7,405,296 | ) | |
| (82,375 | ) | |
| (7,487,671 | ) |
Balance - June 30, 2022 | |
| 1,167,359 | | |
$ | 116 | | |
| 700,000 | | |
$ | 70 | | |
$ | 76,244,456 | | |
$ | (60,531,239 | ) | |
$ | (933,644 | ) | |
$ | 14,779,759 | | |
$ | 233,720 | | |
$ | 15,013,479 | |
Ending balance | |
| 1,167,359 | | |
$ | 116 | | |
| 700,000 | | |
$ | 70 | | |
$ | 76,244,456 | | |
$ | (60,531,239 | ) | |
$ | (933,644 | ) | |
$ | 14,779,759 | | |
$ | 233,720 | | |
$ | 15,013,479 | |
The
accompanying notes are an integral part of these unaudited condensed consolidated financial statements.
MOTORSPORT
GAMES INC. AND SUBSIDIARIES
CONDENSED
CONSOLIDATED STATEMENT OF CASH FLOWS
(UNAUDITED)
| |
| | |
| |
| |
For the Six Months Ended June 30, | |
| |
2023 | | |
2022 | |
Cash flows from operating activities: | |
| | | |
| | |
Net loss | |
$ | (13,460,074 | ) | |
$ | (23,454,716 | ) |
Adjustments to reconcile net loss to net cash used in operating activities: | |
| | | |
| | |
Loss on impairment of intangible assets | |
| 4,004,627 | | |
| 4,640,102 | |
Loss on impairment of goodwill | |
| - | | |
| 4,788,268 | |
Loss on impairment of property, plant and equipment | |
| 7,661 | | |
| - | |
Depreciation and amortization | |
| 1,011,231 | | |
| 1,071,172 | |
Non-cash lease expense | |
| - | | |
| 196,938 | |
Purchase commitment and license liability interest accretion | |
| 396,547 | | |
| - | |
Stock-based compensation | |
| 770,536 | | |
| 591,603 | |
Changes in the fair value of stock warrants | |
| (423,403 | ) | |
| - | |
Sales return and price protection reserves | |
| 280,000 | | |
| 1,098,397 | |
Changes in assets and liabilities: | |
| | | |
| | |
Accounts receivable | |
| 512,452 | | |
| 2,877,935 | |
Due from related parties | |
| (473,136 | ) | |
| - | |
Operating lease liabilities | |
| (22,723 | ) | |
| (194,117 | ) |
Prepaid expenses and other assets | |
| 13,772 | | |
| (572,926 | ) |
Accounts payable | |
| (1,498,530 | ) | |
| (1,455,211 | ) |
Due to related parties | |
| 2,282 | | |
| - | |
Other non-current liabilities | |
| - | | |
| (475,927 | ) |
Accrued expenses and other liabilities | |
| 28,596 | | |
| (1,160,816 | ) |
Net cash used in operating activities | |
$ | (8,850,162 | ) | |
$ | (12,049,298 | ) |
| |
| | | |
| | |
Cash flows from investing activities: | |
| | | |
| | |
Purchase of property and equipment | |
| (24,437 | ) | |
| (196,346 | ) |
Net cash used in investing activities | |
$ | (24,437 | ) | |
$ | (196,346 | ) |
| |
| | | |
| | |
Cash flows from financing activities: | |
| | | |
| | |
Advances from related parties | |
| - | | |
| 143,517 | |
Repayments on advances from related parties | |
| - | | |
| (24,913 | ) |
Repayments of purchase commitment liabilities | |
| (550,000 | ) | |
| (1,000,000 | ) |
Payment of license liabilities | |
| (262,500 | ) | |
| (100,000 | ) |
Issuance of common stock from stock purchase commitment agreement | |
| 644,750 | | |
| - | |
Issuance of common stock from registered direct offerings | |
| 10,404,784 | | |
| - | |
Net cash provided by (used in) financing activities | |
$ | 10,237,034 | | |
$ | (981,396 | ) |
| |
| | | |
| | |
Effect of exchange rate changes on cash and cash equivalents | |
| (375,188 | ) | |
| 630,451 | |
| |
| | | |
| | |
Net increase (decrease) in cash and cash equivalents | |
| 987,247 | | |
| (12,596,589 | ) |
| |
| | | |
| | |
Total cash and cash equivalents at beginning of the period | |
$ | 979,306 | | |
$ | 17,819,640 | |
| |
| | | |
| | |
Total cash and cash equivalents at the end of the period | |
$ | 1,966,553 | | |
$ | 5,223,051 | |
| |
| | | |
| | |
Supplemental Disclosures of Cash Flow Information: | |
| | | |
| | |
Cash paid during the year for: | |
| | | |
| | |
Interest | |
$ | 399,231 | | |
$ | - | |
| |
| | | |
| | |
Non-cash investing and financing activities: | |
| | | |
| | |
Shares issued to Motorsport Network LLC for extinguishment of related party loan | |
$ | 3,948,566 | | |
$ | - | |
Extinguishment of Motorsport Network LLC related party loan for Class A shares | |
$ | (3,948,566 | ) | |
$ | - | |
Issuance of warrants in connection with registered direct offerings | |
$ | 54,597 | | |
$ | - | |
Purchase commitment liability | |
$ | - | | |
$ | 29,681 | |
The
accompanying notes are an integral part of these unaudited condensed consolidated financial statements.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
NOTE
1 - BUSINESS ORGANIZATION, NATURE OF OPERATIONS, AND RISKS AND UNCERTAINTIES
Organization
and Operations
Motorsport
Gaming US LLC (“Motorsport Gaming”) was established as a limited liability company on August 2, 2018 under the laws of the
State of Florida. On January 8, 2021, Motorsport Gaming converted into a Delaware corporation pursuant to a statutory conversion and
changed its name to Motorsport Games Inc. (“Motorsport Games” or the “Company”). Upon effecting the corporate
conversion on January 8, 2021, Motorsport Games now holds all the property and assets of Motorsport Gaming, and all of the debts and
obligations of Motorsport Gaming were assumed by Motorsport Games by operation of law upon such corporate conversion.
Risks
and Uncertainties
Liquidity
and Going Concern
The
Company had a net loss of approximately $13.5
million, negative cash flows from operations of approximately $8.9
million and an accumulated deficit of $87.3
million for the six months ended June 30, 2023. As of June 30, 2023, the Company had cash and cash equivalents of $2.0
million, which was reduced to $1.4
million as of July 31, 2023. For the three months ended June 30, 2023, the Company experienced an average net cash burn from
operations of approximately $1.1
million a month, and while it has taken measures to reduce its costs, the Company expects to continue to have a net cash outflow
from operations for the foreseeable future as it continues to develop its product portfolio and invest in developing new video game
titles.
The
Company’s future liquidity and capital requirements include funds to support the planned costs to operate its business, including
amounts required to fund working capital, support the development and introduction of new products, maintain existing titles, and certain
capital expenditures.
In order to address its liquidity shortfall, the Company is actively exploring several options, including, but not
limited to: i) additional funding in the form of potential equity and/or debt financing arrangements or similar transactions (collectively,
“Capital Financing”); ii) strategic alternatives for its business, including, but not limited to, the sale or licensing of
the Company’s assets; and iii) cost reduction and restructuring initiatives, including re-evaluating its product roadmap, each of
which is described more fully below.
The
Company continues to explore additional funding in the form of potential Capital Financing and has entered into an Equity Distribution
Agreement (the “ED Agreement”) with Canaccord Genuity LLC, as sales agent (the “Sales Agent”), pursuant to which
the Company may issue and sell shares of its Class A common stock having an aggregate offering price of up to $10 million (subject to
compliance with the limitations set forth in the SEC’s “baby shelf” rules). Subject to the terms and conditions of
the ED Agreement, the Sales Agent may sell shares by any method deemed to be an “at-the-market” (“ATM”) offering
as defined in Rule 415 under the Securities Act of 1933, as amended. As of June 30, 2023, the Company had an aggregate of $2.9 million
available for future sales under its ATM program. However, due to the Company’s present liquidity position and required future
funding requirements, any funds raised via the ATM program would not be sufficient to satisfy its liquidity requirements and further
potential Capital Financing would be required, in conjunction to the other options being explored by the Company. Further, there can
be no assurance the Company will be able to obtain funds via the ATM program, should it choose to sell shares under the ED Agreement,
nor can there be any other assurance that the Company can secure additional funding in the form of equity and/or debt financing on commercially
acceptable terms, if at all, to satisfy its future needed liquidity and capital resources.
