Enthusiast Gaming Holdings Inc. (“Enthusiast
Gaming” or the “Company”) (NASDAQ:EGLX; TSX:EGLX), an integrated
gaming entertainment company, today announced financial results for
the three and six months ended June 30, 2022.
“During the first half of 2022, we delivered our
strongest half-year results to date, led by accelerated revenue
growth and substantial gross margin expansion. Q2 2022 was strong,
with gross profit up 91% versus Q2 2021, driven by more
subscription revenue and higher direct sales with repeat and new
customers,” commented Adrian Montgomery, CEO of Enthusiast
Gaming. “These results were made possible by the
commitment and dedication of our over 250 global staff that make us
better each day. As we refine our flywheel model, we continue to
unlock new revenue opportunities, while expanding our margin and
driving towards near-term profitability.”
Q2 2022 Financial
Highlights
- Revenue of $51.1 million, a 38% increase vs revenue of $37.1
million in Q2 2021. The year-over-year increase in revenue was
driven by increased direct sales, higher subscription revenue, the
acquisitions and growth of the Addicting Games and U.GG properties,
and higher RPMs across both web and video.
- Gross profit of $15.3 million, a 91% increase vs gross profit
of $8.0 million in Q2 2021, and the highest quarterly gross profit
to date.
- Gross margin of 30.0%, an increase of 840 bps vs gross margin
of 21.6% in Q2 2021. The increase in gross margin is driven by the
increase in direct sales and subscription revenue, and strong
performances by Addicting Games and U.GG.
- Direct sales of $9.3 million, a 111% increase vs direct sales
of $4.4 million in Q2 2021. Renewals and additional business with
existing customers accounted for 71% of direct sales. Direct sales
are included in revenue.
- Subscription revenue of $3.5 million, a 75% increase vs
subscription revenue of $2.0 million in Q2 2021. The increase in
subscription revenue was driven by an increase in paid subscribers
and pricing optimization. Paid subscribers were 258,000 as at June
30, 2022, a 66% increase vs paid subscribers of 155,000 as at June
30, 2021.
- On June 2, 2022, the Company settled certain deferred and
earn-out payments with a face value of over US$40 million in
connection with its acquisitions of Addicting Games, Outplayed, and
Vedatis, through the issuance of an aggregate of 16,168,836 common
shares at an implied weighted average value of US$2.47 per
share.
Q2 2022 Operational
Highlights
- Renewals or new business with key
notable partners including Adidas, US Navy, StateFarm, HBO Max,
Lego, Universal Pictures, P&G, Fanduel, Toyota, Logitech, the
FDA and RBC.
- Activated on its partnership with
Fractal, an NFT marketplace co-founded by Justin Kan, co-founder of
Twitch, resulting in over 3,500 NFTs being minted by the Company
and integrated into one of the Company’s HTML5-based games, EV.IO
(playable at www.ev.io).
- Continued product advancements
including the expansion of the U.GG desktop app, and the
introduction of in-game advertising and play-to-earn for certain
Addicting Games titles.
- Expansion of Luminosity into new
titles including Rocket League, Apex Legends, and Halo.
- Hosted Pocket Gamer Connects
Seattle in May, and subsequent to the quarter hosted Pocket Gamer
Connects Toronto in July, marking a continued return of live events
for the Company.
Industry Update
The Company also congratulates FaZe Holdings
Inc. on its recent NASDAQ listing, the completion of which
demonstrates investor confidence in the industry. The Company
believes an increased number of publicly-traded gaming and esports
companies provides investors with useful comparables and additional
data points for analysis.
Earnings Announcement and Supplemental
Information
Management will host a conference call and
webcast on August 15, 2022, at 5:00 p.m. Eastern Time to review and
discuss the second quarter 2022 results.
