GAAP net revenue was $480.8 million

GAAP net income was $0.21 per diluted share

Net cash provided by operating activities was $203.0 million

Net Bookings were $653.9 million

Company deployed $110.1 million to repurchase 1.06 million shares of common stock

Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported results for its fiscal third quarter 2018, ended December 31, 2017. In addition, the Company provided its initial financial outlook for its fiscal fourth quarter ending March 31, 2018, and updated its financial outlook for its fiscal year ending March 31, 2018.

Fiscal Third Quarter 2018 GAAP Financial Highlights

Net revenue grew to $480.8 million, as compared to $476.5 million in last year’s fiscal third quarter. Recurrent consumer spending (virtual currency, add-on content and microtransactions) grew 64% year-over-year and accounted for 32% of total net revenue. The largest contributors to net revenue in fiscal third quarter 2018 were Grand Theft Auto® V and Grand Theft Auto Online, NBA® 2K18, WWE® 2K18 and WWE SuperCard, and L.A. Noire.

Digitally-delivered net revenue grew 8% to $258.4 million, as compared to $240.2 million in last year’s fiscal third quarter, and accounted for 54% of total net revenue. The largest contributors to digitally-delivered net revenue in fiscal third quarter 2018 were Grand Theft Auto Online and Grand Theft Auto V, NBA 2K18, WWE 2K18 and WWE SuperCard, and Sid Meier’s Civilization VI.

Net income increased to $25.1 million, or $0.21 per diluted share, as compared to net loss of $29.8 million, or $0.33 per diluted share, for the comparable period last year. Net income reflects $11.9 million of incremental income tax expense, or approximately $0.10 per diluted share, due to the application of the Tax Cuts and Jobs Act, enacted on December 22, 2017. This amount is a reasonable estimate provided in accordance with Securities and Exchange Commission guidance. We will provide additional information about such estimate in our forthcoming Form 10-Q for the fiscal quarter ended December 31, 2017.

Net cash provided by operating activities was $203.0 million. As of December 31, 2017, the Company had cash and short-term investments of $1.322 billion.

The following data, together with a management reporting tax rate of 22%, are used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

   

Three Months Ended December 31, 2017

       

Financial Data

  $ in thousands

Statement of operations

   

Change indeferred net revenue and related cost of goods sold

   

Stock-based compensation

   

Non-cash amounts related to convertible notes

   

Amortization & impairment of acquired intangible assets

   

Business reorganization

            Net revenue $ 480,840 173,099 Cost of goods sold   267,983     37,647     8,262             (4,912 )         Gross profit 212,857 135,452 (8,262 ) 4,912   Operating expenses   204,005           (21,288 )           (4,258 )     (700 )   Income from operations 8,852 135,452 13,026 9,170 700 Interest and other, net   3,374                 795             Income before income taxes 12,226 135,452 13,026 795 9,170 700  

In order to calculate net income per diluted share for management reporting purposes, the Company uses its fully diluted share count of 119.5 million and adds back to net income the interest expense, net of tax, on its convertible notes of $0.01 million.

Operational Metric – Net Bookings

During fiscal third quarter 2018, total Net Bookings were $653.9 million, as compared to $744.8 million during last year’s fiscal third quarter, which had benefitted from the launches of Mafia III and Sid Meier’s Civilization VI. Net Bookings from recurrent consumer spending grew 44% year-over-year and accounted for 40% of total Net Bookings. The largest contributors to Net Bookings were Grand Theft Auto Online and Grand Theft Auto V, NBA 2K18, WWE 2K18, L.A. Noire, and Dragon City and Monster Legends.

Catalog accounted for $343.5 million of Net Bookings led by Grand Theft Auto, and Dragon City and Monster Legends.

Digitally-delivered Net Bookings grew 6% to $379.7 million, as compared to $357.4 million in last year’s fiscal third quarter, and accounted for 58% of total Net Bookings. The largest contributors to digitally-delivered Net Bookings in fiscal third quarter 2018 were Grand Theft Auto Online and Grand Theft Auto V, NBA 2K18, WWE 2K18 and WWE SuperCard, and Monster Legends and Dragon City.

