Electronic Arts Inc. (NASDAQ: EA) today announced preliminary
financial results for its third fiscal quarter ended December 31,
2019.
News and ongoing updates regarding EA and its games are
available on EA’s blog at www.ea.com/news.
“It was an excellent third quarter, with our new games and live
services delighting more players around the world,” said CEO Andrew
Wilson. “Our amazing creative teams at Electronic Arts continue to
deliver some of the most high-quality, innovative and engaging
experiences and content to a growing global audience.”
“Over the last twelve months, we have delivered record live
services revenue, live services net bookings and operating cash
flow,” said COO and CFO Blake Jorgensen. “Our broad-based business
model reduces our dependence on individual titles and enables us to
deliver financial results for our shareholders by providing a
constant stream of high-quality entertainment for our players. We
expect live services to continue to drive growth in fiscal 2021 and
for growth to accelerate in fiscal 2022, led by a new
Battlefield.”
Selected Operating Highlights and
Metrics
- Digital net bookings* for the trailing twelve months was $4.128
billion, up 15% year-over-year and now represents 77% of total net
bookings.
- During the quarter, EA launched Plants vs. Zombies: Battle for
NeighborvilleTM, Need for SpeedTM Heat and Star Wars Jedi: Fallen
OrderTM.
- FIFA Ultimate TeamTM matches were up nearly 40% year-over-year
from launch through Q3.
- During the quarter, The SimsTM 4 surpassed 20 million unique
players worldwide life-to-date.
* Net bookings is defined as the net amount of products and
services sold digitally or sold-in physically in the period. Net
bookings is calculated by adding total net revenue to the change in
deferred net revenue for online-enabled games and mobile platform
fees.
Selected Financial Highlights and
Metrics
All financial measures are presented on a GAAP basis.
- Net cash from operating activities was $1.104 billion for the
quarter and a record $1.898 billion for the trailing twelve
months.
- EA repurchased 3.1 million shares for $305 million during the
quarter, bringing the total for the last twelve months to 12.8
million shares for $1.217 billion.
Quarterly Financial
Highlights
Three Months Ended December 31,
2019
2018
(in $ millions, except per share amounts) Digital net revenue
1,124
908
Packaged goods and other net revenue
469
381
Total net revenue
1,593
1,289
Net income
346
262
Earnings per share
1.18
0.86
Operating cash flow
1,104
954
Value of shares repurchased
305
292
Number of shares repurchased
3.1
3.2
The following GAAP-based financial data and tax rate of 18% was
used internally by company management to adjust its GAAP results in
order to assess EA’s operating results:
Three Months Ended December 31, 2019 GAAP-Based Financial
Data (in $ millions)
Statement ofOperations
Acquisition-relatedexpenses Change indeferred
netrevenue(online-enabledgames) Mobileplatform fees
Stock-basedcompensation Total net revenue
1,593
-
428
(43
)
-
Cost of revenue
508
(5
)
-
(43
)
(1
)
Gross profit
1,085
5
428
-
1
Total operating expenses
724
(7
)
-
-
(90
)
Operating income
361
12
428
-
91
Interest and other income, net
13
-
-
-
-
Income before provision for income taxes
374
12
428
-
91
Number of shares used in computation: Diluted
294
For more information about the nature of the GAAP-based
financial data, please refer to EA’s Form 10-Q for the fiscal
quarter ended September 30, 2019.
TTM Financial Highlights
Twelve Months Ended December 31,
2019
2018
(in $ millions) Digital net revenue
4,160
3,747
Packaged goods and other net revenue
1,228
1,547
Total net revenue
5,388
5,294
Net income 2,830*
1,417
Operating cash flow
1,898
1,563
Value of shares repurchased
1,217
1,039
Number of shares repurchased
12.8
9.0
*Includes the impact of one-time tax benefits recognized in
the fiscal quarters ended June 30 and September 30, 2019.