Due to the uncertainty
surrounding the Company’s ability to raise funding in the form of potential Capital Financing, and in light of its liquidity position
and anticipated future funding requirements, the Company has decided to explore strategic alternatives and potential options for its
business, including, but not limited to, the sale or licensing of certain of the Company’s assets. For example, the Company is
currently in discussions with a third-party for the potential sale of the Company’s NASCAR license. If any such strategic alternative
is executed, including the consummation of a sale of the Company’s NASCAR license, it is expected it would help to reduce certain
working capital requirements and reduce overhead expenditures, thereby reducing the Company’s expected future cash-burn, and provide
some short-term liquidity relief. Nonetheless, even if the Company is successful in implementing one or more strategic alternatives,
including the consummation of a sale of the Company’s NASCAR license, the Company will continue to require additional funding and/or
further cost reduction measures in order to continue operations, which includes further restructuring of its business and operations.
There are no assurances that the Company will even be successful in implementing a strategic plan for the sale or licensing of its assets,
including the consummation of a sale of the Company’s NASCAR license, or any other strategic alternative, which may be subject
to the satisfaction of conditions beyond the Company’s control, such as, among other things, the required consent from NASCAR with
respect to any sale of the Company’s NASCAR license.
As the Company continues to address its liquidity
constraints, it has re-evaluated its product roadmap in the second quarter of 2023 and modified the expected timing and scope of certain
new product releases, including the release of any future NASCAR games, which have been put on hold indefinitely. Further, the Company
is evaluating its ability to deliver new titles under its other licenses, such as with INDYCAR and the British Touring Car Championship
(the “BTCC”), which may result in further adjustments to the Company’s product roadmap. The Company continues to seek
to reduce its monthly net cash-burn by reducing its cost base through maintaining and enhancing cost control initiatives, such as those
that it expects to achieve through its previously announced organizational restructuring program (the “2022 Restructuring Program”),
and is evaluating the structure of its business for additional changes in order to improve both its near-term and long-term liquidity position, as well as create a healthy and sustainable Company from which to operate.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
If
the Company is unable to satisfy its capital requirements, it could be required to adopt one or more of the following alternatives:
|
● |
delaying
the implementation of or revising certain aspects of the Company’s business strategy; |
|
● |
further
reducing or delaying the development and launch of new products and events; |
|
● |
further
reducing or delaying capital spending, product development spending and marketing and promotional spending; |
|
● |
selling
additional assets or operations; |
|
● |
seeking
additional capital contributions and/or loans from Motorsport Network, the Company’s other affiliates and/or third parties;
|
|
● |
further
reducing other discretionary spending; |
|
● |
entering
into financing agreements on unattractive terms; and/or |
|
● |
significantly
curtailing or discontinuing operations. |
There
can be no assurance that the Company would be able to take any of the actions referred to above because of a variety of commercial or
market factors, including, without limitation, market conditions being unfavorable for an equity or debt issuance or similar transactions,
additional capital contributions and/or loans not being available from Motorsport Network or affiliates and/or third parties, or that
the transactions may not be permitted under the terms of the Company’s various debt instruments then in effect, such as due to
restrictions on the incurrence of debt, incurrence of liens, asset dispositions and related party transactions. In addition, such actions,
if taken, may not enable the Company to satisfy its capital requirements if the actions that the Company is able to consummate do not
generate a sufficient amount of additional capital.
Even
if the Company does secure additional Capital Financing, if the anticipated level of revenues are not achieved because of, for
example, decreased sales of the Company’s products due to the disposition of key assets, such as the potential sale of its
NASCAR license, further changes in the Company’s product roadmap and/or the Company’s inability to deliver new products
for its various other licenses; less than anticipated consumer acceptance of the Company’s offering of products and events;
less than effective marketing and promotion campaigns, decreased consumer spending in response to weak economic conditions or
weakness in the overall electronic games category; adverse changes in foreign currency exchange rates; decreased sales of the
Company’s products and events as a result of increased competitive activities by the Company’s competitors; changes in
consumer purchasing habits, such as the impact of higher energy prices on consumer purchasing behavior; retailer inventory
management or reductions in retailer display space; less than anticipated results from the Company’s existing or new products
or from its advertising and/or marketing plans; or if the Company’s expenses, including, without limitation, for marketing,
advertising and promotions, product returns or price protection expenditures, exceed the anticipated level of expenses, the
Company’s liquidity position may continue to be insufficient to satisfy its future capital requirements. If the Company is
ultimately unable to satisfy its capital requirements, it would likely need to dissolve and liquidate its assets under the
bankruptcy laws or otherwise.
In
accordance with Accounting Standards Codification (“ASC”) 205-40, Going Concern, the Company has evaluated whether
there are conditions and events, considered in the aggregate, that raise substantial doubt about the Company’s ability to continue
as a going concern within one year after the date that the condensed consolidated financial statements are issued. The factors described
above, in particular the available cash on hand to fund operations over the next year, have raised substantial doubt about the Company’s
ability to continue as a going concern.
The
accompanying unaudited condensed consolidated financial statements do not include any adjustments that might result from the outcome
of this uncertainty. Accordingly, the condensed consolidated financial statements have been prepared on a basis that assumes the Company
will continue as a going concern and which contemplates the realization of assets and satisfaction of liabilities and commitments in
the ordinary course of business.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
NOTE
2 – BASIS OF PRESENTATION AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES
Basis
of Presentation
The
accompanying unaudited condensed consolidated financial statements have been prepared in accordance with accounting principles generally
accepted in the United States of America (“U.S. GAAP”) for interim financial information. Accordingly, they do not include
all of the information and footnotes required by U.S. GAAP for complete financial statements. In management’s opinion, such statements
include all adjustments (consisting only of normal recurring items) which are considered necessary for a fair statement of the Company’s
unaudited condensed consolidated financial statements as of June 30, 2023 and for the three and six months ended June 30, 2023. The Company’s
results of operations for the three and six months ended June 30, 2023 are not necessarily indicative of the operating results for the
full year ending December 31, 2023 or any other period. These unaudited condensed consolidated financial statements should be read in
conjunction with the Company’s audited consolidated financial statements and related disclosures as of December 31, 2022 and 2021
and for the years then ended which are included in the 2022 Form 10-K.
Effective
on November 10, 2022, the Company amended its certificate of incorporation to effectuate a reverse split of the issued and outstanding
shares of Class A common stock and Class B common stock at a ratio of 1-for-10. Fractional shares of common stock resulting from the
reverse stock split were settled in cash. Shares underlying outstanding equity-based awards were proportionately decreased and the respective
per share exercise prices, if applicable, were proportionately increased in accordance with the terms of the agreements governing such
securities. All shares of common stock, equity-based awards, and per share information presented in the unaudited condensed consolidated
financial statements have been adjusted to reflect the reverse stock split on a retroactive basis for all periods presented.
Use
of Estimates
The
preparation of consolidated financial statements in conformity with U.S. GAAP requires management to make estimates and assumptions that
affect the reported amounts of assets and liabilities and disclosures of contingent assets and liabilities at the date of the consolidated
financial statements and the reported amounts of revenue and expenses during the reporting period.
The
Company’s significant estimates used in these consolidated financial statements include, but are not limited to, revenue recognition
criteria, including allowances for returns and price protection, as well as current expected credit losses, valuation allowance of deferred
income taxes, valuation of acquired companies and equity method investments, the recognition and disclosure of contingent liabilities,
goodwill and intangible assets impairment testing, and stock-based compensation valuation. Certain of the Company’s estimates could
be affected by external conditions, including those unique to the Company and general economic conditions. It is reasonably possible
that these external factors could have an effect on the Company’s estimates and may cause actual results to differ from those estimates.
