XR and Spatial Computing News from Niantic,
Sightful, Zappar, Microsoft, XREAL, Hololight and More
LONG
BEACH, Calif., June 18,
2024 /PRNewswire/ -- Today is the opening day of
Augmented World Expo USA 2024 -
the longest running and largest event focused on Augmented Reality
and Virtual Reality (XR). More than 6,000 attendees, 300 exhibitors
and 575 speakers will convene to celebrate the 15th anniversary of
AWE and share the latest XR and spatial computing innovations. To
assist journalists in tracking the many announcements being made,
here are highlights of today's planned announcements.
Press passes for the event are still available - visit this
link to request one. Attendees can buy tickets to AWE
USA 2024 here.
Niantic will introduce Niantic Studio: a new visual
interface for Niantic 8th Wall developers that offers an entirely
new way to build immersive 3D and XR experiences. Traditionally,
building web-based XR and 3D experiences has been a code-intensive
process with little visual feedback. But with Niantic Studio, now
in public beta, developers have a visual interface that makes
everything you create accessible and visible in real time. Assets
here. Contact: gchiemingo@nianticlabs.com
Sightful, creators of Spacetop, the world's first
Augmented Reality laptop, is dedicated to transforming the world
around us for the work from anywhere movement. Spacetop
represents the next generation in personal computing, and serves as
a bridge between the legacy of personal computing and the promise
of mixed reality by merging the laptop's daily utility with the
world-expanding capabilities of Augmented Reality. Assets here.
Contact: kevin@begood.pr
Zappar will be announcing its universal WebXR
support across hardware and software solutions at AWE USA 2024. This includes its no-code and
low-code tooling, Zapworks Designer and Mattercraft, as well as its
affordable, smartphone-powered mixed reality headset, Zapbox.
Zappar firmly believes that the web is the best place for
short-form immersive 3D experiences, and these new releases give
designers and developers unrivaled flexibility and affordability.
Assets here. Contact: ellie@wearedelphi.com
Microsoft will announce auto-generated avatars, an
AI-powered solution that makes avatar creation more efficient and
more accurate. AI algorithms will analyze the visual features in
submitted photos to predict the best possible matches for your face
shape, hair, eyewear, and facial hair. These matches are combined
to create three avatar options. It will also be announcing
improvements to its Mesh in Teams experience, including avatar
emotes, a new immersive space tailored for workshops, Mac access
and more. Assets here. Contact: cynthia.reynaud@microsoft.com
XREAL will unveil XREAL Beam Pro, a new Android
mobile device bringing Google Play Store's apps to 3D space. As the
ultimate companion device for XREAL glasses, XREAL Beam Pro gives
users a simple way to access all their favorite apps, social media
content, streaming entertainment, professional needs, and gaming
platforms in a stunning 3D-aware AR environment, all powered by a
Snapdragon® platform from Qualcomm Technologies, Inc. and Android
14. Assets here. Contact: ralph.jodice@xreal.com
Hololight will introduce Hololight Hub, an
enterprise-grade, centralized app management platform for hosting,
streaming, and scaling all AR/VR applications. Using the web-based
platform, enterprises can manage XR applications including a
catalog of industrial-grade XR applications from Arthur, Frontline,
Matsuko, Taqtile and Uptale. Users can seamlessly access and stream
the various XR applications through the Hololight Hub interface
installed on the AR/VR devices, benefiting from the performance and
security provided by Hololight's streaming technology. Assets here.
Contact: t.fruehauf@holo-light.com
Infinite Rabbit Holes creates immersive, elevated,
and personal story-driven experiences that bring people together.
While guided by accessibility and group play, Infinite Rabbit Holes
pushes the boundaries of gaming, catapulting players into stories
like never before and empowering them to be active participants in
shaping their experiences across both digital and physical game
worlds.Assets here. Contact: jbonds@motivpr.com
Sony will announce alignment between its Spatial
Reality Display and echo3D for 3D digital asset management as well
as a case study featuring UC San Diego which has deployed Sony's XR
technologies including the glasses-free 3D Spatial Reality Display
and mocopi for portable motion capture. Assets here. Contact:
allison.mandara@sony.com
Campfire will announce upcoming support for Apple
Vision Pro following growth in its customer base of more than fifty
times (50X) since supporting Meta Quest 3. Campfire revolutionizes
virtual collaboration for the physical economy. Instead of
traveling and shipping equipment for meetings, distributed teams
can collaborate using digital 3D models of physical products,
equipment, and environments as if sitting around them. Assets here.
