LAS VEGAS, March 4, 2013 /PRNewswire/ -- SHFL entertainment,
Inc. (NASDAQ Global Select Market: SHFL) ("SHFL" or the "Company")
today announced its results for the first quarter ended
January 31, 2013.
(Logo:
http://photos.prnewswire.com/prnh/20121008/LA88315LOGO)
"I'm pleased to report record first quarter revenue and several
other highlights including continued strong performance in
Asia, which is the fastest-growing
gaming market in the world. PTG continued to grow 12%
year-over-year and, more impressively, the majority of revenue is
recurring. With 29% year-over-year revenue growth, our Utility
segment achieved standout results with over 470 MD3 shuffler
placements, many of which were replacements," said Gavin Isaacs, SHFL's Chief Executive Officer.
"The collective strength of our product categories delivered an
overall solid quarter and we intend to continue capitalizing on our
unique business model to drive profitable, long-term growth for our
shareholders."
First Quarter 2013 Financial Highlights
- Total revenue grew 5% from the prior year period to
$58.8 million. Growth in Utility and
Proprietary Table Games ("PTG") revenues contributed to the
increase. The comparable prior year period included $2.3 million received from online gaming
operators for settlement and licensing fees for the usage of the
Company's valuable intellectual property whereas the current period
included approximately $0.3 million.
Adjusted for these settlements and licensing fees, total revenue
increased 9%.
- Recurring revenue grew 12% year-over-year to $31.3 million. The increase was largely due to
$1.4 million in additional PTG
recurring revenue. Increases in Electronic Table Systems ("ETS")
and Utility recurring revenue also contributed to the growth.
- GAAP net income decreased 8% year-over-year to $7.1 million due to higher operating expenses
related to global growth initiatives across all product categories.
Adjusted for online settlement and licensing fees in both the
current period and prior year period, net income increased
11%.
- Diluted earnings per share ("EPS") decreased 14% to
$0.12 compared to $0.14 in the prior year period. Adjusted for
online settlement and licensing fees in both the current period and
prior year period, EPS grew 9%, or $0.01.
- Gross margin increased 50 basis points year-over-year to 64%,
primarily due to an improvement in Utility gross margin driven by
an increase in shuffler sales.
- Operating margin decreased 350 basis points to 16.3% due to an
increase in operating expenses over the same period last year,
which, on an adjusted basis, was flat year-over-year.
- Selling, general and administrative ("SG&A") expenses
increased $2.9 million year-over-year
to $20.0 million. An increase in
legal personnel and litigation expenses related to protecting and
defending the Company's valuable intellectual property contributed
approximately $0.8 million to the
SG&A increase. Approximately $0.7
million of the increase was due to greater sales and
profit-driven compensation expenses as a result of increased
revenue during the current quarter and, to a lesser extent, due to
expanding product management to support new products. Additionally,
$0.6 million of the increase related
to costs associated with the Company's newly introduced iGaming
segment.
- Research & Development ("R&D") expenses increased
$0.7 million over the prior year
period. The increase was driven by the development and enhancement
of Electronic Gaming Machine ("EGM") titles to support ongoing
growth in Australia as well as
geographic expansion into Asia,
the United States, and
Latin America. Additionally, the
increase included expenses related to the development of
next-generation products such as the new Table Master, the
DeckMate 2, and the Nexus Command Hardware for
progressives, as well as further development of iGaming content and
delivery platforms.
- Adjusted EBITDA decreased 2% year-over-year to $17.9 million. Adjusted for online settlement and
licensing fees in both the current period and prior year period,
Adjusted EBITDA grew 10%.
- Free Cash Flow ("FCF")1, a non-GAAP financial
measure, grew 22% year-over-year to $9.6
million. FCF in the prior year period was impacted by the
purchase of intellectual property related to the EGM segment.
"The diversity of our product segments among our widespread
geographies enabled us to report year-over-year revenue growth
despite seasonality in our EGM business in the first quarter,
typically our softest of the year," said Linster Fox, SHFL's Chief Financial Officer. "We
remain committed to investing internally in our team and in our
products, expanding our business both internationally and online,
and looking for accretive M&A opportunities that are a
strategic fit. Our solid balance sheet and consistently strong cash
flows affords us the flexibility to pursue these growth
initiatives."
First Quarter 2013 Business Segment Highlights
Utility
- Utility recurring revenue grew 6% year-over-year to
$13.8 million. The increase was
driven mainly by the Company's ongoing MD3 shuffler upgrade
initiative.