Recently
Issued Accounting Standards
As
an emerging growth company (“EGC”), the Jumpstart Our Business Startups Act (“JOBS Act”) allows the Company to
delay adoption of new or revised accounting pronouncements applicable to public companies until such pronouncements are applicable to
private companies. The Company has elected to use this extended transition period under the JOBS Act until such time as the Company is
no longer considered to be an EGC. The adoption dates discussed below reflect this election.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
Adoption
of Accounting Pronouncements
On
January 1, 2023, the Company adopted Accounting Standard Update (“ASU”) 2019-11,
“Codification Improvements to Topic 326, Financial Instruments – Credit Losses” (“ASU 2019-11”),
issued by the Financial Accounting Standards Board (the “FASB”) in November 2019. ASU 2019-11 is an accounting pronouncement
that amends ASU 2016-13, “Financial Instruments – Credit Losses (Topic 326): Measurement of Credit Losses on Financial
Instrument”, issued by the FASB in June 2016. ASU 2016-13, as amended by ASU 2019-11, requires an impairment model (known as
the current expected credit loss (“CECL”) model) that is based on expected losses rather than incurred losses. Under the
new guidance, each reporting entity should estimate an allowance for expected credit losses, which is intended to result in more timely
recognition of losses. This model replaces multiple existing impairment models in current U.S. GAAP, which generally require a loss to
be incurred before it is recognized. The new standard applies to trade receivables arising from revenue transactions such as contract
assets and accounts receivable. Under ASC 606, “Revenue from Contracts with Customers” (“ASC 606”) revenue
is recognized when, among other criteria, it is probable that an entity will collect the consideration it is entitled to when goods or
services are transferred to a customer. When trade receivables are recorded, they become subject to the CECL model and estimates of expected
credit losses on trade receivables over their contractual life will be required to be recorded at inception based on historical information,
current conditions, and reasonable and supportable forecasts. This guidance is effective for smaller reporting companies with annual
periods beginning after December 15, 2022, including the interim periods in the year. Early adoption is permitted. All entities may adopt
the amendments through a cumulative-effect adjustment to retained earnings as of the beginning of the first reporting period in which
the guidance is effective (that is, a modified-retrospective approach). Upon adoption, this guidance did not have a material impact on
the Company’s unaudited condensed consolidated financial statements.
On
January 1, 2023, the Company adopted ASU 2020-06, “Debt – Debt with Conversion and Other Options (Subtopic 470-20) and
Derivatives and Hedging – Contracts in Entity’s Own Equity (Subtopic 815-40) – Accounting for Convertible instruments
and Contracts in an Entity’s Own Equity” (“ASU 2020-06”), issued by the FASB in August 2020. The amendments
affect entities that issue convertible instruments, as well as contracts in an entity’s own equity. For convertible instruments,
the instruments primarily affected are those issued with beneficial conversion features or cash conversion features because the accounting
models for those specific features are removed. However, all entities that issue convertible instruments are affected by the amendments
to the disclosure requirements in ASU 2020-06. These amendments improve U.S. GAAP by eliminating
certain accounting models, therefore, simplifying the accounting for convertible instruments, and reducing complexity for preparers and
practitioners, as well as improving the decision usefulness and relevance of the information provided to financial statement users. In
addition to eliminating certain accounting models, these amendments enhance information transparency by making targeted improvements
to the disclosures for convertible instruments and earnings-per-share guidance. For contracts in an entity’s own equity,
the contracts primarily affected are freestanding instruments and embedded features that are accounted for as derivatives under the current
guidance because of failure to meet the settlement conditions of the derivatives scope exception related to certain requirements of the
settlement assessment. ASU 2020-06 simplifies the settlement assessment by removing the requirements (1) to consider whether the contract
would be settled in registered shares, (2) to consider whether collateral is required to be posted, and (3) to assess shareholder rights.
These amendments also affect the assessment of whether an embedded conversion feature in a convertible instrument qualifies for the derivatives
scope exception. These amendments improve U.S. GAAP by simplifying the guidance for the derivatives
scope exception for contracts in an entity’s own equity to reduce form-over-substance-based accounting conclusions and improving
inconsistency in the accounting for some contracts as derivatives while accounting for economically similar contracts as equity.
Additionally, the amendments in ASU 2020-06 affect the diluted earnings per share calculation for instruments that may be settled in
cash or shares and for convertible instruments. This guidance is effective for smaller reporting companies with annual periods beginning
after December 15, 2023, including the interim periods within those fiscal years. Early adoption is permitted, but no earlier than fiscal
years after December 15, 2020, including interim periods within those fiscal years. All entities may adopt the amendments through a cumulative-effect
adjustment to retained earnings as of the beginning of the first reporting period in which the guidance is effective (that is, a modified-retrospective
approach). Entities may also elect to adopt the amendments using the fully retrospective method
of transition, with the cumulative effect of the change recognized as an adjustment to the opening balance of retained earnings in the
first comparative period presented. Upon adoption, this guidance did not have a material impact on the unaudited condensed consolidated
financial statements.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
Significant
Accounting Policies
There
have been no material changes to the significant accounting policies disclosed in the audited consolidated financial statements for the
year ended December 31, 2022, as included in the 2022 Form 10-K, except as disclosed in this note.
Fair
Value Measurements
The
Company accounts for its assets and liabilities using a hierarchy of valuation techniques based on whether the inputs to those valuation
techniques are observable or unobservable. Observable inputs reflect market data obtained from independent sources, while unobservable
inputs reflect the Company’s market assumptions. These two types of inputs have created the fair-value hierarchy below. This hierarchy
requires the Company to minimize the use of unobservable inputs and to use observable market data, if available, when determining fair
value.
|
● |
Level
1 – Quoted prices for identical instruments in active markets; |
|
● |
Level
2 – Quoted prices for similar instruments in active markets, quoted prices for identical or similar instruments in markets
that are not active, and model-derived valuations in which all significant inputs and significant value drivers are observable in
active markets; and |
|
● |
Level
3 – Valuations derived from valuation techniques in which one or more significant inputs or significant value drivers are unobservable. |
The
Company’s liability-classified warrants are measured at fair value on a recurring basis, with subsequent changes in fair value
recognized in earnings. Certain assets, including long-lived assets, right of use assets, goodwill, indefinite-lived intangible assets,
and purchase commitments are measured at fair value on a nonrecurring basis; that is, the assets are not measured at fair value on an
ongoing basis, but are subject to fair value adjustments using fair value measurements with unobservable inputs are classified as Level
3. Other financial instruments, including cash and cash equivalents, accounts receivable, prepaid and other assets, accounts payable,
accrued expenses, and other current liabilities are carried at cost, which approximate their fair values due to their short-term nature.
Stock
Warrants
The
Company accounts for warrants as either equity-classified or liability-classified instruments based on an assessment of the warrant’s
specific terms and applicable authoritative guidance in ASC 480 - Distinguishing Liabilities from Equity (“ASC 480”)
and ASC 815 - Derivatives and Hedging (“ASC 815”). The Company’s assessment considers whether the warrants are
freestanding financial instruments pursuant to ASC 480, whether they meet the definition of a liability pursuant to ASC 480, and whether
the warrants meet all of the requirements for equity classification under ASC 815, including whether the warrants are indexed to the
Company’s own common stock and whether the warrant holders could potentially require “net cash settlement” in a circumstance
outside of the Company’s control, among other conditions for equity classification. This assessment, which requires the use of
professional judgment, is conducted at the time of warrant issuance and as of each subsequent quarterly period-end date while the warrants
are outstanding.
Allowances
for Returns and Price Protection
The
Company may permit product returns from, or grant price protection to, its customers under certain conditions. Price protection represents
the Company’s practice of providing channel partners with a credit allowance to lower their wholesale price on a particular game
unit that they have not resold to customers. The amount of the price protection for permanent markdowns is the difference between the
original wholesale price and the new reduced wholesale price. Credits are also given for short-term promotions that temporarily reduce
the wholesale price.
Allowances
for returns and price protection are considered variable consideration under ASC 606. The Company reduces revenue for estimated future
returns and price protections that may occur with distributors and retailers (“channel partners”). See Note 2 – Basis
of Presentation and Summary of Significant Accounting Policies – Accounts Receivable in the 2022 Form 10-K for additional details.
Motorsport
Games Inc. and Subsidiaries
Notes to Unaudited Condensed Consolidated Financial Statements
When
evaluating the adequacy of allowances for returns and price protection, the Company analyzes the following: historical credit allowances,
current sell-through of channel partners’ inventory of the Company’s products, current trends in retail and the video game
industry, changes in customer demand, acceptance of products, and other related factors. In addition, the Company monitors the volume
of sales to its channel partners and their inventories, as substantial overstocking in the distribution channel could result in higher-than-expected
returns or higher price protection in subsequent periods.
The
Company recognized an expense of approximately $0.0 million and $0.3 million for sales returns and price protections as a
reduction of revenues for the three and six months ended June 30, 2023, respectively. The Company recognized an expense of approximately
$0.9 million and $1.1 million for sales returns and price protections as a reduction of revenues for the three and six months ended June
30, 2022, respectively.