Management Comments

“During the holiday season, we benefited from high consumer demand for our offerings, enabling our Company to deliver another quarter of both strong Net Bookings and net cash provided by operating activities,” said Strauss Zelnick, Chairman and CEO of Take-Two. “Our stellar results were highlighted by record recurrent consumer spending on both Grand Theft Auto Online and NBA 2K18, robust ongoing sales of Grand Theft Auto V, and the successful launch of WWE 2K18. We took advantage of favorable market conditions to deploy $110 million of cash to repurchase more than 1 million shares of our stock. As a result of our outstanding third quarter performance and increased fourth quarter forecast, we are raising our fiscal 2018 outlook for Net Bookings.

“In addition to achieving superb results, we announced the formation of Private Division, our new label that is dedicated to bringing titles from top independent developers to market. Private Division already has deals to publish several upcoming titles based on new IP from renowned talent, and represents an exciting new growth opportunity that complements Take-Two’s core business.

“Rockstar Games has announced that Red Dead Redemption 2 will launch on October 26, 2018. We continue to expect to deliver both record Net Bookings and record net cash provided by operating activities in fiscal 2019, in excess of $2.5 billion and $700 million, respectively, led by the launches of Red Dead Redemption 2 and a highly anticipated new title from one of 2K’s biggest franchises. We have a robust development pipeline and are better positioned than ever for long-term growth and margin expansion.”

Business and Product Highlights

Since October 1, 2017:

  • Take-Two announced the formation of Private Division, a new publishing label that focuses on bringing titles from top independent developers to market. Private Division will publish several upcoming titles based on new IP from renowned industry creative talent, including the previously announced Ancestors: The Humankind Odyssey from Panache Digital Games; an unannounced RPG currently codenamed Project Wight from The Outsiders; an unannounced RPG from Obsidian Entertainment; and an unannounced sci-fi first-person shooter from V1 Interactive. Private Division is also the publisher for Kerbal Space Program, which Take-Two acquired in May 2017.
  • Take-Two deployed $110.1 million to repurchase 1.06 million shares of its common stock.
  • Effective December 18, 2017, Take-Two was added to the NASDAQ-100 Index® (Nasdaq: NDX). The NASDAQ-100 Index is composed of the 100 largest non-financial companies listed on The NASDAQ Stock Market®.

Rockstar Games:

  • Released new versions of the blockbuster detective thriller, L.A. Noire, for Nintendo Switch™, PlayStation®4 and Xbox One. These new versions include the original L.A. Noire game plus all of its additional downloadable content, with specific enhancements tailored to the unique capabilities of each platform. Following these came the release of LA Noire: The VR Case Files, featuring seven select cases from the original game rebuilt specifically for a virtual reality experience on the HTC VIVE™ system.
  • Released new free content updates for Grand Theft Auto Online, including:
    • More themed content drops for Smuggler’s Run featuring:
      • The Mammoth Mogul aircraft and Stockpile, a new, jet-fueled take on capture-the-flag.
      • Transform Races, a new form of Stunt Race where players switch vehicle classes instantly mid-race across land, air and sea.
    • Special Halloween content including the Vigilante weaponized vehicle, the Seabreeze aircraft and Condemned Adversary Mode.
    • The Doomsday Heist, a story-driven online adventure involving the planning, preparation and execution of a series of epic co-operative heist missions and featuring a ton of new vehicles and gear, inside the biggest Grand Theft Auto Online update yet.
    • Festive Surprise 2017, which featured holiday-themed items in stores across Los Santos, the Firework Launcher, as well as the return of favorite items from past holiday seasons and more.
  • Released the Criminal Enterprise Starter Pack that gives players access to a huge range of the most exciting and popular additions to Grand Theft Auto Online, including properties, vehicles, weapons and more valued at over GTA$10,000,000 plus GTA$1,000,000 Bonus Cash.
  • Announced that Red Dead Redemption 2, which had been planned for release during Spring 2018, will now launch on October 26, 2018 to allow additional time to polish further the final product.

