Multiplayer games grow and ARPDAU improves
STOCKHOLM, Oct. 23, 2019 /PRNewswire/ -- Summary of the
period June – August 2019:
- The Group's Net sales for the period were 43,109 KSEK (53,740
KSEK), a decrease of 20% compared to the same period the previous
year
- EBITDA for the period was 5,985 KSEK (-797 KSEK)
- The Group's game contribution for the period was 29,547 KSEK
(22,849 KSEK), an increase of 29% compared to the same period the
previous year
- ARPDAU for the period was 2.6 US cents (2.4 US cents). The
biggest game QuizDuel increased its ARPDAU compared to the same
period last year by around 60%
- The result per share during the quarter was 0.00 SEK/share (0.02
SEK/share)
- The costs for Performance marketing in the period was 9,075
KSEK (23,772 KSEK)
- Daily and monthly active users (DAU and MAU) were 1.9 million
and 6.2 million respectively during the quarter, a decrease of 32%
and 60% compared to the same period last year
Comment from the CEO in summary
"Revenue from our focus area of multiplayer games grew by just
over 50% in Q4 compared to the same quarter last year, now
accounting for over 75% of total sales. A comparison with Q4 last
year shows a decline in the number of daily active players and
revenue, due to Paint Hits' success last year. MAG no longer
develops these types of single player games, as our strategy is
entirely focused on developing social multiplayer games.
Continued updates to our multiplayer games produce results.
Improvements to our biggest game QuizDuel have continued into Q4
and has resulted in the game now reaching a 60% higher ARPDAU when
compared to last year. We reached 6 million
SEK in EBITDA, which is by far the strongest quarter of the
year thanks to a game contribution of almost 30 million SEK.
We are looking forward to the coming months with new game
releases that will lay the groundwork for growth into 2020", Says
Daniel Hasselberg, CEO of MAG Interactive.
Summary of the period September
2018 – August 2019 (12
months):
- The Group's Net sales for the period were 172,953 KSEK (216,870
KSEK), a decrease of 20% compared to the same period the previous
year
- EBITDA for the period was 4,949 KSEK (-40,343 KSEK)
- The Group's game contribution for the period was 105,260 KSEK
(105,648 KSEK), a decrease of 0.4% compared to the same period the
previous year
- Adjusted EBITDA for the period was 4,949 KSEK (8,683 KSEK)
- The result per share during the quarter was -0.52 SEK/share (-2.43
SEK/share)
Presentation & Report
On October 23rd, 2019 at
10:00 CET, CEO Daniel Hasselberg and CFO Magnus Wiklander will present the interim report
live on Twitch. The presentation will be held in English. Link to
the Twitch feed herewww.twitch.com/maginteractive. For more
information and to read the full report please visit
https://www.maginteractive.com/investors/investor-relations/reports/.
This is information that MAG Interactive AB (publ) is obliged
to make public pursuant to the EU Market Abuse Regulation. The
information was submitted for publication, through the agency of
the contact persons set out below, at 08:00 on October 23rd, 2019.
For additional information, please contact:
Daniel Hasselberg
CEO
+46 (0)8-644-35-40
daniel@maginteractive.com
Magnus Wiklander
CFO
+46 (0)8-644-35-40
magnus.wiklander@maginteractive.com
This information was brought to you by Cision
http://news.cision.com
https://news.cision.com/mag-interactive/r/mag-interactive-ab--publ--publishes-interim-and-year-end-report-september---august-2018-2019,c2938654
The following files are available for download:
https://mb.cision.com/Main/16579/2938654/1127685.pdf
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MAG Interactive
interim and year end report September â€" August
2018/2019
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