Contact: beth@handollpr.com
Wilkins Avenue AR unveils the first ever immersive
musical in spatial computing: "Out There", available on Apple
Vision Pro and starring Emmy-nominated Vanessa Williams, at AWE USA 2024. "Out There" represents the
largest-scale augmented reality (Spatial Computing) experience ever
showcased on a single site. It leverages Spatial Audio and
groundbreaking visuals. This immersive musical seamlessly blends
real and virtual worlds into an unforgettable spectacle where
narrative, music, and cutting-edge technology converge to define
the future of immersive fiction. Assets here. Contact
lauren@wilkins-avenue.com
Freeaim Technologies announces it raises £250K to
boost R&D and scale production ahead of VR Shoes developer
release. Freeaim VR Shoes is a unique wearable technology that uses
full body control to enable VR users to walk infinite distances in
any direction, while keeping the user safely inside a small area.
Assets here. Contact: joe@blackunicornpr.com
Doublepoint's WowMouse AR enhances users' experience
on Magic Leap 2, debuts at AWE USA
2024 as the first wrist-worn gesture control for augmented reality.
This latest WowMouse update transforms Android smartwatches into
powerful AR gestural input devices that enhance users' experiences
with Magic Leap 2. Assets here. Contact:
kristina@messnermediagroup.com
NTT QONOQ Group, a group of NTT DOCOMO, INC., will be
exhibiting glasses-type XR devices and service content at the
Qualcomm Technologies Inc. booth at AWE USA 2024. The device is equipped with the
Qualcomm Snapdragon® AR2 Gen 1 Platform chipset and is compatible
with Snapdragon Spaces platform. You can experience this device
through a variety of content, including QONOQ 's service content,
the corporate remote support service "NTT XR Real Support." Assets
here. Contact: info-qonoq-devices@ml.nttqonoq.com
dropVRdirect has received a patent for the Virtual
Reality eXchange Format, or VRXF, and will present it at AWE
USA 2024. This new format will
change the use of Virtual Reality (VR) at the enterprise level and
ensure cross-platform compatibility, seamless hardware integration
and increased efficiency. Assets here. Contact:
carsten.lackner@VRdirect.com
HaptX begins North American shipments of HaptX
Gloves G1™, world's most realistic touch feedback system. The only
haptic glove with hundreds of air-powered actuators, G1 has
generated tens of millions of dollars of pre-orders from customers
eager to leverage realistic touch for workforce training. Assets
here. Contact: linda.jacobson@haptx.com
STYLY will introduce a groundbreaking concept as a
spatial computing platform for sustainable urban development. STYLY
aims to be the core of sustainable city infrastructure, enhancing
urban living with advanced XR technology. STYLY is Vision Pro
compatible, and the STYLY Spatial Computing Lab (SSCL) has launched
in Japan. Assets here, Contact:
misa@styly.inc
StrikerVR will announce a new platform and game
integrations for the Mavrik-Pro, Virtual Reality's most advanced
haptic peripheral, and showcase its first MR experience with the
blaster and the Meta Quest 3 as well as showcasing its vision for
the future of eSports entertainment. Assets here. Contact:
hello@strikervr.com
FundamentalVR will announce groundbreaking
advancements in its Fundamental Surgery platform, integrating
cutting-edge artificial intelligence (AI) capabilities to drive
predictive insights, enhance surgical proficiency, and accelerate
skills acquisition. This significant milestone allows the company
to leverage data to drive valuable insights for customers,
fostering advancements in surgical training and beyond. The company
will showcase the advanced AI capabilities for the first time at
AWE USA 2024. Assets here.
Contact: alessandra@lobeline.com
Tap Systems will unveil a significantly updated
version of its TapXR wrist-worn controller. The new TapXR supports
advanced multi-finger gestures, delivering a more fluid, immersive
and intuitive way to navigate, scroll, select, drag, drop, and
activate content in both spatial and standard computing
environments - without sacrificing precision or comfort. In
addition, Tap Systems will launch a comprehensive SDK, enabling
developers to integrate the multi-finger gestures directly into
their applications. Assets here. Contact:
virginia@tapwithus.com
Niloom.ai will announce its beta launch today.
Niloom.ai, the only comprehensive "Prompt to AR/VR" content
creation platform is an end-to-end, browser-based, no-code solution
that harnesses Generative AI to create and instantly publish
sophisticated spatial computing (AR / VR) content across all
devices (iPhone, Android, Apple Vision Pro and Meta Quest).