2K:

  • Released the Sid Meier’s Civilization VI: Khemer and Indonesia Civilization and Scenario Pack bringing new challenges and scenarios to Firaxis Games’ popular strategy series, and announced that its Rise and Fall expansion pack for the title will launch on February 8, 2018.
  • Launched WWE 2K18 for PlayStation 4, Xbox One, Nintendo Switch and PC. Developed collaboratively by Yuke's and Visual Concepts, WWE 2K18 features Seth Rollins as its cover Superstar, along with the largest playable roster in franchise history, new online-centric Road to Glory mode, notable gameplay improvements, and a powerful new graphics engine. WWE 2K18 has been supported with a series of downloadable content, including a Season Pass.
  • Released WWE SuperCard – Season 4, the latest addition to the Company’s action-packed collectible card-battling game, as a free downloadable update for iOS and Android™ devices. Featuring 250 new cards, three new card tiers, and much more, the WWE SuperCard series – which has now been downloaded more than 16.5 million times to date – delivers the best in competitive and engaging WWE action for mobile devices.
  • Launched NHL® SuperCard 2K18, the foremost NHL collectible card-battling game. Featuring cover athlete Kyle Turris, center for the Nashville Predators, NHL SuperCard is available for download free of charge for iOS and Android devices and offers more than 450 cards, thrilling game modes, weekly events and more to bring players on the ice and into the action.

Private Division:

  • Released Kerbal Space Program Enhanced Edition, the new console version of the beloved space simulation game, for digital download on PlayStation 4 and Xbox One. Kerbal Space Program Enhanced Edition is built from the ground up to include re-worked and console-optimized UI, a new control scheme exclusively for consoles, and more ways to enjoy launching spaceships into orbit. As a thank you to the existing console community, all owners of the prior console version of Kerbal Space Program can redeem the Enhanced Edition for free.

Financial Outlook for Fiscal 2018

Take-Two is providing its initial financial outlook for its fiscal fourth quarter ending March 31, 2018, and updating its financial outlook for its fiscal year ending March 31, 2018, as follows:

Fourth Quarter Ending March 31, 2018

  • GAAP net revenue is expected to range from $460 to $510 million
  • GAAP net income is expected to range from $87 to $99 million
  • GAAP diluted net income per share is expected to range from $0.73 to $0.83
  • Share count used to calculate GAAP diluted net income per share is expected to be 118.8 million (1)
  • Net Bookings (operational metric) are expected to range from $410 to $460 million

The Company is also providing selected data and its management reporting tax rate of 22% that are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

    Three Months Ending March 31, 2018         Financial Data $ in millions

GAAP outlook (2)

   

Change in deferred net revenue and related cost of goods sold

   

Stock-based compensation (3)

   

Non-cash amounts related to convertible notes

   

Amortization of acquired intangible assets

        Net revenue $460 to $510 ($50)   Cost of goods sold $196 to $225 ($20) ($6) ($4)   Operating Expenses $190 to $200 ($23) ($3)   Interest and other, net ($3) ($0)   Income before income taxes $77 to $88 ($30) $29 $0 $7  

Fiscal Year Ending March 31, 2018

As a result of its strong fiscal third quarter 2018 results and increased outlook for the fiscal fourth quarter, Take-Two is raising its fiscal year 2018 outlook for Net Bookings. In addition, the Company is increasing its outlook for GAAP net revenue and GAAP net income.

  • GAAP net revenue is expected to range from $1.80 to $1.85 billion
  • GAAP net income is expected to range from $170 to $181 million
  • GAAP diluted net income per share is expected to range from $1.50 to $1.60
  • Share count used to calculate GAAP diluted net income per share is expected to be 113.2 million (4)
  • Net cash provided by operating activities is expected to be approximately $300 million
  • Capital expenditures are expected to be approximately $60 million
  • Net Bookings (operational metric) are expected to range from $1.99 to $2.04 billion

The Company is also providing selected data and its management reporting tax rate of 22% that are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

    Twelve Months Ending March 31, 2018             Financial Data $ in millions GAAP

outlook (2)

