KENNETT SQUARE, PA , June 11, 2018 -- InvestorsHub NewsWire -- Good Gaming, Inc. (OTCQB: GMER) (the “Company”) CEO David B. Dorwart is pleased to provide his latest monthly corporate update for the month of May 2018 through the issuance of this letter to shareholders.

As we enter into the month of June, we are pleased to report that we continue to make progress from the implementation of our strategic model. Our tenacity is finally bearing fruit as we close in on entering the second half of 2018.

Minecraft

After a challenging first four months this year, May brought some much anticipated positive results. Our server’s revenue increased to over $8,000 last month. This was due to increased player counts as we begin to see more people online as summer begins for our school-age customers. Additionally, we hosted our first official Battle Royale tournament for our Minecraft division over the Memorial Day weekend. We were extremely pleased with how the tournament was received in the community.  

The Battle Royale alpha testing launch went better than expected, with around 500 unique players trying it out during the qualifiers, and approximately 80 players participating in the final tournament. Good Gaming had a $300 prize pool with first-place winners taking home $150, second-place $100, and third-place $50. Fourth- to tenth-place winners won $20 gift cards to our Minecraft store.

https://play.good-gaming.com/battleroyale/

We are now analyzing our data in order to both explore and create new ways to market and drive interest in our products. We continue to be encouraged by our results and are excited about new opportunities the summer months will bring.

Tournaments and Leagues

We have begun working with high schools, initially in the Philadelphia, PA region, with the intent of integrating our in-person strategy into the schools. This strategy offers explosive growth as high schools are now beginning to understand our unique opportunity. We have also started discussions with multiple parties that have expressed an interest in partnering with us in creating tournaments and leagues.   

Virtual Reality Centers (VR)

We continue to develop and fine-tune our corporate strategy, as we draw closer to    creating VR Centers. Because we are seeing significant growth in this sector, we want to make sure we enter this space in the correct manner, with time on our side. We continue to meet with industry leaders in the VR space and review financial models of various franchise and non-franchise opportunities. We expect to make a decision in the next few months.

Bitcoin Update

We continue to actively mine cryptocurrencies successfully. Our strategy going forward will look towards an increase in production, potential cryptocurrency acquisitions and offering Bitcoin as prizes to Good Gaming members and tournament players.

 

For those looking for more up-to-date and comprehensive information on Good Gaming, its operations, and our anticipated outlook, please listen to the recent podcast CEO interviews presented by SmallCapVoice:

https://smallcapvoice.com/blog/5-14-18-smallcapvoice-interview-with-good-gaming-inc-gmer/

https://smallcapvoice.com/blog/get-to-know-good-gaming-inc/

 

In conclusion, we continue to make exciting progress in every facet of Good Gaming. We are confident that our products will continue to grow as we continue to scale our corporate agenda.

 

Until next month, game away!

 

David B. Dorwart

 

For more information please visit our website:

https://www.good-gaming.com

Social networks:

Twitter: https://twitter.com/GOODGMER

Facebook: https://www.facebook.com/GoodGMER/

Blog: https://investor.good-gaming.com/blog/

InvestorsHangout: https://investorshangout.com/Good-Gaming-Inc-GMER-62551/


About Good Gaming:

Good Gaming is a leading competitive gaming and social network platform targeting over 250 million esports players and participants worldwide who want to communicate with each other, develop strategies, and compete at novice, competitive and professional levels. Good Gaming has taken a strategic multifaceted approach in the esports industry with products and services ranging from multiple Minecraft servers, a proprietary tournament platform, high school esports leagues and soon to come virtual reality centers. The esport industry continues to experience exponential growth going from $500 million to $1.2 billion over the last two years while industry analysts forecast a $5 billion global industry by 2020. Good Gaming seeks to create and exploit opportunities as the industry allows.

Safe Harbor

This release contains statements that constitute forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These statements appear in a number of places in this release and include all statements that are not statements of historical fact regarding the intent, belief or current expectations of Good Gaming Inc., its directors or its officers with respect to, among other things: (i) financing plans; (ii) trends affecting its financial condition or results of operations; (iii) growth strategy and operating strategy. The words "may," "would," "will," "expect," "estimate," "can," "believe," "potential" and similar expressions and variations thereof are intended to identify forward-looking statements. Investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, many of which are beyond Good Gaming Inc.’s ability to control, and that actual results may differ materially from those projected in the forward-looking statements as a result of various factors. More information about the potential factors that could affect the business and financial results is and will be included in Good Gaming Inc.’s filings with the Securities and Exchange Commission.

 

Public Relations and Shareholder Information:Joseph M. Vazquez IIIPhone: (800) 686-5044Email: infinityglobalconsulting@gmail.com
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