The following GAAP-based financial data and tax rate of 18% was
used internally by company management to adjust its GAAP results in
order to assess EA’s operating results:
Twelve Months Ended December 31, 2019 GAAP-Based
Financial Data (in $ millions)
Statement ofOperations
Acquisition-relatedexpenses Change indeferred
netrevenue(online-enabledgames) Mobileplatform fees
Stock-basedcompensation Total net revenue
5,388
-
139
(165
)
-
Cost of revenue
1,376
(10
)
-
(165
)
(4
)
Gross profit
4,012
10
139
-
4
Total operating expenses
2,772
(37
)
-
-
(325
)
Operating income
1,240
47
139
-
329
Interest and other income, net
73
-
-
-
-
Income before provision for income taxes
1,313
47
139
-
329
For more information about the nature of the GAAP-based
financial data, please refer to EA’s Form 10-Q for the fiscal
quarter ended September 30, 2019.
Operating Metric
The following is a calculation of our total net bookings for the
periods presented:
Three Months Ended TTM Ended December 31,
December 31,
2019
2018
2019
2018
(in $ millions) Total net revenue
1,593
1,289
5,388
5,294
Change in deferred net revenue (online-enabled games)
428
368
139
(318)
Mobile platform fees
(43)
(48)
(165)
(141)
Net bookings
1,978
1,609
5,362
4,835
Business Outlook as of January 30,
2020
The following forward-looking
statements reflect expectations as of January 30, 2020. Electronic
Arts assumes no obligation to update these statements. Results may
be materially different and are affected by many factors detailed
in this release and in EA’s annual and quarterly SEC
filings.
Fiscal Year 2020 Expectations – Ending March 31, 2020
Financial metrics:
- Net revenue is expected to be approximately $5.475 billion.
- Change in deferred net revenue (online-enabled games) is
expected to be approximately $(165) million.
- Mobile platform fees are expected to be approximately $(160)
million.
- Net income is expected to be approximately $2.929 billion.
- Diluted earnings per share is expected to be approximately
$9.90.
- Operating cash flow is expected to be approximately $1.725
billion.
- The Company estimates a share count of 296 million for purposes
of calculating fiscal year 2020 diluted earnings per share.
Operational metric:
- Net bookings is expected to be approximately $5.150
billion.
In addition, the following outlook for GAAP-based financial data
and a long-term tax rate of 18% are used internally by EA to adjust
our GAAP expectations to assess EA’s operating results and plan for
future periods:
Twelve Months Ending March 31, 2020 GAAP-Based Financial
Data GAAPGuidance Acquisition-relatedexpenses
Change indeferred netrevenue(online-enabledgames)
Mobileplatform fees Stock-basedcompensation (in $
millions) Digital net revenue
4,255
-
(95
)
(160
)
-
Packaged goods & other net revenue
1,220
-
(70
)
-
-
Total net revenue
5,475
-
(165
)
(160
)
-
Cost of revenue
1,357
(12
)
-
(160
)
(3
)
Operating expense
2,730
(28
)
-
-
(347
)
Income before provision for income taxes
1,453
40
(165
)
-
350
Net income
2,929
Number of shares used in computation: Diluted shares
296
Fourth Quarter Fiscal Year 2020 Expectations – Ending March
31, 2020
Financial metrics:
- Net revenue is expected to be approximately $1.325 billion.
- Change in deferred net revenue (online-enabled games) is
expected to be approximately $(131) million.
- Mobile platform fees are expected to be approximately $(42)
million.
- Net income is expected to be approximately $308 million.
- Diluted earnings per share is expected to be approximately
$1.05.
- The Company estimates a share count of 293 million for purposes
of calculating fourth quarter fiscal year 2020 diluted earnings per
share.
Operational metric:
- Net bookings is expected to be approximately $1.152
billion.
In addition, the following outlook for GAAP-based financial data
and a long-term tax rate of 18% are used internally by EA to adjust
our GAAP expectations to assess EA’s operating results and plan for
future periods:
Three Months Ending March 31, 2020 GAAP-Based Financial
Data GAAPGuidance Acquisition-relatedexpenses
Change indeferred netrevenue (online-enabled games)
Mobileplatformfees Stock-basedcompensation (in $
millions) Total net revenue
1,325
-
(131
)
(42
)
-
Cost of revenue
257
(3
)
-
(42
)
-
Operating expense
724
(7
)
-
-
(94
)
Income before provision for income taxes
359
10
(131
)
-
94
Net income
308
Number of shares used in computation: Diluted shares
293
For more information about the nature of the GAAP-based
financial data, please refer to EA’s Form 10-Q for the fiscal
quarter ended September 30, 2019.