Please call the following numbers to
participate:
North America (toll-free):
1-855-327-6837International: 1-631-891-4304Conference ID:
10019972
A live webcast can be heard at
https://www.enthusiastgaming.com/investors. If you are unable to
join live, an archived recording of the webcast will be available
on the Investor Relations page of the Enthusiast Gaming
website.
Certain information provided in this news
release is extracted from financial statements and management’s
discussion & analysis (“MD&A”) of the Company for the three
and six months ended June 30, 2022, and should be read in
conjunction with them. It is only in the context of the fulsome
information and disclosures contained in the financial statements
and MD&A that an investor can properly analyze this
information. The financial statements and MD&A have been
published on the Company’s profile on SEDAR and EDGAR.
All amounts are in Canadian dollars.
About Enthusiast Gaming
Enthusiast Gaming is an integrated gaming
entertainment company, building the largest media and content
platform for video game and esports fans to connect and engage
worldwide. Combining the elements of its four core pillars:
Communities, Content, Creators, and Experiences, Enthusiast Gaming
provides a unique opportunity and integrated approach to reach and
connect with its coveted GenZ and Millennial audience. Through its
proprietary mix of digital media and entertainment assets,
Enthusiast Gaming has built a vast network of like-minded
communities to deliver the ultimate fan experience.
Contacts
Enthusiast Gaming Investor Relations:Eric Bernofsky, Chief
Corporate Officerinvestor@enthusiastgaming.com
Neither the Toronto Stock Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the exchange)
accepts responsibility for the adequacy or accuracy of this
release.
Forward-Looking Statements
This news release contains certain statements
that may constitute forward-looking information under applicable
securities laws. All statements, other than those of historical
fact, which address activities, events, outcomes, results,
developments, performance or achievements that Enthusiast Gaming
anticipates or expects may or will occur in the future (in whole or
in part) should be considered forward-looking information. Often,
but not always, forward-looking information can be identified by
the use of words such as “plans”, “expects”, “is expected”,
“budget”, “scheduled”, “estimates”, “forecasts”, “intends”,
“anticipates”, or “believes” or variations (including negative
variations) of such words and phrases, or statements formed in the
future tense or indicating that certain actions, events or results
“may”, “could”, “would”, “might” or “will” (or other variations of
the forgoing) be taken, occur, be achieved, or come to pass.
Forward-looking statements in this news release include, but are
not limited to, statements regarding trends in certain financial
and operating metrics of the Company, and expectations relating to
the financial performance and the financial results of future
periods.
Forward-looking statements are based on
assumptions and analyses made by the Company in light of its
experience and its perception of historical trends, current
conditions and expected future developments, including, but not
limited to, expectations and assumptions concerning: interest and
foreign exchange rates; capital efficiencies, cost saving and
synergies; growth and growth rates; the success in the esports and
gaming media industry; the Company’s growth plan, and judgment
applied in the application of the Company’s accounting policies and
in the preparation of financial statements in accordance with
applicable financial reporting standards. While Enthusiast Gaming
considers these assumptions to be reasonable, based on information
currently available, they may prove to be incorrect. Readers are
cautioned not to place undue reliance on forward-looking
statements. In addition, forward-looking statements necessarily
involve known and unknown risks, including, without limitation,
risks associated with general economic conditions; adverse industry
events; and future legislative, tax and regulatory developments.
Readers are cautioned that the foregoing list is not exhaustive.
For more information on the risks, uncertainties and assumptions
that could cause anticipated opportunities and actual results to
differ materially, please refer to the public filings of Enthusiast
Gaming which are available on SEDAR at www.sedar.com. Readers are
further cautioned not to place undue reliance on forward-looking
statements as there can be no assurance that the plans, intentions
or expectations upon which they are placed will occur. Such
information, although considered reasonable by management at the
time of preparation, may prove to be incorrect and actual results
may differ materially from those anticipated. Forward-looking
statements contained in this news release are expressly qualified
by this cautionary statement and reflect our expectations as of the
date hereof, and thus are subject to change thereafter. Enthusiast
Gaming disclaims any intention or obligation to update or revise
any forward-looking statements, whether as a result of new
information, future events or otherwise, except as required by
applicable law.