   

Change in deferred net revenue and related cost of goods sold

   

Stock-based compensation (3)

   

Non-cash amounts related to convertible notes

   

Acquisition related expenses

   

Amortization & impairment of acquired intangible assets

   

Business reorganization excluding stock-based compensation

                Net revenue $1,803 to $1,853 $187   Cost of goods sold $905 to $934 $11 ($30) ($17)   Operating Expenses $776 to $786 ($93)(5) $7 ($27) ($13)   Interest and other, net $0 ($10)   Income before income taxes $123 to $133 $176 $123 $10 ($7) $44 $13         1)   For the fiscal fourth quarter ending March 31, 2018, the Company’s fully diluted share count used for both GAAP and management reporting purposes is expected to be 118.8 million, which includes 114.0 million basic shares, 4.1 million shares representing the potential dilution from unvested employee stock grants, and 0.7 million shares representing the potential dilution from convertible notes. For management reporting purposes, the interest expense, net of tax, on the convertible notes, which is added back to net income to calculate diluted net income per share is $0.03 million. 2) The individual components of the financial outlook may not foot to the totals as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously. 3) The Company's stock-based compensation expense for the periods above includes the cost of approximately 0.6 million restricted stock units previously granted to ZelnickMedia that are subject to variable accounting. Actual expense to be recorded in connection with these shares is dependent upon several factors, including future changes in Take-Two's stock price. 4)

For the fiscal year ending March 31, 2018, the Company’s fully diluted share count used for management reporting purposes is expected to be 118.0 million, which includes 110.1 million basic shares, 3.1 million shares representing the potential dilution from unvested employee stock grants, and 4.8 million shares representing the potential dilution from convertible notes. The interest expense, net of tax, on the convertible notes, which is added back to net income to calculate diluted net income per share for management reporting purposes is $0.83 million. Take-Two’s GAAP net income per diluted share outlook is calculated using a diluted share count of 113.2 million (basic shares plus unvested employee stock grants ), because using the “if-converted” method and the Company’s fully diluted share count of 118.0 million would have been anti-dilutive.

5)

Includes $2.4 million of stock-based compensation related to business reorganization.

 

Key assumptions and dependencies underlying the Company’s financial outlook include: the timely delivery of the titles included in this financial outlook; continued consumer acceptance of Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these new-generation systems while also leveraging opportunities on Nintendo Switch, Xbox 360, PlayStation 3, PC and mobile platforms; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

Product Releases

The following titles were released since October 1, 2017:

Label

   

Title

   

Platforms

   

Release Date

2K    

NHL SuperCard 2K18

    iOS, Android     October 4, 2017 2K

WWE 2K18

PS4, Xbox One October 13, 2017 2K

NBA 2K18

Switch (physical) October 17, 2017 2K

WWE 2K18

PC October 17, 2017 2K

WWE 2K18: Accelerator (DLC)

PS4, Xbox One, PC October 17, 2017 2K

WWE 2K18: MyPlayer Kickstarter (DLC)

PS4, Xbox One, PC October 17, 2017 2K

Sid Meier’s Civilization VI: Khemer & Indonesia Civilization/Scenario Pack (DLC)

PC October 19, 2017 Rockstar Games

L.A. Noire

PS4, Xbox One, Switch November 14, 2017 2K

Bioshock 10th Anniversary Collector’s Edition

PS4, Xbox One November 14, 2017 2K

Carnival Games VR: Alley Adventure (DLC)

PSVR, HTC Vive, Oculus Rift November 14, 2017 2K

WWE SuperCard Season 4 (update)

iOS/Android November 16, 2017 2K

WWE 2K18: NXT Generation Pack (DLC)

PS4, Xbox One, PC November 21, 2017 2K

WWE 2K18

Switch December 6, 2017 2K

WWE 2K18: New Moves Pack (DLC)

PS4, Xbox One, PC December 12, 2017 Rockstar Games

L.A. Noire

HTC Vive December 15, 2017 Private Division

Kerbal Space Program Enhanced Edition

PS4, Xbox One January 16, 2018 2K

WWE 2K18: Enduring Icons Pack (DLC)