- Total Utility revenue grew 29% year-over-year to $25.3 million, driven mainly by a 94% increase in
shuffler sales including MD3 units in the U.S. and
Asia, as well as iDeal
units in Asia.
- The shuffler lease installed base grew 2% year-over-year to
8,211.
- Gross margin increased to 64% from 57% due mainly to the
significant increase in sales revenue.
- Total MD3 units installed increased to 2,214 from 695 in
the prior year period. Approximately half of total installed units
are on lease.
Proprietary Table Games2
- PTG recurring revenue increased 12% year-over-year to
$12.7 million. New placements of
premium table games (Ultimate Texas Hold'em, Mississippi
Stud), side bets (Fire Bet, 6 Card Bonus), and
strong performance from progressives (Fortune Pai Gow Poker
Progressive, Three Card Poker Progressive, Ultimate Texas
Hold'em Progressive) all contributed to the increase.
- Total segment revenue increased 12% year-over-year to
$12.8 million, attributed to the
strong increase in recurring revenue.
- Gross margin increased 60 basis points to 82% due to the
increase in recurring revenue.
- The progressive installed base increased by 219 units to 1,228
over the prior year period. Ultimate Texas Hold'em
Progressive and Three Card Poker Progressive helped
drive the installs.
Electronic Table Systems
- ETS recurring revenue grew 29% year-over-year to $4.4 million due primarily to an increase in
Table Master participation revenue. Recurring revenue from
Vegas Star and Rapid Table Games ("Rapid")
products also contributed to the increase.
- Total ETS revenue declined 14% year-over-year to $7.1 million due to fewer sales in the quarter.
The prior year period included a sale of over 120 Rapid
seats to a customer in Australia.
- Gross margin decreased to 42% from 50% in the prior year period
as a result of fewer sales in the quarter, as well as accelerated
depreciation of Table Master units on lease in advance of
the new product launch.
Electronic Gaming Machines
- Total EGM revenue decreased 8% year-over-year to $13.3 million. The prior year period included
greater sales into Australia.
- Gross margin fell slightly from 62% in the prior year period to
61% as a result of fewer sales.
- 613 EGMs (sold and leased) were placed in the quarter as
compared to 745 in the year-ago quarter.
Further detail and analysis of the Company's financial results
for the first quarter ended January 31,
2013, is included in its Form 10-Q, which the Company
intends to file with the Securities and Exchange Commission today,
March 4, 2013.
Webcast & Conference Call Information
Company executives will provide additional perspective on the
Company's first quarter results during a conference call on
March 4, 2013 at 2:00 pm Pacific Time. Those interested in
participating in the call may do so by dialing (201) 689-8263 or
toll-free (877) 407-0792 and requesting SHFL entertainment's First
Quarter 2013 Conference Call. A hardcopy of the presentation
materials may be printed from the SHFL entertainment, Inc. Investor
Relations website, http://ir.shfl.com, shortly before the start of
the call. In conjunction with the call, a live audio webcast and a
Company slide presentation highlighting first quarter performance
may be accessed at http://ir.shfl.com. In order to access the live
audio webcast please allow at least 15 minutes before the start of
the call to visit SHFL entertainment's Investor Relations website
and download/install any necessary audio/video software for the
webcast. Immediately following the call and through April 4, 2013, a playback can be heard 24-hours a
day by dialing (858) 384-5517 or toll-free (877) 870-5176; replay
pin number 408721. Highlights from the conference
call can be accessed on the Company's Investor Relations Twitter
account, @SHFL_News.
About SHFL entertainment, Inc.
SHFL entertainment, Inc. is a leading global gaming supplier
committed to making gaming more fun for players and more profitable
for operators through product innovation, and superior quality and
service. The Company operates in legalized gaming markets across
the globe and provides state-of-the-art, value-add products in five
distinct categories: Utility products, which include automatic card
shufflers and roulette chip sorters; Proprietary Table Games, which
includes live games, side bets and progressives; Electronic Table
Systems, which include various e-Table game platforms; Electronic
Gaming Machines, which include video slot machines; and newly
introduced iGaming, which features online versions of SHFL
entertainment's table games, social gaming, and mobile
applications. The Company is included in the S&P SmallCap 600
Index. Information about the Company and its products can be found
on the Internet at www.shfl.com, or on Facebook and Twitter.