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
Condensed Consolidated Interim Statements of Financial
Position |
|
|
|
As of June 30, 2022 and December 31, 2021 |
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
|
June 30, 2022 |
|
|
December 31, 2021 |
|
|
|
|
|
|
|
|
|
|
|
|
ASSETS |
|
|
|
|
|
|
|
Current |
|
|
|
|
|
|
|
|
Cash |
|
$ |
14,939,342 |
|
$ |
22,654,262 |
|
|
|
|
Trade and
other receivables |
|
|
32,477,168 |
|
|
33,801,990 |
|
|
|
|
Investments |
|
|
131,440 |
|
|
131,342 |
|
|
|
|
Loans
receivable |
|
|
50,935 |
|
|
176,931 |
|
|
|
|
Income tax
receivable |
|
|
323,228 |
|
|
356,366 |
|
|
|
|
Prepaid expenses |
|
|
3,743,564 |
|
|
2,145,184 |
|
|
|
Total current assets |
|
|
51,665,677 |
|
|
59,266,075 |
|
|
|
Non-current |
|
|
|
|
|
|
|
|
Property and
equipment |
|
|
208,722 |
|
|
247,988 |
|
|
|
|
Right-of-use
assets |
|
|
2,451,209 |
|
|
2,885,662 |
|
|
|
|
Investment
in associates and joint ventures |
|
|
2,113,211 |
|
|
885,269 |
|
|
|
|
Long-term
portion of prepaid expenses |
|
|
266,220 |
|
|
261,922 |
|
|
|
|
Intangible
assets |
|
|
123,689,984 |
|
|
129,138,595 |
|
|
|
|
Goodwill |
|
|
198,383,073 |
|
|
195,097,659 |
|
|
|
Total assets |
|
$ |
378,778,096 |
|
$ |
387,783,170 |
|
|
|
|
|
|
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS' EQUITY |
|
|
|
|
|
|
Current |
|
|
|
|
|
|
|
|
Accounts
payable and accrued liabilities |
|
$ |
41,620,596 |
|
$ |
34,391,221 |
|
|
|
|
Contract
liabilities |
|
|
4,549,149 |
|
|
3,890,569 |
|
|
|
|
Income tax
payable |
|
|
276,464 |
|
|
114,094 |
|
|
|
|
Current
portion of long-term debt |
|
|
2,000,000 |
|
|
2,000,000 |
|
|
|
|
Current portion of deferred payment liability |
|
2,214,036 |
|
|
27,244,146 |
|
|
|
|
Current
portion of lease contract liabilities |
|
|
796,717 |
|
|
796,835 |
|
|
|
|
Current
portion of other long-term debt |
|
|
14,129 |
|
|
11,121 |
|
|
|
Total current liabilities |
|
|
51,471,091 |
|
|
68,447,986 |
|
|
|
Non-current |
|
|
|
|
|
|
|
|
Long-term
debt |
|
|
6,770,708 |
|
|
7,681,867 |
|
|
|
|
Long-term portion of deferred payment liability |
|
1,060,322 |
|
|
20,794,275 |
|
|
|
|
Long-term
lease contract liabilities |
|
|
1,890,435 |
|
|
2,213,512 |
|
|
|
|
Other
long-term debt |
|
|
138,147 |
|
|
136,324 |
|
|
|
|
Deferred tax
liability |
|
|
25,592,497 |
|
|
25,740,885 |
|
|
|
Total liabilities |
|
$ |
86,923,200 |
|
$ |
125,014,849 |
|
|
|
|
|
|
|
|
|
|
|
|
Shareholders' Equity |
|
|
|
|
|
|
|
|
Share
capital |
|
|
437,952,908 |
|
|
387,087,948 |
|
|
|
|
Contributed
surplus |
|
|
29,760,268 |
|
|
25,485,361 |
|
|
|
|
Accumulated
other comprehensive income |
|
|
2,387,033 |
|
|
527,166 |
|
|
|
|
Deficit |
|
|