Deferred
Revenue
The
Company’s deferred revenue, or contract liability, is classified as current and is included within accrued expenses and other current
liabilities on the unaudited condensed consolidated balance sheets (Also refer Note 4 – Accrued Expenses and Other Current Liabilities).
Revenue collected in advance of the event is recorded as deferred revenue until the event occurs. Development and coding revenues are
also recorded as deferred revenue until the Company’s performance obligation is performed.
Revenue
recognized in the period from amounts included in contract liability at the beginning of the period was approximately $0.4 million and
$0.6 million for the six months ended June 30, 2023 and 2022, respectively.
Net
Loss Per Common Share
Basic
net loss per common share is computed by dividing net loss by the weighted average number of common shares outstanding during the period.
Diluted net loss per common share is computed by dividing net loss by the weighted average number of common and dilutive common-equivalent
shares outstanding during each period. Dilutive common-equivalent shares consist of shares of options and warrants, if not anti-dilutive.
The
following shares were excluded from the calculation of weighted average dilutive common shares because their inclusion would have been
anti-dilutive:
SCHEDULE
OF CALCULATION WEIGHTED AVERAGE DILUTIVE COMMON SHARES
|
|
For the Three and Six Months Ended | |
|
|
June 30, | |
|
|
2023 | | |
2022 | |
Stock options |
|
| 69,992 | | |
| 76,167 | |
Warrants |
|
| 33,574 | | |
| - | |
Dilutive
securities |
|
| 103,566 | | |
| 76,167 | |
NOTE
3 – INTANGIBLE ASSETS
Licensing
Agreements
The
Company has license agreements with various entities related to the development of video games and the organization and facilitation
of esports events, including BARC (TOCA) Limited (“BARC”) with respect to the BTCC, and INDYCAR LLC (“INDYCAR”)
with respect to the INDYCAR SERIES. As of June 30, 2023, the Company had a remaining liability in connection with these licensing agreements
of approximately $0.8 million and $3.3 million, which is included in purchase commitments and other non-current liabilities, respectively,
on the unaudited condensed consolidated balance sheets.
Impairment
During
the three months ended June 30, 2023, the Company identified triggering events that indicated certain finite-lived intangible assets
were at risk of impairment and as such, performed a quantitative impairment assessment to determine the recoverability of those
finite-lived intangible assets. The primary trigger for the impairment review was the Company’s decision to explore strategic
alternatives, including, but not limited to, the sale or licensing of the Company’s assets (the “Strategic
Initiatives”), and that failure to consummate any such transaction would likely result in the Company being unable to comply
with certain requirements of certain of its video game licenses.
As
a result of the quantitative assessment, the Company determined the fair value of certain licensing agreements, software and
non-compete agreements were lower than their respective carrying values and recorded an impairment loss for the three months ended
June 30, 2023 of approximately $4.0
million. The Company determined the fair value of the finite-lived intangible assets subject to assessment using either a discounted
cash flow valuation model or a cost to recreate valuation model, depending on the nature of the asset. The identified impairment
losses were primarily driven by a reduction in expected future cash flows, driven by the triggering event factors discussed above.
The principal assumptions used in the discounted cash flow valuation model were forecasted cash flows and the expected proceeds from
the sale of certain assets should the Company be successful in its Strategic Initiatives, while the principal assumptions used in
the cost to recreate valuation model were production hours, cost per hour and technological obsolescence. The Company considers
these assumptions to be judgmental and subject to risk and uncertainty, which could result in further changes in subsequent
periods.
The
impairment loss is presented as impairment of intangible assets in the unaudited condensed consolidated statements of operations and
comprehensive loss.
Motorsport
Games Inc. and Subsidiaries
Notes to Unaudited Condensed Consolidated Financial Statements
Intangible
Assets
The
following is a summary of intangible assets as of June 30, 2023:
SCHEDULE
OF INTANGIBLE ASSETS
| |
Licensing
Agreements (Finite) | | |
Licensing
Agreements (Indefinite) | | |
Software
Licenses (Finite) | | |
Distribution
Contracts (Finite) | | |
Trade
Names (Indefinite) | | |
Non-Compete
Agreements (Finite) | | |
Accumulated
Amortization | | |
Total | |
Balance
as of January 1, 2023 | |
$ | 7,198,363 | | |
$ | 1,546,645 | | |
$ | 8,656,842 | | |
$ | 560,000 | | |
$ | 212,185 | | |
$ | 243,243 | | |
$ | (5,057,048 | ) | |
$ | 13,360,230 | |
Amortization
expense | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| - | | |
| (842,350 | ) | |
| (842,350 | ) |
Impairment
of intangible assets | |
| (3,457,202 | ) | |
| - | | |
| (481,142 | ) | |
| - | | |
| - | | |
| (66,283 | ) | |
| - | | |
| (4,004,627 | ) |
FX
translation adjustments | |
| - | | |
| 45,703 | | |
| 41,880 | | |
| - | | |
| (28,768 | ) | |
| 1,216 | | |
| (28,890 | ) | |
| 31,141 | |
Balance
as of June 30, 2023 | |
$ | 3,741,161 | | |
$ | 1,592,348 | | |
$ | 8,217,580 | | |
$ | 560,000 | | |
$ | 183,417 | | |
$ | 178,176 | | |
$ | (5,928,288 | ) | |
$ | 8,544,394
| |
| |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | |
Weighted
average remaining amortization period as of June 30, 2023 | |
| 11.25 | | |
| - | | |
| 3.8 | | |
| - | | |
| - | | |
| 0.8 | | |
| - | | |
| - | |
Accumulated
amortization of intangible assets consists of the following:
SCHEDULE OF ACCUMULATED AMORTIZATION OF INTANGIBLE ASSETS
| |
Licensing Agreements (Finite) | | |
Software Licenses (Finite) | | |
Distribution Contracts (Finite) | | |
Non-Compete Agreements (Finite) | | |
Accumulated Amortization | |
Balance as of January 1, 2023 | |
$ | 1,146,010 | | |
$ | 3,212,135 | | |
$ | 560,000 | | |
$ | 138,903 | | |
$ | 5,057,048 | |
Amortization expense | |
| 113,124 | | |
| 690,237 | | |
| - | | |
| 38,989 | | |
| 842,350 | |
Foreign currency translation adjustment | |
| 1,876 | | |
| 24,900 | | |
| - | | |
| 2,114 | | |
| 28,890 | |
Balance as of June 30, 2023 | |
$ | 1,261,010 | | |
$ | 3,927,272 | | |
$ | 560,000 | | |
$ | 180,006 | | |
$ | 5,928,288 | |
Estimated
aggregate amortization expense of intangible assets for the next five years and thereafter is as follows:
SCHEDULE OF ESTIMATED AGGREGATE AMORTIZATION EXPENSE OF INTANGIBLE ASSETS
| |
Total | |
2023 (remaining period) | |
$ | 767,085 | |
2024 | |
| 1,494,431 | |
2025 | |
| 1,356,899 | |
2026 | |
| 1,110,113 | |
2027 | |
| 348,055 | |
Thereafter | |
| 1,692,046 | |
Estimated
aggregate amortization expense | |
$ | 6,768,629 | |
Motorsport
Games Inc. and Subsidiaries
Notes to Unaudited Condensed Consolidated Financial Statements
Amortization
expense related to intangible assets was approximately $0.4 million for both the three months ended June 30, 2023 and 2022, and amortization
expense related to intangible assets was approximately $0.8 million for both the six months ended June 30, 2023 and 2022. Within intangible
assets is approximately $3.5 million of licensing agreements that are not presently subject to amortization. These non-amortizing
licensing agreements will begin amortizing upon release of the first title under the respective license agreement.