Conference Call and Supporting
Documents
Electronic Arts will host a conference call on Thursday, January
30, 2020 at 2:00 pm PT (5:00 pm ET) to review its results for the
fiscal third quarter ended December 31, 2019 and its outlook for
the future. During the course of the call, Electronic Arts may
disclose material developments affecting its business and/or
financial performance. Listeners may access the conference call
live through the following dial-in number (866) 393-4306 (domestic)
or (734) 385-2616 (international), using the Conference ID 4098898
or via webcast at EA’s IR Website at http://ir.ea.com.
EA has posted a slide presentation, a financial model of EA’s
historical results and guidance, and an Investor Accounting FAQ on
EA’s IR Website. After the conference call, EA will also post the
prepared remarks and a transcript from the conference call on EA’s
IR Website.
A dial-in replay of the conference call will be available until
February 13, 2020 at (855) 859-2056 (domestic) or (404) 537-3406
(international) using pin code 4098898. An audio webcast replay of
the conference call will be available for one year on EA’s IR
Website.
Forward-Looking Statements
Some statements set forth in this release, including the
information relating to EA’s fiscal 2020 expectations under the
heading “Business Outlook as of January 30, 2020,” and other
information regarding EA's fiscal 2020, fiscal 2021 and fiscal 2022
expectations contain forward-looking statements that are subject to
change. Statements including words such as “anticipate,” “believe,”
“expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,”
“will,” “may,” “likely,” “should,” “could” (and the negative of any
of these terms), “future” and similar expressions also identify
forward-looking statements. These forward-looking statements are
not guarantees of future performance and reflect management’s
current expectations. Our actual results could differ materially
from those discussed in the forward-looking statements.
Some of the factors which could cause the Company’s results to
differ materially from its expectations include the following:
sales of the Company’s products and services; the Company’s ability
to develop and support digital products and services, including
managing online security and privacy; outages of our products,
services and technological infrastructure; the Company’s ability to
manage expenses; the competition in the interactive entertainment
industry; governmental regulations; the effectiveness of the
Company’s sales and marketing programs; timely development and
release of the Company’s products and services; the Company’s
ability to realize the anticipated benefits of acquisitions; the
consumer demand for, and the availability of an adequate supply of
console hardware units; the Company’s ability to predict consumer
preferences among competing platforms; the Company’s ability to
develop and implement new technology; foreign currency exchange
rate fluctuations; general economic conditions; changes in our tax
rates or tax laws; and other factors described in Part II, Item 1A
of Electronic Arts’ latest Quarterly Report on Form 10-Q under the
heading “Risk Factors”, as well as in other documents we have filed
with the Securities and Exchange Commission, including our Annual
Report on Form 10-K for the fiscal year ended March 31, 2019.
These forward-looking statements are current as of January 30,
2020. Electronic Arts assumes no obligation to revise or update any
forward-looking statement for any reason, except as required by
law. In addition, the preliminary financial results set forth in
this release are estimates based on information currently available
to Electronic Arts.
While Electronic Arts believes these estimates are meaningful,
they could differ from the actual amounts that Electronic Arts
ultimately reports in its Quarterly Report on Form 10-Q for the
fiscal quarter ended December 31, 2019. Electronic Arts assumes no
obligation and does not intend to update these estimates prior to
filing its Form 10-Q for the fiscal quarter ended December 31,
2019.
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital
interactive entertainment. The Company develops and delivers games,
content and online services for Internet-connected consoles, mobile
devices and personal computers.
In fiscal year 2019, EA posted GAAP net revenue of $4.95
billion. Headquartered in Redwood City, California, EA is
recognized for a portfolio of critically acclaimed, high-quality
brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The
Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs.
Zombies™. More information about EA is available at
www.ea.com/news.
EA SPORTS, Battlefield, The
Sims, Need for Speed, Apex Legends, Ultimate Team, Plants vs.