(178,245,313 |
) |
|
(150,332,154 |
) |
|
|
Total shareholders' equity |
|
|
291,854,896 |
|
|
262,768,321 |
|
|
|
Total liabilities and shareholders' equity |
|
$ |
378,778,096 |
|
$ |
387,783,170 |
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
|
|
|
Condensed Consolidated Interim Statements of Loss and
Comprehensive Loss |
|
|
|
|
|
|
|
For the three and six months ended June 30, 2022 and
2021 |
|
|
|
|
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
For the
three months ended |
|
For the six
months ended |
|
|
|
|
|
June 30, 2022 |
|
|
June 30, 2021 |
|
|
June 30, 2022 |
|
|
June 30, 2021 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Revenue |
$ |
51,119,028 |
|
$ |
37,057,601 |
|
$ |
98,286,566 |
|
$ |
67,079,936 |
|
|
|
Cost of sales |
|
35,775,863 |
|
|
29,038,301 |
|
|
69,452,022 |
|
|
53,129,628 |
|
|
|
Gross margin |
|
15,343,165 |
|
|
8,019,300 |
|
|
28,834,544 |
|
|
13,950,308 |
|
|
|
Operating expenses |
|
|
|
|
|
|
|
|
|
|
|
Professional
fees |
|
667,681 |
|
|
1,213,479 |
|
|
1,592,502 |
|
|
1,950,975 |
|
|
|
|
Consulting
fees |
|
1,777,003 |
|
|
1,075,726 |
|
|
3,255,177 |
|
|
2,386,353 |
|
|
|
|
Advertising
and promotion |
|
427,618 |
|
|
813,588 |
|
|
755,065 |
|
|
1,855,942 |
|
|
|
|
Office and
general |
|
2,681,589 |
|
|
2,165,506 |
|
|
4,944,494 |
|
|
2,872,451 |
|
|
|
|
Annual
general meeting legal and advisory costs |
|
2,237,200 |
|
|
- |
|
|
2,237,200 |
|
|
- |
|
|
|
|
Salaries and
wages |
|
9,112,903 |
|
|
5,566,237 |
|
|
17,809,778 |
|
|
10,194,512 |
|
|
|
|
Technology
support, web development and content |
|
3,800,203 |
|
|
2,698,660 |
|
|
7,259,071 |
|
|
4,093,543 |
|
|
|
|
Esports
player, team and game expenses |
|
1,483,360 |
|
|
1,465,718 |
|
|
2,994,848 |
|
|
2,994,323 |
|
|
|
|
Foreign
exchange gain |
|
(633,789 |
) |
|
(1,066,122 |
) |
|
(625,202 |
) |
|
(1,076,255 |
) |
|
|
|
Share-based
compensation |
|
3,128,625 |
|
|
3,958,309 |
|
|
4,514,806 |
|
|
9,718,345 |
|
|
|
|
Amortization
and depreciation |
|
4,435,374 |
|
|
1,659,583 |
|
|
9,202,398 |
|
|
3,295,437 |
|
|
|
Total operating expenses |
|
29,117,767 |
|
|
19,550,684 |
|
|
53,940,137 |
|
|
38,285,626 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other expenses (income) |
|
|
|
|
|
|
|
|
|
|
|
Transaction
costs |
|
114,853 |
|
|
209,129 |
|
|
114,853 |
|
|
209,129 |
|
|
|
|
Share of net
(income) loss from investment in associates and joint ventures |
|
(931,901 |
) |
|
(6,158 |
) |
|
(1,227,942 |
) |
|
72,260 |
|
|
|
|
Interest and
accretion |
|
1,119,109 |
|
|
480,987 |
|
|
2,549,778 |
|
|
1,272,301 |
|
|
|
|
Loss on
settlement of deferred payment liability |
|
3,302,824 |
|
|
- |
|
|
3,302,824 |
|
|
- |
|
|
|