Niloom.ai is software and hardware agnostic and integrates over 100
key features into one platform and consolidates the entire creative
process, from ideation, to creation, live collaboration, editing,
prototyping and publishing at a fraction of the time and cost.
Assets here. Contact: niloomai@illumepr.com
TrainingLab is launching a MVP of TrainingLab.
Conference attendees can practice speaking with AI avatars in
VR to strengthen their communication skills. TrainingLab provides
immersive training for employees to practice their communication
skills with AI avatars in VR. Assets here. Contact:
sibyl@traininglab.ai
ZAUBAR will demonstrate its Space Travel App which
offers a unique experience for conference visitors. By scanning a
QR code on a marker, attendees can make virtual streets appear in
the real world, guiding them to various locations within the venue.
It also will offer its Time Travel App. Visitors can take selfies
at the ZAUBAR booth, where generative AI processes them to produce
stunning cyberpunk-themed images. Assets here. Contact:
eko@zaubar.com
3lbXR will announce the launch of GroKit Core
Development Platform. Also, Grokit gets a new update. Grokit:
Twilight Echoes, the fourth content update for the multiplayer
mixed reality, hand-tracking party game. The first DLC for Grokit:
Cancer Blaster, will be released on September 1st 2024, in partnership with
Children's Cancer Research Fund. Assets here. Contact:
contact@3lbgames.com
RP1 will showcase a prototype of its browser
designed specifically for navigating the metaverse, providing a
seamless and immersive experience. The system allows multiple
applications to coexist in a virtual immersive environment spanning
across all devices, including AR and VR. RP1 is also releasing a whitepaper detailing open
standards and protocols that will shape the future of the spatial
internet. Assets here. Contact: nassau@rp1.com
MotionMix will be available for hands-on
demonstrations for the first time, accessible to all and
exclusively at AWE USA 2024!
MotionMix is a Spatial Analytics Platform that records user
sessions and generates 3D Space Heat Maps for Gaming, AR/VR &
mixed-reality apps. Assets here Contact:
vinay@motionmix.ai
MASA (Metaverse Acceleration and Sustainability
Association) will announce three new initiatives -
Metaverse4Science, Decentralized Artificial General
Intelligence (dAGI) and Metaverse4Kids. MASA is the world's first
and largest international consortium for metaverse technology
research and application promotion. Assets here. Contact:
y.yuan@DrYuYuan.org
Benvision is launching the Binaural Experience
Navigator, as an open beta for iOS. Benvision is an assistive
technology company that makes buildings and venues more accessible
for the visually impaired with a unique music-based approach. The
company is also launching its pilot program for tourism, museums,
hotels, and amusement parks, and other large spaces like
universities, hospitals, and airports. Assets here. Contact:
patrick@ben.vision
Higher Prana VR, a VR meditation app, will be available
in kiosk mode through Arbor XR for both Pico and Meta devices. The
app features ambient and electro-acoustic soundscapes and beginner
friendly grounding and expert mindfulness guidance. It also offers
multi modal, spatial sound quality, immersive 360 nature
environments and a yoga mat for physical grounding. Assets here.
Contact: radhika@higherprana.com
Octonic will be offering selected attendees a sneak
peak of its new product, instructor-led classes which combine
stunning photorealistic visuals, great music, and best-in-class
instructors for workout adventures. Octonic XR software wirelessly
connects mobile headsets with fitness machines, allowing users to
safely and comfortably exercise with friends in realistic XR
worlds, without leaving their home or gym. Assets here. Contact:
nahiyan@octonicvr.com
ForgeFX will be showcasing a new demo for the first
time at AWE USA 2024, which
features an Advanced Laser Screed® Machine that users interact with
to become familiar with controls and maintenance techniques.
ForgeFX develops high-quality custom interactive 3D simulation and
visualization software products for clients across a wide array of
industries. Assets here. Contact: kristen.cox@forgefx.com
InterDigital and Philips will jointly demonstrate
their immersive technologies and contributions to video standards
that enable the rendering and delivery of volumetric video
experiences. The partners will apply their innovations to deliver
live and recorded volumetric video for streamed sport and eSport
experiences. Assets here. Contact:
roya.stephens@interdigital.com
Big Rock Creative, the creators of BRCvr (an official
virtual Burning Man experience), in collaboration with Burning Man
Project, the nonprofit in service to the global Burning Man
cultural movement, today announced virtual access to Burning Man
Project's signature Black Rock City gathering. Held annually in
Northern Nevada, Black Rock City
convenes approximately 80,000 people from around the world - now,
global participants will be able to engage with each other in real
time and dive into the richness of Burning Man culture in a virtual
Black Rock City experience, 365-days a year. As a result, BRCvr
will be accepting applications from those interested in
participating in the Alpha Phase of the soon-to-be-unveiled BRCvr
app, BurnerSphere, starting June 18
to coincide with the start of Augmented World Expo 2024.
