PRESS RELEASE: NACON: Sales for first half of FY 2020/21: 86.6 M€ (+35.9 %)
October 26 2020 - 12:45PM
PRESS RELEASE: NACON: Sales for first half of FY 2020/21: 86.6 M€
(+35.9 %)
Press release
Lesquin, 26
October 2020 18:00
Sales for first half of FY 2020/21: 86.6 M€ (+35.9
%)
·gaming accessories: 51.6 M€ (+ 118
%)·back catalogue: 18.0 M€ (+242%)
IFRS – M€ Sales |
2020/2021 |
2019/2020 |
Change |
1st Quarter (April, May,June) |
38.0 |
30.5 |
+ 24.5% |
2nd Quarter (July, August, September)
GamesAccessoriesOthers(1) |
48.6
18.329.0
1.3 |
33.2 17.814.1 1.4 |
+ 46.4% + 3.0% + 106.5%
- 5.9% |
1st Half (from April to September)
GamesAccessoriesOthers(1) |
86.6
32.851.62.2
|
63.7 37.823.72.3 |
+ 35.9% -
13.1% + 118.0%
- 3.2% |
Non audited
data (1) Mobile and
Audio sales.
Acceleration of activity growth in the
2nd quarter 2020/2021: + 46.4%.
In Q2 FY 2020/2021 (1 July to 30 September
2020), Nacon generated a 48.6 M€ turnover, up 46.4%, driven by
sales of premium headsets and increased digital gaming sales.
GAMES
Over the period, the Games business posted 18.3
M€ sales, up 3.0% when compared with Q2 2019/2020. The business
benefited from the launch of the WRC® 9 game (Metacritic average
score: 82) and the Tennis World Tour® 2 game. A significant
proportion of WRC® 9 sales is expected in November with the release
of the new Next Gen consoles, PlayStation®5 and Xbox Series X|S.
Digital sales remained at a high level, with a strong increase in
the contribution from the back catalogue (7.0 M€ compared with 2.8
M€ in Q2 2019/2020).
ACCESSORIES
In Q2 2020/2021, Nacon's Accessories business
recorded a stronger-than-expected growth with 29.0 M€ sales, up
106.5%, in a very active market. This achievement mainly resulted
from the successful marketing of RIG headsets in the USA and
sustained sales of official controllers for PlayStation®4
consoles.
A very brisk first half
Over the first half of FY 2020/2021 (from 1 April to 30
September 2020), despite a high basis of comparison in Q1 2020/2021
(several major titles were released in Q1 2019/2020), sales rose
35.9% to 86.6 M€. Over the period as a whole, the business was
driven in particular by growth in digital sales of games (72% of
total games sales) and by a range of accessories that benefited
from strong demand for premium headsets.
Favourable outlook
Business in the second half of FY 2020/2021
(from 1 October 2020 to 31 March 2021) is expected to be bustling
thanks to:
- the concomitance of two generations of consoles (Current Gen:
PlayStation®4 and Xbox one, and Next Gen: PlayStation®5 and Xbox
Series X|S) on which Nacon will simultaneously operate almost all
of its future productions;
- the growth in digital sales and the release of Next Gen
versions of WRC® 9, Tennis World Tour® 2, and Hunting Simulator® 2,
as well as the launch of 5 new games (Warhammer: Chaosbane®,
Monster Truck Championship, Blood Bowl 3, Handball 21, Werewolf:
the Apocalypse® - Earthblood, Rogue Lords);
- the order book for headsets from major American retailers for
the Christmas season;
- the release of the Revolution X and Pro Compact controller
range for the new Microsoft console, and a special MG-X Series for
Cloud Gaming.
Improvement expected in Current
Operating Income(2) in FY first
half
For the first half of FY 2020/2021, Nacon
anticipates a sharp rise in Current Operating Income thanks to
sales growth and tight control of operating expenses.
Annual targets and 2023 Nacon
Plan
Nacon has revised upwards (press release dated 1
September 2020) its FY 2020/2021 sales target to between 150 M€ and
160 M€ and has confirmed a Current Operating Income rate(2)
of 18% for this financial year.
Should the trend of good first-half results be
confirmed in the coming weeks, Nacon may once again revise upwards
its full-year sales target, which will be specified upon release of
the 2020/21 half-year results.
Nacon also reiterates the financial targets of
its Nacon 2023 plan, with sales of between 180 M€ and 200 M€ and a
Current Operating Income rate(2) for FY 2022/23 in excess of
20%.(2) COI rate = Current Operating Income as a percentage of
sales = Current Operating Margin.
Next publication:
First-half results for FY
2020/21:Monday 30 November 2020: Press
release after close of the Paris stock exchangeTuesday 1
December 2020: Presentation to the financial community
(SFAF meeting)
ABOUT NACON
|
2019-20 ANNUAL SALES129.4 M€
HEADCOUNTOver 550 employees
INTERNATIONAL17 subsidiaries and a distribution
network across 100
countrieshttps://corporate.nacongaming.com/ |
NACON is a company of the BIGBEN Group founded in 2019 to
optimize its know-how through strong synergies in the video game
market. By bringing together its 8 development studios, the
publishing of AA video games, the design and distribution of
premium gaming devices, NACON focuses 20 years of expertise at the
service of players. This new unified business unit strengthens
NACON's position in the market, enables it to innovate by creating
new unique competitive advantages. Company listed on
Euronext Paris, compartment B ISIN : FR0013482791 ;
Reuters : NACON.PA ; Bloomberg : NACON:FP
PRESS CONTACTCap Value – Gilles Broquelet
gbroquelet@capvalue.fr - +33 1 80 81 50 01 |
- CP_Nacon_CA_T2 2020 2021 def ENG
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