|
Gain on
player buyouts |
|
(480,537 |
) |
|
- |
|
|
(480,537 |
) |
|
- |
|
|
|
|
Change in
fair value of investment |
|
- |
|
|
160,655 |
|
|
- |
|
|
156,671 |
|
|
|
|
Gain on
repayment of long-term debt |
|
- |
|
|
- |
|
|
- |
|
|
(39,502 |
) |
|
|
|
Loss on
settlement of vendor-take-back loan |
|
- |
|
|
316,241 |
|
|
- |
|
|
316,241 |
|
|
|
|
Loss (gain)
on revaluation of deferred payment liability |
|
143,775 |
|
|
89,184 |
|
|
(871,763 |
) |
|
89,184 |
|
|
|
|
Interest income |
|
(1,320 |
) |
|
(22,911 |
) |
|
(2,721 |
) |
|
(41,231 |
) |
|
|
Net loss before income taxes |
|
(17,041,405 |
) |
|
(12,758,511 |
) |
|
(28,490,085 |
) |
|
(26,370,371 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income taxes |
|
|
|
|
|
|
|
|
|
|
|
Current tax
expense |
|
196,717 |
|
|
48,692 |
|
|
307,246 |
|
|
34,037 |
|
|
|
|
Deferred tax recovery |
|
(357,892 |
) |
|
(45,282 |
) |
|
(884,172 |
) |
|
(125,061 |
) |
|
|
Net loss for the period |
|
(16,880,230 |
) |
|
(12,761,921 |
) |
|
(27,913,159 |
) |
|
(26,279,347 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive income (loss) |
|
|
|
|
|
|
|
|
|
|
Items that may be reclassified to profit or loss |
|
|
|
|
|
|
|
|
|
|
|
Foreign
currency translation adjustment |
|
3,068,297 |
|
|
(73,592 |
) |
|
1,859,867 |
|
|
(121,294 |
) |
|
|
Net loss and comprehensive loss for the
period |
$ |
(13,811,933 |
) |
$ |
(12,835,513 |
) |
$ |
(26,053,292 |
) |
$ |
(26,400,641 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss loss per share, basic and diluted |
$ |
(0.12 |
) |
$ |
(0.11 |
) |
$ |
(0.20 |
) |
$ |
(0.23 |
) |
|
|
Weighted average number of common shares outstanding, basic
and diluted |
|
138,745,383 |
|
|
117,523,027 |
|
|
136,189,630 |
|
|
114,509,330 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
Condensed Consolidated Interim Statements of Cash
Flows |
|
|
|
|
For the six months ended June 30, 2022 and
2021 |
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
June 30, 2022 |
|
|
June 30, 2021 |
|
|
|
|
|
|
|
|
|
Cash
flows from operating activities |
|
|
|
|
|
|
Net loss for
the period |
|
$ |
(27,913,159 |
) |
$ |
(26,279,347 |
) |
|
Items not
affecting cash: |
|
|
|
|
|
|
Amortization and depreciation |
|
|
9,202,398 |
|
|
3,295,437 |
|
|
Share-based compensation |
|
|
4,514,806 |
|
|
9,718,345 |
|
|
Interest and accretion |
|
|
2,143,527 |
|
|
465,657 |
|
|
Deferred tax recovery |
|
|
(884,172 |
) |
|
(125,061 |
) |
|
Loss on settlement of deferred payment liability |
|
|
3,302,824 |
|
|
- |
|
|
Foreign exchange (gain) loss |
|
|
(492,716 |
) |
|
587,716 |
|
|
Gain on player buyouts |
|
|
(480,537 |
) |
|
- |
|
|
Gain on repayment of long-term debt |