Assets here. Contact: athena@bigrockxr.com
HouseCall VR will announce two significant
collaborative research and development agreements with the Veterans
Affairs (VA) and with the University of
Georgia (UGA) College of Pharmacy. These partnerships mark
critical milestones in its mission to develop and refine its
revolutionary virtual reality patient education platform. HouseCall
VR's groundbreaking platform is dedicated to improving patient
education. The proprietary software application, designed for use
on XR headsets within clinical settings, empowers patients by
making complex health information accessible and engaging. Assets
here. Contact: linda.ciavarelli@housecallvr.com
Dreamspace will announce an upcoming panel moderated
by C. Sean Yuksel, Executive
Creative Director and Partner, at AWE 2024. This groundbreaking
session, titled "RACING BEYOND LIMITS: THE NEXT LAP IN XR" will
explore the future of motorsports through the lens of XR
technology. Scheduled for Wednesday, June
19, 2024, from 2:00 PM to 2:55 PM
(PDT) in the Grand Ballroom on the Main Stage at AWE 2024,
this session is a captivating exploration of how XR transforms the
racing world. Assets here. Contact: ayca@dreamspace.co
Fantail Games will unveil its debut title: Game Night at
AWE USA 2024. This party game
blends arcade action, social deduction, and mixed reality minigame
mayhem! Chase each other around the room through a series of
riotously fun minigames. In VR, players are immersed in virtual
locations and roleplay, whereas in MR the action comes to you
making it feel very real, visceral and instinctive. Assets here.
Contact: steven@fantailgames.com
Dark Arts Software will unveil and share its
bleeding edge game, LET'S DANCE. Dance hand-in-hand with incredible
AI/ML powered virtual dance partners. Learn the basics of SALSA,
SWING, LINE DANCING from judgment free virtual instructors or play
story mode and progress through ever more spectacular venues on
your journey to the top. Assets here. Contact:
patrick.ascolese@darkartssoftware.com
Techtoy Studio will unveil the first ever public
showing of Meli - a mixed reality rhythm game where classical
music meets magical wizardry - at AWE USA 2024. With awesome hand-tracking and mixed
reality magic, you can wield your wand and watch as your living
room transforms into an extravaganza of lights, colors and sound.
Assets here. Contact: media@techtoy.studio
VoxelSensors and OQmented announce the advancement
of their commercial partnership to bring groundbreaking 3D
perception systems to market for XR, mobile, and other
applications. VoxelSensors' PERCEPT enhances wearables and mobile
devices with empathic abilities to understand user attention and
intent, delivering an augmented reality experience that feels
natural. Assets here. Contact: press@voxelsensors.com.
Draw & Code is revealing FanPort at AWE
USA 2024. FanPort combines a large
LED screen or projected display with AR glasses to allow
'holographic' content to travel through portals between the world
beyond the screen and the audience's physical space. Some
experiences will allow guests to reach 'into' the screen and bring
content into the experience space and vice-versa. Games technology
also allows networking between guests to create further social and
collaborative moments. Assets here. Contact:
phil@drawandcode.com
OneBonsai will announce its new Digital Patient
platform, which will enhance the skills of medical professionals
and students, reduce medical errors, and improve patient outcomes.
The platform offers a comprehensive and customizable learning
experience, simulating patients of different ages, genders,
ethnicities, and medical histories, and unparalleled flexibility,
enabling trainees to access modules anytime, anywhere, using any
device, including tablets or VR headsets. Assets
here. Contact: evarest@onebonsai.com
Designium Inc. in partnership with Takaratomy Inc., will
launch "Beyblade XR Project α Ver." at AWE USA 2024. XR revives the Gen 1 BEYBLADE after
25 years! The "textures" are created by a high-precision 3D
scanning system, the "sounds" are recorded from the real thing, and
the "movements" are created by physically-based animations -
accurately reproducing the authentic BEYBLADE experience of that
time. Assets here. Contact: mary_chin@designium.jp
ManoMotion will announce its collaboration with
DigiLens and that ManoMotion is supporting the ARGO glasses with
its hand interaction technologies. Its solution, the HT-A (Hand
Tracking Applicator), is a patented and award winning software for
hand interaction solutions that is both platform and application
agnostic. Assets here. Contact: sales@manomotion.com
XRAI will launch the XRAI AR One. These
state-of-the-art smart glasses meet the needs of the global deaf
and hard-of-hearing community, offering unparalleled accessibility
and transforming the way people experience conversations.