PS4, Xbox One, PC January 16, 2018  

Take-Two's lineup of future titles announced to date includes:

 

Label

   

Title

   

Platforms

   

Release Date

2K

Sid Meier’s Civilization VI: Rise and Fall (DLC)

PC February 8, 2018 Private Division

Kerbal Space Program: Making History Expansion

PC March 13, 2018 Rockstar Games

Red Dead Redemption 2

PS4, Xbox One October 26, 2018  

Conference Call

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (877) 407-0984 or (201) 689-8577. A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

Final Results

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10−Q for the period ended December 31, 2017.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its new Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," “should,” "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

  TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES CONSOLIDATED STATEMENTS OF OPERATIONS (in thousands, except per share amounts)           Three months ended December 31, Nine Months Ended December 31,   2017     2016     2017     2016       Net revenue $ 480,840   $ 476,473   $ 1,342,618   $ 1,208,192     Cost of goods sold: Internal royalties 112,996 103,613 294,749 240,711 Software development costs and royalties 54,008 109,900 164,419 218,753 Product costs 69,492 70,089 156,124 170,127 Licenses   31,487     27,472     93,808     78,468   Total cost of goods sold   267,983     311,074     709,100     708,059     Gross profit 212,857 165,399 633,518 500,133   Selling and marketing 79,513 95,820 208,641 247,141 General and administrative 65,951 52,939 187,378 149,367 Research and development 49,977 37,589 142,245 101,494 Depreciation and amortization 7,864 7,460 34,490 22,329 Business reorganization   700     -     13,012     -   Total operating expenses   204,005     193,808     585,766     520,331   Income (loss) from operations 8,852 (28,409 ) 47,752 (20,198 ) Interest and other, net 3,374 (3,715 ) (2,403 ) (15,298 ) Gain on long-term investments, net   -     -     -     1,350   Income (loss) before income taxes 12,226 (32,124 ) 45,349 (34,146 ) Benefit from income taxes   (12,914 )   (2,282 )   (37,331 )   (2,169 ) Net income (loss) $ 25,140   $ (29,842 ) $ 82,680   $ (31,977 )   Earnings (loss) per share: Basic earnings (loss) per share $ 0.22 $ (0.33 ) $ 0.76 $ (0.37 ) Diluted earnings (loss) per share $ 0.21 $ (0.33 ) $ 0.74 $ (0.37 )   Weighted average shares outstanding: Basic 113,991 90,428 109,010 86,796 Diluted 117,918 90,428 111,440 86,796   Computation of Basic EPS: Net income (loss) $ 25,140 $ (29,842 ) $ 82,680 $ (31,977 ) Less: net income allocated to participating securities   (62 )   -     (487 )   -   Net loss for basic and diluted EPS calculation $ 25,078   $ (29,842 ) $ 82,193   $ (31,977 )   Weighted average shares outstanding - basic 113,991 90,428 109,010 86,796 Less: weighted average participating shares outstanding   (279 )   -     (278 )   -   Weighted average common shares outstanding - basic   113,712     90,428     108,732     86,796     Basic earnings (loss) per share $ 0.22 $ (0.33 ) $ 0.76 $ (0.37 )   Computation of Diluted EPS: Net income (loss) $ 25,140 $ (29,842 ) $ 82,680 $ (31,977 ) Less: net income allocated to participating securities   (59 )   -     (206 )   -   Net income (loss) for diluted EPS calculation $ 25,081   $ (29,842 ) $ 82,474   $ (31,977 )   Weighted average common shares outstanding - basic 113,712 90,428 108,732 86,796 Add: dilutive effect of common stock equivalents   4,206     -     2,708     -   Total weighted average shares outstanding - diluted 117,918 90,428 111,440 86,796 Less: weighted average participating shares outstanding   (279 )   -     (278 )   -   Weighted average common shares outstanding - diluted   117,639     90,428     111,162     86,796     Diluted earnings (loss) per share $ 0.21 $ (0.33 ) $ 0.74 $ (0.37 )     TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES CONSOLIDATED BALANCE SHEETS (in thousands, except per share amounts)     December 31, March 31,   2017     2017     ASSETS Current assets: Cash and cash equivalents $ 774,455 $ 943,396 Short-term investments 547,329 448,932 Restricted cash 374,806 337,818