Forward Looking Statements
This release contains forward-looking statements within the "safe
harbor" provisions of the Private Securities Litigation Reform Act
of 1995. All statements included in this release other than
statements that are purely historical are forward-looking
statements. Forward-looking statements in this press release
include without limitation: (a) the Company's intention to invest
in its business, including its new iGaming business, will position
it for long-term sustainable growth; (b) the Company's belief that
EPS, Adjusted EBITDA and Free Cash Flow are useful, widely
referenced performance measures in the Company's industry and the
Company's belief that references to them are helpful to investors;
(c) the Company's estimates of diluted EPS and Adjusted EBITDA and
the assumptions upon which they are based; (d) the Company's belief
in investing in its team, products, expansion of its business, and
accretive M&A opportunities that are a strategic fit and that
its balance sheet and cash flows will afford it the ability to
pursue these initiatives; (e) the Company's ability to develop
products that achieve commercial success in the very competitive
marketplace in which the Company operates; (f) the fact that the
Company competes in a single industry and is dependent on the
success of its customers and the risks that impact the Company's
customers, including a change in demand for gaming, a downturn in
general worldwide economic conditions, or the gaming industry may
adversely impact the Company or its results of operations. The
Company's beliefs, expectations, forecasts, objectives,
anticipations, intentions and strategies regarding the future,
including without limitation those concerning expected operating
results, revenues and earnings are not guarantees of future
performance and are subject to risks and uncertainties that could
cause actual results to differ materially from results contemplated
by the forward-looking statements, including but not limited to:
(a) inability to accomplish the Company's innovation objectives or
unexpected factors that limit or eliminate the Company's ability to
implement its strategic plan or undertake or complete any of its
growth initiatives, including iGaming; (b) inaccuracies in the
Company's assumptions as to the financial measures that investors
use or the manner in which such financial measures may be used by
such investors; (c) reduced demand for or increased competition
with the Company's products that affects its EPS and Adjusted
EBITDA; (d) unexpected changes to the Company's balance sheet or
cash flows that would impede the Company's ability to pursue
initiatives such as investing in its team, products or expansion of
its business or the Company's inability to locate suitable
accretive M&A opportunities; (e) the Company's inability to
accurately gauge the commercial appeal of its products; and (f)
unexpected changes in the market and economic conditions and
reduced demand for or increased competition with the Company's
products. Additional information on risk factors that could
potentially affect the Company's financial results may be found in
documents filed by the Company with the Securities and Exchange
Commission, including the Company's current reports on Form 8-K,
quarterly reports on Form 10-Q and its latest annual report on Form
10-K, and are based on information available to the Company on the
date hereof. The Company does not intend, and assumes no
obligation, to update any forward-looking statements. Readers are
cautioned not to place undue reliance on forward-looking
statements, which speak only as of the date of this press
release.
1 Free Cash Flow is Adjusted EBITDA less capital
expenditures and cash paid for taxes.
2 As of FY 13, revenues from the iGaming segment are
being reported separately from the Proprietary Table Games
segment.
SHFL
ENTERTAINMENT, INC.
CONDENSED CONSOLIDATED STATEMENTS OF
OPERATIONS
(In
thousands, except per share amounts)
(Unaudited)
|
|
|
|
Three Months Ended
|
|
|
|
January 31,
|
|
|
|
2013
|
|
2012
|
Revenue:
|
|
|
|
Product
leases and royalties
|
$
29,352
|
|
$
25,953
|
|
Product
sales and service
|
29,432
|
|
30,100
|
|
|
Total
revenue
|
58,784
|
|
56,053
|
Costs
and expenses:
|
|
|
|
|
Cost of
leases and royalties
|
9,872
|
|
8,951
|
|
Cost of
sales and service
|
11,040
|
|
11,281
|
|
|
Gross
profit
|
37,872
|
|
35,821
|
|
Selling,
general and administrative
|
20,046
|
|
17,180
|
|
Research
and development
|
8,247
|
|
7,527
|
|
|
Total
costs and expenses
|
49,205
|
|
44,939
|
|
|
|
|
|
|
Income
from operations
|
9,579
|
|
11,114
|
|
|
|
|
|
|
Other
income (expense):
|
|
|
|
|
Interest
income
|
154
|
|
139
|
|
Interest
expense
|
(224)
|
|
(477)
|
|
Other,
net
|
(45)
|
|
175
|
|
|
Total
other income (expense)
|
(115)
|
|
(163)
|
Income
from operations before tax
|
9,464
|
|
10,951
|
Income
tax provision
|
2,400
|
|
3,302
|
Net
income
|
|
$
7,064
|
|
$
7,649
|
|
|
|
|
|
|
|
|
|
|
|
|
Basic
earnings per share:
|
$
0.12
|
|
$
0.14
|
Diluted
earnings per share:
|
$
0.12
|
|
$
0.14
|
|
|
|
|
|
|
Weighted average shares
outstanding:
|
|
|
|
|
Basic
|
56,680
|
|
55,064
|
|
Diluted
|
57,361
|
|
55,653
|
SHFL
ENTERTAINMENT, INC.