Featuring an ultra-lightweight and wireless design and driven by
the latest advancements in AI, the glasses empower users with the
ability to see real-time captions in over 140+ languages, right in
front of their eyes. Assets here. Contact: hello@xrai.glass
Immersix will launch its Evaluation Kit (EVK) for
its retinal eye tracking system, IMERT. This advanced system offers
unparalleled gaze-tracking accuracy across all physiologies without
the need for recalibration. Immersix offers the first commercial
eye tracking using retinal imaging. This methodology along with
fine-tuned algorithms, delivers superior eye tracking that works
with all populations resulting in outstanding eye tracking
performance. Assets here Contact: info@immersix.com
Wevr will announce a $3.5
Million Investment from HTC and Epic Games as Wevr expands
its Virtual Studio technology and real-time 3D production
capabilities. As a pioneer XR studio developing state of the art
immersive experiences for the last decade, Wevr is now poised to
lead the evolution of spatial content creation and service brands
worldwide. Assets here. Contact: amanda@wevr.com
TechViz will announce a broad commitment to support
devices based Qualcomm's Spadragon Spaces. Its unique technology
makes it possible to display any 3D model in AR/VR directly from
its native application without data conversion and connect any
number of local or remote participants to the same virtual scene.
TechViz will also demo its immersive teleconferencing solution,
currently only available in Japan,
as a first in the US. Assets here. Contact:
tserrurier@techviz.net
VRDemons - Be one of us, share your fear on AWE
USA 2024. Risk your sanity, facing
the social demons in this VR experience. Collect the pieces and
fill the void among us. Assets: here Contact:
pam@vrdemons.com
palan, Inc. palan, Inc. provides palanAR, a no code
AR creation platform that enables anyone to create their own AR.
Our service is used across education, tourism, entertainment and
event industries and has 10,000 users with a total of 29,000 ARs created. We also provide design and
development service for WebAR, VR, website and SaaS products.
Assets here. Contact: sasaki@palan.co.jp
Mawari is showcasing its decentralized
3D & XR content delivery platform that breaks the bottlenecks
of infrastructure supply for real-time rendering, and the lack of
local compute power on XR Devices. It does this by orchestrating a
decentralized network of GPU-powered nodes that run
the Mawari Engine, a proprietary technology stack that allows to
render interactive 3D content and stream it efficiently in
real-time to mobile XR devices at scale. Assets here. Contact:
s.parnicky@mawari.co.jp
Cassette Group, a Microsoft Mesh Technology Adoption
Program (TAP) partner, is launching a new specialist division
dedicated to supporting the enterprise roll-out of Microsoft Mesh.
The Cassette Group creates learning and education solutions for
enterprise clients using VR, 3D content, and spatial computing and
has worked closely with Microsoft Mesh to develop solutions to
enhance employee engagement. Assets here. Contact:
jack@fiveinaboat.com
Ultraleap will showcase its recently announced
Ultraleap Hyperion - the next generation of its tracking platform.
Ultraleap Hyperion is the ultimate computer vision platform
revolutionizing the world of HMI. No more one-size fits all
solutions - Ultraleap Hyperion gives users access to a variety of
tracking models and modes to give them the control to create a
reliable, flexible solution that meets their unique needs. Assets
here. Contact: tessa.urlwin@ultraleap.com
Starport is showcasing prototypes of its 3D light
streaming stations, which can transform pixels into solid light
forms existing outside the screen in the real world. It will also
demonstrate several services that will launch with the stations.
Starport is building a trans-dimensional 3D communication network
to enrich digital communication and make it true-to-life. Assets
here. Contact: contact@starport.co
tagSpace will launch its Spatial Web3 platform and
native crypto token. tagSpace makes it possible to
create, share and monetize beautiful MR experiences that are
"always on" and customized for each user - no code required.
tagSpace is helping fans at music festivals and sports stadiums
find their way around, giving tourists a better way to explore
cities and providing brands with new immersive engagement channels.
Assets here. Contact: hello@tagspace.com
PlaybookXR, a leader in collaborative 3D design tooling,
will announce Spatially Consistent AI Rendering. This
state-of-the-art rendering pipeline creates a consistent animated
render maintaining camera perspective, lighting, motion, etc. This
will lower the floor and raise the ceiling for AI animation.
