PRESS RELEASE:BIGBEN: FY 2021/22 SALES OF 275.7 M€, IN LINE WITH THE ANNOUNCED TARGET
April 25 2022 - 12:11PM
PRESS RELEASE:BIGBEN: FY 2021/22 SALES OF 275.7 M€, IN LINE WITH
THE ANNOUNCED TARGET
Press release
Lesquin, 25 April 2022 – 18:00 hrs
FY 2021/22
SALES OF
275.7
M€, IN
LINE
WITH THE ANNOUNCED TARGET
CONFIRMATION OF
FY 2022/23 TARGETS
BIGBEN INTERACTIVE (ISIN FR0000074072) today announced its
annual sales for FY 2021/22 (period from 1st April to 31
March).
IFRS – M€ |
2021/22 |
2020/21 |
Change |
Sales |
1st half year
(April -
Sept.) |
124.2 |
135.8 |
-8.5% |
|
|
|
|
Nacon Gaming |
73.0 |
86.6 |
-15.7% |
Bigben Audio / Telco |
51.2 |
49.2 |
+4.1% |
3rd quarter
(Oct. -
Dec.) (1) |
91.3 |
87.3 |
+4.5% |
|
|
|
|
Nacon Gaming |
51.2 |
48.6 |
+5.2% |
Bigben AudioVidéo / Telco |
40.1 |
38.7 |
+3.5% |
4th quarter
(Jan
-
March)
(1) |
60.3 |
69.7 |
-13.6% |
|
|
|
|
Nacon Gaming |
31.7 |
42.6 |
-25.6% |
Bigben AudioVidéo / Telco |
28.6 |
27.2 |
+5.3% |
12 months
(April -
March)
(1) |
275.7 |
292.8 |
-5.8% |
|
|
|
|
Nacon Gaming |
155.9 |
177.8 |
-12.3% |
Bigben AudioVidéo / Telco |
119.8 |
115.0 |
+4.2% |
(1) Non audited data
Highlights :
- A financial year globally penalised
by tensions on game console and smartphone supplies at worldwide
level which affected the activities of the two Group entities.
- Achievement of the sales targets
announced at the time of the 2021/22 half-year results.
- Confirmation of a significant
growth for FY 2022/23 with sales ranging between 400 M€ and 450 M€.
The current operating margin (2) should exceed 14 %.
Q4 2021/22 sales down
13.6% to
60.3
M€
NACON GAMING
The Video Games business posted sales of 12.9
M€, down 42.6% over the quarter. This change resulted from the
postponement of several game releases to FY 2022/23, in particular
the highly awaited Vampire: The Masquerade® - Swansong title. The
only release of the quarter, Rugby 22, was well received and
outperformed Rugby 20.The back catalogue (3) business performed
well with sales up 12.7% to 6.9 M€.
The Accessories business held up well against a
backdrop of a shortage of consoles and an unfavourable geopolitical
and economic environment. It posted 17.9 M€ for Q4 sales, down
6.0%.
BIGBEN AUDIOVIDEO/TELCO
The business unit posted a 5.3% increase in Q4
sales at 28.6 M€.
-
Mobile Accessories sales grew by 1.2% over the period to 21.8 M€.
The Force Power®, Bigben® and Just Green® ranges continued to
benefit from the removal of original chargers and pedestrian kits
(4) from most new smartphones. The postponement of the
release of several premium smartphones to April and May 2022
dampened the increase in accessory sales at the end of FY 2021/22.
Sales through other distribution channels continue according to
business plan.
-
Audio/Video achieved Q4 sales of 6.7 M€ with the inclusion of
Metronic compared to 5.8 M€ in FY 2020/21.
2021/22 sales in line with the announced
target
Over the entire FY 2021/22 hallmarked by a
business context disrupted by several external factors (shortage of
components, delay in the release of new game controllers or
smartphones, etc.), Bigben achieved sales of 275.7 M€ within the
announced range. Due to slightly lower than expected Q4 sales,
current operating income is expected to be between 19 M€ and 21 M€
for the full year.
Ambitious targets confirmed for FY 2022/23
NACON GAMING
The quantity and quality of the games expected
for FY 2022/23 will have a "booster" effect on the activity of this
new financial year.
Due to the high level of editorial activity
(Vampire: The Masquerade® - Swansong, Tour de France 2022 and Pro
Cycling Manager, Zorro The Chronicles,), sales in Q1 2022/23 will
be up sharply.
Following the acquisitions of Midgar Studio and
Daedalic Entertainment, Nacon will further pursue its external
growth strategy in order to strengthen its ability to develop new
quality games internally.
BIGBEN AUDIOVIDEO/TELCO
In a market that could gradually return to
normal in terms of components’ availability and allow for the
upcoming release of the latest smartphones driving the Accessories
business, Bigben anticipates growth for FY 2022/23.
This target is driven in the Mobile Accessories
business by several growth vectors:
- the launch by manufacturers of new
ranges of smartphones without chargers and pedestrian kits (4) will
continue to boost sales of the energy range and wireless
headphones
- the continued deployment of the 5G
network will encourage the renewal of the mobile fleet.
AudioVideo sales will benefit from the
integration of Metronic over a full financial year and from
synergies that are gradually being implemented.
In this context, the Bigben Group reiterates its
target of achieving sales of between 400 M€ and 450 M€ in FY
2022/23 with a current operating margin in excess of 14 %.
Upon release of FY 2021/22 results on 30 May,
the Bigben Group will detail its business plan for the current
year.
(2) COI rate = Current Operating Income as a
percentage of sales = Current Operating Margin (3) Back
catalogue : games released in previous financial years(4)
Pedestrian kits refer to wired headphones for smartphones
Next Publication:
Annual Results
2021/22:
30 May
2022 (Press release after close of the
Paris stock exchange)
SALES
2010-22 275.7 M€ HEADCOUNT Over 1160
employees INTERNATIONAL 31 subsidiaries and a
distribution network in more than 100 countries
www.bigben-group.com |
Bigben
Interactive is a European player in video game development and
publishing, in design and distribution of smartphone and gaming
accessories as well as in audio/video products. The Group, which is
recognized for its capacities in terms of innovation and
creativity, intends to become one of Europe’s leaders in each of
its markets Company listed on Euronext Paris, compartment B – Index
: CAC Mid & Small – Eligible SRD long ISN : FR0000074072 ;
Reuters : BIGPA ; Bloomberg : BIGFP PRESS CONTACTS
CapValue – Gilles Broquelet gbroquelet@capvalue.fr - +33 1 80 81
50 |
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