NOTE
4 – ACCRUED EXPENSES AND OTHER CURRENT LIABILITIES
Accrued
expenses and other current liabilities consisted of the following:
SCHEDULE OF ACCRUED EXPENSES
| |
June 30, | | |
December 31, | |
| |
2023 | | |
2022 | |
Accrued royalties | |
$ | 595,472 | | |
$ | 274,085 | |
Accrued professional and consulting fees | |
| 732,282 | | |
| 720,470 | |
Accrued development costs | |
| 93,134 | | |
| 172,164 | |
Accrued taxes | |
| 23,213 | | |
| 149,842 | |
Accrued payroll | |
| 703,686 | | |
| 372,358 | |
Deferred revenue | |
| 136,532 | | |
| 311,945 | |
Loss contingency reserves | |
| 798,268 | | |
| 1,100,000 | |
Accrued other | |
| 277,011 | | |
| 315,560 | |
Total | |
$ | 3,359,598 | | |
$ | 3,416,424 | |
NOTE
5 – RELATED PARTY LOANS
On
April 1, 2020, the Company entered into a promissory note (the “$12
million Line of Credit”) with the Company’s
majority stockholder, Motorsport Network, that provides the Company with a line of credit of up to $10
million at an interest rate of 10%
per annum, the availability of which is dependent on Motorsport Network’s available liquidity. On November 23, 2020, the Company
and Motorsport Network entered into an amendment to the $12
million Line of Credit, effective in 2020, pursuant
to which the availability under the $12
million Line of Credit was increased from $10
million to $12
million, with no changes to the other terms.
The $12
million Line of Credit does not have a stated
maturity date and is payable upon demand at any time at the sole and absolute discretion of Motorsport Network, and any principal and
accrued interest owed will be accelerated and become immediately payable in the event the Company consummates certain corporate events,
such as a capital reorganization. The Company may prepay the $12 million Line of Credit in whole or in part at any time or from time
to time without penalty or charge.
On September 8, 2022, the Company entered
into a support agreement with Motorsport Network (the “Support Agreement”) pursuant to which Motorsport Network issued approximately
$3 million (the “September 2022 Cash Advance”) to the Company in accordance with the $12 million Line of Credit. Additionally,
the Support Agreement modified the $12 million Line of Credit such that, among other things, until June 30, 2024, Motorsport Network
would not demand repayment of the September 2022 Cash Advance or other advances under the $12 million Line of Credit, unless certain
events occurred, as prescribed in the Support Agreement, such as the completion of a new financing arrangement or the Company generates
positive cash flows from operations, among others. All principal and accrued interest owed on the $12 million Line of Credit were exchanged
for equity following the completion of two debt-for-equity exchange agreements with Motorsport Network on January 30, 2023 and February
1, 2023, relieving the Company of approximately $3.9 million in owed principal and unpaid interest in exchange for an aggregate of 780,385
shares of the Company’s Class A common stock.
As
of June 30, 2023, the $12 million Line of Credit remains in place. However, the Company believes that there is a substantial likelihood
that Motorsport Network will not fulfill any future borrowing requests, and therefore does not view the $12 million Line of Credit as
a viable source for future liquidity needs.
As
of June 30, 2023 and December 31, 2022, the balance due to Motorsport Network under the $12 million Line of Credit was $0 and $3,670,000,
respectively, as well as unpaid accrued related party interest of $0 and $96,667, respectively.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
NOTE
6 – RELATED PARTY TRANSACTIONS
In
addition to the $12 million Line of Credit, which is discussed in Note 5 – Related Party Loans, from time to time, Motorsport
Network, and other related entities pay for Company expenses on the Company’s behalf. During the six months ended June 30, 2023
and 2022, the Company incurred expenses of approximately $0.2 million and $0.1 million, respectively, that were paid by Motorsport Network
on its behalf and are reimbursable by the Company to Motorsport Network. During the six months ended June 30, 2023 and 2022, approximately
$1 million and $0.1 million, respectively, was paid to related parties in settlement of related party payables.
The
Company has regular related party receivables and payables outstanding as of June 30, 2023 and December 31, 2022. Specifically, the Company
owed approximately $30,000 to its related parties as a related party payable and was due approximately $0.1 million from its related
parties as a related party receivable as of June 30, 2023. As of December 31, 2022, the Company owed approximately $0.8 million to its
related parties as a related party payable and was due approximately $0.2 million from its related parties as a related party receivable.
Backoffice
Services Agreement
On
March 23, 2023 (but effective as of January 1, 2023), the Company entered into a new Backoffice Services Agreement with Motorsport
Network (the “Backoffice Services Agreement”), following the expiration of the Company’s prior services agreement
with Motorsport Network. Pursuant to the Backoffice Services Agreement, Motorsport Network will provide accounting, payroll and
benefits, human resources and other back-office services on a full-time basis to support the Company’s business functions. The
term of the Backoffice Services Agreement is 12 months from the effective date. The term will automatically renew for successive
12-month terms unless either party provides written notice of nonrenewal at least 30 days prior to the end of the then current term.
The Backoffice Services Agreement may be terminated by either party at any time with 60 days prior notice. Pursuant to the
Backoffice Services Agreement, the Company is required to pay a monthly fee to Motorsport Network of $17,500.
For the six months ended June 30, 2023, the Company incurred $105,000
in fees in connection with the Backoffice Services Agreement, and $52,500
for the three months ended June 30, 2023, presented in general and administrative expenses with the condensed consolidated
statements of operations.
NOTE
7 – STOCKHOLDERS’ EQUITY
Class
A and B Common Stock
As
of June 30, 2023, the Company had 2,720,328 shares of Class A common stock and 700,000 shares of Class B common stock outstanding. Holders
of Class A and Class B common stock are entitled to one-vote and ten-votes, respectively, for each share held on all matters submitted
to a vote of stockholders.
Effective
on November 10, 2022, the Company amended its certificate of incorporation to effectuate a reverse split of the issued and outstanding
shares of Class A common stock and Class B common stock at a ratio of 1-for-10.
704Games
Warrants
As
of June 30, 2023 and December 31, 2022, 704Games LLC (“704Games”), a wholly-owned subsidiary of Motorsport Games Inc.,
has outstanding 10-year warrants to purchase 4,000
shares of common stock at an exercise price of $93.03
per share that were issued on October 2, 2015. As of June 30, 2023, the warrants had no intrinsic value and a remaining life of 2.3
years.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
Registered
Direct Offerings and the Wainwright Warrants
On
February 1, February 2 and February 3, 2023, the Company completed three separate registered direct offerings (the “Offerings”)
priced at-market under NASDAQ rules with H.C. Wainwright & Co., LLC acting as the exclusive placement agent for each transaction
(the “Agent”). In connection with the Offerings, the Company paid the Agent a transaction fee equal to 7.0% of the aggregate
gross proceeds from each offering, non-accountable expenses and certain other closing fees. In addition, the Company granted warrants
to the Agent (or its designees) to purchase shares of the Company’s Class A common stock
equal to 6.0% of the aggregate number of shares of Class A common stock placed in each Offering (collectively, the “Wainwright
Warrants”). The Offerings are summarized as follows:
SCHEDULE
OF REGISTERED DIRECT OFFERINGS AND WAINWRIGHT WARRANTS
| |
Offering Date | |
Shares Issued | | |
Gross Proceeds | | |
Net Proceeds | | |
Warrants Issued | | |
Warrant Strike Price | | |
Warrant Term |
Registered direct offering 1 | |
February 1, 2023 | |
| 183,020 | | |
$ | 3.9 million | | |
$ | 3.6 million | | |
| 10,981 | | |
$ | 26.75 | | |
5 years |
Registered direct offering 2 | |
February 2, 2023 | |
| 144,366 | | |
$ | 3.4 million | | |
$ | 3.1 million | | |
| 8,662 | | |
$ | 29.375 | | |
5 years |
Registered direct offering 3 | |
February 3, 2023 | |
| 232,188 | | |
$ | 4.0 million | | |
$ | 3.7 million | | |
| 13,931 | | |
$ | 21.738 | | |
5 years |
As
of June 30, 2023, the Wainwright Warrants were assessed to have a fair value of approximately $0.1 million and deemed to be liability-classified
awards, which were recorded within other non-current liabilities on the unaudited condensed consolidated balance sheet.
The
Company utilized a Black-Scholes Option Pricing Model to determine the fair value of the Wainwright Warrants. The Black-Scholes
model requires management to make a number of key assumptions, including expected volatility, expected term, and risk-free interest rate.
The risk-free interest rate is estimated using the rate of return on U.S. treasury notes with a life that approximates the expected term.
The expected term assumption used in the Black-Scholes model represents the period of time that the Wainwright
Warrants are expected to be outstanding and is estimated using the contractual term of the Wainwright
Warrants. As of June 30, 2023, the Wainwright Warrants had no intrinsic value.