Current 3D artists can augment their workflows with rapid look dev
and the ability to explore latent space, and net-new creators can
start bringing their ideas to life. Assets here. Contact:
jd@playbookxr.com
XReality launches its Spatial Design Book and
XReality Podcast. XReality Pro was established in 2019 as a
community-based educational platform dedicated to providing
accessible XR (AR/VR) educational content on a global scale. Assets
here. Contact: info@xrealityacademy.com
Treedis will launch and demonstrate its advanced IoT
dashboard on its platform. This new feature provides seamless
access to a range of powerful integrations, with a particular
emphasis on the AWS IoT Twinmaker. Its IoT dashboard empowers users
with enhanced connectivity and control, streamlining the management
of IoT devices and data right within their digital twins. Assets
here. Contact: aiden@treedis.com
DigiLens, a leading nanotechnology innovator in waveguide
display technologies and XR smartglasses, will announce ARGO™, one
of the first all-in-one true AR smartglasses, is powered by
Google's Gemini models. Leveraging Android Open Source Project
(AOSP) and built on the advanced Qualcomm Snapdragon™ XR2 Platform,
ARGO™ integrated with Google's Gemini models will redefine the
future of work. Assets here. Contact:
jacqueline.nguyen@digilens.com
Onirix will announce Onirix Spatial AR - the only
Visual Positioning System (VPS) on the market that offers an
instant experience (no app downloads) with full indoor and outdoor
accuracy on both Android (AR Core) and iOS (AR Kit) devices. Onirix
will demonstrate live how Onirix Spatial AR works, and two new
features of this technology that have not yet made public will be
unveiled: localization areas and the occlusion mesh. Assets here.
Contact: ines.cibrian@onirix.com
Varjo will offer a technology preview of Teleport,
highlighting the service's capability to quickly generate
photorealistic 3D capture scans of real-world environments directly
from an iPhone and allow users to view these scenes from a variety
of devices, including PCs, VR headsets, and more. Using Teleport by
Varjo, anybody can create a high-resolution 3D model of their
environment without any previous expertise. Assets here. Contact:
press@varjo.com
Almalence will announce a VST Super-Resolution
solution enabling high image quality for see-through cameras. It
will demonstrate how its solution boosts a low-end Qualcomm
reference design VST camera image quality to the level above that
of Apple Vision Pro. It will also demonstrate its Almalence Digital
Lens which enables VR image quality beyond display hardware
capabilities and how its solution boosts image quality of the
world's highest resolution VR display, Pimax Crystal. Assets here.
Contact: pr@almalence.com
Graffity Inc. will unveil its second Apple Vision
Pro Game - "Shuriken Survivor." Players defend a castle by throwing
shurikens with their own hands, embodying a true ninja. Players
will fend off waves of evil ninja troops, upgrading their shurikens
to efficiently eliminate enemies and protect the castle. This game
combines realistic shuriken actions with strategic upgrades for an
engaging experience. Assets here. Contact: info@graffity.jp
One Pony Trick will showcase Toxic Therapy, a VR
game which is a blend of a rage room with escape room elements of
discoveries. It is stocked with breakable items, fun finds, and an
arsenal of tools. Each Room is themed around a real-world scenario
and includes hidden bonus levels. Toxic Therapy provides a way for
players to let loose where playful destruction is not just allowed
but encouraged. Assets here. Contact: contact@oneponytrick.com
Th2H will be showcasing a significantly upgraded
version of PersonalSpace - a portable 4DX device that allows you to
immerse yourself in media content and experience it much more
realistically through multiple sensory effects wherever you are.
PersonalSpace is fully compatible with all media platforms such as
TV, VR, AR, Audio Book and more. Watch or read media content and
immerse yourself in it through complex physical sensors such as
wind, heat, cooling, vibration and tactile sensations. Assets here.
Contact: deelee@the2h.com
UltraReality specializes in the research and
development of core technologies for the XR (VR/MR/AR) industry. It
will demonstrate how its spatial computing technology enhances 3D
display effects, showcasing advanced capabilities on the front
screens of XR devices. Assets here. Contact:
wlzhang@ultrarealitytech.com
MOPIC will showcase its glasses-free 3D Solution for
iPhone. Now anyone can capture, watch, and share 3D videos without
the need for 3D glasses. By attaching MOPIC's 3D lenses, which
resemble protective glass, to your smartphone screen, your phone
becomes a 3D smartphone. MOPIC will also showcase a glasses-free 3D
Solution for industrial Monitors that can be utilized across
various industries. These solutions combine 3D lenses and 3D
software with standard panels to display stereoscopic images.