Zombies and Plants vs. Zombies: Battle for Neighborville are
trademarks of Electronic Arts Inc. STAR WARS © & TM 2019
Lucasfilm Ltd. All rights reserved. John Madden, NFL and FIFA are
the property of their respective owners and used with
permission.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Condensed
Consolidated Statements of Operations
(in $ millions, except per
share data)
Three Months Ended December
31,
Nine Months Ended December
31,
2019
2018
2019
2018
Net revenue
Product
701
552
1,435
1,377
Service and other
892
737
2,715
2,335
Total net revenue
1,593
1,289
4,150
3,712
Cost of revenue
Product
216
175
444
465
Service and other
292
238
656
581
Total cost of revenue
508
413
1,100
1,046
Gross profit
1,085
876
3,050
2,666
Operating expenses:
Research and development
389
334
1,157
1,035
Marketing and sales
202
187
464
473
General and administrative
126
106
364
337
Acquisition-related contingent
consideration
2
1
5
3
Amortization of intangibles
5
6
16
18
Total operating expenses
724
634
2,006
1,866
Operating income
361
242
1,044
800
Interest and other income (expense),
net
13
23
50
60
Income before provision for (benefit from)
income taxes
374
265
1,094
860
Provision for (benefit from) income
taxes
28
3
(1,527)
50
Net income
346
262
2,621
810
Earnings per share
Basic
1.18
0.87
8.91
2.66
Diluted
1.18
0.86
8.85
2.64
Number of shares used in
computation
Basic
292
302
294
304
Diluted
294
304
296
307
Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus
our guidance provided on October 29, 2019 for the three months
ended December 31, 2019 plus a comparison to the actuals for the
three months ended December 31, 2018.
Three Months Ended December
31,
2019
2019
2018
Guidance
Variance
Actuals
Actuals
Net revenue
Net revenue
1,510
83
1,593
1,289
GAAP-based financial data
Change in deferred net revenue
(online-enabled games)
470
(42
)
428
368
Mobile platform fees
(40
)
(3
)
(43
)
(48
)
Cost of revenue
Cost of revenue
482
26
508
413
GAAP-based financial data
Acquisition-related expenses
(6
)
1
(5
)
(1
)
Stock-based compensation
—
(1
)
(1
)
(1
)
Mobile platform fees
(40
)
(3
)
(43
)
(48
)
Operating expenses
Operating expenses
733
(9
)
724
634
GAAP-based financial data
Acquisition-related expenses
(5
)
(2
)
(7
)
(7
)
Stock-based compensation
(95
)
5
(90
)
(74
)
Income before tax
Income before tax
306
68
374
265
GAAP-based financial data
Acquisition-related expenses
11
1
12
8
Change in deferred net revenue
(online-enabled games)
470
(42
)
428
368
Mobile platform fees
—
—
—
—
Stock-based compensation
95
(4
)
91
75
Tax rate used for management reporting
18
%
18
%
18
%
Earnings per share
Basic
0.93
0.25
1.18
0.87
Diluted
0.92
0.26
1.18
0.86
Number of shares
Basic
294
(2
)
292
302
Diluted
295
(1
)
294
304
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Condensed
Consolidated Balance Sheets
(in $ millions)
December 31, 2019
March 31, 20191
ASSETS
Current assets:
Cash and cash equivalents
3,603
4,708
Short-term investments
1,999
737
Receivables, net
798
623
Other current assets
229
313
Total current assets
6,629
6,381
Property and equipment, net
439
448
Goodwill
1,892
1,892
Acquisition-related intangibles, net
62
87
Deferred income taxes, net
1,828
35
Other assets
311
114
TOTAL ASSETS
11,161
8,957
LIABILITIES AND STOCKHOLDERS’
EQUITY
Current liabilities:
Accounts payable
61
113
Accrued and other current liabilities
1,204
1,052
Deferred net revenue (online-enabled
games)
1,073
1,100
Total current liabilities
2,338
2,265
Senior notes, net
995
994
Income tax obligations
352
233
Deferred income taxes, net
2
2
Other liabilities