Stock
Purchase Commitment Agreement
During
the six months ended June 30, 2023, the Company issued 175,167 shares of the Company’s Class A common stock, with a fair value
of $657,850, to Alumni Capital LP (“Alumni Capital”). The shares were sold pursuant to a stock purchase commitment agreement,
that was entered into on December 9, 2022 with Alumni Capital (the “Alumni Purchase Agreement”). Under the Alumni Purchase
Agreement, the Company may sell Alumni Capital up to $2,000,000 of shares of the Company’s Class A common stock, subject to certain
restrictions, through the commitment period expiring December 31, 2023. As of June 30, 2023, the remaining commitment amount under the
Alumni Purchase Agreement amounted to $1,302,676.
NOTE
8 – SHARE-BASED COMPENSATION
On
January 12, 2021, in connection with its initial public offering, Motorsport Games established the Motorsport Games Inc. 2021 Equity
Incentive Plan (the “MSGM 2021 Stock Plan”). The MSGM 2021 Stock Plan provides for the grant of options, stock appreciation
rights, restricted stock awards, performance share awards and restricted stock unit awards, and initially authorized 100,000 shares of
Class A common stock to be available for issuance. As of June 30, 2023, 21,815 shares of Class A common stock were available for issuance
under the MSGM 2021 Stock Plan. Shares issued in connection with awards made under the MSGM 2021 Stock Plan are generally issued as new
issuances of Class A common stock.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
The
majority of the options issued under the MSGM 2021 Stock Plan have time-based vesting schedules, typically vesting ratably over a three-year
period. Certain stock option awards differed from this vesting schedule, notably awards made to the Company’s former Chief Executive
Officer in conjunction with the Company’s initial public offering that vested immediately, as well as those made to the Company’s
current and former directors that vest on the one-year anniversary of award issuance. All stock options issued under the MSGM 2021 Stock
Plan expire 10 years from the grant date.
The
following is a summary of stock-based compensation award activity for the six months ended June 30, 2023:
SCHEDULE OF STOCK-BASED COMPENSATION OPTIONS ACTIVITY
| |
Number of Options | |
Awards outstanding under the MSGM 2021 Stock Plan as of January 1, 2023 (net of forfeitures) | |
| 74,285 | |
Stock options awarded to Board of Directors under the MSGM 2021 Stock Plan | |
| 26,316 | |
Forfeited, cancelled or expired | |
| (30,609 | ) |
Awards outstanding under the MSGM 2021 Stock Plan as of June 30, 2023 (net of forfeitures) | |
| 69,992 | |
On
April 4, 2023, the Company granted an aggregate of 26,316 stock option awards under the MSGM 2021 Stock Plan to its directors with a
grant date fair value of approximately $0.1 million, which will fully vest on the one-year anniversary of the award issuance date. Additionally,
on June 9, 2023, the Company granted 21,394 restricted shares of Class A Common Stock outside of the MSGM 2021 Stock Plan,
with a grant fair value of approximately $30,000, to a consultant pursuant to a consultancy agreement entered into in February 2023.
These restricted shares of Class A Common Stock will fully vest on the one-year anniversary of the date of the consultancy agreement.
Stock-Based
Compensation
The
following table summarizes stock-based compensation expense resulting from equity awards included in the Company’s condensed consolidated
statements of operations:
SCHEDULE
OF STOCK BASED COMPENSATION EXPENSE
| |
2023 | | |
2022 | | |
2023 | | |
2022 | |
| |
For the Three Months Ended June 30, | | |
For the Six Months Ended June 30, | |
| |
2023 | | |
2022 | | |
2023 | | |
2022 | |
General and Administrative | |
$ | 525,952 | | |
$ | 188,201 | | |
$ | 545,378 | | |
$ | 458,323 | |
Sales and Marketing | |
| (16,982 | ) | |
| 32,365 | | |
| 222,735 | | |
| 78,839 | |
Development | |
| 12,333 | | |
| 18,007 | | |
| 2,423 | | |
| 54,441 | |
Stock-based compensation expense | |
$ | 521,303 | | |
$ | 238,573 | | |
$ | 770,536 | | |
$ | 591,603 | |
As
of June 30, 2023, there was approximately $0.3 million of unrecognized stock-based compensation expense which will be recognized over
approximately 1.8 years.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
NOTE
9 – COMMITMENTS AND CONTINGENCIES
Litigation
The
Company is involved in various routine legal proceedings incidental to the ordinary course of its business. The Company believes that
the outcome of all pending legal proceedings in the aggregate is not reasonably likely to have a material adverse effect on the Company’s
business, prospects, results of operations, financial condition and/or cash flows, except as otherwise disclosed below. In light of the
uncertainties involved in legal proceedings generally, the ultimate outcome of a particular matter could be material to the Company’s
operating results for a particular period depending on, among other things, the size of the loss or the nature of the liability imposed
and the level of the Company’s income for that particular period. Litigation or other legal proceedings, with or without merit,
is unpredictable and generally expensive and time consuming and, even if resolved in our favor, is likely to divert significant resources
from our core business, including distracting our management personnel from their normal responsibilities.
Certain
conditions may exist as of the date the condensed consolidated financial statements are issued, which may result in a loss to the Company,
but which will only be resolved when one or more future events occur or fail to occur. The Company assesses such contingent liabilities,
and such assessment inherently involves an exercise of judgment. In assessing loss contingencies related to legal proceedings that are
pending against the Company, or unasserted claims that may result in such proceedings, the Company evaluates the perceived merits of
any legal proceedings or unasserted claims, as well as the perceived merits of the amount of relief sought or expected to be sought therein.
If
the assessment of a contingency indicates that it is probable that a material loss has been incurred and the amount of the liability
can be estimated, then the estimated liability would be accrued in the Company’s condensed consolidated financial statements. If
the assessment indicates that a potential material loss contingency is not probable, but is reasonably possible, or is probable but cannot
be estimated, then the nature of the contingent liability and an estimate of the range of possible losses, if determinable and material,
would be disclosed.
Loss
contingencies considered remote are generally not disclosed, unless they involve guarantees, in which case the guarantees would be disclosed.
There can be no assurance that such matters will not materially and adversely affect the Company’s business, financial position,
and results of operations or cash flows.
On
February 11, 2021, HC2 Holdings 2 Inc. (now known as Innovate 2) and Continental General Insurance Company (“Continental”),
former minority stockholders of 704Games, filed a complaint (the “HC2 and Continental Complaint”) in the U.S. District Court
for the District of Delaware against the Company, the Company’s former Chief Executive Officer and Executive Chairman, the Company’s
former Chief Financial Officer, and the manager of Motorsport Network. The complaint was later amended and added Leo Capital Holdings
LLC as an additional plaintiff and the controller of Motorsport Network as an additional individual defendant. The complaint alleges,
among other things, purported misrepresentations and omissions concerning 704Games’ financial condition made in connection with
the Company’s purchase of these minority shareholders’ interest in 704Games in August and October 2021. The complaint asserts
claims under Section 10(b) of the Securities Exchange Act of 1934, as amended (the “Exchange Act”) and Rule 10b-5 thereunder;
Section 20(a) of the Exchange Act; Section 20A of the Exchange Act; breach of the Company’s obligations under the Stockholders’
Agreement dated August 14, 2018; fraudulent inducement; breach of fiduciary duties; and unjust enrichment. The plaintiffs seek, among
other things, damages from the defendants, jointly and severally, based on the alleged difference between the fair market value of the
shares of common stock of 704Games on the date of plaintiffs’ sale and the purchase price that was paid, as well as punitive damages
and other relief. In May 2021, the Company, along with the other defendants, filed a motion to dismiss the plaintiffs’ complaint.
On March 28, 2022, the court entered an order denying the motion to dismiss.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
On
January 11, 2023, in connection with the HC2 and Continental Complaint, the Company, along with other defendants, entered into a settlement
agreement with one of the plaintiffs, Continental, to settle the claims made by Continental against the defendants and the claims made
by the defendants against Continental. Under the terms of the settlement agreement, the Company was obligated to pay the sum of $1.1
million to Continental. The Company paid an initial payment of approximately $0.1 million on January 17, 2023, and was obligated to make
payments of no less than approximately $40,000 every 30 days after the initial payment date until the settlement amount of $1.1 million
was paid in full. As of June 30, 2023 and December
31, 2022, the Company has recognized a settlement liability of $0.8 million and $1.1 million, respectively, in other current liabilities
as it relates to this case. The Company continues to defend its position with the remaining plaintiffs, the outcome of which is uncertain
at this time. Refer to Note 4 – Accrued Expenses and Other Current Liabilities.