Assets here. Contact: jeesoo.jung@mopiclabs.com
Simtek VR will unveil its VR Omnidirectional
Locomotion Platform - a VR Hoverboard - with innovation movement
and interaction in VR. VR Hoverboard has two versions for business
owners and families. Simtek VR Ltd. pioneers VR mobility tech,
offering intuitive full-body motion solutions and an XR sports
platform. With over 6,000 VR centers worldwide under FuninVR, its
Motion series, including hoverboards and treadmills, transforms VR
experiences. Assets here. Contact: justin@simtekxr.com
UneeQ will reveal its updated digital human platform
at Augmented World Expo USA 2024.
With lifelike facial expressions and movements, digital humans
foster emotional connections that amplify the impact of employee
training, sales and customer service. UneeQ digital humans are
multilingual interactive 3D avatars driven by generative AI so they
can speak to, guide, and educate people in real-time, creating the
next generation of brand engagement. Assets here. Contact:
judy@companyb-ny.com
echo3D announces an integration with Sony
Electronics' Spatial Reality Displays which provide precise, highly
realistic three-dimensional content without special glasses or VR
headsets. Spatial Reality Display customers can now leverage echo3D
technology to securely manage, store, control, optimize, and share
3D content with ease. Assets here. Contact: alon@echo3D.com
Tarsioptics will deliver unparalleled compactness
and field of view with its latest 200°, 2-inch XR optics prototype.
Tarsioptics, a deep-tech startup and SCOPTIQUE spin-off specializes
in developing innovative optical hardware IPs and prototypes,
particularly for VR/XR applications. The company is aligned with
industry leaders like Magic Leap, Waveoptics (acquired by Snap),
and Limbak (acquired by Apple) in the high-potential VR/XR space.
Assets here. Contact: david.batte@tarsioptics.com
Simtryx is the first spatial computing simulation
for nursing and healthcare workers, that transforms immersive
training by meshing real world elements into the virtual world. It
will demo its first scenarios on the market at AWE USA 2024 and announce that it is starting
deployment with its first client, Universidad Cientifica del Sur
(UCSUR). It will be the first university in the world with a
spatial computing training for its med students. Assets here.
Contact: info@simtryx.com
Vision Interface Technology will demonstrate its
0.39" Full-Color uNEEDXRTM display which has achieved unprecedented
visual performance - boasting brightness of 20,000 nits and pixel
density of 3,386 PPI, making it the highest brightness OLED
microdisplay created thus far. UNEEDXRTM (Ultra-high pixel density
for Near EyE Display-XR) is a unique native RGB AMOLED display
technology developed by INT. Assets here. Contact:
George.Huang@int-tech.com.tw
Speed 3D will showcase the newly launched
product AR Lounge - the first machine incorporating AR+AI for
interacting with sports stars and celebrities. While MetAR Commerce
revolutionizes e-commerce, AR Lounge disrupts interactive domain
experiences. The potential of AR Lounge has been demonstrated
through successful proofs of concept with professional baseball
teams and cheerleading squads. Assets here. Contact:
monica@spe3d.co
MACE Virtual Labs will showcase a suite of XR
software platforms from world class ISVs as part of a bundled
solution offering, including hardware procurement, device
management, provisioning and kitting, fulfillment and logistics,
and software implementation, integration and training.The company
is a turnkey provider of commercial-grade Extended Reality (XR)
hardware and software solutions for the Enterprise, Military,
Entertainment, Healthcare, and Education markets. Assets here.
Contact: chad@macevl.com
Seoul XR Pavilion will feature innovative companies
including Prazen, a deep tech startup in the field of AR
optical technology, Tekville, an edtech service company that
researches and develops technologies to be applied to education,
INUC, an innovative media solutions company based on
sincerity and passion for media technology, P&C
Solution, specialized company in the AR/XR field, possessing
all the essential technologies for AR/XR glasses design,
Newjak, creating new media XR content that unfolds without
wearing an HMD, SOULX, a company founded in 2019 to give
space and freedom of expression to all storytellers in the world,
VIRNECT, which offers customized solutions to make XR
accessible and practical, RECON Labs, which harnesses
cutting-edge AI to elevate 3D commerce creation, Plicar, a
3D commerce platform offering 360-degree product exploration and AR
viewers for virtual placement and 3Dpresso, a 3D content
creation tool that is gaining attention in gaming, metaverse, and
VFX markets. Assets here. Contact: alexa@dh-ine.com
Syntech will share its latest aesthetically pleasing
and comfortable XR accessories for both businesses and consumers,
and will reveal the stories and development process behind two
concept headstrap products that are unreleased. Assets here.