237
132
Total liabilities
3,924
3,626
Stockholders’ equity:
Common stock
3
3
Retained earnings
7,267
5,358
Accumulated other comprehensive loss
(33
)
(30
)
Total stockholders’ equity
7,237
5,331
TOTAL LIABILITIES AND STOCKHOLDERS’
EQUITY
11,161
8,957
1Derived from audited consolidated
financial statements.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Condensed
Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended December
31,
Nine Months Ended December
31,
2019
2018
2019
2018
OPERATING ACTIVITIES
Net income
346
262
2,621
810
Adjustments to reconcile net income to net
cash provided by operating activities:
Depreciation, amortization and
accretion
39
34
111
108
Stock-based compensation
91
75
256
211
Change in assets and liabilities
Receivables, net
59
151
(176
)
(271
)
Other assets
43
21
76
41
Accounts payable
(84
)
(97
)
(33
)
35
Accrued and other liabilities
176
148
264
123
Deferred income taxes, net
7
5
(1,793
)
(89
)
Deferred net revenue (online-enabled
games)
427
355
(27
)
(20
)
Net cash provided by operating
activities
1,104
954
1,299
948
INVESTING ACTIVITIES
Capital expenditures
(28
)
(21
)
(100
)
(84
)
Proceeds from maturities and sales of
short-term investments
582
509
1,375
955
Purchase of short-term investments
(637
)
(115
)
(2,621
)
(1,144
)
Acquisitions, net of cash acquired
—
—
—
(58
)
Net cash provided by (used in)
investing activities
(83
)
373
(1,346
)
(331
)
FINANCING ACTIVITIES
Proceeds from issuance of common stock
1
—
34
36
Cash paid to taxing authorities for shares
withheld from employees
(31
)
(20
)
(86
)
(116
)
Repurchase and retirement of common
stock
(305
)
(292
)
(916
)
(891
)
Payment of contingent consideration
(26
)
—
(90
)
—
Net cash used in financing
activities
(361
)
(312
)
(1,058
)
(971
)
Effect of foreign exchange on cash and
cash equivalents
3
(9
)
—
(17
)
Change in cash and cash
equivalents
663
1,006
(1,105
)
(371
)
Beginning cash and cash equivalents
2,940
2,881
4,708
4,258
Ending cash and cash
equivalents
3,603
3,887
3,603
3,887
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Supplemental
Financial Information and Business Metrics
(in $ millions, except per
share data)
Q3
Q4
Q1
Q2
Q3
YOY %
FY19
FY19
FY20
FY20
FY20
Change
Net revenue
Net revenue
1,289
1,238
1,209
1,348
1,593
24
%
GAAP-based financial data
Change in deferred net revenue
(online-enabled games)2
368
173
(427
)
(35
)
428
Mobile platform fees
(48
)
(47
)
(39
)
(36
)
(43
)
Gross profit
Gross profit
876
962
1,022
943
1,085
24
%
Gross profit (as a % of net revenue)
68
%
78
%
85
%
70
%
68
%
GAAP-based financial data
Acquisition-related expenses
1
1
2
2
5
Change in deferred net revenue
(online-enabled games)2
368
173
(427
)
(35
)
428
Mobile platform fees
—
—
—
—
—
Stock-based compensation
1
1
1
1
1
Operating income
Operating income
242
196
415
268
361
49
%
Operating income (as a % of net
revenue)
19
%
16
%
34
%
20
%
23
%
GAAP-based financial data
Acquisition-related expenses
8
17
8
10
12
Change in deferred net revenue
(online-enabled games)2
368
173
(427
)
(35
)
428
Stock-based compensation
75
73
73
92
91
Net income
Net income
262
209
1,421
854
346
32
%
Net income (as a % of net revenue)
20
%
17
%
118
%
63
%
22
%
GAAP-based financial data
Acquisition-related expenses
8
17
8
10
12
Change in deferred net revenue
(online-enabled games)2
368
173
(427
)
(35
)
428
Stock-based compensation
75
73
73
92
91
Tax rate used for management reporting
18
%
18
%
18
%
18
%
18
%
Diluted earnings per share
0.86
0.69
4.75
2.89
1.18
37
%
Number of diluted shares used in
computation
Basic
302
299
297
295
292
Diluted
304
301
299
296