On
July 28, 2023, Wesco Insurance Company (“Wesco”) filed a complaint in state court in Florida against the Company, as well
as the other defendants involved in the litigation related to the HC2 and Continental Complaint (the “Underlying Action”).
The Company had previously submitted the Underlying Action for coverage under a management liability policy issued by Hallmark Specialty
Insurance Company and an excess policy with Wesco (the “Wesco Policy”). Wesco’s complaint seeks declaratory relief
to determine Wesco’s obligations to the defendants under an excess policy of insurance issued to the Company by Wesco for the Underlying
Action. Wesco claims that there is no coverage afforded to the defendants for the Underlying Action under the Wesco Policy. The Company
disagrees with and disputes Wesco’s position regarding coverage for the Underlying Action under the Wesco Policy and will defend
its position.
Commitments
On
January 25, 2021, the Company entered into an amendment (the “Le Mans Amendment”) to the Le Mans Esports Series Ltd
joint venture agreement, which resulted in an increase of the Company’s ownership interest in the Le Mans Esports Series Ltd
joint venture from 45%
to 51%.
Additionally, through certain multi-year licensing agreements that were entered into in connection with the Le Mans Amendment, the
Company secured the rights to be the exclusive video game developer and publisher for the 24 Hours of Le Mans race and the FIA World
Endurance Championship (the “WEC”), as well as the rights to create and organize esports leagues and events for the 24
Hours of Le Mans race, the WEC and the 24 Hours of Le Mans Virtual event. In exchange for certain of these license rights, the
Company agreed to fund up to €8,000,000
(approximately $8,700,000
USD as of June 30, 2023) as needed for development of the video game products, to be contributed on an as-needed basis during the
term of the applicable license.
Epic
License Agreement
On
August 11, 2020, the Company entered into a licensing agreement with Epic Games International (“Epic”) for worldwide licensing
rights to Epic’s proprietary computer program known as the Unreal Engine 4. Pursuant to the agreement, upon payment of the initial
license fee described below, the Company was granted a nonexclusive, non-transferable and terminable license to develop, market and sublicense
(under limited circumstances and subject to conditions of the agreement) certain products using the Unreal Engine 4 for its next generation
of games.
The
Company will pay Epic a license fee royalty payment equal to 5% of product revenue, as defined in the licensing agreement. During the
six months ended June 30, 2023, the Company did not pay any royalties to Epic under the agreement. Pursuant to the terms
of the agreement, the Company has the right to actively develop new or existing authorized products during a 5-year period ending on
August 11, 2025.
Minimum
Royalty Guarantees
The
Company is required to make certain minimum royalty guarantee payments to third-party licensors, arising primarily from its NASCAR,
INDYCAR and BTCC licenses, Le Mans Video Gaming License and Le Mans Esports License (collectively the “Video Game
Licenses”). These minimum royalty guarantee payments apply throughout the duration of the Video Game Licenses’
agreements, which expire between fiscal years ending December 31, 2026 and 2032, and give rise to a minimum royalty guarantee
commitment of $17.4
million for the remaining duration of these arrangements as of June 30, 2023. The Company paid an aggregate of $0.4
million to honor its minimum royalty guarantee commitments during the six months ended June 30, 2023 and expects to pay an
additional $1.6
million during the remainder of 2023.
In addition to the minimum royalty guarantee payments, the Company is obligated by the Video Game Licenses’
agreements to spend a minimum amount on relevant marketing activities each year, aggregating to $2.35 million across all of the agreements.
As of June 30, 2023, the Company has not fulfilled any of its minimum marketing obligation for fiscal year 2023.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
NOTE
10 – CONCENTRATIONS
Customer
Concentrations
The
following table sets forth information as to each customer that accounted for 10% or more of the Company’s revenues for the following
periods:
SCHEDULE OF CONCENTRATIONS
| |
Three Months Ended June 30, | | |
Six Months Ended June 30, | |
Customer | |
2023 | | |
2022 | | |
2023 | | |
2022 | |
Customer B | |
| 26.7 | % | |
| 39.5 | % | |
| 25.5 | % | |
| 26.2 | % |
Customer C | |
| 29.8 | % | |
| 29.7 | % | |
| 28.5 | % | |
| 21.6 | % |
Customer D | |
| 24.2 | % | |
| 24.6 | % | |
| 26.0 | % | |
| 21.5 | % |
Total | |
| 80.7 | % | |
| 93.8 | % | |
| 80.0 | % | |
| 69.3 | % |
The
following table sets forth information as to each customer that accounted for 10% or more of the Company’s trade accounts receivable
as of:
Customer | |
June 30, 2023 | | |
December 31, 2022 | |
Customer A | |
| -
* | | |
| 50.5 | % |
Customer B | |
| 29.5 | % | |
| 11.2 | % |
Customer C | |
| 46.7 | % | |
| 15.2 | % |
Customer D | |
| 18.4 | % | |
| 13.1 | % |
Total | |
| 94.6 | % | |
| 90.0 | % |
A
reduction in sales from or loss of these customers, in a significant amount, could have a material adverse effect on the Company’s
results of operations and financial condition.
Supplier
Concentrations
The
following table sets forth information as to each supplier that accounted for 10% or more of the Company’s cost of revenues for
the following periods:
SCHEDULE OF CONCENTRATIONS
| |
Three Months Ended June 30, | | |
Six Months Ended June 30, | |
Supplier | |
2023 | | |
2022 | | |
2023 | | |
2022 | |
Supplier A | |
| 66.5 | % | |
| 54.7 | % | |
| 41.8 | % | |
| 27.4 | % |
Supplier C | |
| -* | | |
| 16.9 | % | |
| -* | | |
| -* | |
Total | |
| 66.5 | % | |
| 71.6 | % | |
| 41.8 | % | |
| 27.4 | % |
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
NOTE
11 – SEGMENT REPORTING
The
Company’s principal operating segments coincide with the types of products and services to be sold. The products and services from
which revenues are derived are consistent with the reporting structure of the Company’s internal organization. The Company’s
two reportable segments for the three months six months ended June 30, 2023 and 2022 were (i) the development and publishing of interactive
racing video games, entertainment content and services (the “Gaming segment”); and (ii) the organization and facilitation
of esports tournaments, competitions and events for the Company’s licensed racing games as well as on behalf of third-party video
game racing series and other video game publishers (the “Esports segment”). The Company’s Chief Operating Decision
Maker (“CODM”) has been identified as the Company’s Chief Executive Officer, who reviews operating results to make
decisions about allocating resources and assessing performance for the entire Company. Segment information is presented based upon the
Company’s management organization structure as of June 30, 2023 and the distinctive nature of each segment. Future changes to this
internal financial structure may result in changes to the reportable segments disclosed. There are no inter-segment revenue transactions
and, therefore, revenues are only to external customers. As the Company primarily generates its revenues from customers in the United
States, no geographical segments are presented.
Segment
operating profit is determined based upon internal performance measures used by the CODM. The Company derives the segment results from
its internal management reporting system. The accounting policies the Company uses to derive reportable segment results are the same
as those used for external reporting purposes. Management measures the performance of each reportable segment based upon several metrics,
including net revenues, gross profit and operating loss. Management uses these results to evaluate the performance of, and to assign
resources to, each of the reportable segments. The Company manages certain operating expenses separately at the corporate level and does
not allocate such expenses to the segments. Segment income from operations excludes interest income/expense and other income or expenses
and income taxes according to how a particular reportable segment’s management is measured. Management does not consider impairment
charges, and unallocated costs in measuring the performance of the reportable segments.