Accounts receivable, net of allowances of $67,685 and $66,483 at December 31, 2017 and March 31, 2017 respectively

425,931 219,558 Inventory 30,857 16,323 Software development costs and licenses 39,369 41,721 Deferred cost of goods sold 164,112 127,901 Prepaid expenses and other   90,865     59,593   Total current assets   2,447,724     2,195,242     Fixed assets, net 96,570 67,300 Software development costs and licenses, net of current portion 586,866 381,910 Goodwill 389,728 359,115 Other intangibles, net 108,112 110,262 Other assets   53,610     35,325   Total assets $ 3,682,610   $ 3,149,154     LIABILITIES AND STOCKHOLDERS' EQUITY Current liabilities: Accounts payable $ 45,998 $ 31,892 Accrued expenses and other current liabilities 907,345 750,875 Deferred revenue   1,118,774     903,125   Total current liabilities   2,072,117     1,685,892     Long-term debt 13,838 251,929 Non-current deferred revenue 44,501 10,406 Other long-term liabilities   151,334     197,199   Total liabilities   2,281,790     2,145,426       Stockholders' equity: Preferred stock, $.01 par value, 5,000 shares authorized - - Common stock, $.01 par value, 200,000 shares authorized; 132,581 and 119,813 shares issued and 114,325 and 102,621 outstanding at December 31, 2017 and March 31, 2017, respectively 1,326 1,198 Additional paid-in capital 1,861,424 1,452,754 Treasury stock, at cost; 18,256 and 17,192 common shares at December 31, 2017 and March 31, 2017, respectively (413,524 ) (303,388 ) Accumulated deficit (17,311 ) (99,694 ) Accumulated other comprehensive loss   (31,095 )   (47,142 ) Total stockholders' equity   1,400,820     1,003,728   Total liabilities and stockholders' equity $ 3,682,610   $ 3,149,154      

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED STATEMENTS OF CASH FLOWS

(in thousands)

  Nine Months Ended December 31,   2017       2016    

Operating activities:

Net income (loss) $ 82,680 $ (31,977 )   Adjustments to reconcile net loss to net cash provided by operating activities: Amortization and impairment of software development costs and licenses 62,235 130,019 Depreciation 23,233 22,329 Amortization and impairment of intellectual property 26,470 1,398 Impairment of in-process research and development 11,257 - Stock-based compensation 96,111 55,421 Amortization of discount on Convertible Notes 15,424 17,870 Gain on conversions of Convertible Notes (4,855 ) - Amortization of debt issuance costs 554 1,078 Other, net 3,432 (3,604 ) Changes in assets and liabilities: Restricted cash (36,988 ) (17,372 ) Accounts receivable (206,084 ) (160,095 ) Inventory (12,976 ) (15,876 ) Software development costs and licenses (186,373 ) (194,422 ) Prepaid expenses and other assets (39,133 ) (31,460 ) Deferred revenue 238,590 302,728 Deferred cost of goods sold (33,578 ) (66,502 ) Accounts payable, accrued expenses and other liabilities   164,086     230,067   Net cash provided by operating activities   204,085     239,602    

Investing activities:

Change in bank time deposits 10,000 66,841 Proceeds from available-for-sale securities 172,925 101,357 Purchases of available-for-sale securities (282,596 ) (104,357 ) Purchases of fixed assets (47,478 ) (14,369 ) Proceeds from sale of long-term investments - 1,350 Purchase of long-term investments - (1,885 ) Asset acquisition (25,965 ) (750 ) Business acquisition   (9,401 )   -   Net cash (used in) provided by investing activities   (182,515 )   48,187    

Financing activities:

