SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

Form 6-K

REPORT OF FOREIGN PRIVATE ISSUER PURSUANT TO RULE 13a-16 OR 15d-16 UNDER THE SECURITIES EXCHANGE ACT OF 1934

For the month of April 2017

Commission File Number 000-51138

GRAVITY CO., LTD.

(Translation of registrant’s name into English)

15F, 396 World Cup buk-ro, Mapo-gu, Seoul 121-795, Korea

(Address of principal executive office)

Indicate by check mark whether the registrant files or will file annual reports under cover of Form 20-F or Form 40-F. Form 20-F   ☒ Form 40-F  ☐

Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(1):  ☐

Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(7):  ☐

 

 

 


GRAVITY REPORTS FIRST QUARTER OF 2017 RESULTS AND BUSINESS UPDATES

Seoul, South Korea – April 28, 2017 – GRAVITY Co., Ltd. (NasdaqCM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the first quarter ended March 31, 2017, prepared in accordance with generally accepted accounting principles in the United States.

FINAICIAL RESULTS FOR THE FIRST QUARTER OF 2017

Revenues for the first quarter ended March 31, 2017 was KRW 23,352 million (US$ 20,897 thousand), representing a 33.4% increase from KRW 17,500 million for the fourth quarter ended December 31, 2016 (“QoQ”) and a 156.8% increase from KRW 9,094 million for the first quarter ended March 31, 2016 (“YoY”).

Review of Financial Results

Revenues

Subscription revenues for the first quarter of 2017 were KRW 9,855 million (US$ 8,819 thousand), representing a 2.5% decrease QoQ from KRW 10,107 million and a 361.2% increase YoY from KRW 2,137 million. The decrease QoQ was mainly attributable to decreased revenues from Ragnarok Online in Taiwan and Korea, which was partially offset by increased revenue from Ragnarok Prequel in Taiwan. The increase YoY was largely due to increased revenues from Ragnarok Online and Ragnarok Prequel in Taiwan. We began to directly offer Ragnarok Online and Ragnarok Prequel in Taiwan since June 2016 and July 2016, respectively.

Royalty and license fee revenues for the first quarter of 2017 were KRW 4,475 million (US$ 4,005 thousand), representing a 49.9% increase QoQ from KRW 2,985 million and a 32.9% increase YoY from KRW 3,368 million. The increase QoQ was primarily due to increased revenues from Ragnarok Online in Japan and Indonesia. The increase YoY resulted mainly from increased revenues from Ragnarok Online in Japan, Thailand and Indonesia, which was partially offset by decreased revenue from Ragnarok Online in Taiwan

Mobile game and application revenues were KRW 8,063 million (US$ 7,215 thousand) for the first quarter of 2017, representing a 148.6% increase QoQ from KRW 3,243 million and a 184.9% increase YoY from KRW 2,830 million. The increase QoQ and YoY resulted primarily from increased royalty revenues from Ragnarok Online IP-based mobile games in China and increased revenues from Ragnarok R (locally titled as RO Xianjing Chuanshuo: Fuxinging) in Taiwan. Ragnarok R was launched in Taiwan on December 1, 2016.

Character merchandising and other revenues were KRW 959 million (US$ 858 thousand) for the first quarter of 2017, representing 17.7% decrease from KRW 1,165 million and a 26.5 % increase YoY from KRW 759 million.


Cost of Revenue

Cost of revenue was KRW 13,969 million (US$ 12,500 thousand) for the first quarter of 2017, representing a 42.6% increase QoQ from KRW 9,797 million and a 111.0% increase YoY from KRW 6,619 million. The increase QoQ was mainly due to increased commission paid for mobile game service in Taiwan and Thailand, which was partially offset by decreased outsourcing fees. The increase YoY was mostly from increased commission paid related to mobile game and web game service in Taiwan and Thailand, which was partially offset by decreased salaries.

Operating Expenses

Operating expenses were KRW 6,085 million (US$ 5,445 thousand) for the first quarter of 2017, representing a 5.7% increase QoQ from KRW 5,759 million and a 100.4% increase YoY from KRW 3,036 million. The increase QoQ was mainly attributable to increased advertising expenses related to pre-launch marketing for Ragnarok R , which was officially launched in Korea on April 13, 2017. Such increase was partially offset by decreased commission paid. The increase YoY was mostly resulted from increased advertising expenses for Ragnarok R and Ragnarok Online and commission paid for payment gateway fees.

Income before income tax expenses

Income before income tax expenses was KRW 3,382 million (US$ 3,027 thousand) for the first quarter of 2017 compared with income before income tax expense of KRW 2,394 million for the fourth quarter of 2016 and loss before income tax expenses of KRW 1,287 million for the first quarter of 2016.