CONDENSED CONSOLIDATED BALANCE
SHEETS
(In
thousands, except per share amounts)
(Unaudited)
|
|
|
|
January 31,
|
|
October 31,
|
|
|
|
2013
|
|
2012
|
|
|
|
|
ASSETS
|
|
|
|
Current
assets:
|
|
|
|
|
Cash and
cash equivalents
|
$34,185
|
|
$24,160
|
|
Accounts
receivable, net of allowance for bad debts of $462 and
$491
|
36,349
|
|
45,708
|
|
Investment
in sales-type leases and notes receivable, net of
allowance
for bad
debts of $9 and $8
|
|
|
|
|
9,333
|
|
9,287
|
|
Inventories
|
25,438
|
|
21,906
|
|
Prepaid
income taxes
|
6,343
|
|
4,053
|
|
Deferred
income taxes
|
4,883
|
|
4,622
|
|
Other
current assets
|
7,227
|
|
6,901
|
|
|
Total
current assets
|
123,758
|
|
116,637
|
Investment in sales-type leases and notes
receivable, net of current portion
|
5,824
|
|
6,310
|
Products leased and held for lease,
net
|
33,241
|
|
34,639
|
Property and equipment, net
|
17,878
|
|
17,417
|
Intangible assets, net
|
61,093
|
|
62,836
|
Goodwill
|
86,755
|
|
84,950
|
Deferred income taxes
|
3,735
|
|
5,183
|
Other
assets
|
3,042
|
|
3,079
|
Total
assets
|
$335,326
|
|
$331,051
|
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS'
EQUITY
|
|
Current
liabilities:
|
|
|
|
|
Accounts
payable
|
$5,836
|
|
$6,702
|
|
Accrued
liabilities and other current liabilities
|
15,647
|
|
22,402
|
|
Deferred
income taxes
|
16
|
|
16
|
|
Customer
deposits
|
3,444
|
|
3,383
|
|
Income tax
payable
|
3,956
|
|
4,179
|
|
Deferred
revenue
|
4,793
|
|
4,799
|
|
|
Total
current liabilities
|
33,692
|
|
41,481
|
Long-term debt, net of current
portion
|
1,301
|
|
1,303
|
Other
long-term liabilities
|
2,099
|
|
2,004
|
Deferred income taxes
|
1,778
|
|
1,493
|
|
|
Total
liabilities
|
38,870
|
|
46,281
|
Commitments and Contingencies (See Note
11)
|
|
|
|
Shareholders' equity:
|
|
|
|
|
Common
stock, $0.01 par value; 151,368 shares authorized;
56,199 and
55,973 shares issued and outstanding
|
|
|
|
|
562
|
|
560
|
|
Additional
paid-in capital
|
137,284
|
|
135,758
|
|
Retained
earnings
|
126,508
|
|
119,444
|
|
Accumulated other comprehensive
income
|
32,102
|
|
29,008
|
|
|
Total
shareholders' equity
|
296,456
|
|
284,770
|
Total
liabilities and shareholders' equity
|
$335,326
|
|
$331,051
|
|
|
|
|
|
|
SHFL
ENTERTAINMENT, INC.
SUPPLEMENTAL DATA
(Unaudited, in thousands)
|
|
Three Months
Ended
|
|
January
31,
|
|
2013
|
|
2012
|
|
|
|
|
Cash
Flow Data:
|
|
|
|
|
|
|
|
Cash
provided by operating activities
|
$13,211
|
|
$
16,443
|
|
|
|
|
Cash used
in investing activities:
|
|
|
|
Payments
for products leased and held for lease
|
$
(2,845)
|
|
$
(3,850)
|
Purchases
of property and equipment
|
(1,427)
|
|
(882)
|
Purchases
of intangible assets
|
(48)
|
|
(4,030)
|
Acquisition of business
|
-
|
|
(5,500)
|
Proceeds
from sale of leased assets
|
1,153
|
|
41
|
Other
|
(240)
|
|
(218)
|
|
$
(3,407)
|
|
$(14,439)
|
|
|
|
|
Cash
provided by (used in) financing activities
|
$
836
|
|
$
1,734
|
|
|
|
|
Free cash
flow (4)
|
$
9,617
|
|
$
7,890
|
|
|
|
|
Reconciliation of net income to Adjusted
EBITDA:
|
|
|
|
|
|
|
|
Net
income
|
$
7,064
|
|
$
7,649
|
Other
expense (income)
|
115
|
|
163
|
Share-based compensation
|
1,409
|
|
932
|
Income tax
provision
|
2,400
|
|
3,302
|
Depreciation and amortization
|
6,888
|
|
6,017
|
Ongame
acquisition expenses
|
-
|
|
205
|
|
|
|
|
Adjusted
EBITDA (3)
|
$17,876
|
|
$
18,268
|
|
|
|
|
3.
