The iconic Necromancer is resurrected as the
fifth playable class in Blizzard’s highly anticipated action
RPG
In addition to Windows® PC, Xbox One, and
PlayStation®4, Diablo IV will come to Xbox Series X|S and
PlayStation®5, with cross-play and cross-progression for all
platforms
Blizzard Entertainment announced today that Diablo® IV, the
next generation installment in the genre-defining series, is
debuting in 2023. Blizzard also announced that Diablo IV is
coming to Xbox Series X|S and PlayStation®5, alongside versions
for Windows® PC, Xbox One, and PlayStation®4, with cross-play and
cross-progression enabled for all platforms.
This press release features multimedia. View
the full release here:
https://www.businesswire.com/news/home/20220610005581/en/
Diablo IV Logo (Graphic: Business
Wire)
Inside Sanctuary—a realm long embattled by the devastating wars
between the High Heavens and the Burning Hells—decades have passed
since the events of Diablo III: Reaper of Souls®, but the world
remains plagued by a sinister, corrupting force. And now Lilith,
the Daughter of Hatred, has been reborn in the mortal world and is
determined to rule over Sanctuary once more.
Joining the battle alongside iconic classes Barbarian,
Sorceress, Rogue, and Druid is the legendary Necromancer, the
fifth playable character class, which returns with newly designed
undead mechanics. Players will be able to utilize the
Necromancer’s Book of the Dead, an all-new ability for the class,
allowing them to dominate the battlefield with deeper customization
of their undead army than ever before. Fight with aggressive
skeleton Warriors, fast-attacking Skirmishers, sword and board
Defenders, or scythe-wielding Reapers. Unleash a litany of spells
with Skeleton Mages, imbuing them with shadow, cold, and
sacrificial magics. Deploy tanking Bone Golems, health-stealing
Blood Golems, and charging Iron Golems. Or sacrifice them all to
absorb their power.
“We can’t wait to open the gates of Hell next year—the talented
team behind Diablo IV puts gameplay first in everything they do,
and they have built the biggest and most ambitious vision of
Sanctuary yet,” said Mike Ybarra, president of Blizzard
Entertainment. “This sprawling world draws deeply from the dark
well of the franchise’s 25-year history and is designed around the
philosophy of player choice, offering an adventure unlike anything
Diablo players have experienced before.”
Diablo IV’s version of Sanctuary is massive, and every inch is
rife with opportunity for adventure. Character customization in the
game is richer and more extensive than ever, and players will be
able to let their curiosity (and perhaps foolishness) guide them
through over 140 dungeons and dozens of side quests in their
pursuit of victory over Lilith’s forces . . . and
ever-more-powerful gear. Mighty world bosses pose added
challenge throughout Sanctuary, encouraging players to team up with
others they encounter on their journeys to defeat them and reap
their treasures. And for the first time, players can forever alter
the world around them by conquering and converting corrupted
Strongholds into friendly outposts.
There’s no golden path to follow in Diablo IV; players can
choose to progress in whatever nonlinear way they want to. This
open-ended experience extends to the end game, where players can
test their skills in Nightmare Dungeons, enjoy combative
mayhem in dedicated PvP zones, build Paragon Boards to
continue advancing and customizing their characters beyond max
level, and engage with the Tree of Whispers to unlock
further world objectives and bounties and acquire Legendary
gear.
Those willing to rise to the challenge are encouraged to learn
more at https://diablo4.blizzard.com, where further details about
the game will be shared as development progresses.
For screenshots, video, and other assets, visit the Blizzard
Entertainment press site at http://blizzard.gamespress.com.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®,
Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo
franchises, and the multifranchise Heroes of the Storm®, Blizzard
Entertainment, Inc. (www.blizzard.com), a division of Activision
Blizzard (NASDAQ: ATVI), is a premier developer and publisher of
entertainment software renowned for creating some of the industry’s
most critically acclaimed games. Blizzard Entertainment’s track
record includes twenty-three #1 games* and numerous Game of the
Year awards. The company's online gaming service, Battle.net, is
one of the largest in the world, with millions of active
players.
*Sales and/or downloads based on internal company records and
reports from key distributors.
Cautionary Note Regarding Forward-looking Statements:
Information in this press release that involves Blizzard
Entertainment's expectations, plans, intentions or strategies
regarding the future, including statements about the availability,
pricing, features, and functionality of Diablo® IV are
forward-looking statements that are not facts and involve a number
of risks and uncertainties. Factors that could cause Blizzard
Entertainment's actual future results to differ materially from
those expressed in the forward-looking statements set forth in this
release include unanticipated product delays and other factors
identified in the risk factors sections of Activision Blizzard’s
most recent annual report on Form 10-K and any subsequent quarterly
reports on Form 10-Q. The forward-looking statements in this
release are based upon information available to Blizzard
Entertainment and Activision Blizzard as of the date of this
release, and neither Blizzard Entertainment nor Activision Blizzard
assumes any obligation to update any such forward-looking
statements. Forward-looking statements believed to be true when
made may ultimately prove to be incorrect. These statements are not
guarantees of the future performance of Blizzard Entertainment or
Activision Blizzard and are subject to risks, uncertainties and
other factors, some of which are beyond its control and may cause
actual results to differ materially from current expectations.
View source
version on businesswire.com: https://www.businesswire.com/news/home/20220610005581/en/
Maxim Samoylenko Senior PR Manager, Diablo
msamoylenko@blizzard.com
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