CHICAGO, July 19, 2021 /PRNewswire/ -- SIGGRAPH 2021
Production Sessions and Talks boast an impressive lineup of more
than 20 behind-the-scenes looks at the "making of" recent
high-profile productions in film, television, virtual reality,
real-time, and games. Hear from the best minds in computer graphics
and interactive techniques through on-demand and live virtual
sessions during this year's conference. Live events run 9–13
August, with content available online and on-demand from 2 August
through 29 October.
Hear from creators behind Emmy-nominated series Marvel Studios'
"WandaVision" and ILM's "The Mandalorian", among others.
In addition to more content from 2021 Oscar winner "Soul",
conference programming will feature recent releases from Pixar
Animation Studios ("Luca") and Walt Disney Animation Studios ("Raya
and the Last Dragon"); 2021 Emmy nominees "WandaVision" and "The
Mandalorian"; and deep dives on the metaverse, among other gaming
and interactive projects. New this year, the conference will also
offer two Production Sessions Special Sessions from the Academy of
Motion Picture Arts and Sciences on its year-round initiatives and
one from Cinefex that will look back at the publication's legacy in
the industry.
"Despite the COVID-19 pandemic, teamwork among studios to
collaborate and produce stunning visual effects and innovative
animations over the last year has been inspiring," shared SIGGRAPH
2021 Production Sessions Chair John
Kalaigian. "The sessions we've selected for 2021 demonstrate
the ways creators have pushed the limits of existing pipelines and
processes, as well as offer inspiration for all of the industry as
the world changes yet again."
Highlights include:
The Making of Marvel Studios'
'WandaVision', 'The Falcon and the Winter Soldier', and 'Loki' |
Production Session
Tuesday, 10 August, 2 pm PDT
Go behind the scenes of Marvel
Studios' first-ever episodic streaming series. The teams that
worked on "WandaVision", "The Falcon and the Winter Soldier", and
"Loki" will take SIGGRAPH participants through their VFX journeys
as they discuss some of each show's most innovative visual effects.
Full description.
Underwater Procedural
Vegetation on Pixar's 'Luca' | Talk
On-demand: 2 August–29 October; Live Q&A: Friday, 13 August,
3 pm PDT
Pixar's procedural
vegetation system was extended to create lush underwater seascapes
for the film "Luca", including a new procedural motion system to
emulate flowing underwater motion and tools to integrate it with
hero simulations. Details.
From Quest to Quill: Pushing
the Boundaries of VR Storytelling in Baobab's 'Baba Yaga' and
'Namoo' | Production Session
Thursday, 12 August,
9 am PDT
The team behind
SIGGRAPH 2019's Immersive Best in Show-winning project reveals
creative and technical insights from the award-winning VR projects
"Baba Yaga" and "Namoo". Full description.
The Tech and Art of Cyberspaces
in 'Cyberpunk 2077' | Talk
On-demand: 2 August–29
October; Live Q&A: Wednesday, 11 August, noon PDT
Dive into the world of
cyberspace, with emphasis on TechArt's point-of-view on generating
and real-time rendering of rich settings outside of the physical
world, including reference to braindances, the recorded memories
and feelings of individuals, and places only the best netrunners
can reach. Details.
Sony Pictures Imageworks and
Sony Pictures Animation Presents: 'The Mitchells vs. The Machines'
| Production Session
Monday, 9
August, 11 am PDT
This session focuses on the
artistic and technological challenges of creating a visual style
that has never been seen before through the lens of the story of an
everyday family's struggle to relate while technology rises up
around the world. Full description.
Production Sessions and Talks are open to participants with
Ultimate registration, Production Sessions Special Sessions are
open to Enhanced registration. Learn more and register for SIGGRAPH
2021, the 48th international conference and exhibition on computer
graphics and interactive techniques, at
s2021.SIGGRAPH.org/register.
About ACM, ACM SIGGRAPH, and SIGGRAPH 2021
ACM, the
Association for Computing Machinery, is the world's largest
educational and scientific computing society, uniting educators,
researchers, and professionals to inspire dialogue, share
resources, and address the field's challenges. ACM SIGGRAPH is a
special interest group within ACM that serves as an
interdisciplinary community for members in research, technology,
and applications in computer graphics and interactive techniques.
The SIGGRAPH conference is the world's leading annual
interdisciplinary educational experience showcasing the latest in
computer graphics and interactive techniques. SIGGRAPH 2021,
the 48th annual conference hosted by ACM SIGGRAPH, will take place
virtually with live events 9–13 August and on-demand content
available starting 2 August through 29 October. Click here for news
from the conference and its partners.
View original content to download
multimedia:https://www.prnewswire.com/news-releases/dive-into-the-visual-effects-of-the-biggest-productions-of-2020-and-beyond-with-siggraph-2021-making-of-sessions-301335922.html
SOURCE SIGGRAPH