Net Income

As a result of the foregoing factors, Gravity recorded a net income attributable to parent company of KRW 2,170 million (US$ 1,942 thousand) for the first quarter of 2017 compared with net income attributable to parent company of KRW 470 million for the fourth quarter of 2016 and a net loss attributable to parent company of KRW 1,701 million for the first quarter of 2016.

Liquidity

The balance of cash and cash equivalents and short-term financial instruments was KRW 42,196 million (US$ 37,760 thousand) as of March 31, 2017.

Note: For convenience purposes only, the KRW amounts have been expressed in U.S. dollars at the exchange rate of KRW 1,117.48 to US$ 1.00, the noon buying rate in effect on March 31, 2017 as quoted by the Federal Reserve Bank of New York.

GRAVITY BUSINESS UPDATE

· Ragnarok R , a card RPG mobile game *1

On April 13, 2017, Ragnarok R was commercially launched in Korea. Based on mobile game sales ranking in Korea, such game was ranked fourth in both Apple’s App Store and Google Play Store, at its peak.

Ragnarok R was developed by Shanghai The Dream Network Technology Co., Ltd.(“Dream Square”) based on contents Ragnarok Online and Gravity is a publisher of such game in Taiwan, Thailand and Korea. Gravity and Dream Square plan to launch Ragnarok R in more markets.


· Other Ragnarok Online IP-based games

On March 27, 2017, Ragnarok Prequel, a web browser-based MMORPG, was launched in United States and Canada. Such game is locally named as Ragnarok Journey and currently being offered through WarpPortal, Gravity’s online game service platform. Gravity and Dream Square plan to launch Ragnarok Prequel in more markets.

Gravity is currently developing two more mobile games in-house. One of such mobile games is planned to be launched during 2017 and the other is planned to be launched during 2018.

· Ragnarok Online

Our local licensee, Electronics Extreme Ltd., plans to re-launch Ragnarok Onlin e in Philippine during third quarter of 2017. Electronics Extreme Ltd. successfully re-launched Ragnarok Online in Thailand on July 13, 2016 and Ragnarok Online won best MMORPG award in 2016 Thailand Games Show Big Festival.

*1 Descriptions about rankings of the games are based on various statistical data available from public sources and such rankings do not necessarily reflect actual profits from such games.

About GRAVITY Co., Ltd.

Based in Korea, Gravity is a developer and publisher of online and mobile games. Gravity’s principal product, Ragnarok Online , is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 78 markets and countries. For more information about Gravity, please visit http://www.gravity.co.kr .

Forward-Looking Statements:

Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2016 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.


Contact:

Mr. Heung Gon Kim

Chief Financial Officer

Gravity Co., Ltd.

Email: kheung@gravity.co.kr

Ms. Ji Hee Kim

IR Manager

Gravity Co., Ltd.

Email: ircommunication@gravity.co.kr

Telephone: +82-2-2132-7800

#            #             #


GRAVITY Co., Ltd.

Consolidated Balance Sheet

(In millions of KRW and thousands of US$)

 

     As of  
     31-Dec-16     31-Mar-17  
     KRW
(audited)
    US$
(unaudited)
    KRW
(unaudited)
    US$
(unaudited)
 

Assets

        

Current assets:

        

Cash and cash equivalents

     16,720       14,962       19,696       17,625  

Short-term financial instruments

     22,000       19,687       22,500       20,135  

Accounts receivable, net

     11,819       10,576       15,180       13,584  

Other current assets

     2,852       2,552       3,139       2,809  
  

 

 

   

 

 

   

 

 

   

 

 

 

Total current assets

     53,391       47,777       60,515       54,153  
        

Property and equipment, net

     593       531       753       674  

Leasehold and other deposits

     962       861       947       847  

Intangible assets

     91       81       89       80  

Other non-current assets

     153       137       105       94  
  

 

 

   

 

 

   

 

 

   

 

 

 

Total assets

     55,190       49,387       62,409       55,848  
  

 

 

   

 

 

   

 

 

   

 

 

 
        

Liabilities and Equity

        

Current liabilities:

        

Accounts payable

     10,033       8,978       13,056       11,683  

Deferred revenue

     9,689       8,670       10,930       9,781  

Other current liabilities

     964       863       1,660       1,485  
  

 

 

   

 

 

   

 

 

   

 

 

 

Total current liabilities

     20,686       18,511       25,646       22,949  
  

 

 

   

 

 

   

 

 

   

 

 

 

Long-term deferred revenue

     4,096       3,665       3,818       3,417  

Accrued severance benefits

     104       93       135       121  

Other non-current liabilities

     210       188       312       280  
  

 