|
|
- |
|
|
(39,502 |
) |
|
Loss on settlement of vendor-take-back loan |
|
|
- |
|
|
316,241 |
|
|
(Gain) loss on revaluation of deferred payment liability |
|
|
(871,763 |
) |
|
89,184 |
|
|
Shares for services |
|
|
84,388 |
|
|
185,662 |
|
|
Change in fair value of investment |
|
|
- |
|
|
156,671 |
|
|
Share of net (income) loss from investment in associates and joint
ventures |
|
(1,227,942 |
) |
|
72,260 |
|
|
Changes in
working capital: |
|
|
|
|
|
|
Changes in trade and other receivables |
|
|
1,255,456 |
|
|
375,985 |
|
|
Changes in prepaid expenses |
|
|
(1,598,380 |
) |
|
(3,608,526 |
) |
|
Changes in loans receivable |
|
|
125,995 |
|
|
37,500 |
|
|
Changes in accounts payable and accrued liabilities |
|
|
7,128,498 |
|
|
(2,511,575 |
) |
|
Changes in contract liabilities |
|
|
310,858 |
|
|
998,992 |
|
|
Changes in income tax |
|
|
174,993 |
|
|
75,753 |
|
|
Income tax paid |
|
|
(42,002 |
) |
|
(281,836 |
) |
|
Net cash used in operating activities |
|
|
(5,266,928 |
) |
|
(16,470,444 |
) |
|
|
|
|
|
|
|
|
Cash
flows from investing activities |
|
|
|
|
|
|
Cash paid
for mergers and acquisitions |
|
|
(2,937,520 |
) |
|
(12,549,396 |
) |
|
Cash
acquired from mergers and acquisitions |
|
|
1,748,602 |
|
|
162,674 |
|
|
Proceeds
from player buyouts, net of transaction costs |
|
|
480,537 |
|
|
- |
|
|
Deferred
payment liability |
|
|
(472,833 |
) |
|
- |
|
|
Acquisition
of property and equipment |
|
|
(4,165 |
) |
|
(3,398 |
) |
|
Net cash used in investing activities |
|
|
(1,185,379 |
) |
|
(12,390,120 |
) |
|
|
|
|
|
|
|
|
Cash
flows from financing activities |
|
|
|
|
|
|
Proceeds
from the issuance of shares for Offerings, net of transaction
costs |
|
|
- |
|
|
95,183,398 |
|
|
Proceeds
from long-term debt, net of transaction costs |
|
|
- |
|
|
944,787 |
|
|
Repayment of
long-term debt |
|
|
(1,000,000 |
) |
|
(13,773,470 |
) |
|
Proceeds
from exercise of options |
|
|
69,821 |
|
|
784,431 |
|
|
Repayment of
vendor-take-back loan |
|
|
- |
|
|
(6,158,329 |
) |
|
Repayment of
other long-term debt |
|
|
(2,826 |
) |
|
- |
|
|
Lease
payments |
|
|
(417,092 |
) |
|
(392,175 |
) |
|
Net cash (used in) provided by financing
activities |
|
|
(1,350,097 |
) |
|
76,588,642 |
|
|
|
|
|
|
|
|
|
Foreign
exchange effect on cash |
|
|
87,484 |
|
|
(684,328 |
) |
|
Net change
in cash |
|
|
(7,714,920 |
) |
|
47,043,750 |
|
|
Cash, beginning of period |
|
|
22,654,262 |
|
|
4,323,823 |
|
|
Cash, end of period |
|
$ |
14,939,342 |
|
$ |
51,367,573 |
|
|
|
|
|
|
|
|
Enthusiast Gaming (NASDAQ:EGLX)
Historical Stock Chart
From Mar 2024 to Apr 2024
Enthusiast Gaming (NASDAQ:EGLX)
Historical Stock Chart
From Apr 2023 to Apr 2024