Motorsport
Games Inc. and Subsidiaries
Notes
to Unaudited Condensed Consolidated Financial Statements
Segment
information available with respect to these reportable business segments was as follows:
SCHEDULE OF SEGMENT REPORTING INFORMATION
| |
Three Months Ended June 30, | | |
Six Months Ended June 30, | |
| |
2023 | | |
2022 | | |
2023 | | |
2022 | |
Revenues: | |
| | |
| | |
| | |
| |
Gaming | |
$ | 1,739,096 | | |
$ | 1,941,938 | | |
$ | 3,178,313 | | |
$ | 4,900,326 | |
Esports | |
| 34 | | |
| 67,049 | | |
| 290,172 | | |
| 430,450 | |
Total Revenues | |
$ | 1,739,130 | | |
$ | 2,008,987 | | |
$ | 3,468,485 | | |
$ | 5,330,776 | |
| |
| | | |
| | | |
| | | |
| | |
Cost of Revenues: | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | 865,309 | | |
$ | 820,737 | | |
$ | 1,740,148 | | |
$ | 2,224,744 | |
Esports | |
| 858 | | |
| 35,420 | | |
| 374,755 | | |
| 645,219 | |
Total Cost of Revenues | |
$ | 866,167 | | |
$ | 856,157 | | |
$ | 2,114,903 | | |
$ | 2,869,963 | |
| |
| | | |
| | | |
| | | |
| | |
Gross Profit (Loss): | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | 873,787 | | |
$ | 1,121,201 | | |
$ | 1,438,165 | | |
$ | 2,675,582 | |
Esports | |
| (824 | ) | |
| 31,629 | | |
| (84,583 | ) | |
| (214,769 | ) |
Total Gross Profit | |
$ | 872,963 | | |
$ | 1,152,830 | | |
$ | 1,353,582 | | |
$ | 2,460,813 | |
| |
| | | |
| | | |
| | | |
| | |
Loss From Operations: | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | (8,559,203 | ) | |
$ | (6,393,338 | ) | |
$ | (13,664,576 | ) | |
$ | (21,437,759 | ) |
Esports | |
| (54,104 | ) | |
| (292,077 | ) | |
| (360,120 | ) | |
| (851,006 | ) |
Total Loss From Operations | |
$ | (8,613,307 | ) | |
$ | (6,685,415 | ) | |
$ | (14,024,696 | ) | |
$ | (22,288,765 | ) |
| |
| | | |
| | | |
| | | |
| | |
Depreciation and Amortization: | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | 92,497 | | |
$ | 109,656 | | |
$ | 177,615 | | |
$ | 217,139 | |
Esports | |
| 12,357 | | |
| 8,069 | | |
| 24,593 | | |
| 16,657 | |
Total Depreciation and Amortization | |
$ | 104,854 | | |
$ | 117,725 | | |
$ | 202,208 | | |
$ | 233,796 | |
| |
| | | |
| | | |
| | | |
| | |
Interest Expense, net: | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | (244,750 | ) | |
$ | (191,662 | ) | |
$ | (443,870 | ) | |
$ | (393,258 | ) |
Esports | |
| - | | |
| - | | |
| - | | |
| - | |
Total Interest Expense, net | |
$ | (244,750 | ) | |
$ | (191,662 | ) | |
$ | (443,870 | ) | |
$ | (393,258 | ) |
| |
| | | |
| | | |
| | | |
| | |
Other Income (Expense), net: | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | 664,264 | | |
$ | (610,481 | ) | |
$ | 1,032,508 | | |
$ | (767,605 | ) |
Esports | |
| (7,089 | ) | |
| (113 | ) | |
| (24,016 | ) | |
| (5,088 | ) |
Total Other Income (Expense), net | |
$ | 657,175 | | |
$ | (610,594 | ) | |
$ | 1,008,492 | | |
$ | (772,693 | ) |
| |
| | | |
| | | |
| | | |
| | |
Net Loss: | |
| | | |
| | | |
| | | |
| | |
Gaming | |
$ | (8,139,689 | ) | |
$ | (7,195,481 | ) | |
$ | (13,075,938 | ) | |
$ | (22,598,621 | ) |
Esports | |
| (61,193 | ) | |
| (292,190 | ) | |
| (384,136 | ) | |
| (856,095 | ) |
Total Net Loss | |
$ | (8,200,882 | ) | |
$ | (7,487,671 | ) | |
$ | (13,460,074 | ) | |
$ | (23,454,716 | ) |
| |
June 30, 2023 | | |
December 31, 2022 | |
Total Assets: | |
| | | |
| | |
Gaming | |
$ | 11,104,297 | | |
$ | 16,315,359 | |
Esports | |
| 2,231,942 | | |
| 2,582,433 | |
Total Assets | |
$ | 13,336,239 | | |
$ | 18,897,792 | |
NOTE
12 - SUBSEQUENT EVENTS
The
Company evaluates subsequent events and transactions that occur after the balance sheet date up to the date that the unaudited consolidated
financial statements were issued.
On July 28, 2023, Wesco filed a
complaint in state court in Florida against the Company, as well as the other defendants involved in the litigation related to the HC2
and Continental Complaint. Refer to Note 9 – Commitments and Contingencies.
Item
2. Management’s Discussion and Analysis of Financial Condition and Results of Operations
The
following discussion should be read in conjunction with our Annual Report on Form 10-K for the year ended December 31, 2022 (the “2022
Form 10-K”) filed with the Securities and Exchange Commission (the “SEC”) on March 24, 2023 and the condensed consolidated
financial statements and accompanying notes included in Part I, Item 1 of this Report. Unless the context requires otherwise, references
to the “Company,” “Motorsport Games,” “we,” “us” and “our” refer to Motorsport
Games Inc., a Delaware corporation.
About
Motorsport Games
Motorsport
Games is a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the
world, including NASCAR, the iconic 24 Hours of Le Mans endurance race (“Le Mans”) and the associated FIA World Endurance
Championship (the “WEC”), INDYCAR, the British Touring Car Championship (the “BTCC”) and others. Our portfolio
is comprised of some of the most prestigious motorsport leagues and events in the world. Further, in 2021 we acquired the KartKraft karting
simulation game as well as Studio 397 B.V. (“Studio397”) and their rFactor 2 realistic racing simulator technology and platform,
adding both games and their underlying technology to our portfolio.
Started
in 2018 as a wholly-owned subsidiary of Motorsport Network, we are currently the official developer and publisher of the NASCAR video
game racing franchise and have obtained the official licenses to develop multi-platform games for the BTCC, the 24 Hours of Le Mans race
and the WEC, as well as INDYCAR. We develop and publish multi-platform racing video games including for game consoles, personal computers
(PCs) and mobile platforms through various retail and digital channels, including full-game and downloadable content. For the three and
six months ended June 30, 2023 and 2022, a majority of our revenue was generated from sales of our NASCAR racing video games.
As
discussed elsewhere in this Report, due to the uncertainty surrounding the Company’s ability to raise funding, and in light of
its liquidity position and anticipated future funding requirements, the Company has decided to explore strategic alternatives and potential
options for its business, including, but not limited to, the sale or licensing of certain of the Company’s assets. For example,
the Company is currently in discussions with a third-party for the potential sale of the Company’s NASCAR license. There are no
assurances that the Company will even be successful in implementing a strategic plan for the sale or licensing of its assets, including
the consummation of a sale of the Company’s NASCAR license, or any other strategic alternative, which may be subject to the satisfaction
of conditions beyond the Company’s control, such as, among other things, the required consent from NASCAR with respect to any sale
of the Company’s NASCAR license. Accordingly, as the Company continues to address its liquidity constraints, it has re-evaluated
its product roadmap in the second quarter of 2023 and modified the expected timing and scope of certain new product releases, including
the release of any future NASCAR games, which have been put on hold indefinitely. Further, the Company is evaluating its ability to deliver
new titles under its other licenses, such as with INDYCAR and the BTCC, which may result in further adjustments to the Company’s
product roadmap. See Note 1 – Business Organization, Nature of Operations, and Risks and Uncertainties in our condensed
consolidated financial statements and “—Liquidity and Capital Resources” for further information.
As
of June 30, 2023, we have a total headcount of 104 people, made up of 102 full-time employees, including 65 dedicated to game development.
Our headcount numbers as of June 30, 2023, reflect that we have ceased our development operations in Russia effective September 2022,
as a result of the Ukraine-Russia conflict and as such, we do not expect the Company’s development operations to have significant
exposure to changes in circumstances arising from the Ukraine-Russia conflict.
Reportable
Segments
We
use “the management approach” in determining reportable operating segments. The management approach considers the internal
organization and reporting used by our chief operating decision maker for making operating decisions and assessing performance as the
source for determining our reportable segments. Our chief operating decision maker is our Chief Executive Officer (“CEO”),
who reviews operating results to make decisions about allocating resources and assessing performance for the entire company. We classified
our reportable operating segments into (i) the development and publishing of interactive racing video games, entertainment content and
services (the “Gaming segment”) and (ii) the organization and facilitation of esports tournaments, competitions, and events
for our licensed racing games as well as on behalf of third-party video game racing series and other video game publishers (the “Esports
segment”).
2022 Restructuring
Program