 

   

 

 

   

 

 

   

 

 

 

Total liabilities

     25,096       22,457       29,911       26,767  
  

 

 

   

 

 

   

 

 

   

 

 

 

Common shares

     3,474       3,109       3,474       3,109  

Additional paid-in capital

     75,076       67,183       75,076       67,183  

Accumulated deficit

     (48,511     (43,411     (46,341     (41,469

Accumulated other comprehensive income

     617       552       867       776  
  

 

 

   

 

 

   

 

 

   

 

 

 

Total parent company shareholders’ equity

     30,656       27,433       33,076       29,599  
  

 

 

   

 

 

   

 

 

   

 

 

 

Non-controlling interest

     (562     (503     (578     (518
  

 

 

   

 

 

   

 

 

   

 

 

 

Total equity

     30,094       26,930       32,498       29,081  
  

 

 

   

 

 

   

 

 

   

 

 

 

Total liabilities and equity

     55,190       49,387       62,409       55,848  
  

 

 

   

 

 

   

 

 

   

 

 

 

 

 

* For convenience purposes only, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,117.48 to US$ 1.00, the noon buying rate in effect on March 31, 2017 as quoted by the Federal Reserve Bank of New York.


GRAVITY Co., Ltd.

Consolidated Statements of Operations

(In millions of KRW and thousands of US$ except for share and ADS data)

 

     Three months ended  
     31-Dec-16     31-Mar-16     31-Mar-17  
     (KRW)
(unaudited)
    (US$)
(unaudited)
    (KRW)
(unaudited)
    (US$)
(unaudited)
    (KRW)
(unaudited)
    (US$)
(unaudited)
 

Revenues:

            

Online games-subscription revenue

     10,107       9,044       2,137       1,912       9,855       8,819  

Online games-royalties and license fees

     2,985       2,671       3,368       3,014       4,475       4,005  

Mobile games and applications

     3,243       2,902       2,830       2,533       8,063       7,215  

Character merchandising and other revenue (1)

     1,165       1,043       759       679       959       858  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 

Total net revenue

     17,500       15,660       9,094       8,138       23,352       20,897  
            

Cost of revenue

     9,797       8,767       6,619       5,923       13,969       12,500  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 
            

Gross profit

     7,703       6,893       2,475       2,215       9,383       8,397  
            

Operating expenses:

            

Selling, general and administrative

     5,125       4,586       2,688       2,405       5,516       4,936  

Research and development

     634       567       343       307       569       509  

Impairment losses on intangible assets

                 5       4              
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 

Total operating expenses

     5,759       5,153       3,036       2,716       6,085       5,445  
            

Operating income (loss)

     1,944       1,740       (561     (501     3,298       2,952  
            

Other income (expenses):

            

Interest income

     130       116       132       118       133       119  

Interest expense

     0       0       0       0       (3     (3

Foreign currency income (loss), net

     320       286       (858     (768     (46     (41

Others, net

     0       0       0       0       0       0  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 
            

Income (loss) before income tax expenses

     2,394       2,142       (1,287     (1,151     3,382       3,027  
            

Income tax expenses

     1,932       1,729       433       387       1,228       1,099  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 
            

Net income (loss)

     462       413       (1,720     (1,538     2,154       1,928  

Net income (loss) attributable to:

            

Non-controlling interest

     (8     (7     (19     (17     (16     (14
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 

Parent company

     470       420       (1,701     (1,521     2,170       1,942  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 

Income (loss) per share

            

- Basic and diluted

     67       0.06       (245     (0.22     312       0.28  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 

Weighted average number of shares outstanding

            

- Basic and diluted

     6,948,900       6,948,900       6,948,900       6,948,900       6,948,900       6,948,900  

Income (loss) per ADS (2)

            

- Basic and diluted

     134       0.12       (490     (0.44     624       0.56  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

 

 

 

 

 

* For convenience, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,117.48 to US$1.00, the noon buying rate in effect on March 31, 2017 as quoted by the Federal Reserve Bank of New York.

(1) The Company reclassified certain revenue within Character merchandising and other revenue as Mobile games and applications revenue in 2016 as this better represents the nature of the revenue, and the effect of such reclassification was reflected in each quarter of 2016. The reclassification has no effect on the Company’s previously reported total net revenue and other line items on the consolidated financial statements.

(2) Each ADS represents two common shares.


SIGNATURES

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.

 

GRAVITY CO., LTD.
By:   /s/ Heung Gon Kim
Name:   Heung Gon Kim
Title:   Chief Financial Officer

Date: April 28, 2017

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