Excess tax benefit from stock-based compensation - 1,499 Tax payment related to net share settlements on restricted stock awards (94,930 ) (36,734 ) Repurchase of common stock   (110,136 )   -   Net cash used in financing activities   (205,066 )   (35,235 )   Effects of foreign exchange rates on cash and cash equivalents   14,555     (11,866 )   Net change in cash and cash equivalents (168,941 ) 240,688 Cash and cash equivalents, beginning of year   943,396     798,742   Cash and cash equivalents, end of period $ 774,455   $ 1,039,430         TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix (in thousands)       Three Months Ended

December 31, 2017

Three Months Ended

December 31, 2016

Amount % of Total Amount % of Total   Net revenue by geographic region United States $ 262,338 55% $ 257,504 54% International   218,502 45%   218,969 46% Total net revenue   480,840 100%   476,473 100%   Net bookings by geographic region United States $ 381,277 58% $ 396,914 53% International   272,664 42%   347,909 47% Total net bookings $ 653,941 100% $ 744,823 100%     Three Months Ended

December 31, 2017

Three Months Ended

December 31, 2016

Amount % of Total Amount % of Total   Net revenue by distribution channel Digital online $ 258,442 54% $ 240,213 50% Physical retail and other   222,398 46%   236,260 50% Total net revenue   480,840 100%   476,473 100%   Net bookings by distribution channel Digital online $ 379,723 58% $ 357,435 48% Physical retail and other   274,218 42%   387,388 52% Total net bookings $ 653,941 100% $ 744,823 100%     Three Months Ended

December 31, 2017

Three Months Ended

December 31, 2016

Amount % of Total Amount % of Total Net revenue by platform mix Console $ 394,461 82% $ 354,220 74% PC and other   86,379 18%   122,253 26% Total net revenue   480,840 100%   476,473 100%   Net bookings by platform mix Console $ 546,645 84% $ 600,443 81% PC and other   107,296 16%   144,380 19% Total net bookings $ 653,941 100% $ 744,823 100%       TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix (in thousands)       Nine Months Ended

December 31, 2017

Nine Months Ended

December 31, 2016

Amount % of Total Amount % of Total   Net revenue by geographic region United States $ 796,603 59% $ 703,088 58% International   546,015 41%   505,104 42% Total net revenue   1,342,618 100%   1,208,192 100%   Net bookings by geographic region United States $ 929,229 59% $ 838,123 56% International   650,005 41%   658,696 44% Total net bookings   1,579,234 100%   1,496,819 100%     Nine Months Ended

December 31, 2017

Nine Months Ended

December 31, 2016

Amount % of Total Amount % of Total   Net revenue by distribution channel Digital online $ 829,564 62% $ 643,051 53% Physical retail and other   513,054 38%   565,141 47% Total net revenue   1,342,618 100%   1,208,192 100%   Net bookings by distribution channel Digital online $ 1,016,373 64% $ 782,777 52% Physical retail and other   562,861 36%   714,042 48% Total net bookings   1,579,234 100%   1,496,819 100%     Nine Months Ended

December 31, 2017

Nine Months Ended

December 31, 2016

Amount % of Total Amount % of Total Net Revenues by Platform Mix Console $ 1,099,843 82% $ 961,285 80% PC and other   242,775 18%   246,907 20% Total net revenue   1,342,618 100%   1,208,192 100%   Net bookings by platform mix Console $ 1,298,258 82% $ 1,235,671 83% PC and other   280,976 18%   261,148 17% Total net bookings   1,579,234 100%   1,496,819 100%                 TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES ADDITIONAL DATA (in thousands) Three Months Ended December 31, 2017 Net Revenues  

Cost of Goods Sold- Internal Royalties

 

Cost of Goods Sold- Software Development Costs and Royalties

 

Cost of Goods Sold- Product Costs

 

Cost of Goods Sold- Licenses

 

Selling and Marketing

  As reported $ 480,840 $ 112,996 $ 54,008 $ 69,492 $ 31,487 $ 79,513 Net effect from deferral and related cost of goods sold 173,099 108 20,576 16,963 Stock-based compensation 8,262 (3,014 ) Amortization and impairment of acquired intangibles (4,912 ) (2,477 )     Three Months Ended December 31, 2017

