Tencent Scores Profit Gain on Mobile Gaming
August 17 2016 - 6:50AM
Dow Jones News
Tencent Holdings Ltd. reported a 47% rise in net profit for the
second quarter that beat analysts' expectations, as the Chinese
internet giant's revenue from mobile games more than doubled.
The social-networking company, which operates the WeChat mobile
messaging application, said Wednesday its net profit for the three
months ended June 30 rose to 10.73 billion yuan ($1.61 billion)
from 7.31 billion yuan a year earlier. Revenue rose 52% to 35.69
billion yuan from 23.43 billion yuan a year earlier.
The results came in well above analysts' predictions. Nine
analysts polled by Thomson Reuters had expected a 34% rise in net
profit and a 42% increase in revenue for the quarter.
Tencent generates more than half of its revenue from games
distributed through its two major social platforms—WeChat and
another messaging app, QQ—and its own app store. In the second
quarter, its revenue from smartphone games more than doubled to 9.6
billion yuan from 4.5 billion yuan a year earlier, the company
said.
Over the past year, Tencent has also been increasing its revenue
from ads, including those displayed on WeChat's timeline page,
similar to Facebook Inc.'s sponsored posts.
In the second quarter, the Chinese company's ad revenue rose 60%
to 6.53 billion yuan.
Tencent's WeChat and QQ play crucial roles by generating traffic
for moneymaking operations such as games and advertising. As of
June, WeChat had 806 million world-wide monthly active users, up
from 762 million in March, the company said. Users of QQ's mobile
app increased slightly to 667 million from 658 million.
Write to Juro Osawa at juro.osawa@wsj.com
(END) Dow Jones Newswires
August 17, 2016 06:35 ET (10:35 GMT)
Copyright (c) 2016 Dow Jones & Company, Inc.
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