|
Adjusted
EBITDA is earnings before other expense (income), provision for
income taxes, depreciation and amortization expense, Ongame
acquisition expenses, and share-based compensation. Adjusted EBITDA
is presented exclusively as a supplemental disclosure because
management believes that it is a useful performance measure and is
widely used to measure performance, and as a basis for valuation,
within the Company's industry. Adjusted EBITDA is not calculated in
the same manner by all companies and, accordingly, may not be an
appropriate measure for comparison. Management uses Adjusted EBITDA
as a measure of the operating performance and to compare the
operating performance with those of its competitors. The Company
also presents Adjusted EBITDA because it is used by some investors
as a way to measure a company's ability to incur and service debt,
make capital expenditures and meet working capital requirements.
Gaming equipment suppliers have historically reported Adjusted
EBITDA as a supplement to financial measures in accordance with
U.S. generally accepted accounting principles ("GAAP"). Adjusted
EBITDA should not be considered as an alternative to operating
income (loss), as an indicator of the Company's performance, as an
alternate to cash flows from operating activities, as a measure of
liquidity, or as an alternative to any other measure determined in
accordance with GAAP. Unlike net income (loss), Adjusted EBITDA
does not include depreciation and amortization or interest expense
and therefore does not reflect current or future capital
expenditures or the cost of capital. The Company compensates for
these limitations by using Adjusted EBITDA as only one of several
comparative tools, together with GAAP measurements, to assist in
the evaluation of operating performance. Such GAAP measurements
include operating income (loss), net income (loss), cash flows from
operations and cash flow data. The Company has significant uses of
cash flows, including capital expenditures, interest payments, debt
principal repayments, taxes and other non-recurring charges, which
are not reflected in Adjusted EBITDA.
|
4.
|
Free cash
flow is Adjusted EBITDA less capital expenditures and cash paid for
taxes.
|
SHFL
ENTERTAINMENT, INC.
BUSINESS SEGMENT DATA
(Unaudited, in thousands)
|
|
|
|
Three Months Ended
|
|
|
|
January
31,
|
|
|
|
2013
|
|
2012
|
|
|
|
|
Utility:
|
|
|
|
|
Revenue
|
$25,284
|
|
$19,616
|
|
Gross
profit
|
16,057
|
|
11,183
|
|
Gross
margin
|
63.5%
|
|
57.0%
|
|
|
|
|
|
|
Proprietary Table Games:
|
|
|
|
|
Revenue
|
$12,828
|
|
$11,425
|
|
Gross
profit
|
10,505
|
|
9,292
|
|
Gross
margin
|
81.9%
|
|
81.3%
|
|
|
|
|
|
|
Electronic Table Systems:
|
|
|
|
|
Revenue
|
$
7,105
|
|
$
8,264
|
|
Gross
profit
|
2,970
|
|
4,129
|
|
Gross
margin
|
41.8%
|
|
50.0%
|
|
|
|
|
|
|
Electronic Gaming Machines:
|
|
|
|
|
Revenue
|
$13,317
|
|
$14,498
|
|
Gross
profit
|
8,093
|
|
8,967
|
|
Gross
margin
|
60.8%
|
|
61.8%
|
|
|
|
|
|
|
iGaming:
|
|
|
|
|
Revenue
|
$
250
|
|
$
2,250
|
|
Gross
profit
|
247
|
|
2,250
|
|
Gross
margin
|
98.8%
|
|
100.0%
|
|
|
|
|
|
|
Total:
|
|
|
|
|
Revenue
|
$58,784
|
|
$56,053
|
|
Gross
profit
|
37,872
|
|
35,821
|
|
Gross
margin
|
64.4%
|
|
63.9%
|
|
|
|
|
|
|
Adjusted EBITDA
|
17,876
|
|
18,268
|
|
|
as
a percentage of total revenue
|
30.4%
|
|
32.6%
|
|
|
|
|
|
|
Income from operations
|
$
9,579
|
|
$11,114
|
|
|
as
a percentage of total revenue
|
16.3%
|
|
19.8%
|
SOURCE SHFL entertainment, Inc.