294
2The change in deferred net revenue
(online-enabled games) in the unaudited condensed consolidated
statements of cash flows does not necessarily equal the change in
deferred net revenue (online-enabled games) in the unaudited
condensed consolidated statements of operations primarily due to
the impact of unrecognized gains/losses on cash flow hedges.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Supplemental
Financial Information and Business Metrics
(in $ millions)
Q3
Q4
Q1
Q2
Q3
YOY %
FY19
FY19
FY20
FY20
FY20
Change
QUARTERLY NET REVENUE
PRESENTATIONS
Net revenue by composition
Full game downloads
247
169
132
180
286
16
%
Live services
480
714
731
573
677
41
%
Mobile3
181
182
186
169
161
(11
%)
Total digital
908
1,065
1,049
922
1,124
24
%
Packaged goods and other
381
173
160
426
469
23
%
Total net revenue
1,289
1,238
1,209
1,348
1,593
24
%
Total digital
70
%
86
%
87
%
68
%
71
%
Packaged goods and other
30
%
14
%
13
%
32
%
29
%
Total net revenue %
100
%
100
%
100
%
100
%
100
%
GAAP-based financial data
Full game downloads
26
44
(57
)
(5
)
31
Live services
304
131
(227
)
(80
)
316
Mobile
9
—
(25
)
(11
)
16
Total digital
339
175
(309
)
(96
)
363
Packaged goods and other
29
(2
)
(118
)
61
65
Total change in deferred net revenue
(online-enabled games) by composition2
368
173
(427
)
(35
)
428
Mobile platform fees
(48
)
(47
)
(39
)
(36
)
(43
)
Net revenue by platform
Console
885
826
760
923
1,163
31
%
PC/Browser
217
217
249
242
257
18
%
Mobile
181
190
196
177
169
(7
%)
Other
6
5
4
6
4
(33
%)
Total net revenue
1,289
1,238
1,209
1,348
1,593
24
%
GAAP-based financial data
Console
323
87
(344
)
8
388
PC/Browser
33
88
(59
)
(31
)
24
Mobile
11
(2
)
(25
)
(11
)
16
Other
1
—
1
(1
)
—
Total change in deferred net revenue
(online-enabled games) by platform2
368
173
(427
)
(35
)
428
Mobile platform fees
(48
)
(47
)
(39
)
(36
)
(43
)
2The change in deferred net revenue
(online-enabled games) in the unaudited condensed consolidated
statements of cash flows does not necessarily equal the change in
deferred net revenue (online-enabled games) in the unaudited
condensed consolidated statements of operations primarily due to
the impact of unrecognized gains/losses on cash flow hedges.
3Mobile Digital only: excludes non-Digital
mobile items such as licensing
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Supplemental
Financial Information and Business Metrics
(in $ millions)
Q3
Q4
Q1
Q2
Q3
YOY %
FY19
FY19
FY20
FY20
FY20
Change
CASH FLOW DATA
Operating cash flow
954
599
158
37
1,104
16
%
Operating cash flow - TTM
1,563
1,547
1,585
1,748
1,898
21
%
Capital expenditures
21
35
45
27
28
33
%
Capital expenditures - TTM
104
119
132
128
135
30
%
Repurchase and retirement of common
stock
292
301
305
306
305
4
%
DEPRECIATION
Depreciation expense
30
31
30
30
29
(3
%)
BALANCE SHEET DATA
Cash and cash equivalents
3,887
4,708
3,533
2,940
3,603
Short-term investments
1,274
737
1,654
1,943
1,999
Cash and cash equivalents, and short-term
investments
5,161
5,445
5,187
4,883
5,602
9
%
Receivables, net
806
623
329
856
798
(1
%)
STOCK-BASED COMPENSATION
Cost of revenue
1
1
1
1
1
Research and development
49
49
49
61
60
Marketing and sales
8
9
7
10
10
General and administrative
17
14
16
20
20
Total stock-based compensation
75
73
73
92
91
View source
version on businesswire.com: https://www.businesswire.com/news/home/20200130005792/en/
Chris Evenden Vice President, Investor Relations 650-628-0255
cevenden@ea.com
John Reseburg Vice President, Corporate Communications
650-628-3601 jreseburg@ea.com
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