Includes grand prize of $250,000, NBA All-Star
2017 access and more!
2K today announced that NBA® 2K17, the latest
iteration of the top-selling and top-rated NBA video game
simulation series*, will host the second NBA 2K competitive
gaming tournament. Following the success of NBA 2K16 Road to
the Finals earlier this year, the NBA 2K17 All-Star
Tournament is an exciting competition that will culminate
during NBA All-Star weekend in February. Players on PlayStation®4
computer entertainment system and Xbox One, the all-in-one games
and entertainment system from Microsoft, will be able to form their
own NBA 2K Pro-Am teams to compete in a series of in-game
events to qualify for the tournament to win $250,000. The new
champion will be crowned during NBA All-Star 2017 in New
Orleans.
“NBA 2K16 Road to the Finals proved that our fans have an
appetite for competitive gaming, and we are excited to deliver
another opportunity for Pro-Am teams to go head-to-head during the
new All-Star Tournament,” said Alfie Brody, VP of Marketing for
NBA 2K. “Thousands of teams participated in our NBA
2K16 Road to the Finals competition, and we expect this
tournament to attract great talent and inspire more of the intense
action we witnessed in the first.”
The All-Star Tournament tips off on December 31, 2016 in the
United States and Canada with a series of NBA 2K17 in-game
rounds scheduled on five qualifying days through January 28, 2017.
Teams, which must have Elite or better status, can participate in
any of the five qualifying game day rounds where they will compete
for a chance to qualify for the tournament. All qualifying wins
will contribute to the team’s total score on the leaderboard for
that specific game day. The teams with the three highest total
scores on each platform on each qualifying day will move on to the
tournament.
NBA 2K is also introducing Wild Card spots for the
All-Star Tournament. The team on each platform with the highest
single game day Total Score across all game days that did not
otherwise qualify for the tournament will qualify as a Wild Card
and receive the 16th and final seed in their platform’s
tournament.
On February 4th (Rounds 1 and 2) and February 11th (Console
Semifinals and Finals), the 16 qualifying teams on both the
PlayStation®4 and Xbox One will go head-to-head in a single
elimination tournament. The console winners will then face off for
the $250,000 championship during NBA All-Star 2017 in February,
with the champions receiving tickets to the 2017 NBA All-Star Game
at Smoothie King Center in New Orleans.
“The NBA 2K development team is thrilled to expand the
brand’s footprint in the evolving world of eSports with the
All-Star Tournament,” said Greg Thomas, president of Visual
Concepts. “We’re raising the stakes with this competition, and
can’t wait to see new rivalries emerge and the action unfold.”
Open to legal residents of 50 U.S., D.C. & Canada (excluding
AZ, CT, MD, ND & Quebec), 13+. Teams must have Elite or better
status and must compete on Xbox One or PS4 platforms. Void where
prohibited. Game Days begin on 12/31/16 and end on 1/28/17. For the
official rules, event dates and more information on the NBA 2K
All-Star Tournament, visit the 2K blog on or about December 14,
2016: Http://2kgam.es/2KAllStarTournament.
Developed by Visual Concepts, NBA 2K17 is rated E for
Everyone by the ESRB.
Follow @NBA2K on social media and look for the hashtag
#ThisIsNotAGame for the latest NBA 2K17 news.
*According to 2008 - 2016 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through November
2016.
2K is a publishing label of Take-Two Interactive Software, Inc.
(NASDAQ:TTWO).
Online Account (13+) required to access online features. See
www.take2games.com/legal and www.take2games.com/privacy for
additional details.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products through its two wholly-owned labels Rockstar
Games and 2K. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are
delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, Hangar
13, and Cat Daddy Games. 2K’s stable of high quality titles
includes the critically acclaimed BioShock®, Borderlands™, Mafia,
and XCOM® franchises, the beloved Sid Meier’s Civilization series,
Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the
highest rated* annual sports title of this console generation.
2K is headquartered in Novato, California and is a wholly owned
label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO). For
more information, please visit www.2k.com.
*According to 2008 - 2016 Metacritic.com
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," "will," or words of
similar meaning and include, but are not limited to, statements
regarding the outlook for the Company's future business and
financial performance. Such forward-looking statements are based on
the current beliefs of our management as well as assumptions made
by and information currently available to them, which are subject
to inherent uncertainties, risks and changes in circumstances that
are difficult to predict. Actual outcomes and results may vary
materially from these forward-looking statements based on a variety
of risks and uncertainties including: our dependence on key
management and product development personnel, our dependence on our
Grand Theft Auto products and our ability to develop other hit
titles, the timely release and significant market acceptance of our
games, the ability to maintain acceptable pricing levels on our
games, and risks associated with international operations. Other
important factors and information are contained in the Company's
most recent Annual Report on Form 10-K, including the risks
summarized in the section entitled "Risk Factors," the Company’s
most recent Quarterly Report on Form 10-Q, and the Company's other
periodic filings with the SEC, which can be accessed at
www.take2games.com. All forward-looking statements are qualified by
these cautionary statements and apply only as of the date they are
made. The Company undertakes no obligation to update any
forward-looking statement, whether as a result of new information,
future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20161214005147/en/
2KRyan Peters,
415-507-7607ryan.peters@2k.comorTake-Two Interactive Software,
Inc.Alan Lewis, 646-536-2983Corporate
Pressalan.lewis@take2games.comorAccess Emanate for 2KKim
Taylor, 415-844-6289ktaylor@access-emanate.com
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