General and Administrative

 

Research and Development

 

Depreciation and Amortization

  Business Reorganization  

Interest and Other, net

  As reported $ 65,951 $ 49,977 $ 7,864 $ 700 $ 3,374 Stock-based compensation (16,051 ) (2,223 ) Non-cash amounts related to Convertible Notes 795 Acquisition related expenses - Amortization and impairment of acquired intangibles (18 ) (1,635 ) (128 ) Impact of business reorganization (700 ) Other, net -   Three Months Ended December 31, 2016

Net Revenues

 

Cost of Goods Sold- Internal Royalties

 

Cost of Goods Sold- Software Development Costs and Royalties

 

Cost of Goods Sold- Product Costs

 

Cost of Goods Sold- Licenses

 

Selling and Marketing

  As reported $ 476,473 $ 103,613 $ 109,900 $ 70,089 $ 27,472 $ 95,820 Net effect from deferral and related cost of goods sold 268,350 58,446 47,272 11,953 Stock-based compensation (5,566 ) (2,441 )   Three Months Ended December 31, 2016

General and Administrative

 

Research and Development

 

Depreciation and Amortization

  Interest and Other, net   As reported $ 52,939 $ 37,589 $ 7,460 $ (3,715 ) Stock-based compensation (10,382 ) (3,243 ) Non-cash amortization of discount on Convertible Notes 4,922       TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES ADDITIONAL DATA (in thousands)   Nine Months Ended December 31, 2017

Net Revenues

 

Cost of Goods Sold- Internal Royalties

 

Cost of Goods Sold- Software Development Costs and Royalties

 

Cost of Goods Sold- Product Costs

 

Cost of Goods Sold- Licenses

 

Selling and Marketing

  As reported $ 1,342,618 $ 294,749 $ 164,419 $ 156,124 $ 93,808 $ 208,641 Net effect from deferral and related cost of goods sold 236,616 (2,944 ) 19,308 14,920 Stock-based compensation (23,284 ) (8,787 ) Amortization and impairment of acquired intangibles (14,052 ) (7,255 )   Nine Months Ended December 31, 2017

General and Administrative

 

Research and Development

 

Depreciation and Amortization

 

Business Reorganization

 

Interest and Other, net

  As reported $ 187,378 $ 142,245 $ 34,490 $ 13,012 $ (2,403 ) Stock-based compensation (48,629 ) (12,990 ) (2,421 ) Non-cash amounts related to Convertible Notes 10,569 Non-cash (gain) loss on redemption of Convertible Notes Acquisition related expenses 6,939 Amortization and impairment of acquired intangibles (4,788 ) (11,633 ) Impact of business reorganization (10,591 ) Other, net (93 )   Nine Months Ended December 31, 2016 Net Revenues  

Cost of Goods Sold- Internal Royalties

 

Cost of Goods Sold- Software Development Costs and Royalties

 

Cost of Goods Sold- Product Costs

 

Cost of Goods Sold- Licenses

 

Selling and Marketing

  As reported $ 1,208,192 $ 240,711 $ 218,753 $ 170,127 $ 78,468 $ 247,141 Net effect from deferral and related cost of goods sold 288,627 60,971 50,071 11,239 (7,269 ) Stock-based compensation (15,974 )   Nine Months Ended December 31, 2016

General and Administrative

 

Research and Development

 

Depreciation and Amortization

 

Interest and Other, net

  As reported $ 149,367 $ 101,494 $ 22,329 $ (15,298 ) Stock-based compensation (26,851 ) (5,317 ) Non-cash amortization of discount on Convertible Notes 17,903 Acquisition related expenses (317 )

Take-Two Interactive Software, Inc.Investor Relations:Henry A. Diamond, 646-536-3005Senior Vice PresidentInvestor Relations & Corporate CommunicationsHenry.Diamond@take2games.comorCorporate Press:Alan Lewis, 646-536-2983Vice PresidentCorporate Communications & Public AffairsAlan.Lewis@take2games.com

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