Contact: lucky.jiang@syntechhome.com
YATAV will provide a live demo of "MetaForest," the
world's first metaverse-based psychological counseling platform,
for the first time in the U.S. market. MetaForest offers a
groundbreaking virtual space counseling service that emphasizes
anonymity. By utilizing AI facial expression recognition
technology, MetaForest tracks facial expressions through a laptop
webcam or smartphone camera and implements them into avatars. This
innovative approach fosters high emotional exchanges between
counselors and clients. Assets here. Contact:
yunhye.kim@yatavent.com
PetaRay will unveil two revolutionary advancements
in AR display technology. First, the world's first miniaturized
light field AR display for waveguides - a breakthrough in AR
technology with the world's smallest light field display,
seamlessly integrated with waveguide optics. Second, the industry's
smallest head-mounted light field display demo kit. Assets here.
Contact: Winston.chang@petaray.com
BadVR builds immersive workspace software for enterprise
and government organizations to increase the speed and quality of
data-driven decisions. This is done through a next-generation AR/VR
user interface that enables users to - quite literally - step
inside their data. At AWE, BADVR will introduce a mobile app
version of its SeeSignal application (Android version) and STAR-OPs
product. Assets here. Contact: suzanne@badvr.com
SenseGlove will showcase the Nova 2, its newest
haptic gloves, equipped with Active Contact Feedback to make any
virtual object that comes in contact with the whole palm feel more
realistic - whether it's a car wheel, laboratory flask, or an
apple. SenseGlove's proprietary force feedback technology enables
lifelike interactions, allowing users to feel size, density and
resistance of virtual objects. Unlike controllers, the gloves allow
you to hold, push, touch, connect and squeeze the virtual item like
it's real. Assets here. Contact: irina@senseglove.com
WEART will unveil the second generation of the
TouchDIVER haptic glove – the TouchDIVER Pro. The TouchDIVER Pro
glove is tailored for professionals in XR training, virtual
prototyping, teleoperations, immersive marketing experiences
seeking natural and realistic manipulation with virtual and digital
objects.TouchDIVER Pro glove features a new design with six
actuation points, including all five fingers and the palm, and
current WEART's unique multimodal haptic feedback, which provides
lifelike force feedback, textures rendering and thermal cues.
Assets here. Contact: marta.ferrarisfusarini@weart.it
PIXO VR is launching a low/no code XR content
builder - build and demo your VR module in less than 30 minutes. It
will also demo JJK & LION's custom VR training content. PIXO
now features the only low / no code XR content builder that
generates enterprise-quality, fully interactive, immersive modules
with drag-and-drop simplicity. With a library of reusable,
customizable components, the ability to easily create new
components, and the functionality to publish the content across
desktop, mobile and XR devices, enterprises can create immersive
custom modules like this fast food bagging training in weeks.
Assets here. Contact: rosina.feser@pixovr.com
Sisu VR will announce a "Build Your Own Reality" No Code
Engine where users can create visual novels and RPGs in VR with
little to no programming experience, as well as active shooter
response training for civilians, which includes new environments,
additional firearm sounds, and interactivity for cover and conceal
and fight exercises, plus an ethics module, which includes an
AI-based conversation system to get real time feedback on dialogue.
Assets here. Contact: hello@sisuvr.com
Nevermet is the #1 and most popular metaverse dating
app -it has now created over 3 million metaverse matches on its
metaverse dating app. Assets here. Contact: cam@nevermet.io
PICO XR is a leading VR company with independent
innovation and R&D capabilities, focusing on VR all-in-one
technology. Embracing a mission to bridge connections, enrich life,
and release infinity, PICO is committed to building an integrated
XR platform that inspires the community and empowers developers,
creators, and businesses. Assets here. Contact:
jia.kim@bytedance.com
GameDriver is a leading provider of automated
testing solutions for gaming, immersive, and spatial computing
experiences, and will officially unveil its new 'XRDriver' test
automation solution. XRDriver by GameDriver simplifies the
bug-finding process for video games and extended reality (XR)
experiences by automating repetitive testing tasks, helping to
identify problems without a human having to repeatedly and manually
test for bugs. Assets here. Contact: sam@arpr.io
AWE media contact: gracehalvorsen@lightspeedpr.com
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SOURCE AWE (Augmented World Expo)